Uses of Class
com.hypixel.hytale.server.spawning.suppression.component.SpawnSuppressionController
Packages that use SpawnSuppressionController
Package
Description
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Uses of SpawnSuppressionController in com.hypixel.hytale.server.spawning
Methods in com.hypixel.hytale.server.spawning that return types with arguments of type SpawnSuppressionController -
Uses of SpawnSuppressionController in com.hypixel.hytale.server.spawning.suppression.component
Fields in com.hypixel.hytale.server.spawning.suppression.component with type parameters of type SpawnSuppressionControllerModifier and TypeFieldDescriptionstatic final BuilderCodec<SpawnSuppressionController> SpawnSuppressionController.CODECMethods in com.hypixel.hytale.server.spawning.suppression.component that return types with arguments of type SpawnSuppressionController -
Uses of SpawnSuppressionController in com.hypixel.hytale.server.spawning.suppression.system
Constructor parameters in com.hypixel.hytale.server.spawning.suppression.system with type arguments of type SpawnSuppressionControllerModifierConstructorDescriptionChunkAdded(ComponentType<ChunkStore, ChunkSuppressionEntry> chunkSuppressionEntryComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType) Load(ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType, ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<ChunkStore, ChunkSuppressionQueue> chunkSuppressionQueueResourceType, ComponentType<ChunkStore, ChunkSuppressionEntry> chunkSuppressionEntryComponentType) SpawnMarkerSuppressionSystem(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType) Suppressor(ComponentType<EntityStore, SpawnSuppressionComponent> spawnSuppressorComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType, ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<ChunkStore, ChunkSuppressionQueue> chunkSuppressionQueueResourceType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spawnMarkerSpatialResourceType)