Class PredictedProjectileSystems.EntityTrackerUpdate

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>, TickableSystem<EntityStore>
Enclosing class:
PredictedProjectileSystems

public static class PredictedProjectileSystems.EntityTrackerUpdate extends EntityTickingSystem<EntityStore>
An entity ticking system that handles updating entity trackers with predicted projectile information when entities become visible.