Class MusicEmitterSystems.Lifecycle

All Implemented Interfaces:
ISystem<ChunkStore>, QuerySystem<ChunkStore>
Enclosing class:
MusicEmitterSystems

public static class MusicEmitterSystems.Lifecycle extends HolderSystem<ChunkStore>
Stamps the persisted origin when an emitter is first placed and replicates add/remove to players already viewing the chunk on runtime place and break.