Contents
- Description
- Field Summary
- Constructor Summary
- Method Summary
- Field Details
- Constructor Details
- Method Details
- getId()
- getChannel()
- requireBounds(MemorySegment, int)
- getGrayFade(MemorySegment)
- getGrayFade(MemorySegment, int)
- getSleepUi(MemorySegment)
- getSleepUi(MemorySegment, int)
- getClock(MemorySegment)
- getClock(MemorySegment, int)
- getMultiplayer(MemorySegment)
- getMultiplayer(MemorySegment, int)
- hasClock(MemorySegment, int)
- hasMultiplayer(MemorySegment, int)
- toObject(MemorySegment)
- toObject(MemorySegment, int)
- toObject(MemorySegment, int, ReadCursor)
- serialize(MemorySegment, int)
- computeSize()
- clone()
- equals(Object)
- hashCode()
Class UpdateSleepState
java.lang.Object
com.hypixel.hytale.protocol.packets.world.UpdateSleepState
- All Implemented Interfaces:
Packet, ToClientPacket
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intbooleanstatic final booleanstatic final intstatic final intstatic final intbooleanstatic final intstatic final int -
Constructor Summary
ConstructorsConstructorDescriptionUpdateSleepState(boolean grayFade, boolean sleepUi, SleepClock clock, SleepMultiplayer multiplayer) UpdateSleepState(UpdateSleepState other) -
Method Summary
Modifier and TypeMethodDescriptionclone()intCompute the exact number of bytes needed to serialize this packet.booleanReturns the channel this packet should be sent on.static SleepClockgetClock(MemorySegment mem) static SleepClockgetClock(MemorySegment mem, int offset) static booleangetGrayFade(MemorySegment mem) static booleangetGrayFade(MemorySegment mem, int offset) intgetId()Returns the unique packet ID.static SleepMultiplayerstatic SleepMultiplayergetMultiplayer(MemorySegment mem, int offset) static booleangetSleepUi(MemorySegment mem) static booleangetSleepUi(MemorySegment mem, int offset) static booleanhasClock(MemorySegment mem, int offset) inthashCode()static booleanhasMultiplayer(MemorySegment mem, int offset) static voidrequireBounds(MemorySegment mem, int offset) Checks that the fixed block fits.intserialize(MemorySegment mem, int offset) Writes this packet atoffsetand returns the number of bytes written, which callers rely on being exactlyPacket.computeSize().static UpdateSleepStatetoObject(MemorySegment mem) static UpdateSleepStatetoObject(MemorySegment mem, int offset) static UpdateSleepStatetoObject(MemorySegment mem, int offset, ReadCursor cursor) Decodes one UpdateSleepState and reports the end of its encoding through the cursor.
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Field Details
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PACKET_ID
public static final int PACKET_ID- See Also:
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IS_COMPRESSED
public static final boolean IS_COMPRESSED- See Also:
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NULLABLE_BIT_FIELD_SIZE
public static final int NULLABLE_BIT_FIELD_SIZE- See Also:
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FIXED_BLOCK_SIZE
public static final int FIXED_BLOCK_SIZE- See Also:
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VARIABLE_FIELD_COUNT
public static final int VARIABLE_FIELD_COUNT- See Also:
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VARIABLE_BLOCK_START
public static final int VARIABLE_BLOCK_START- See Also:
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MAX_SIZE
public static final int MAX_SIZE- See Also:
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grayFade
public boolean grayFade -
sleepUi
public boolean sleepUi -
clock
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multiplayer
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Constructor Details
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UpdateSleepState
public UpdateSleepState() -
UpdateSleepState
public UpdateSleepState(boolean grayFade, boolean sleepUi, @Nullable SleepClock clock, @Nullable SleepMultiplayer multiplayer) -
UpdateSleepState
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Method Details
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getId
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getChannel
Description copied from interface:PacketReturns the channel this packet should be sent on.- Specified by:
getChannelin interfacePacket
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requireBounds
Checks that the fixed block fits. The per-field getters read without their own bound check, so call this once before reading fields out of an untrusted segment. -
getGrayFade
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getGrayFade
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getSleepUi
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getSleepUi
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getClock
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getClock
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getMultiplayer
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getMultiplayer
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hasClock
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hasMultiplayer
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toObject
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toObject
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toObject
Decodes one UpdateSleepState and reports the end of its encoding through the cursor. The variable block is decoded in field order against a running position, and each offset slot must name that position, so the fields decoded are the bytes walked. -
serialize
Description copied from interface:PacketWrites this packet atoffsetand returns the number of bytes written, which callers rely on being exactlyPacket.computeSize(). The framed write path reserves and length-prefixes on that figure before serializing, so a shorter or longer write corrupts the frame rather than failing. -
computeSize
public int computeSize()Description copied from interface:PacketCompute the exact number of bytes needed to serialize this packet.- Specified by:
computeSizein interfacePacket
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clone
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equals
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hashCode
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