Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- requireBounds(MemorySegment, int)
- getUuid(MemorySegment)
- getUuid(MemorySegment, int)
- getUsername(MemorySegment)
- getUsername(MemorySegment, int)
- getWorldUuid(MemorySegment)
- getWorldUuid(MemorySegment, int)
- getPing(MemorySegment)
- getPing(MemorySegment, int)
- getSpectating(MemorySegment)
- getSpectating(MemorySegment, int)
- getLivesRemaining(MemorySegment)
- getLivesRemaining(MemorySegment, int)
- hasWorldUuid(MemorySegment, int)
- hasLivesRemaining(MemorySegment, int)
- hasUsername(MemorySegment, int)
- toObject(MemorySegment)
- toObject(MemorySegment, int)
- toObject(MemorySegment, int, ReadCursor)
- serialize(MemorySegment, int)
- computeSize()
- clone()
- equals(Object)
- hashCode()
Class ServerPlayerListPlayer
java.lang.Object
com.hypixel.hytale.protocol.packets.interface_.ServerPlayerListPlayer
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intintbooleanstatic final intstatic final int -
Constructor Summary
ConstructorsConstructorDescriptionServerPlayerListPlayer(UUID uuid, String username, UUID worldUuid, int ping, boolean spectating, Integer livesRemaining) -
Method Summary
Modifier and TypeMethodDescriptionclone()intbooleanstatic Integerstatic IntegergetLivesRemaining(MemorySegment mem, int offset) static intgetPing(MemorySegment mem) static intgetPing(MemorySegment mem, int offset) static booleanstatic booleangetSpectating(MemorySegment mem, int offset) static StringgetUsername(MemorySegment mem) static StringgetUsername(MemorySegment mem, int offset) static UUIDgetUuid(MemorySegment mem) static UUIDgetUuid(MemorySegment mem, int offset) static UUIDstatic UUIDgetWorldUuid(MemorySegment mem, int offset) inthashCode()static booleanhasLivesRemaining(MemorySegment mem, int offset) static booleanhasUsername(MemorySegment mem, int offset) static booleanhasWorldUuid(MemorySegment mem, int offset) static voidrequireBounds(MemorySegment mem, int offset) Checks that the fixed block fits.intserialize(MemorySegment mem, int offset) static ServerPlayerListPlayertoObject(MemorySegment mem) static ServerPlayerListPlayertoObject(MemorySegment mem, int offset) static ServerPlayerListPlayertoObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one ServerPlayerListPlayer and reports the end of its encoding through the cursor.
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Field Details
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NULLABLE_BIT_FIELD_SIZE
public static final int NULLABLE_BIT_FIELD_SIZE- See Also:
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FIXED_BLOCK_SIZE
public static final int FIXED_BLOCK_SIZE- See Also:
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VARIABLE_FIELD_COUNT
public static final int VARIABLE_FIELD_COUNT- See Also:
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VARIABLE_BLOCK_START
public static final int VARIABLE_BLOCK_START- See Also:
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MAX_SIZE
public static final int MAX_SIZE- See Also:
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uuid
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username
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worldUuid
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ping
public int ping -
spectating
public boolean spectating -
livesRemaining
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Constructor Details
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ServerPlayerListPlayer
public ServerPlayerListPlayer() -
ServerPlayerListPlayer
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ServerPlayerListPlayer
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Method Details
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requireBounds
Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment. -
getUuid
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getUuid
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getUsername
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getUsername
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getWorldUuid
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getWorldUuid
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getPing
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getPing
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getSpectating
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getSpectating
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getLivesRemaining
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getLivesRemaining
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hasWorldUuid
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hasLivesRemaining
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hasUsername
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toObject
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toObject
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toObject
public static ServerPlayerListPlayer toObject(MemorySegment mem, int offset, @Nullable ReadCursor cursor) Decodes one ServerPlayerListPlayer and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked. -
serialize
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computeSize
public int computeSize() -
clone
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equals
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hashCode
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