Uses of Class
com.hypixel.hytale.protocol.Color
Packages that use Color
Package
Description
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Uses of Color in com.hypixel.hytale.builtin.abilities.element
Methods in com.hypixel.hytale.builtin.abilities.element that return ColorModifier and TypeMethodDescriptionstatic ColorElement.resolveElementColor(ImpactModifiers impactModifiers, Color fallback) Resolves the display color of an entity's element conversion: the converted damage cause's damage text color, so visuals and damage numbers always match.Methods in com.hypixel.hytale.builtin.abilities.element with parameters of type ColorModifier and TypeMethodDescriptionstatic ColorElement.resolveElementColor(ImpactModifiers impactModifiers, Color fallback) Resolves the display color of an entity's element conversion: the converted damage cause's damage text color, so visuals and damage numbers always match. -
Uses of Color in com.hypixel.hytale.builtin.abilities.trigger
Methods in com.hypixel.hytale.builtin.abilities.trigger that return ColorModifier and TypeMethodDescriptionAbilityProjectileTrail.getBaseColor()AbilityProjectileLaunchData.trailColor()Returns the value of thetrailColorrecord component.Constructors in com.hypixel.hytale.builtin.abilities.trigger with parameters of type ColorModifierConstructorDescriptionAbilityProjectileLaunchData(String projectileConfigId, boolean ignorePitch, boolean pierce, double distance, float lifetimeS, boolean spectral, float scale, float speed, Map<String, Float> attributes, String[] onHitEffectIds, String elementalCauseId, String trailParticleId, float trailIntervalS, float trailScale, Color trailColor) Creates an instance of aAbilityProjectileLaunchDatarecord class.AbilityProjectileTrail(String systemId, float intervalS, float scale, Color baseColor) -
Uses of Color in com.hypixel.hytale.builtin.adventure.worldevents.action.effect
Methods in com.hypixel.hytale.builtin.adventure.worldevents.action.effect that return ColorModifier and TypeMethodDescriptionVisualFX.color()Returns the value of thecolorrecord component.Constructors in com.hypixel.hytale.builtin.adventure.worldevents.action.effect with parameters of type Color -
Uses of Color in com.hypixel.hytale.builtin.buildertools.prefabeditor
Fields in com.hypixel.hytale.builtin.buildertools.prefabeditor declared as ColorModifier and TypeFieldDescriptionstatic final ColorPrefabEditSessionManager.DEFAULT_TINTThe default tint of a world-- grass-greenish. -
Uses of Color in com.hypixel.hytale.builtin.hytalegenerator
Methods in com.hypixel.hytale.builtin.hytalegenerator that return ColorMethod parameters in com.hypixel.hytale.builtin.hytalegenerator with type arguments of type Color -
Uses of Color in com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders
Fields in com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders declared as Color -
Uses of Color in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as ColorModifier and TypeFieldDescriptionBlockParticleSet.colorCombatTextUpdate.colorFluidParticle.colorModelParticle.colorParticleAnimationFrame.colorWeatherParticle.colorWorldParticle.colorFluidFX.colorFilterEntityUIComponent.combatTextColorApplicationEffects.entityBottomTintApplicationEffects.entityTopTintFluidFX.fogColorIntersectionHighlight.highlightColorModelVFX.highlightColorBlockType.particleColorFluid.particleColorItemEntityConfig.particleColorModelVFX.postColorItemQuality.textColorBlockType.textureComputedColorWorldEnvironment.waterTintFields in com.hypixel.hytale.protocol with type parameters of type ColorModifier and TypeFieldDescriptionWeather.colorFiltersWeather.fogColorsWeather.sunColorsWeather.sunlightColorsWeather.waterTintsMethods in com.hypixel.hytale.protocol that return ColorModifier and TypeMethodDescriptionColor.clone()static ColorBlockParticleSet.getColor(MemorySegment mem) static ColorBlockParticleSet.getColor(MemorySegment mem, int offset) static ColorCombatTextUpdate.getColor(MemorySegment mem) static ColorCombatTextUpdate.getColor(MemorySegment mem, int offset) static ColorFluidParticle.getColor(MemorySegment mem) static ColorFluidParticle.getColor(MemorySegment mem, int offset) static ColorModelParticle.getColor(MemorySegment mem) static ColorModelParticle.getColor(MemorySegment mem, int offset) static ColorParticleAnimationFrame.getColor(MemorySegment mem) static ColorParticleAnimationFrame.getColor(MemorySegment mem, int offset) static ColorWeatherParticle.getColor(MemorySegment mem) static ColorWeatherParticle.getColor(MemorySegment mem, int offset) static ColorWorldParticle.getColor(MemorySegment mem) static ColorWorldParticle.getColor(MemorySegment mem, int offset) static ColorFluidFX.getColorFilter(MemorySegment mem) static ColorFluidFX.getColorFilter(MemorySegment mem, int offset) static ColorEntityUIComponent.getCombatTextColor(MemorySegment mem) static ColorEntityUIComponent.getCombatTextColor(MemorySegment mem, int offset) static ColorApplicationEffects.getEntityBottomTint(MemorySegment mem) static ColorApplicationEffects.getEntityBottomTint(MemorySegment mem, int offset) static ColorApplicationEffects.getEntityTopTint(MemorySegment mem) static ColorApplicationEffects.getEntityTopTint(MemorySegment mem, int offset) static ColorFluidFX.getFogColor(MemorySegment mem) static ColorFluidFX.getFogColor(MemorySegment mem, int offset) static ColorIntersectionHighlight.getHighlightColor(MemorySegment mem) static ColorIntersectionHighlight.getHighlightColor(MemorySegment mem, int offset) static ColorModelVFX.getHighlightColor(MemorySegment mem) static ColorModelVFX.getHighlightColor(MemorySegment mem, int offset) static ColorBlockType.getParticleColor(MemorySegment mem) static ColorBlockType.getParticleColor(MemorySegment mem, int offset) static ColorFluid.getParticleColor(MemorySegment mem) static ColorFluid.getParticleColor(MemorySegment mem, int offset) static ColorItemEntityConfig.getParticleColor(MemorySegment mem) static ColorItemEntityConfig.getParticleColor(MemorySegment mem, int offset) static ColorModelVFX.getPostColor(MemorySegment mem) static ColorModelVFX.getPostColor(MemorySegment mem, int offset) static ColorItemQuality.getTextColor(MemorySegment mem) static ColorItemQuality.getTextColor(MemorySegment mem, int offset) static ColorBlockType.getTextureComputedColor(MemorySegment mem) static ColorBlockType.getTextureComputedColor(MemorySegment mem, int offset) static ColorWorldEnvironment.getWaterTint(MemorySegment mem) static ColorWorldEnvironment.getWaterTint(MemorySegment mem, int offset) static ColorColor.toObject(MemorySegment mem) static ColorColor.toObject(MemorySegment mem, int offset) static ColorColor.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one Color and reports the end of its encoding through the cursor.Methods in com.hypixel.hytale.protocol that return types with arguments of type ColorModifier and TypeMethodDescriptionWeather.getColorFilters(MemorySegment mem) Weather.getColorFilters(MemorySegment mem, int offset) Weather.getFogColors(MemorySegment mem) Weather.getFogColors(MemorySegment mem, int offset) Weather.getSunColors(MemorySegment mem) Weather.getSunColors(MemorySegment mem, int offset) Weather.getSunlightColors(MemorySegment mem) Weather.getSunlightColors(MemorySegment mem, int offset) Weather.getWaterTints(MemorySegment mem) Weather.getWaterTints(MemorySegment mem, int offset) Constructors in com.hypixel.hytale.protocol with parameters of type ColorModifierConstructorDescriptionApplicationEffects(Color entityBottomTint, Color entityTopTint, String entityAnimationId, ModelParticle[] particles, ModelParticle[] firstPersonParticles, String screenEffect, float horizontalSpeedMultiplier, int soundEventIndexLocal, int soundEventIndexWorld, String modelVFXId, MovementEffects movementEffects, float mouseSensitivityAdjustmentTarget, float mouseSensitivityAdjustmentDuration, AbilityEffects abilityEffects) BlockParticleSet(String id, Color color, float scale, org.joml.Vector3fc positionOffset, Direction rotationOffset, Map<BlockParticleEvent, String> particleSystemIds) BlockType(String item, String name, boolean unknown, DrawType drawType, BlockMaterial material, Opacity opacity, ShaderType[] shaderEffect, int hitbox, int interactionHitbox, String model, ModelTexture[] modelTexture, float modelScale, String modelAnimation, float modelAnimationSpeed, boolean looping, int maxSupportDistance, BlockSupportsRequiredForType blockSupportsRequiredFor, Map<BlockNeighbor, RequiredBlockFaceSupport[]> support, Map<BlockNeighbor, BlockFaceSupport[]> supporting, boolean requiresAlphaBlending, BlockTextures[] cubeTextures, String cubeSideMaskTexture, ShadingMode cubeShadingMode, RandomRotation randomRotation, VariantRotation variantRotation, Rotation rotationYawPlacementOffset, int blockSoundSetIndex, int physicalMaterialIndex, float soundOcclusionOpacity, int ambientSoundEventIndex, ConditionalBlockSound[] conditionalSounds, ModelParticle[] particles, String blockParticleSetId, String blockBreakingDecalId, Color particleColor, Color textureComputedColor, ColorLight light, Tint tint, Tint biomeTint, int group, String transitionTexture, int[] transitionToGroups, BlockMovementSettings movementSettings, String interactionHint, BlockGathering gathering, BlockPlacementSettings placementSettings, ModelDisplay display, RailConfig rail, boolean ignoreSupportWhenPlaced, Map<InteractionType, Integer> interactions, Map<String, Integer> states, int transitionToTag, int[] tagIndexes, Bench bench, ConnectedBlockRuleSet connectedBlockRuleSet) CombatTextUpdate(float hitAngleDeg, String text, Color color) EntityUIComponent(EntityUIType type, org.joml.Vector2fc hitboxOffset, boolean unknown, int entityStatIndex, RangeVector2f combatTextRandomPositionOffsetRange, float combatTextViewportMargin, float combatTextDuration, float combatTextHitAngleModifierStrength, float combatTextFontSize, Color combatTextColor, CombatTextEntityUIComponentAnimationEvent[] combatTextAnimationEvents) Fluid(String id, int maxFluidLevel, BlockTextures[] cubeTextures, boolean requiresAlphaBlending, Opacity opacity, ShaderType[] shaderEffect, ColorLight light, ModelParticle[] particles, FluidDrawType drawType, int fluidFXIndex, int blockSoundSetIndex, String blockParticleSetId, Color particleColor, int[] tagIndexes) FluidFX(String id, ShaderType shader, FluidFog fogMode, Color fogColor, NearFar fogDistance, float fogDepthStart, float fogDepthFalloff, Color colorFilter, float colorSaturation, float distortionAmplitude, float distortionFrequency, FluidParticle particle, FluidFXMovementSettings movementSettings) FluidParticle(String systemId, Color color, float scale) IntersectionHighlight(float highlightThreshold, Color highlightColor) ItemEntityConfig(String particleSystemId, Color particleColor, boolean showItemParticles) ItemQuality(String id, String itemTooltipTexture, String itemTooltipArrowTexture, String slotTexture, String blockSlotTexture, String specialSlotTexture, Color textColor, String localizationKey, boolean visibleQualityLabel, boolean renderSpecialSlot, boolean hideFromSearch) ModelParticle(String systemId, float scale, Color color, EntityPart targetEntityPart, String targetNodeName, org.joml.Vector3fc positionOffset, Direction rotationOffset, boolean detachedFromModel, boolean clearParticlesOnRemove) ModelVFX(String id, SwitchTo switchTo, EffectDirection effectDirection, float animationDuration, org.joml.Vector2fc animationRange, LoopOption loopOption, CurveType curveType, Color highlightColor, float highlightThickness, boolean useBloomOnHighlight, boolean useProgessiveHighlight, org.joml.Vector2fc noiseScale, org.joml.Vector2fc noiseScrollSpeed, Color postColor, float postColorOpacity, float opacity) ParticleAnimationFrame(Range frameIndex, RangeVector2f scale, RangeVector3f rotation, Color color, float opacity) WeatherParticle(String systemId, Color color, float scale, boolean isOvergroundOnly, float positionOffsetMultiplier) WorldEnvironment(String id, Color waterTint, Map<Integer, FluidParticle> fluidParticles, int[] tagIndexes) WorldParticle(String systemId, float scale, Color color, org.joml.Vector3fc positionOffset, Direction rotationOffset) -
Uses of Color in com.hypixel.hytale.protocol.packets.world
Fields in com.hypixel.hytale.protocol.packets.world declared as ColorMethods in com.hypixel.hytale.protocol.packets.world that return ColorModifier and TypeMethodDescriptionstatic ColorSpawnParticleSystem.getColor(MemorySegment mem) static ColorSpawnParticleSystem.getColor(MemorySegment mem, int offset) Constructors in com.hypixel.hytale.protocol.packets.world with parameters of type ColorModifierConstructorDescriptionSpawnParticleSystem(String particleSystemId, Position position, Direction rotation, float scale, Color color, float maxDuration) -
Uses of Color in com.hypixel.hytale.protocol.packets.worldmap
Fields in com.hypixel.hytale.protocol.packets.worldmap declared as ColorModifier and TypeFieldDescriptionTintComponent.colorCompassAlertComponent.tintCreateUserMarker.tintColorMethods in com.hypixel.hytale.protocol.packets.worldmap that return ColorModifier and TypeMethodDescriptionstatic ColorTintComponent.getColor(MemorySegment mem) static ColorTintComponent.getColor(MemorySegment mem, int offset) static ColorCompassAlertComponent.getTint(MemorySegment mem) static ColorCompassAlertComponent.getTint(MemorySegment mem, int offset) static ColorCreateUserMarker.getTintColor(MemorySegment mem) static ColorCreateUserMarker.getTintColor(MemorySegment mem, int offset) Constructors in com.hypixel.hytale.protocol.packets.worldmap with parameters of type ColorModifierConstructorDescriptionCompassAlertComponent(String image, float durationSeconds, float timeoutSeconds, Color tint) CreateUserMarker(float x, float z, String name, String markerImage, Color tintColor, boolean shared) TintComponent(Color color) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.blockparticle.config
Methods in com.hypixel.hytale.server.core.asset.type.blockparticle.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.blockparticle.config with parameters of type ColorModifierConstructorDescriptionBlockParticleSet(String id, Color color, float scale, org.joml.Vector3f positionOffset, Direction rotationOffset, Map<BlockParticleEvent, String> particleSystemIds) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.blocktype.config
Methods in com.hypixel.hytale.server.core.asset.type.blocktype.config that return ColorModifier and TypeMethodDescriptionBlockType.getParticleColor()BlockType.getTextureComputedColor()Color[]BlockType.getTintDown()Color[]BlockType.getTintEast()Color[]BlockType.getTintNorth()Color[]BlockType.getTintSouth()Color[]BlockType.getTintUp()Color[]BlockType.getTintWest() -
Uses of Color in com.hypixel.hytale.server.core.asset.type.environment.config
Methods in com.hypixel.hytale.server.core.asset.type.environment.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.environment.config with parameters of type ColorModifierConstructorDescriptionEnvironment(String id, Color waterTint, Map<String, FluidParticle> fluidParticles, it.unimi.dsi.fastutil.ints.Int2ObjectMap<IWeightedMap<WeatherForecast>> weatherForecasts, double spawnDensity) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.fluid
Methods in com.hypixel.hytale.server.core.asset.type.fluid that return Color -
Uses of Color in com.hypixel.hytale.server.core.asset.type.fluidfx.config
Fields in com.hypixel.hytale.server.core.asset.type.fluidfx.config declared as ColorMethods in com.hypixel.hytale.server.core.asset.type.fluidfx.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.fluidfx.config with parameters of type ColorModifierConstructorDescriptionFluidFX(String id, FluidFog fog, Color fogColor, float[] fogDistance, float fogDepthStart, float fogDepthFalloff, float colorsSaturation, float[] colorsFilter, float distortionAmplitude, float distortionFrequency, FluidParticle particle, FluidFXMovementSettings movementSettings) FluidParticle(String systemId, Color color, float scale) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.item.config
Methods in com.hypixel.hytale.server.core.asset.type.item.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.item.config with parameters of type ColorModifierConstructorDescriptionItemEntityConfig(String particleSystemId, Color particleColor, boolean showItemParticles) ItemQuality(String id, int qualityValue, String itemTooltipTexture, String itemTooltipArrowTexture, String slotTexture, String blockSlotTexture, String specialSlotTexture, Color textColor, String localizationKey, boolean visibleQualityLabel, boolean renderSpecialSlot, boolean hideFromSearch, ItemEntityConfig itemEntityConfig) Default Constructor for anItemQualityinstance. -
Uses of Color in com.hypixel.hytale.server.core.asset.type.model.config
Methods in com.hypixel.hytale.server.core.asset.type.model.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.model.config with parameters of type ColorModifierConstructorDescriptionModelParticle(String systemId, EntityPart targetEntityPart, String targetNodeName, Color color, float scale, org.joml.Vector3f positionOffset, Direction rotationOffset, boolean detachedFromModel, boolean clearParticlesOnRemove) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.modelvfx.config
Methods in com.hypixel.hytale.server.core.asset.type.modelvfx.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.modelvfx.config with parameters of type ColorModifierConstructorDescriptionModelVFX(String id, SwitchTo switchTo, EffectDirection effectDirection, float animationDuration, org.joml.Vector2f animationRange, LoopOption loopOption, CurveType curveType, Color highlightColor, float highlightThickness, boolean useBloomOnHighlight, boolean useProgressiveHighlight, org.joml.Vector2f noiseScale, org.joml.Vector2f noiseScrollSpeed, Color postColor, float postColorOpacity, float opacity) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.particle.config
Methods in com.hypixel.hytale.server.core.asset.type.particle.config that return ColorConstructors in com.hypixel.hytale.server.core.asset.type.particle.config with parameters of type ColorModifierConstructorDescriptionParticleAnimationFrame(Range frameIndex, RangeVector2f scale, RangeVector3f rotation, Color color, float opacity) WorldParticle(String systemId, Color color, float scale, org.joml.Vector3f positionOffset, Direction rotationOffset) -
Uses of Color in com.hypixel.hytale.server.core.asset.type.portalworld
Methods in com.hypixel.hytale.server.core.asset.type.portalworld that return Color -
Uses of Color in com.hypixel.hytale.server.core.asset.type.weather.config
Methods in com.hypixel.hytale.server.core.asset.type.weather.config that return ColorMethods in com.hypixel.hytale.server.core.asset.type.weather.config that return types with arguments of type ColorConstructors in com.hypixel.hytale.server.core.asset.type.weather.config with parameters of type Color -
Uses of Color in com.hypixel.hytale.server.core.asset.util
Methods in com.hypixel.hytale.server.core.asset.util that return ColorModifier and TypeMethodDescriptionstatic ColorColorParseUtil.argbIntToColor(int argb) static ColorColorParseUtil.hexStringToColor(String color) static ColorColorParseUtil.parseColor(String stringValue) static ColorColorParseUtil.readColor(RawJsonReader reader) static ColorColorParseUtil.readHexStringToColor(RawJsonReader reader) static ColorColorParseUtil.readRgbStringToColor(RawJsonReader reader) static ColorColorParseUtil.rgbStringToColor(String color) Methods in com.hypixel.hytale.server.core.asset.util with parameters of type ColorModifier and TypeMethodDescriptionstatic intColorParseUtil.colorToARGBInt(Color color) static StringColorParseUtil.colorToHexString(Color color) -
Uses of Color in com.hypixel.hytale.server.core.codec
Fields in com.hypixel.hytale.server.core.codec with type parameters of type Color -
Uses of Color in com.hypixel.hytale.server.core.codec.protocol
Classes in com.hypixel.hytale.server.core.codec.protocol that implement interfaces with type arguments of type ColorMethods in com.hypixel.hytale.server.core.codec.protocol that return ColorModifier and TypeMethodDescriptionColorCodec.decodeJson(RawJsonReader reader, ExtraInfo extraInfo) Methods in com.hypixel.hytale.server.core.codec.protocol with parameters of type Color -
Uses of Color in com.hypixel.hytale.server.core.modules.entity.damage
Methods in com.hypixel.hytale.server.core.modules.entity.damage that return Color -
Uses of Color in com.hypixel.hytale.server.core.modules.ui
Methods in com.hypixel.hytale.server.core.modules.ui with parameters of type ColorModifier and TypeMethodDescriptionstatic UIObjectDataValueBuilds aSolidColorBrushfrom a protocolColorwith full opacity.static UIObjectDataValueBuilds aSolidColorBrushfrom a protocolColorwith the given alpha.static UIColorDataValueBuilds a XAMLColorvalue from a protocolColorwith full opacity.static UIColorDataValueBuilds a XAMLColorvalue from a protocolColorwith the given alpha.Sets aColorproperty from a protocolColor(full opacity). -
Uses of Color in com.hypixel.hytale.server.core.universe.world
Methods in com.hypixel.hytale.server.core.universe.world with parameters of type ColorModifier and TypeMethodDescriptionstatic voidParticleUtil.spawnParticleEffect(String name, double x, double y, double z, float rotationYaw, float rotationPitch, float rotationRoll, float scale, Color color, Ref<EntityStore> sourceRef, List<Ref<EntityStore>> playerRefs, ComponentAccessor<EntityStore> componentAccessor) Called to spawn a particle effect at the given location for all the given player clients.static voidParticleUtil.spawnParticleEffect(String name, double x, double y, double z, float rotationYaw, float rotationPitch, float rotationRoll, float scale, Color color, Ref<EntityStore> sourceRef, List<Ref<EntityStore>> playerRefs, ComponentAccessor<EntityStore> componentAccessor, float maxDuration) static voidParticleUtil.spawnParticleEffect(String name, org.joml.Vector3dc position, float yaw, float pitch, float roll, float scale, Color color, List<Ref<EntityStore>> playerRefs, ComponentAccessor<EntityStore> componentAccessor) Called to spawn a particle effect at the given location for all the given player clients. -
Uses of Color in com.hypixel.hytale.server.core.universe.world.worldgen.provider
Fields in com.hypixel.hytale.server.core.universe.world.worldgen.provider declared as ColorModifier and TypeFieldDescriptionstatic final ColorCubicTestWorldGenProvider.DEFAULT_TINTstatic final ColorFlatWorldGenProvider.DEFAULT_TINTConstructors in com.hypixel.hytale.server.core.universe.world.worldgen.provider with parameters of type ColorModifierConstructorDescriptionFlatWorldGenProvider(Color tint, FlatWorldGenProvider.Layer[] layers) VoidWorldGen(Color tint, String environment) VoidWorldGenProvider(Color tint, String environment) -
Uses of Color in com.hypixel.hytale.server.core.universe.world.worldmap.markers
Methods in com.hypixel.hytale.server.core.universe.world.worldmap.markers that return ColorConstructors in com.hypixel.hytale.server.core.universe.world.worldmap.markers with parameters of type ColorModifierConstructorDescriptionMapMarkerAlert(String icon, float durationS, float timeoutS, Color tint) -
Uses of Color in com.hypixel.hytale.server.core.universe.world.worldmap.markers.user
Methods in com.hypixel.hytale.server.core.universe.world.worldmap.markers.user that return ColorMethods in com.hypixel.hytale.server.core.universe.world.worldmap.markers.user with parameters of type Color