Uses of Enum Class
com.hypixel.hytale.protocol.EmitShape
Packages that use EmitShape
Package
Description
-
Uses of EmitShape in com.hypixel.hytale.protocol
Subclasses with type arguments of type EmitShape in com.hypixel.hytale.protocolFields in com.hypixel.hytale.protocol declared as EmitShapeMethods in com.hypixel.hytale.protocol that return EmitShapeModifier and TypeMethodDescriptionstatic EmitShapeEmitShape.fromValue(int value) static EmitShapeParticleSpawner.getShape(MemorySegment mem) static EmitShapeParticleSpawner.getShape(MemorySegment mem, int offset) static EmitShapeReturns the enum constant of this class with the specified name.static EmitShape[]EmitShape.values()Returns an array containing the constants of this enum class, in the order they are declared.Constructors in com.hypixel.hytale.protocol with parameters of type EmitShapeModifierConstructorDescriptionParticleSpawner(String id, Particle particle, EmitShape shape, RangeVector3f emitOffset, float cameraOffset, boolean useEmitDirection, float lifeSpan, Rangef spawnRate, boolean spawnBurst, Rangef waveDelay, Range totalParticles, int maxConcurrentParticles, InitialVelocity initialVelocity, float velocityStretchMultiplier, ParticleRotationInfluence particleRotationInfluence, boolean particleRotateWithSpawner, boolean isLowRes, float trailSpawnerPositionMultiplier, float trailSpawnerRotationMultiplier, ParticleCollision particleCollision, FXRenderMode renderMode, float lightInfluence, boolean linearFiltering, Rangef particleLifeSpan, UVMotion uvMotion, ParticleAttractor[] attractors, IntersectionHighlight intersectionHighlight) -
Uses of EmitShape in com.hypixel.hytale.server.core.asset.type.particle.config
Methods in com.hypixel.hytale.server.core.asset.type.particle.config that return EmitShapeConstructors in com.hypixel.hytale.server.core.asset.type.particle.config with parameters of type EmitShapeModifierConstructorDescriptionParticleSpawner(String id, Particle particle, FXRenderMode renderMode, EmitShape shape, RangeVector3f emitOffset, boolean useEmitDirection, float cameraOffset, ParticleRotationInfluence particleRotationInfluence, boolean particleRotateWithSpawner, boolean isLowRes, float trailSpawnerPositionMultiplier, float trailSpawnerRotationMultiplier, ParticleCollision particleCollision, float lightInfluence, boolean linearFiltering, Range totalParticles, float lifeSpan, int maxConcurrentParticles, Rangef particleLifeSpan, Rangef spawnRate, boolean spawnBurst, Rangef waveDelay, InitialVelocity initialVelocity, float velocityStretchMultiplier, UVMotion uvMotion, ParticleAttractor[] attractors, IntersectionHighlight intersectionHighlight)