Uses of Class
com.hypixel.hytale.protocol.MovementStates
Packages that use MovementStates
Package
Description
-
Uses of MovementStates in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as MovementStatesMethods in com.hypixel.hytale.protocol that return MovementStatesModifier and TypeMethodDescriptionMovementStates.clone()static MovementStatesMovementStatesUpdate.getMovementStates(MemorySegment mem) static MovementStatesMovementStatesUpdate.getMovementStates(MemorySegment mem, int offset) static MovementStatesMovementStates.toObject(MemorySegment mem) static MovementStatesMovementStates.toObject(MemorySegment mem, int offset) static MovementStatesMovementStates.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one MovementStates and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type MovementStatesModifierConstructorDescriptionMovementStates(MovementStates other) MovementStatesUpdate(MovementStates movementStates) -
Uses of MovementStates in com.hypixel.hytale.protocol.packets.entities
Fields in com.hypixel.hytale.protocol.packets.entities declared as MovementStatesMethods in com.hypixel.hytale.protocol.packets.entities that return MovementStatesModifier and TypeMethodDescriptionstatic MovementStatesMountMovement.getMovementStates(MemorySegment mem) static MovementStatesMountMovement.getMovementStates(MemorySegment mem, int offset) Constructors in com.hypixel.hytale.protocol.packets.entities with parameters of type MovementStatesModifierConstructorDescriptionMountMovement(Position absolutePosition, Direction bodyOrientation, MovementStates movementStates) -
Uses of MovementStates in com.hypixel.hytale.protocol.packets.player
Fields in com.hypixel.hytale.protocol.packets.player declared as MovementStatesModifier and TypeFieldDescriptionClientMovement.movementStatesClientMovement.riderMovementStatesMethods in com.hypixel.hytale.protocol.packets.player that return MovementStatesModifier and TypeMethodDescriptionstatic MovementStatesClientMovement.getMovementStates(MemorySegment mem) static MovementStatesClientMovement.getMovementStates(MemorySegment mem, int offset) static MovementStatesClientMovement.getRiderMovementStates(MemorySegment mem) static MovementStatesClientMovement.getRiderMovementStates(MemorySegment mem, int offset) Constructors in com.hypixel.hytale.protocol.packets.player with parameters of type MovementStatesModifierConstructorDescriptionClientMovement(MovementStates movementStates, HalfFloatPosition relativePosition, Position absolutePosition, Direction bodyOrientation, Direction lookOrientation, TeleportAck teleportAck, Position wishMovement, Vector3d velocity, int mountedTo, MovementStates riderMovementStates) -
Uses of MovementStates in com.hypixel.hytale.server.core.asset.type.model.config
Methods in com.hypixel.hytale.server.core.asset.type.model.config with parameters of type MovementStates -
Uses of MovementStates in com.hypixel.hytale.server.core.entity
Methods in com.hypixel.hytale.server.core.entity with parameters of type MovementStatesModifier and TypeMethodDescriptionstatic String[]Entity.DefaultAnimations.getDeathAnimationIds(MovementStates movementStates, DamageCause damageCause) Called to get the death animation IDs for the given movement states and damage cause.static String[]Entity.DefaultAnimations.getHurtAnimationIds(MovementStates movementStates, DamageCause damageCause) Called to get the hurt animation IDs for the given movement states and damage cause. -
Uses of MovementStates in com.hypixel.hytale.server.core.entity.entities
Methods in com.hypixel.hytale.server.core.entity.entities with parameters of type MovementStatesModifier and TypeMethodDescriptionstatic voidPlayer.applyMovementStates(Ref<EntityStore> ref, SavedMovementStates savedMovementStates, MovementStates movementStates, ComponentAccessor<EntityStore> componentAccessor) -
Uses of MovementStates in com.hypixel.hytale.server.core.entity.entities.player.data
Methods in com.hypixel.hytale.server.core.entity.entities.player.data with parameters of type MovementStatesModifier and TypeMethodDescriptionvoidPlayerWorldData.setLastMovementStates(MovementStates lastMovementStates, boolean save) Called to set the last movement states of the player -
Uses of MovementStates in com.hypixel.hytale.server.core.entity.movement
Methods in com.hypixel.hytale.server.core.entity.movement that return MovementStatesModifier and TypeMethodDescriptionMovementStatesComponent.getMovementStates()MovementStatesComponent.getSentMovementStates()Methods in com.hypixel.hytale.server.core.entity.movement with parameters of type MovementStatesModifier and TypeMethodDescriptionstatic voidMovementStatesSystems.TickingSystem.copyMovementStatesFrom(MovementStates from, MovementStates to) Called to copy movement states from one instance to another.voidMovementStatesComponent.setMovementStates(MovementStates movementStates) voidMovementStatesComponent.setSentMovementStates(MovementStates sentMovementStates) -
Uses of MovementStates in com.hypixel.hytale.server.core.modules.entity.player
Methods in com.hypixel.hytale.server.core.modules.entity.player that return MovementStatesModifier and TypeMethodDescriptionKnockbackSimulation.getClientMovementStates()PlayerInput.SetMovementStates.movementStates()Returns the value of themovementStatesrecord component.PlayerInput.SetRiderMovementStates.movementStates()Returns the value of themovementStatesrecord component.Methods in com.hypixel.hytale.server.core.modules.entity.player with parameters of type MovementStatesModifier and TypeMethodDescriptionvoidKnockbackPredictionSystems.SimulateKnockback.applyMovementOffset(World world, Box hitBox, KnockbackSimulation simulation, MovementStates movementStates, org.joml.Vector3d movementOffset) Deprecated.voidKnockbackSimulation.setClientMovementStates(MovementStates clientMovementStates) Constructors in com.hypixel.hytale.server.core.modules.entity.player with parameters of type MovementStatesModifierConstructorDescriptionSetMovementStates(MovementStates movementStates) Creates an instance of aSetMovementStatesrecord class.SetRiderMovementStates(MovementStates movementStates) Creates an instance of aSetRiderMovementStatesrecord class. -
Uses of MovementStates in com.hypixel.hytale.server.npc.movement.controllers
Methods in com.hypixel.hytale.server.npc.movement.controllers with parameters of type MovementStatesModifier and TypeMethodDescriptionvoidMotionController.updateMovementState(Ref<EntityStore> ref, MovementStates movementStates, Steering steering, org.joml.Vector3d velocity, ComponentAccessor<EntityStore> componentAccessor) voidMotionControllerBase.updateMovementState(Ref<EntityStore> ref, MovementStates movementStates, Steering steering, org.joml.Vector3d velocity, ComponentAccessor<EntityStore> componentAccessor) -
Uses of MovementStates in com.hypixel.hytale.server.npc.role
Methods in com.hypixel.hytale.server.npc.role with parameters of type MovementStatesModifier and TypeMethodDescriptionvoidRole.updateMovementState(Ref<EntityStore> ref, MovementStates movementStates, org.joml.Vector3d velocity, ComponentAccessor<EntityStore> componentAccessor) Called to update the current active movement controller