Uses of Package
com.hypixel.hytale.server.npc.movement.controllers
Packages that use com.hypixel.hytale.server.npc.movement.controllers
Package
Description
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponentsClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.combatClassDescriptionSnapshot of a block that the rail passed through due to
RailStepConfig.ignoredBlockFilter.Snapshot of an entity hit during the rail step.The main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered. -
Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.entityClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.entity.filtersClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.movementClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.timerClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.utilityClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.corecomponents.worldClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.instructionsClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.movement.controllersClassDescriptionSnapshot of a block that the rail passed through due to
RailStepConfig.ignoredBlockFilter.Snapshot of an entity hit during the rail step.The main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.Per-entity traversal state for a piecewise-linear path.Per-tick configuration forMotionController.applyRailStep(Ref, Role, Vector3dc, RailStepConfig, RailStepResult, ComponentAccessor).Per-tick result carrier forMotionController.applyRailStep(Ref, Role, Vector3dc, RailStepConfig, RailStepResult, ComponentAccessor). -
Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.movement.controllers.buildersClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.roleClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.role.buildersClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.role.supportClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.sensorinfoClassDescriptionSnapshot of a block that the rail passed through due to
RailStepConfig.ignoredBlockFilter.Snapshot of an entity hit during the rail step. -
Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.statetransitionClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.
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Classes in com.hypixel.hytale.server.npc.movement.controllers used by com.hypixel.hytale.server.npc.validatorsClassDescriptionThe main task of the MotionController is to compute a (directional) velocity from a steering input and interpret the velocity within the constraints of the movement model (like walking, swimming or flying) ensuring maximum speeds and accelerations are considered.