Uses of Class
com.hypixel.hytale.protocol.SoundEventLayer
Packages that use SoundEventLayer
Package
Description
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Uses of SoundEventLayer in com.hypixel.hytale.protocol
Fields in com.hypixel.hytale.protocol declared as SoundEventLayerMethods in com.hypixel.hytale.protocol that return SoundEventLayerModifier and TypeMethodDescriptionSoundEventLayer.clone()static SoundEventLayer[]SoundEvent.getLayers(MemorySegment mem) static SoundEventLayer[]SoundEvent.getLayers(MemorySegment mem, int offset) static SoundEventLayerSoundEventLayer.toObject(MemorySegment mem) static SoundEventLayerSoundEventLayer.toObject(MemorySegment mem, int offset) static SoundEventLayerSoundEventLayer.toObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one SoundEventLayer and reports the end of its encoding through the cursor.Constructors in com.hypixel.hytale.protocol with parameters of type SoundEventLayerModifierConstructorDescriptionSoundEvent(String id, float volume, float pitch, int maxInstance, boolean preventSoundInterruption, float startAttenuationDistance, float maxDistance, float spatialBlend, SoundEventLayer[] layers, int audioCategory, StateBinding[] stateBindings, AudioCategoryDuckingRule[] duckingRules, boolean bypassDucking) SoundEventLayer(SoundEventLayer other) -
Uses of SoundEventLayer in com.hypixel.hytale.server.core.asset.type.soundevent.config
Classes in com.hypixel.hytale.server.core.asset.type.soundevent.config that implement interfaces with type arguments of type SoundEventLayerMethods in com.hypixel.hytale.server.core.asset.type.soundevent.config that return SoundEventLayer