Uses of Interface
com.hypixel.hytale.server.core.io.NetworkSerializable
Packages that use NetworkSerializable
Package
Description
-
Uses of NetworkSerializable in com.hypixel.hytale.builtin.abilities.interaction
Classes in com.hypixel.hytale.builtin.abilities.interaction that implement NetworkSerializableModifier and TypeClassDescriptionclassAn ability building block that needs a target entity (a projectile hit, an OnHit charge activation): applies the ability's own effects to it.classAn ability building block: applies a buff effect to the caster and arms ability charges for the buff's lifetime.classAn ability building block: launches a server-side projectile along the caster's look.classMarks the ability bench intro as seen.classOpens the ability bench page over the using player's own ability slots.classAn ability building block with a target entity: reels it toward the interaction's OWNER (the caster) — inverted knockback.classAn ability building block: spawns a stationary ability entity (e.g. a tornado) at the point the caster aims at.classAn ability building block for a projectile's hit: splits the flight when the cast carries a Fork or Ricochet rune, and does nothing otherwise, so every projectile ability can author it unconditionally.classAn ability building block: spawns a world particle system and/or plays a world sound at the chain's hit location (falling back to the acting entity's position), the particles scaled by an optional ability attribute so the visual grows with the ability. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.camera.asset
Classes in com.hypixel.hytale.builtin.adventure.camera.asset that implement NetworkSerializableModifier and TypeClassDescriptionclassstatic classstatic classclassA class that represents an easing config asset configuration.classA class that represents a noise config asset configuration.static classA class that represents the clamp configuration of a noise configuration asset. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.camera.asset.camerashake
Classes in com.hypixel.hytale.builtin.adventure.camera.asset.camerashake that implement NetworkSerializableModifier and TypeClassDescriptionclassA class that represents a camera shake asset configuration. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.camera.asset.viewbobbing
Classes in com.hypixel.hytale.builtin.adventure.camera.asset.viewbobbing that implement NetworkSerializableModifier and TypeClassDescriptionclassA class that represents a view bobbing asset configuration. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.camera.interaction
Classes in com.hypixel.hytale.builtin.adventure.camera.interaction that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.farming.interactions
Classes in com.hypixel.hytale.builtin.adventure.farming.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassChanges the farming stage of a block with a FarmingBlock component.classA simple block interaction that fertilizes the target soil block when instigated.classA simple block interaction that harvests the target farmable block when instigated.classA simple block interaction that allows capturing and releasing NPCs using a capture crate item.classA simple block interaction that allows players to use a coop block to gather produce.classA simple block interaction that waters farmable blocks when instigated. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.memories.interactions
Classes in com.hypixel.hytale.builtin.adventure.memories.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassAn interaction that routes to different interactions based on conditions of the player's memories level.classA simple instant interaction that sets how many memories a player can store. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.objectives
Classes in com.hypixel.hytale.builtin.adventure.objectives that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.objectives.interactions
Classes in com.hypixel.hytale.builtin.adventure.objectives.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.teleporter.interaction.server
Classes in com.hypixel.hytale.builtin.adventure.teleporter.interaction.server that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple block interaction that attempts to perform a teleport when interacting with a teleporter block. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.adventure.worldevents.interaction
Classes in com.hypixel.hytale.builtin.adventure.worldevents.interaction that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.augmentblocks
Classes in com.hypixel.hytale.builtin.augmentblocks that implement NetworkSerializableModifier and TypeClassDescriptionclassCondition interaction succeeding while every configured tag is granted by augment blocks around the target block. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.beam.asset
Classes in com.hypixel.hytale.builtin.beam.asset that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.beam.interaction
Classes in com.hypixel.hytale.builtin.beam.interaction that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.beds.interactions
Classes in com.hypixel.hytale.builtin.beds.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple block interaction that allows players to interact with bed blocks to set respawn points and sleep. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.buildertools.interactions
Classes in com.hypixel.hytale.builtin.buildertools.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassAn interaction that picks up an item entity and adds it to the player's inventory. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.buildertools.prefabeditor
Classes in com.hypixel.hytale.builtin.buildertools.prefabeditor that implement NetworkSerializableModifier and TypeClassDescriptionclassAn interaction type that handles the left and right click functionality for the Prefab Selection tool. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.crafting.interaction
Classes in com.hypixel.hytale.builtin.crafting.interaction that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple instant interaction that unlocks the recipe to the provided item for the instigating entity.classA block interaction type that attempts to open an affiliated bench pageclassA block interaction type that attempts to open an affiliated processing bench page -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.creativehub.interactions
Classes in com.hypixel.hytale.builtin.creativehub.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassInteraction that teleports a player to a permanent world (not an instance copy). -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.deployables.config
Classes in com.hypixel.hytale.builtin.deployables.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassA deployable config for turret-style deployables. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.deployables.interaction
Classes in com.hypixel.hytale.builtin.deployables.interaction that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple instant interaction that spawns a deployable at the hit location.classA simple instant interaction that spawns a deployable at a specific location.classAn interaction that spawns a deployable at the location hit by a raycast. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.gameflags
Classes in com.hypixel.hytale.builtin.gameflags that implement NetworkSerializableModifier and TypeClassDescriptionclassCondition interaction on a game flag: succeeds while the flag is at least (or, withExact, exactly) the configured level.classWrites a game flag from an interaction chain: sets it toValue, or withRaiseonly ever raises it (earned-progression semantics). -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.instances.interactions
Classes in com.hypixel.hytale.builtin.instances.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassclassAn interaction type that teleports the entity to the instance configured on the target block.classA simple instant interaction that teleports the instigating entity to a specified instance, creating it if required. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.mounts.interactions
Classes in com.hypixel.hytale.builtin.mounts.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassclassA simple block interaction that performs a sitting action on the target block.class -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.portals.interactions
Classes in com.hypixel.hytale.builtin.portals.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple block interaction that teleports the instigating player entity to the target world of the portal that was interacted with.classA simple block interaction that returns the instigating player entity to the previous world of an instance in which the portal that was interacted with. -
Uses of NetworkSerializable in com.hypixel.hytale.builtin.triggervolumes.interaction
Classes in com.hypixel.hytale.builtin.triggervolumes.interaction that implement NetworkSerializableModifier and TypeClassDescriptionclassclassA simple instant interaction that sends aSignalReceivedevent to nearby trigger volumes, so a tool or key-bound interaction can drive volumes that listen for signals.classA simple instant interaction that spawns a trigger volume at the hit location. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.common
Classes in com.hypixel.hytale.server.core.asset.common that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.common.asset
Classes in com.hypixel.hytale.server.core.asset.common.asset that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.modifiers
Classes in com.hypixel.hytale.server.core.asset.modifiers that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
Classes in com.hypixel.hytale.server.core.asset.type.ambiencefx.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.audiocategory.config
Classes in com.hypixel.hytale.server.core.asset.type.audiocategory.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.audiostate.config
Classes in com.hypixel.hytale.server.core.asset.type.audiostate.config that implement NetworkSerializableModifier and TypeClassDescriptionclassAsset describing a named state axis with a fixed list of values, a default, and transition settings. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blockbreakingdecal.config
Classes in com.hypixel.hytale.server.core.asset.type.blockbreakingdecal.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blockhitbox
Classes in com.hypixel.hytale.server.core.asset.type.blockhitbox that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blockparticle.config
Classes in com.hypixel.hytale.server.core.asset.type.blockparticle.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blockset.config
Classes in com.hypixel.hytale.server.core.asset.type.blockset.config that implement NetworkSerializableModifier and TypeClassDescriptionclassDeprecated, for removal: This API element is subject to removal in a future version. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blocksound.config
Classes in com.hypixel.hytale.server.core.asset.type.blocksound.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blocktype.config
Classes in com.hypixel.hytale.server.core.asset.type.blocktype.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassenumclassenum -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.blocktype.config.bench
Classes in com.hypixel.hytale.server.core.asset.type.blocktype.config.bench that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.buildertool.config
Classes in com.hypixel.hytale.server.core.asset.type.buildertool.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.buildertool.config.args
Classes in com.hypixel.hytale.server.core.asset.type.buildertool.config.args that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassclassclassclassToolArg<T> -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.entityeffect.config
Classes in com.hypixel.hytale.server.core.asset.type.entityeffect.config that implement NetworkSerializableModifier and TypeClassDescriptionclassAbility EffectsclassApplication EffectsclassEntity EffectclassModel Override -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.environment.config
Classes in com.hypixel.hytale.server.core.asset.type.environment.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.equalizereffect.config
Classes in com.hypixel.hytale.server.core.asset.type.equalizereffect.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.fluid
Classes in com.hypixel.hytale.server.core.asset.type.fluid that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.fluidfx.config
Classes in com.hypixel.hytale.server.core.asset.type.fluidfx.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.gameplay
Classes in com.hypixel.hytale.server.core.asset.type.gameplay that implement NetworkSerializableModifier and TypeClassDescriptionclassConfiguration related to combat mechanics.classRepresents the gameplay configuration for the server.classConfiguration class for player-related settings in the game.classConfiguration class for world settings in the game. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.item.config
Classes in com.hypixel.hytale.server.core.asset.type.item.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassDeprecated.We should just use tags or something else to define these and remove the additional asset/code.classclassA core rune: the ability cast from the first slot of a bench line.classclassclassThe ability data of a rune item, keyed by itsSlot.classclassclassclassclassclassclassclassclassAn asset type that determines the quality of an item asset.classclassclassclassA properties container that lives on an item asset, allowing for explicit translation keys for the name and description of an item to be setclassclassclassclassA support rune: modifies the core ability in front of it on the bench line. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.item.config.damageData
Classes in com.hypixel.hytale.server.core.asset.type.item.config.damageData that implement NetworkSerializableModifier and TypeClassDescriptionfinal recordA breakdown of damage values computed for a weapon's interaction chain. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.itemanimation.config
Classes in com.hypixel.hytale.server.core.asset.type.itemanimation.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.itemsound.config
Classes in com.hypixel.hytale.server.core.asset.type.itemsound.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.model.config
Classes in com.hypixel.hytale.server.core.asset.type.model.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.model.config.camera
Classes in com.hypixel.hytale.server.core.asset.type.model.config.camera that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.modelvfx.config
Classes in com.hypixel.hytale.server.core.asset.type.modelvfx.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.musiccontainer.config
Classes in com.hypixel.hytale.server.core.asset.type.musiccontainer.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassSegment (vertical-music) container.classclassA music container that plays a single audio track. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.musictransition.config
Classes in com.hypixel.hytale.server.core.asset.type.musictransition.config that implement NetworkSerializableModifier and TypeClassDescriptionclassOne music transition rule, describing how to get from one container to another. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.particle.config
Classes in com.hypixel.hytale.server.core.asset.type.particle.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.physicalmaterial.config
Classes in com.hypixel.hytale.server.core.asset.type.physicalmaterial.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.reverbeffect.config
Classes in com.hypixel.hytale.server.core.asset.type.reverbeffect.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.soundevent.config
Classes in com.hypixel.hytale.server.core.asset.type.soundevent.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.soundset.config
Classes in com.hypixel.hytale.server.core.asset.type.soundset.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.stinger.config
Classes in com.hypixel.hytale.server.core.asset.type.stinger.config that implement NetworkSerializableModifier and TypeClassDescriptionclassA musical one-shot that plays over the bed instead of replacing it. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.tagpattern.config
Classes in com.hypixel.hytale.server.core.asset.type.tagpattern.config that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.trail.config
Classes in com.hypixel.hytale.server.core.asset.type.trail.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.asset.type.weather.config
Classes in com.hypixel.hytale.server.core.asset.type.weather.config that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.cosmetics
Classes in com.hypixel.hytale.server.core.cosmetics that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.entity.entities.player.movement
Classes in com.hypixel.hytale.server.core.entity.entities.player.movement that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.inventory
Classes in com.hypixel.hytale.server.core.inventory that implement NetworkSerializableModifier and TypeClassDescriptionclassRepresents a quantified collection of an item.class -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entity.damage
Classes in com.hypixel.hytale.server.core.modules.entity.damage that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entity.hitboxcollision
Classes in com.hypixel.hytale.server.core.modules.entity.hitboxcollision that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entity.repulsion
Classes in com.hypixel.hytale.server.core.modules.entity.repulsion that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entity.spectator
Classes in com.hypixel.hytale.server.core.modules.entity.spectator that implement NetworkSerializableModifier and TypeClassDescriptionclassA spectator camera control run from the spectator'sInteractionsoverride: cycles the follow camera through the world's living non-spectating players in a stable order, or detaches it to free cam. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entitystats.asset
Classes in com.hypixel.hytale.server.core.modules.entitystats.asset that implement NetworkSerializableModifier and TypeClassDescriptionclassstatic class -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entitystats.modifier
Classes in com.hypixel.hytale.server.core.modules.entitystats.modifier that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.entityui.asset
Classes in com.hypixel.hytale.server.core.modules.entityui.asset that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.breakshape
Classes in com.hypixel.hytale.server.core.modules.interaction.breakshape that implement NetworkSerializableModifier and TypeClassDescriptionclassABreakShapethat covers a solid rectangular cuboid of blocks (Width x Height x Depth) oriented to the user's view.classA tool's "shape of effect" for block breaking: a view-oriented, block-anchored region of blocks (e.g. a pickaxe that breaks a 3x3 plane) that the break interaction expands the target into.classABreakShapethat covers an elliptical disc of blocks in the user's view plane (radiiWidth/2andHeight/2) extrudedDepthblocks into the targeted surface. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config that implement NetworkSerializableModifier and TypeClassDescriptionclassRepresents the base structure of an interaction and its configuration.classstatic classclassclassfinal recordRepresents an interaction priority that can be either: - A simple integer (default priority for all types):"Secondary": 1- A complex object with named priority types:"Secondary": { "MainHand": 1, "OffHand": -1 }- A complex object with a default:"Secondary": { "Default": -1, "MainHand": 1 }classManages a set of rules that control when an interaction can run.classAn asset type that represents a root interaction, which serves as an entry point into a set of interactions.classclassA basic implementation of an interaction that executes one of two interactions based on theInteractionStateof the interaction.classConfiguration for a magnification/zoom effect, attached to an interaction step. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple block interaction that adds the given item for the given amount to the instigating entity.classA simple interaction that applies configurable force(s) to the affiliated entitystatic classRepresents a single force that is applied during the execution of aApplyForceInteractioninstanceclassA simple block interaction that will either trigger the 'next' or 'fail' route depending on whether the provided matchers test successfullystatic classHolds the specific characteristics of the block that we want to match againststatic classHolds the block and its faces that we want to match againstclassA simple block interaction that performs a block break action on the target block.classAn interaction that allows for chaining multiple interactions together based on how many times the interaction was run within a given time frame.classA simple block interaction that changes the target block to another block type based on the block types provided.classA simple block interaction that changes the state of the target block to another state based on the mapping provided.classAn interaction that conducts a charging interaction, allowing for different paths to be taken depending on how long the charge lasts for.classA simple instant interaction that performs a cooldown condition checkclassA simple block interaction that cycles a block through its block group.classA simple instant interaction that destroys the target block.classThe eraser drag mode.classDrives a hold-gesture that places a sequence of blocks.classA simple instant that performs an explosion using the provided explosion config.classThe extrude place mode.classAn interaction that routes to a different interaction based on whether the interaction chain was initiated by a click or by holding down the key.classclassAn interaction type that routes the interaction chain based on the current movement condition.classclassAn interaction type that places the given block at the current location of the interaction.classAn interaction type that places the given fluid at the current location of the interaction.classA simple instant interaction that resets the cooldown of the interaction.classAn interaction type that involves interacting with a target block.classThe surface draw place mode.classclassA simple instant interaction that triggers a cooldown.classAn interaction type that allows for an interaction to execute on the target block.classAn interaction that attempts to use the target entity, executing interactions on it if any.classstatic class -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config.none
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.none that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple interaction that runs a builder tool, syncing the state from the client.classA simple interaction that allows for the instigating entities camera and view.classA simple instant interaction that cancels a specific interaction chain.classclassAn interaction that changes the active slot of the instigating entity.classA simple interaction that determines the path of the interaction based on specific conditions of the instigating entity.classAn interaction that succeeds when the held item's durability matches a threshold/operator comparison. * (e.g. broken weapon, low-durability tool).classA simple instant interaction that determines the path taken by an interaction based on the condition of the configured target entity.classAn ability building block: fails unless the acting entity stands on ground.classclassJumps to the inline-compiled branch for the player's creative place mode.classclassclassclassA simple interaction that performs a selection of entities/blocks in an area.static classAn abstract class that represents a matcher for entities.static classA class that represents a set of rules to test hit entities against.classclassclassclass -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config.none.simple
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.none.simple that implement NetworkSerializableModifier and TypeClassDescriptionclassApply Effect InteractionclassA simple instant interaction that removes an entity, based on the configured target.classA simple instant interaction that sends a message to the instigating entity, to every player of the world the interaction runs in, or to every player of the universe. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector that implement NetworkSerializableModifier and TypeClassDescriptionclassA selector that selects all entities within a given range.classA selector that selects all entities within a given range and height.classDonut SelectorclassHorizontal SelectorclassAn entity matcher that matches only player entities.classclassSelector TypeclassStab SelectorclassAn entity matcher that matches entities that aren't invulnerable. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server that implement NetworkSerializableModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassInteraction that clears the block currently being carried by the acting entity, discarding it without placing or dropping it.classclassAn interaction that damages the target entity.static classclassA simple block interaction that opens and closes doors.classclassclassclassA simple block interaction that applies velocity to entities that interact with it, based on the configuration of aLaunchPadcomponent on the block entity of the target block.classDeprecated, for removal: This API element is subject to removal in a future version.UseProjectileInteractioninstead, which is the updated implementation for launching projectiles.classclassclassA simple block interaction that opens a block container at the target block position.classclassclassclassclassclassAn interaction that reveals the discoverable map markers inside the view cone of the player.classAn interaction that searches for matching block types within a spherical radius and runs configurable interaction chains on each found block as block interactions.classclassA simple instant interaction that spawns a prefab at a position, with the given offset and configured relative position. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat
Classes in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.projectile.config
Subinterfaces of NetworkSerializable in com.hypixel.hytale.server.core.modules.projectile.configModifier and TypeInterfaceDescriptioninterfaceA configuration defining the physics behavior of a projectile.Classes in com.hypixel.hytale.server.core.modules.projectile.config that implement NetworkSerializableModifier and TypeClassDescriptionclassStandard projectile physics plus terrain following: instead of colliding with the ground, the projectile snaps to the surface ahead each tick, climbing up to MaxClimb blocks and dropping up to MaxDrop blocks.classA configuration defining the properties and behavior of a projectile.classA standard implementation ofPhysicsConfigthat defines common physics properties for projectiles. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.projectile.interaction
Classes in com.hypixel.hytale.server.core.modules.projectile.interaction that implement NetworkSerializableModifier and TypeClassDescriptionclassAn interaction type that spawns a projectile, using the given projectile config, relative to the entities position and rotation. -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.modules.splitvelocity
Classes in com.hypixel.hytale.server.core.modules.splitvelocity that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.prefab.selection.standard
Classes in com.hypixel.hytale.server.core.prefab.selection.standard that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.core.universe.world.map
Classes in com.hypixel.hytale.server.core.universe.world.map that implement NetworkSerializable -
Uses of NetworkSerializable in com.hypixel.hytale.server.npc.interactions
Classes in com.hypixel.hytale.server.npc.interactions that implement NetworkSerializableModifier and TypeClassDescriptionclassA simple instant interaction that performs a use action on an NPC, with the given contextclassBroadcasts a beacon message from the instigating entity.classAn interaction type that spawns an NPC on the block that is being interacted with.class -
Uses of NetworkSerializable in com.hypixel.hytale.server.spawning.interactions
Classes in com.hypixel.hytale.server.spawning.interactions that implement NetworkSerializable