Uses of Class
com.hypixel.hytale.server.npc.corecomponents.SensorBase
Packages that use SensorBase
Package
Description
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Uses of SensorBase in com.hypixel.hytale.builtin.adventure.npcobjectives.npc
Subclasses of SensorBase in com.hypixel.hytale.builtin.adventure.npcobjectives.npc -
Uses of SensorBase in com.hypixel.hytale.builtin.gameflags.integration.npc
Subclasses of SensorBase in com.hypixel.hytale.builtin.gameflags.integration.npc -
Uses of SensorBase in com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents
Modifier and TypeClassDescriptionclassclass -
Uses of SensorBase in com.hypixel.hytale.server.flock.corecomponents
Subclasses of SensorBase in com.hypixel.hytale.server.flock.corecomponentsModifier and TypeClassDescriptionclassclassclass -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponentsModifier and TypeClassDescriptionclassRepresents a sensor with an array of set entity filters -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.audiovisual
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.audiovisual -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.combat
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.combatModifier and TypeClassDescriptionclassMatches when a precedingBodyMotionChargereports at least one block collision in the current rail-step tick.classMatches when a precedingBodyMotionChargereports at least one entity collision in the current rail-step tick.classclassclass -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.entity
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.entityModifier and TypeClassDescriptionclassA sensor that is set off when a beacon message is broadcast and received by the NPC.classclassclassclassclassclassclass -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.interaction
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.interactionModifier and TypeClassDescriptionclassclassclass -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.items
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.items -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.lifecycle
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.lifecycle -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.movement
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.movementModifier and TypeClassDescriptionclassclassclassclassAn NPC sensor to detect whether the NPC is currently on the ground -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.statemachine
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.statemachine -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.timer
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.timer -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.utility
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.utilityModifier and TypeClassDescriptionclassWrapping sensor that offsets every position in the wrapped sensor's set by a fixed vector.classSensorAnd matches when all of the children matches.classclassclassclassclassclassSensorOr matches when any of the children matches.classWrapping sensor that projects every position in the wrapped sensor's set straight down to the top of the first solid block beneath it.classclassclassBase for wrapping sensors that map aPositionSetTransformover an inner sensor's position set, exposing the result as aPositionSetProvider.class -
Uses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.world
Subclasses of SensorBase in com.hypixel.hytale.server.npc.corecomponents.worldModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassA sensor that triggers when the NPC is outside a specified range from the leash pointclassclassclassFinds every world point withinRangeof the acting entity, optionally filtered byTag.classclassclassclass