Uses of Class
com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsConfig
Packages that use StandardPhysicsConfig
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Uses of StandardPhysicsConfig in com.hypixel.hytale.server.core.modules.projectile.config
Modifier and TypeClassDescriptionclassStandard projectile physics plus terrain following: instead of colliding with the ground, the projectile snaps to the surface ahead each tick, climbing up to MaxClimb blocks and dropping up to MaxDrop blocks.Fields in com.hypixel.hytale.server.core.modules.projectile.config declared as StandardPhysicsConfigModifier and TypeFieldDescriptionstatic final StandardPhysicsConfigStandardPhysicsConfig.DEFAULTThe default standard physics configurationFields in com.hypixel.hytale.server.core.modules.projectile.config with type parameters of type StandardPhysicsConfigModifier and TypeFieldDescriptionstatic final BuilderCodec<StandardPhysicsConfig> StandardPhysicsConfig.CODECThe codec used to parseStandardPhysicsConfiginstancesMethods in com.hypixel.hytale.server.core.modules.projectile.config that return StandardPhysicsConfigConstructors in com.hypixel.hytale.server.core.modules.projectile.config with parameters of type StandardPhysicsConfigModifierConstructorDescriptionStandardPhysicsProvider(BoundingBox boundingBox, UUID creatorUuid, StandardPhysicsConfig physicsConfig, org.joml.Vector3d initialForce, boolean predicted)