Uses of Class
com.hypixel.hytale.component.spatial.SpatialResource
Packages that use SpatialResource
Package
Description
An implementation of an EntityComponentSystem (aka ECS).
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Uses of SpatialResource in com.hypixel.hytale.builtin.adventure.objectives.config.markerarea
Methods in com.hypixel.hytale.builtin.adventure.objectives.config.markerarea with parameters of type SpatialResourceModifier and TypeMethodDescriptionvoidObjectiveLocationAreaBox.getPlayersInEntryArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, List<Ref<EntityStore>> results, org.joml.Vector3d markerPosition) voidObjectiveLocationAreaRadius.getPlayersInEntryArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, List<Ref<EntityStore>> results, org.joml.Vector3d markerPosition) abstract voidObjectiveLocationMarkerArea.getPlayersInEntryArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, List<Ref<EntityStore>> results, org.joml.Vector3d markerPosition) voidObjectiveLocationAreaBox.getPlayersInExitArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, List<Ref<EntityStore>> results, org.joml.Vector3d markerPosition) voidObjectiveLocationAreaRadius.getPlayersInExitArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, List<Ref<EntityStore>> results, org.joml.Vector3d markerPosition) abstract voidObjectiveLocationMarkerArea.getPlayersInExitArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, List<Ref<EntityStore>> results, org.joml.Vector3d markerPosition) booleanObjectiveLocationAreaBox.hasPlayerInExitArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, ComponentType<EntityStore, PlayerRef> playerRefComponentType, org.joml.Vector3d markerPosition, CommandBuffer<EntityStore> commandBuffer) booleanObjectiveLocationAreaRadius.hasPlayerInExitArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, ComponentType<EntityStore, PlayerRef> playerRefComponentType, org.joml.Vector3d markerPosition, CommandBuffer<EntityStore> commandBuffer) abstract booleanObjectiveLocationMarkerArea.hasPlayerInExitArea(SpatialResource<Ref<EntityStore>, EntityStore> spatialComponent, ComponentType<EntityStore, PlayerRef> playerRefComponentType, org.joml.Vector3d markerPosition, CommandBuffer<EntityStore> commandBuffer) -
Uses of SpatialResource in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation
Constructor parameters in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation with type arguments of type SpatialResourceModifierConstructorDescriptionTickingSystem(ComponentType<EntityStore, ObjectiveLocationMarker> objectiveLocationMarkerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, WeatherTracker> weatherTrackerComponentType, ComponentType<EntityStore, UUIDComponent> uuidComponentType) -
Uses of SpatialResource in com.hypixel.hytale.builtin.adventure.objectives.markers.reachlocation
Constructor parameters in com.hypixel.hytale.builtin.adventure.objectives.markers.reachlocation with type arguments of type SpatialResourceModifierConstructorDescriptionTicking(ComponentType<EntityStore, ReachLocationMarker> reachLocationMarkerComponent, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, UUIDComponent> uuidComponentType) -
Uses of SpatialResource in com.hypixel.hytale.builtin.augmentblocks
Methods in com.hypixel.hytale.builtin.augmentblocks that return types with arguments of type SpatialResourceConstructor parameters in com.hypixel.hytale.builtin.augmentblocks with type arguments of type SpatialResourceModifierConstructorDescriptionAugmentBlocksSpatialSystem(ResourceType<ChunkStore, SpatialResource<Ref<ChunkStore>, ChunkStore>> resourceType) -
Uses of SpatialResource in com.hypixel.hytale.builtin.companionblockspawner
Constructor parameters in com.hypixel.hytale.builtin.companionblockspawner with type arguments of type SpatialResourceModifierConstructorDescriptionCompanionBlockSpawnerSpatialSystem(ResourceType<ChunkStore, SpatialResource<Ref<ChunkStore>, ChunkStore>> resourceType, ComponentType<ChunkStore, CompanionBlockSpawnerBlock> spawnerBlockComponentType) -
Uses of SpatialResource in com.hypixel.hytale.builtin.parkour
Constructor parameters in com.hypixel.hytale.builtin.parkour with type arguments of type SpatialResourceModifierConstructorDescriptionTicking(ComponentType<EntityStore, ParkourCheckpoint> parkourCheckpointComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) -
Uses of SpatialResource in com.hypixel.hytale.builtin.path
Methods in com.hypixel.hytale.builtin.path that return types with arguments of type SpatialResourceConstructor parameters in com.hypixel.hytale.builtin.path with type arguments of type SpatialResourceModifierConstructorDescriptionPathSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> resourceType) -
Uses of SpatialResource in com.hypixel.hytale.component
Methods in com.hypixel.hytale.component that return types with arguments of type SpatialResourceModifier and TypeMethodDescriptionComponentRegistry.registerSpatialResource(Supplier<SpatialStructure<Ref<ECS_TYPE>>> supplier) ComponentRegistryProxy.registerSpatialResource(Supplier<SpatialStructure<Ref<ECS_TYPE>>> supplier) IComponentRegistry.registerSpatialResource(Supplier<SpatialStructure<Ref<ECS_TYPE>>> supplier) Registers a spatial resource with the given supplier for creating spatial structures. -
Uses of SpatialResource in com.hypixel.hytale.component.spatial
Constructor parameters in com.hypixel.hytale.component.spatial with type arguments of type SpatialResourceModifierConstructorDescriptionSpatialSystem(ResourceType<ECS_TYPE, SpatialResource<Ref<ECS_TYPE>, ECS_TYPE>> resourceType) Default Constructor for aSpatialSysteminstance. -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.block
Methods in com.hypixel.hytale.server.core.modules.block that return types with arguments of type SpatialResource -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.block.system
Constructor parameters in com.hypixel.hytale.server.core.modules.block.system with type arguments of type SpatialResourceModifierConstructorDescriptionItemContainerBlockSpatialSystem(ResourceType<ChunkStore, SpatialResource<Ref<ChunkStore>, ChunkStore>> resourceType) -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.collision
Methods in com.hypixel.hytale.server.core.modules.collision that return types with arguments of type SpatialResourceConstructor parameters in com.hypixel.hytale.server.core.modules.collision with type arguments of type SpatialResourceModifierConstructorDescriptionTangiableEntitySpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> resourceType) -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.entity
Methods in com.hypixel.hytale.server.core.modules.entity that return types with arguments of type SpatialResourceModifier and TypeMethodDescriptionEntityModule.getEntitySpatialResourceType()EntityModule.getItemSpatialResourceType()EntityModule.getNetworkSendableSpatialResourceType()EntityModule.getPlayerSpatialResourceType() -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.entity.item
Constructor parameters in com.hypixel.hytale.server.core.modules.entity.item with type arguments of type SpatialResourceModifierConstructorDescriptionItemMergeSystem(ComponentType<EntityStore, ItemComponent> itemComponentComponentType, ComponentType<EntityStore, Interactable> interactableComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> itemSpatialComponent) Default Constructor for aItemMergeSysteminstance -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.entity.player
Constructor parameters in com.hypixel.hytale.server.core.modules.entity.player with type arguments of type SpatialResourceModifierConstructorDescriptionPlayerItemEntityPickupSystem(ComponentType<EntityStore, ItemComponent> itemComponentType, ComponentType<EntityStore, Player> playerComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) Default Constructor for aPlayerItemEntityPickupSystem -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.entity.repulsion
Constructor parameters in com.hypixel.hytale.server.core.modules.entity.repulsion with type arguments of type SpatialResourceModifierConstructorDescriptionRepulsionTicker(ComponentType<EntityStore, Repulsion> repulsionComponentType, ComponentType<EntityStore, TransformComponent> transformComponentComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialComponent) -
Uses of SpatialResource in com.hypixel.hytale.server.core.modules.entity.system
Constructor parameters in com.hypixel.hytale.server.core.modules.entity.system with type arguments of type SpatialResourceModifierConstructorDescriptionEntitySpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) ItemSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) Default Constructor for aItemSpatialSysteminstanceNetworkSendableSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) PlayerSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) Default Constructor for aPlayerSpatialSysteminstance -
Uses of SpatialResource in com.hypixel.hytale.server.npc
Methods in com.hypixel.hytale.server.npc that return types with arguments of type SpatialResource -
Uses of SpatialResource in com.hypixel.hytale.server.npc.systems
Constructor parameters in com.hypixel.hytale.server.npc.systems with type arguments of type SpatialResourceModifierConstructorDescriptionNPCSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) UpdateSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> npcSpatialResource) Default Constructor for anPositionCacheSystems.UpdateSysteminstance. -
Uses of SpatialResource in com.hypixel.hytale.server.spawning
Methods in com.hypixel.hytale.server.spawning that return types with arguments of type SpatialResourceModifier and TypeMethodDescriptionSpawningPlugin.getManualSpawnBeaconSpatialResource()SpawningPlugin.getSpawnMarkerSpatialResource() -
Uses of SpatialResource in com.hypixel.hytale.server.spawning.spawnmarkers
Constructor parameters in com.hypixel.hytale.server.spawning.spawnmarkers with type arguments of type SpatialResourceModifierConstructorDescriptionTicking(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) Default Constructor for aSpawnMarkerSystems.Tickinginstance. -
Uses of SpatialResource in com.hypixel.hytale.server.spawning.systems
Constructor parameters in com.hypixel.hytale.server.spawning.systems with type arguments of type SpatialResourceModifierConstructorDescriptionBeaconSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) LegacyBeaconSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) SpawnMarkerSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource)