Contents
Class FloodFillCommand
java.lang.Object
com.hypixel.hytale.server.core.command.system.AbstractCommand
com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
com.hypixel.hytale.builtin.buildertools.commands.FloodFillCommand
Flood fills the connected open space around the player with a block pattern, spreading outward from the
player's block through empty cells and stopping at solid walls and at the given radius. Supports weighted
blocks, rotations, and fluids: 5%Rock_Stone|Yaw=90, 20%Fluid_Water
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Nested Class Summary
Nested classes/interfaces inherited from class AbstractCommand
AbstractCommand.SuggestionOverrideEntry -
Field Summary
FieldsFields inherited from class AbstractCommand
EMPTY_STRING_ARRAY, LOGGER -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class AbstractAsyncCommand
runAsyncMethods inherited from class AbstractCommand
acceptCall, addAliases, addSubCommand, addUsageVariant, completeRegistration, countParents, getAliases, getDescription, getFullyQualifiedName, getName, getOptionalArgument, getOptionalArguments, getOwner, getPermission, getPermissionGroups, getPermissionGroupsRecursive, getRequiredArguments, getSubCommand, getSubCommands, getSuggestionOverrides, getUsageShort, getUsageString, getVariantByArgCount, getVariantCommands, hasBeenRegistered, hasPermission, isVariant, matches, putRecursivePermissionGroups, requireNoPermission, requirePermission, requirePermission, setAllowsExtraArguments, setOwner, withDefaultArg, withDefaultArg, withFlagArg, withListDefaultArg, withListOptionalArg, withListRequiredArg, withOptionalArg, withOptionalArg, withRequiredArg, withRequiredArg
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Field Details
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MAX_RADIUS
public static final int MAX_RADIUS- See Also:
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Constructor Details
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FloodFillCommand
public FloodFillCommand()
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