Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- requireBounds(MemorySegment, int)
- getStartGametime(MemorySegment)
- getStartGametime(MemorySegment, int)
- getTargetGametime(MemorySegment)
- getTargetGametime(MemorySegment, int)
- getProgress(MemorySegment)
- getProgress(MemorySegment, int)
- getDurationSeconds(MemorySegment)
- getDurationSeconds(MemorySegment, int)
- hasStartGametime(MemorySegment, int)
- hasTargetGametime(MemorySegment, int)
- toObject(MemorySegment)
- toObject(MemorySegment, int)
- toObject(MemorySegment, int, ReadCursor)
- serialize(MemorySegment, int)
- computeSize()
- clone()
- equals(Object)
- hashCode()
Class SleepClock
java.lang.Object
com.hypixel.hytale.protocol.packets.world.SleepClock
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Field Summary
FieldsModifier and TypeFieldDescriptionfloatstatic final intstatic final intstatic final intfloatstatic final intstatic final int -
Constructor Summary
ConstructorsConstructorDescriptionSleepClock(InstantData startGametime, InstantData targetGametime, float progress, float durationSeconds) SleepClock(SleepClock other) -
Method Summary
Modifier and TypeMethodDescriptionclone()intbooleanstatic floatstatic floatgetDurationSeconds(MemorySegment mem, int offset) static floatgetProgress(MemorySegment mem) static floatgetProgress(MemorySegment mem, int offset) static InstantDatastatic InstantDatagetStartGametime(MemorySegment mem, int offset) static InstantDatastatic InstantDatagetTargetGametime(MemorySegment mem, int offset) inthashCode()static booleanhasStartGametime(MemorySegment mem, int offset) static booleanhasTargetGametime(MemorySegment mem, int offset) static voidrequireBounds(MemorySegment mem, int offset) Checks that the fixed block fits.intserialize(MemorySegment mem, int offset) static SleepClocktoObject(MemorySegment mem) static SleepClocktoObject(MemorySegment mem, int offset) static SleepClocktoObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one SleepClock and reports the end of its encoding through the cursor.
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Field Details
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NULLABLE_BIT_FIELD_SIZE
public static final int NULLABLE_BIT_FIELD_SIZE- See Also:
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FIXED_BLOCK_SIZE
public static final int FIXED_BLOCK_SIZE- See Also:
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VARIABLE_FIELD_COUNT
public static final int VARIABLE_FIELD_COUNT- See Also:
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VARIABLE_BLOCK_START
public static final int VARIABLE_BLOCK_START- See Also:
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MAX_SIZE
public static final int MAX_SIZE- See Also:
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startGametime
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targetGametime
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progress
public float progress -
durationSeconds
public float durationSeconds
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Constructor Details
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SleepClock
public SleepClock() -
SleepClock
public SleepClock(@Nullable InstantData startGametime, @Nullable InstantData targetGametime, float progress, float durationSeconds) -
SleepClock
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Method Details
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requireBounds
Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment. -
getStartGametime
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getStartGametime
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getTargetGametime
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getTargetGametime
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getProgress
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getProgress
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getDurationSeconds
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getDurationSeconds
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hasStartGametime
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hasTargetGametime
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toObject
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toObject
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toObject
Decodes one SleepClock and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked. -
serialize
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computeSize
public int computeSize() -
clone
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equals
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hashCode
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