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Hytale Generator

Hytale Generator

Node reference for the Hytale world generator.

Reference for the node types in the Hytale world generator. Each page below lists the nodes in one category with their parameters.

  • Density: defines a 3D decimal value field.
  • Curve: maps decimal values to other decimal values.
  • Vector Provider: defines a 3D decimal vector.
  • Material: defines a block Material.
  • Material Provider: determines which Material to use where.
  • Block Mask: determines which Materials can replace which other Materials.
  • Positions Provider: determines an infinite 3D positions field.
  • Scanner: scans a local part of the world for valid positions.
  • Pattern: validates a world location by its Material composition and other criteria.
  • Assignments: assigns Props to each position in a Positions field.
  • Prop: generates localized content.
  • Prop Distribution: determines a field of Positioned Props.
  • Prop Runtime: shares context between Props and controls how precisely that context is calculated.
  • World Structure: defines the contents of an entire world.
  • Graph Generator: generates a field of interconnected nodes that carry content.