Class FloodFillCommand


public class FloodFillCommand extends AbstractPlayerCommand
Flood fills the connected open space around the player with a block pattern, spreading outward from the player's block through empty cells and stopping at solid walls and at the given radius. Supports weighted blocks, rotations, and fluids: 5%Rock_Stone|Yaw=90, 20%Fluid_Water
  • Field Details

  • Constructor Details

    • FloodFillCommand

      public FloodFillCommand()