Class ProjectilePassthrough

java.lang.Object
com.hypixel.hytale.server.core.modules.entity.component.ProjectilePassthrough
All Implemented Interfaces:
Component<EntityStore>, Cloneable

public class ProjectilePassthrough extends Object implements Component<EntityStore>
Marks an entity that projectiles fly through instead of impacting (e.g. a tornado ability entity): it never registers as a projectile contact, so a projectile keeps its course and impacts where it would have without the entity. Selectors still target the entity normally, so area effects can reach it (e.g. an explosion igniting a tornado).