Contents
Interface PlayerInput.InputUpdate
- All Known Implementing Classes:
PlayerInput.AbsoluteMovement, PlayerInput.RelativeMovement, PlayerInput.SetBody, PlayerInput.SetClientVelocity, PlayerInput.SetHead, PlayerInput.SetMovementStates, PlayerInput.SetRiderMovementStates, PlayerInput.WishMovement
- Enclosing class:
PlayerInput
public static interface PlayerInput.InputUpdate
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Method Summary
Modifier and TypeMethodDescriptionvoidapply(CommandBuffer<EntityStore> commandBuffer, ArchetypeChunk<EntityStore> archetypeChunk, int index) clone()
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Method Details
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apply
void apply(CommandBuffer<EntityStore> commandBuffer, ArchetypeChunk<EntityStore> archetypeChunk, int index) -
clone
PlayerInput.InputUpdate clone()
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