Class FlipCommand


public class FlipCommand extends AbstractPlayerCommand
Command to flip a selection.

Supports the following forms:

  • /flip - flip along the player's current facing axis
  • /flip <target> - flip along a specific direction or axis
Targets can be relative directions (forward, left, etc.) or absolute axes (X, Y, Z).
  • Constructor Details

    • FlipCommand

      public FlipCommand()
      Default Constructor for a FlipCommand instance.