Class HardcoreLivesHud.ShowOnChange

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
HardcoreLivesHud

public static class HardcoreLivesHud.ShowOnChange extends RefChangeSystem<EntityStore, PlayerLives>
Pushes each write of a player's PlayerLives to every display: the player's own HUD, and the row other players see in the player list.