Class FlockMembershipSystems.FilterPlayerFlockDamageSystem

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
FlockMembershipSystems

public static class FlockMembershipSystems.FilterPlayerFlockDamageSystem extends DamageEventSystem
An entity ticking system that handles filtering damage received by a player from flock members
  • Constructor Details

    • FilterPlayerFlockDamageSystem

      public FilterPlayerFlockDamageSystem()
  • Method Details