Class TriggerVolumeRuleSystems.DamageMultiplier

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
TriggerVolumeRuleSystems

public static final class TriggerVolumeRuleSystems.DamageMultiplier extends DamageEventSystem
Filter-phase damage scaling: multiplies damage received by entities inside a multiplier volume (RECEIVED/BOTH) and damage dealt by entities inside one (DEALT/BOTH). Runs in the same phase as armor and wielding modifiers.