Uses of Package
com.hypixel.hytale.server.core.event.events.ecs
Packages that use com.hypixel.hytale.server.core.event.events.ecs
Package
Description
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Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.builtin.adventure.objectives.systemsClassDescriptionECS event dispatched each tick by
InventorySystems.InventoryChangeEventSystemfor every queuedItemContainer.ItemContainerChangeEventon an entity's inventory component. -
Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.builtin.adventure.objectives.taskClassDescriptionECS event dispatched each tick by
InventorySystems.InventoryChangeEventSystemfor every queuedItemContainer.ItemContainerChangeEventon an entity's inventory component. -
Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.builtin.buildertools.prefabeditorClassDescriptionAn event that is called when a block is broken in the world.An event that is called when a block is placed in the world.
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Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.builtin.triggervolumes.systemClassDescriptionAn event that is called when a block is broken in the world.An event that is called when a block is being damaged in the world.A world-level event fired when a block is broken by an environmental source with no instigating entity, such as fire consuming a flammable block or an unattributed explosion.An event that is called when a block is placed in the world.An event that is called after an entity interacts with a block in the world.An event that is called before an entity interacts with a block in the world.An event that is called after an entity is used.An event that is called before an entity is used.
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Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.core.event.events.ecsClassDescriptionAn event that is triggered when a recipe is being crafted.An ECS event that involves a zone being discovered by a player.An event that is called when an entity drops an item from their inventory.An event that is called when an entity interacts with a block in the world.An event that is called when an entity is used (interacted with) by another entity, mirroring
UseBlockEventfor the entity-interaction path. -
Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.core.inventoryClassDescriptionECS event dispatched each tick by
InventorySystems.InventoryChangeEventSystemfor every queuedItemContainer.ItemContainerChangeEventon an entity's inventory component.An event that is fired after an entity's active slot in an inventory section has been changed. -
Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.core.modules.entity.componentClassDescriptionAn event that is called when a dead player is about to respawn: from the respawn screen, from its dismissal, and from the
/player respawncommand. -
Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.flockClassDescriptionAn event that is called when a player entity is changing their game-mode.
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Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.npc.blackboardClassDescriptionAn event that is called when a block is broken in the world.An event that is called when a block is being damaged in the world.An event that is called after an entity interacts with a block in the world.An event that is called after an entity is used.
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Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.npc.blackboard.view.event.blockClassDescriptionAn event that is called when a block is broken in the world.An event that is called when a block is being damaged in the world.An event that is called after an entity interacts with a block in the world.
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Classes in com.hypixel.hytale.server.core.event.events.ecs used by com.hypixel.hytale.server.npc.systemsClassDescriptionAn event that is called when a block is broken in the world.An event that is fired when the block material or fluid at an entity's breathing height changes.An event that is called when a block is being damaged in the world.An event that is called after an entity interacts with a block in the world.An event that is called after an entity is used.