Contents
Interface BuilderContext
- All Known Subinterfaces:
Builder<T>
- All Known Implementing Classes:
BuilderActionAddToTargetMemory, BuilderActionAdjustPortalTimer, BuilderActionAdjustPosition, BuilderActionAppearance, BuilderActionApplyEntityEffect, BuilderActionAttack, BuilderActionBase, BuilderActionBeacon, BuilderActionBlockHitInteraction, BuilderActionChangeTargetRole, BuilderActionClearEncounterBossBar, BuilderActionClearEncounterWeather, BuilderActionCombatAbility, BuilderActionCompleteTask, BuilderActionCrouch, BuilderActionDelayDespawn, BuilderActionDespawn, BuilderActionDie, BuilderActionDisplayName, BuilderActionDropItem, BuilderActionEntityHitInteraction, BuilderActionFlockBeacon, BuilderActionFlockJoin, BuilderActionFlockLeave, BuilderActionFlockSetTarget, BuilderActionFlockState, BuilderActionForEach, BuilderActionGrantReward, BuilderActionIgnoreForAvoidance, BuilderActionInventory, BuilderActionList, BuilderActionLockOnInteractionTarget, BuilderActionLog, BuilderActionMakePath, BuilderActionModelAttachment, BuilderActionMount, BuilderActionNothing, BuilderActionNotify, BuilderActionOpenBarterShop, BuilderActionOpenShop, BuilderActionOverrideAltitude, BuilderActionOverrideAttitude, BuilderActionParentState, BuilderActionPickUpItem, BuilderActionPlaceBlock, BuilderActionPlayAnimation, BuilderActionPlaySound, BuilderActionProjectToGround, BuilderActionRandom, BuilderActionRecomputePath, BuilderActionReleaseTarget, BuilderActionRemove, BuilderActionResetBlockSensors, BuilderActionResetInstructions, BuilderActionResetPath, BuilderActionResetSearchRays, BuilderActionRole, BuilderActionSequence, BuilderActionSetAlarm, BuilderActionSetBlockToPlace, BuilderActionSetEncounterAudioState, BuilderActionSetEncounterBossBar, BuilderActionSetEncounterWeather, BuilderActionSetFlag, BuilderActionSetHealthRegen, BuilderActionSetInteractable, BuilderActionSetInvulnerable, BuilderActionSetLeashPosition, BuilderActionSetMarkedTarget, BuilderActionSetStat, BuilderActionSetTargetNPCInvulnerable, BuilderActionSignalTaggedVolumes, BuilderActionSignalWorldEvent, BuilderActionSpawn, BuilderActionSpawnInteraction, BuilderActionSpawnParticles, BuilderActionStartEncounterMusic, BuilderActionStartObjective, BuilderActionState, BuilderActionStopEncounterMusic, BuilderActionStorePosition, BuilderActionTest, BuilderActionTimeout, BuilderActionTimer, BuilderActionTimerContinue, BuilderActionTimerModify, BuilderActionTimerPause, BuilderActionTimerRestart, BuilderActionTimerStart, BuilderActionTimerStop, BuilderActionToggleStateEvaluator, BuilderActionTriggerSpawnBeacon, BuilderActionTriggerSpawners, BuilderActionWithDelay, BuilderBase, BuilderBaseWithType, BuilderBodyMotionAimCharge, BuilderBodyMotionBase, BuilderBodyMotionCharge, BuilderBodyMotionFind, BuilderBodyMotionFindBase, BuilderBodyMotionFindWithTarget, BuilderBodyMotionFlock, BuilderBodyMotionLand, BuilderBodyMotionLeave, BuilderBodyMotionMaintainDistance, BuilderBodyMotionMatchLook, BuilderBodyMotionMoveAway, BuilderBodyMotionNothing, BuilderBodyMotionPath, BuilderBodyMotionSequence, BuilderBodyMotionTakeOff, BuilderBodyMotionTeleport, BuilderBodyMotionTestProbe, BuilderBodyMotionTimer, BuilderBodyMotionWander, BuilderBodyMotionWanderBase, BuilderBodyMotionWanderInCircle, BuilderBodyMotionWanderInRect, BuilderCombatTargetCollector, BuilderComponent, BuilderDeferrableAction, BuilderEncounterManager, BuilderEncounterManagerAbstract, BuilderEncounterManagerVariant, BuilderEncounterMemberCollector, BuilderEntityFilterAltitude, BuilderEntityFilterAnd, BuilderEntityFilterAttitude, BuilderEntityFilterBase, BuilderEntityFilterCombat, BuilderEntityFilterDeath, BuilderEntityFilterEntityEffect, BuilderEntityFilterExecutingInteraction, BuilderEntityFilterFlock, BuilderEntityFilterHeightDifference, BuilderEntityFilterInsideBlock, BuilderEntityFilterInventory, BuilderEntityFilterItemInHand, BuilderEntityFilterLineOfSight, BuilderEntityFilterMany, BuilderEntityFilterMovementState, BuilderEntityFilterNot, BuilderEntityFilterNPCGroup, BuilderEntityFilterOr, BuilderEntityFilterSpotsMe, BuilderEntityFilterStandingOnBlock, BuilderEntityFilterStat, BuilderEntityFilterViewSector, BuilderEntityFilterWithToggle, BuilderHeadMotionAim, BuilderHeadMotionBase, BuilderHeadMotionNothing, BuilderHeadMotionObserve, BuilderHeadMotionRotate, BuilderHeadMotionSequence, BuilderHeadMotionTimer, BuilderHeadMotionWatch, BuilderInstruction, BuilderInstructionRandomized, BuilderInstructionReference, BuilderMotionBase, BuilderMotionControllerBase, BuilderMotionControllerDive, BuilderMotionControllerFly, BuilderMotionControllerMap, BuilderMotionControllerWalk, BuilderMotionSequence, BuilderMotionTimer, BuilderObjectArrayHelper, BuilderObjectHelper, BuilderObjectListHelper, BuilderObjectMapHelper, BuilderObjectReferenceHelper, BuilderObjectStaticHelper, BuilderObjectStaticListHelper, BuilderRelativeWaypointDefinition, BuilderRole, BuilderRoleAbstract, BuilderRoleVariant, BuilderSensorAdjustPosition, BuilderSensorAge, BuilderSensorAlarm, BuilderSensorAnd, BuilderSensorAnimation, BuilderSensorAny, BuilderSensorBase, BuilderSensorBeacon, BuilderSensorBlock, BuilderSensorBlockChange, BuilderSensorBlockType, BuilderSensorCanInteract, BuilderSensorCanPlace, BuilderSensorChargeBlockCollisions, BuilderSensorChargeEntityCollisions, BuilderSensorChargeState, BuilderSensorCombatActionEvaluator, BuilderSensorCount, BuilderSensorDamage, BuilderSensorDroppedItem, BuilderSensorEntity, BuilderSensorEntityBase, BuilderSensorEntityEvent, BuilderSensorEntityPrioritiserAttitude, BuilderSensorEntityPrioritiserBase, BuilderSensorEval, BuilderSensorEvent, BuilderSensorFlag, BuilderSensorFlockCombatDamage, BuilderSensorFlockLeader, BuilderSensorGameFlag, BuilderSensorHasHostileTargetMemory, BuilderSensorHasInteracted, BuilderSensorHasTask, BuilderSensorInAir, BuilderSensorInflictedDamage, BuilderSensorInteractionContext, BuilderSensorInWater, BuilderSensorIsBackingAway, BuilderSensorIsBusy, BuilderSensorKill, BuilderSensorLeash, BuilderSensorLight, BuilderSensorMany, BuilderSensorMotionController, BuilderSensorNav, BuilderSensorNot, BuilderSensorOnGround, BuilderSensorOr, BuilderSensorPath, BuilderSensorPlayer, BuilderSensorPoints, BuilderSensorProjectToGround, BuilderSensorRandom, BuilderSensorReadPosition, BuilderSensorSearchRay, BuilderSensorSelf, BuilderSensorState, BuilderSensorSwitch, BuilderSensorTarget, BuilderSensorTime, BuilderSensorTimer, BuilderSensorValueProviderWrapper, BuilderSensorWeather, BuilderSensorWithEntityFilters, BuilderStateTransition, BuilderStateTransitionController, BuilderStateTransitionEdges, BuilderTransientPathDefinition, BuilderValueToParameterMapping, BuilderWeightedAction, DependencyTrackingBuilder, SupportConfigBuilder
public interface BuilderContext
- Since:
- 2018-07-24
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Method Summary
Modifier and TypeMethodDescriptiondefault Stringdefault voidgetBreadCrumbs(StringBuilder stringBuilder) getLabel()getOwner()default Builder<?> default voidsetCurrentStateName(String name)
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Method Details
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getOwner
BuilderContext getOwner() -
getLabel
String getLabel() -
setCurrentStateName
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getParent
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getBreadCrumbs
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getBreadCrumbs
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