Uses of Class
com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerEntity
Packages that use SpawnMarkerEntity
Package
Description
-
Uses of SpawnMarkerEntity in com.hypixel.hytale.server.spawning
Methods in com.hypixel.hytale.server.spawning that return types with arguments of type SpawnMarkerEntity -
Uses of SpawnMarkerEntity in com.hypixel.hytale.server.spawning.spawnmarkers
Fields in com.hypixel.hytale.server.spawning.spawnmarkers with type parameters of type SpawnMarkerEntityModifier and TypeFieldDescriptionstatic final BuilderCodec<SpawnMarkerEntity> SpawnMarkerEntity.CODECThe codec used to parseSpawnMarkerEntityinstances.Methods in com.hypixel.hytale.server.spawning.spawnmarkers that return types with arguments of type SpawnMarkerEntityModifier and TypeMethodDescriptionstatic ComponentType<EntityStore, SpawnMarkerEntity> SpawnMarkerEntity.getComponentType()Constructor parameters in com.hypixel.hytale.server.spawning.spawnmarkers with type arguments of type SpawnMarkerEntityModifierConstructorDescriptionCacheMarker(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerComponentType) Default Constructor for aSpawnMarkerSystems.CacheMarkerinstance.DebugTicking(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerComponentType, ComponentType<EntityStore, SpawnMarkerDebug> debugComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType) EnsureDebugComponent(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerComponentType, ComponentType<EntityStore, SpawnMarkerDebug> debugComponentType) EnsureValidationComponent(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType) EntityAdded(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType) Default Constructor for aSpawnMarkerSystems.EntityAddedinstance.EntityAddedFromExternal(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType) Default Constructor for aSpawnMarkerSystems.EntityAddedFromExternalinstance.RemoveFailedValidation(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType) Ticking(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) Default Constructor for aSpawnMarkerSystems.Tickinginstance.ValidationTicking(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType) -
Uses of SpawnMarkerEntity in com.hypixel.hytale.server.spawning.suppression.system
Constructor parameters in com.hypixel.hytale.server.spawning.suppression.system with type arguments of type SpawnMarkerEntityModifierConstructorDescriptionLoad(ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType, ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<ChunkStore, ChunkSuppressionQueue> chunkSuppressionQueueResourceType, ComponentType<ChunkStore, ChunkSuppressionEntry> chunkSuppressionEntryComponentType) SpawnMarkerSuppressionSystem(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType)