Contents
Class SpawnMarkerSystems
java.lang.Object
com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerSystems
Handles ticking and load logic for
SpawnMarkerEntity, involving storing and restoring NPCs when there are no Players in range, and
spawning NPCs as required.-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classA holder system that handles logic when spawn marker entities are added from world generation.static classA ref system that handles caching the spawn marker asset for spawn marker entities.static classTracks debug movement and renders failed spawn marker validation.static classstatic classA holder system that ensures that all spawn marker entities are network sendable by adding aNetworkIdcomponent and anIntangiblecomponent if they do not already have one.static classstatic classA ref system that handles logic when spawn marker entities are added to the world.static classA ref system that handles logic when spawn marker entities are added from external sources such as prefabs or world generation.static classRemoves spawn markers after failed validation when automatic removal is enabled.static classAn entity ticking system that handles ticking logic for spawn marker entities.static classValidates spawn markers with pending validation components. -
Constructor Summary
Constructors -
Method Summary
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Constructor Details
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SpawnMarkerSystems
public SpawnMarkerSystems()
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