Uses of Interface
com.hypixel.hytale.server.core.modules.entity.damage.Damage.Source
Packages that use Damage.Source
Package
Description
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Uses of Damage.Source in com.hypixel.hytale.server.core.entity
Methods in com.hypixel.hytale.server.core.entity with parameters of type Damage.SourceModifier and TypeMethodDescriptionstatic voidExplosionUtils.performExplosion(Damage.Source damageSource, org.joml.Vector3d position, Rotation3f rotation, ExplosionConfig config, Ref<EntityStore> ignoreRef, ComponentAccessor<EntityStore> componentAccessor, ComponentAccessor<ChunkStore> chunkStore) Called to perform an explosion at the given position, referencing the provided explosion config. -
Uses of Damage.Source in com.hypixel.hytale.server.core.entity.effect
Classes in com.hypixel.hytale.server.core.entity.effect that implement Damage.SourceModifier and TypeClassDescriptionclassRepresents a single active entity effect on an entity effect controller. -
Uses of Damage.Source in com.hypixel.hytale.server.core.modules.entity.damage
Classes in com.hypixel.hytale.server.core.modules.entity.damage that implement Damage.SourceModifier and TypeClassDescriptionstatic classA damage source that represents a command senderstatic classstatic classA damage source that contains an affiliated entitystatic classA damage source that is caused by the environment, such as block explosions.static classAn entity damage source that also includes the affiliated projectile entity.Fields in com.hypixel.hytale.server.core.modules.entity.damage declared as Damage.SourceModifier and TypeFieldDescriptionstatic final Damage.SourceDamage.NULL_SOURCEA reusable null source for damage entriesMethods in com.hypixel.hytale.server.core.modules.entity.damage that return Damage.SourceMethods in com.hypixel.hytale.server.core.modules.entity.damage with parameters of type Damage.SourceModifier and TypeMethodDescriptionstatic Damage[]DamageCalculatorSystems.queueDamageCalculator(World world, it.unimi.dsi.fastutil.objects.Object2FloatMap<DamageCause> relativeDamage, Ref<EntityStore> ref, CommandBuffer<EntityStore> commandBuffer, Damage.Source source, ItemStack itemInHand) Called to queue up damage calculations based on relative damage values.voidDamage.setSource(Damage.Source source) Changes the source of this damage event.Constructors in com.hypixel.hytale.server.core.modules.entity.damage with parameters of type Damage.SourceModifierConstructorDescriptionDamage(Damage.Source source, int damageCauseIndex, float amount) Default Constructor for aDamageinstanceDamage(Damage.Source source, DamageCause damageCause, float amount) Default Constructor for aDamageinstance -
Uses of Damage.Source in com.hypixel.hytale.server.core.universe.hardcore
Fields in com.hypixel.hytale.server.core.universe.hardcore declared as Damage.SourceModifier and TypeFieldDescriptionstatic final Damage.SourceHardcoreGameOver.DAMAGE_SOURCEThe damage source of the wipe kills, carrying the game-over death message.