Uses of Class
com.hypixel.hytale.server.worldgen.container.LayerContainer.StaticLayer
Packages that use LayerContainer.StaticLayer
Package
Description
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Uses of LayerContainer.StaticLayer in com.hypixel.hytale.builtin.worldgen.modifier.event
Classes in com.hypixel.hytale.builtin.worldgen.modifier.event that implement interfaces with type arguments of type LayerContainer.StaticLayerModifier and TypeClassDescriptionstatic final recordThe biome layer loading event can be used to modify the layer container entries for a biome.Methods in com.hypixel.hytale.builtin.worldgen.modifier.event that return types with arguments of type LayerContainer.StaticLayerModifier and TypeMethodDescriptionModifyEvents.BiomeStaticLayers.entries()Returns the value of theentriesrecord component.ModifyEvents.BiomeStaticLayers.loader()Returns the value of theloaderrecord component.Constructor parameters in com.hypixel.hytale.builtin.worldgen.modifier.event with type arguments of type LayerContainer.StaticLayerModifierConstructorDescriptionBiomeStaticLayers(SeedString<SeedStringResource> seed, BiomeFileContext file, List<LayerContainer.StaticLayer> entries, ModifyEvent.ContentLoader<LayerContainer.StaticLayer> loader) Creates an instance of aBiomeStaticLayersrecord class.BiomeStaticLayers(SeedString<SeedStringResource> seed, BiomeFileContext file, List<LayerContainer.StaticLayer> entries, ModifyEvent.ContentLoader<LayerContainer.StaticLayer> loader) Creates an instance of aBiomeStaticLayersrecord class. -
Uses of LayerContainer.StaticLayer in com.hypixel.hytale.server.worldgen.container
Fields in com.hypixel.hytale.server.worldgen.container with type parameters of type LayerContainer.StaticLayerModifier and TypeFieldDescriptionstatic final ListPool<LayerContainer.StaticLayer> LayerContainer.STATIC_POOLMethods in com.hypixel.hytale.server.worldgen.container that return LayerContainer.StaticLayerConstructors in com.hypixel.hytale.server.worldgen.container with parameters of type LayerContainer.StaticLayerModifierConstructorDescriptionLayerContainer(int filling, int fillingEnvironment, LayerContainer.StaticLayer[] staticLayers, LayerContainer.DynamicLayer[] dynamicLayers)