Class WorldEnvironment

java.lang.Object
com.hypixel.hytale.protocol.WorldEnvironment

public class WorldEnvironment extends Object
  • Field Details

  • Constructor Details

    • WorldEnvironment

      public WorldEnvironment()
    • WorldEnvironment

      public WorldEnvironment(@Nullable String id, @Nullable Color waterTint, @Nullable Map<Integer, FluidParticle> fluidParticles, @Nullable int[] tagIndexes)
    • WorldEnvironment

      public WorldEnvironment(@Nonnull WorldEnvironment other)
  • Method Details

    • requireBounds

      public static void requireBounds(MemorySegment mem, int offset)
      Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment.
    • getId

      @Nullable public static String getId(MemorySegment mem)
    • getId

      @Nullable public static String getId(MemorySegment mem, int offset)
    • getWaterTint

      @Nullable public static Color getWaterTint(MemorySegment mem)
    • getWaterTint

      @Nullable public static Color getWaterTint(MemorySegment mem, int offset)
    • getFluidParticles

      @Nullable public static Map<Integer, FluidParticle> getFluidParticles(MemorySegment mem)
    • getFluidParticles

      @Nullable public static Map<Integer, FluidParticle> getFluidParticles(MemorySegment mem, int offset)
    • getTagIndexes

      @Nullable public static int[] getTagIndexes(MemorySegment mem)
    • getTagIndexes

      @Nullable public static int[] getTagIndexes(MemorySegment mem, int offset)
    • hasWaterTint

      public static boolean hasWaterTint(MemorySegment mem, int offset)
    • hasId

      public static boolean hasId(MemorySegment mem, int offset)
    • hasFluidParticles

      public static boolean hasFluidParticles(MemorySegment mem, int offset)
    • hasTagIndexes

      public static boolean hasTagIndexes(MemorySegment mem, int offset)
    • toObject

      public static WorldEnvironment toObject(MemorySegment mem)
    • toObject

      public static WorldEnvironment toObject(MemorySegment mem, int offset)
    • toObject

      public static WorldEnvironment toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor)
      Decodes one WorldEnvironment and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked.
    • serialize

      public int serialize(@Nonnull MemorySegment mem, int offset)
    • computeSize

      public int computeSize()
    • clone

      public WorldEnvironment clone()
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class Object
    • hashCode

      public int hashCode()
      Overrides:
      hashCode in class Object