Uses of Class
com.hypixel.hytale.protocol.ModelTrail
Packages that use ModelTrail
Package
Description
-
Uses of ModelTrail in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as ModelTrailMethods in com.hypixel.hytale.protocol that return ModelTrailModifier and TypeMethodDescriptionModelTrail.clone()static ModelTrail[]InteractionEffects.getTrails(MemorySegment mem) static ModelTrail[]InteractionEffects.getTrails(MemorySegment mem, int offset) static ModelTrail[]ItemBase.getTrails(MemorySegment mem) static ModelTrail[]ItemBase.getTrails(MemorySegment mem, int offset) static ModelTrail[]Model.getTrails(MemorySegment mem) static ModelTrail[]Model.getTrails(MemorySegment mem, int offset) static ModelTrailModelTrail.toObject(MemorySegment mem) static ModelTrailModelTrail.toObject(MemorySegment mem, int offset) static ModelTrailModelTrail.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one ModelTrail and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type ModelTrailModifierConstructorDescriptionInteractionEffects(ModelParticle[] particles, ModelParticle[] firstPersonParticles, int worldSoundEventIndex, int localSoundEventIndex, ModelTrail[] trails, boolean waitForAnimationToFinish, String itemPlayerAnimationsId, String itemAnimationId, boolean clearAnimationOnFinish, boolean clearSoundEventOnFinish, boolean hideFirstPersonHeldItem, CameraShakeEffect cameraShake, MovementEffects movementEffects, ZoomConfig zoom, boolean persistZoom, float startDelay) ItemBase(String id, String model, float scale, String texture, String animation, String playerAnimationsId, boolean usePlayerAnimations, int maxStack, int reticleIndex, String icon, AssetIconProperties iconProperties, ItemTranslationProperties translationProperties, int itemLevel, int qualityIndex, ItemResourceType[] resourceTypes, boolean consumable, boolean variant, int blockId, ItemTool tool, ItemWeapon weapon, ItemArmor armor, ItemGlider gliderConfig, ItemUtility utility, BlockSelectorToolData blockSelectorTool, BuilderToolState builderToolData, ItemEntityConfig itemEntity, String set, String[] categories, String subCategory, ModelParticle[] particles, ModelParticle[] firstPersonParticles, ModelTrail[] trails, ColorLight light, double durability, int soundEventIndex, int itemSoundSetIndex, Map<InteractionType, Integer> interactions, Map<InteractionType, Integer> carryInteractions, Map<InteractionType, String> carryHudInputBindings, Map<String, Integer> interactionVars, InteractionConfiguration interactionConfig, String droppedItemAnimation, int[] tagIndexes, Map<Integer, ItemAppearanceCondition[]> itemAppearanceConditions, int[] displayEntityStatsHUD, ItemPullbackConfiguration pullbackConfig, boolean clipsGeometry, boolean renderDeployablePreview, ItemHudUI[] hudUI, ItemAbility ability) Model(String assetId, String path, String texture, String gradientSet, String gradientId, CameraSettings camera, float scale, float eyeHeight, float crouchOffset, float sittingOffset, float sleepingOffset, Map<String, AnimationSet> animationSets, ModelAttachment[] attachments, Hitbox hitbox, ModelParticle[] particles, ModelTrail[] trails, ColorLight light, Map<String, DetailBox[]> detailBoxes, Phobia phobia, Model phobiaModel) ModelTrail(ModelTrail other) -
Uses of ModelTrail in com.hypixel.hytale.server.core.asset.type.model.config
Fields in com.hypixel.hytale.server.core.asset.type.model.config with type parameters of type ModelTrailModifier and TypeFieldDescriptionstatic final ArrayCodec<ModelTrail> ModelAsset.MODEL_TRAIL_ARRAY_CODECstatic final BuilderCodec<ModelTrail> ModelAsset.MODEL_TRAIL_CODECMethods in com.hypixel.hytale.server.core.asset.type.model.config that return ModelTrailConstructors in com.hypixel.hytale.server.core.asset.type.model.config with parameters of type ModelTrailModifierConstructorDescriptionModel(String modelAssetId, float scale, Map<String, String> randomAttachmentIds, ModelAttachment[] attachments, Box boundingBox, String model, String texture, String gradientSet, String gradientId, float eyeHeight, float crouchOffset, float sittingOffset, float sleepingOffset, Map<String, ModelAsset.AnimationSet> animationSetMap, CameraSettings camera, ColorLight light, ModelParticle[] particles, ModelTrail[] trails, PhysicsValues physicsValues, Map<String, DetailBox[]> detailBoxes, Phobia phobia, String phobiaModelAssetId) -
Uses of ModelTrail in com.hypixel.hytale.server.core.modules.interaction.interaction.config
Methods in com.hypixel.hytale.server.core.modules.interaction.interaction.config that return ModelTrail