Uses of Class
com.hypixel.hytale.server.npc.corecomponents.ActionBase
Packages that use ActionBase
Package
Description
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Uses of ActionBase in com.hypixel.hytale.builtin.adventure.npcobjectives.npc
Subclasses of ActionBase in com.hypixel.hytale.builtin.adventure.npcobjectives.npc -
Uses of ActionBase in com.hypixel.hytale.builtin.adventure.npcshop.npc
Subclasses of ActionBase in com.hypixel.hytale.builtin.adventure.npcshop.npcModifier and TypeClassDescriptionclassNPC action to open a barter shop for the interacting player.class -
Uses of ActionBase in com.hypixel.hytale.builtin.encountermanager.npc
Subclasses of ActionBase in com.hypixel.hytale.builtin.encountermanager.npcModifier and TypeClassDescriptionclassEncounter-only action that requests a role change for the NPC matched by the triggering sensor.classEncounter-only action that hides the boss bar for every player tracked by the encounter.classEncounter-only action that returns every player tracked by the encounter to their normal weather.classclassEncounter-only action that sets a server-authority audio-state axis for every player tracked by the encounter.classEncounter-only action that points the boss bar at the sensor-matched target, for every player tracked by the encounter.classEncounter-only action that overrides the weather for every player tracked by the encounter.classEncounter-only counterpart to SetInvulnerable that toggles invulnerability on the sensor-matched target rather than self.classEncounter-only action that sends a world-event signal.classEncounter-only action that sets the forced music every player tracked by the encounter should hear.classEncounter-only action that returns the encounter's audio zone to normal. -
Uses of ActionBase in com.hypixel.hytale.builtin.mounts.npc
Subclasses of ActionBase in com.hypixel.hytale.builtin.mounts.npc -
Uses of ActionBase in com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents
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Uses of ActionBase in com.hypixel.hytale.builtin.portals.npc
Subclasses of ActionBase in com.hypixel.hytale.builtin.portals.npcModifier and TypeClassDescriptionclassEncounter-only action that addssecondsto the current portal/fragment world's remaining timer. -
Uses of ActionBase in com.hypixel.hytale.builtin.triggervolumes.npc
Subclasses of ActionBase in com.hypixel.hytale.builtin.triggervolumes.npcModifier and TypeClassDescriptionclassFires theSignalReceivedevent on every trigger volume that carriesmatchTagand lies withinradiusof the acting entity (or the sensor-provided position). -
Uses of ActionBase in com.hypixel.hytale.server.flock.corecomponents
Subclasses of ActionBase in com.hypixel.hytale.server.flock.corecomponentsModifier and TypeClassDescriptionclassThe beacon action that entities can use to send out messages to members in the flock.classclassclassclass -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponentsModifier and TypeClassDescriptionclassCreated on 28/04/2020classBase for actions that fire after a configuredDelayby capturing their sensor-derived inputs at execute time and completing via the deferred-action queue (a self-contained continuation per fire), rather than by being re-executed in place. -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.audiovisual
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.audiovisualModifier and TypeClassDescriptionclassclassclassAn NPC action that sets an attachment on the given slot of the NPCs model.classclassPlays a sound to players within a specified rangeclass -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.combat
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.combatModifier and TypeClassDescriptionclassAn NPC action that applies the given entity effect to the specified targetclassclassIterates theBlockHitlist provided by aBlockCollisionProviderand queues a configurableRootInteractionchain against each hit block position.classIterates theEntityHitlist provided by anEntityCollisionProviderand queues a configurableRootInteractionchain against each hit entity. -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.debug
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.debug -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.entity
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.entityModifier and TypeClassDescriptionclassThe beacon action that entities can use to send out messages to a certain group of other entities.classclassclassclassclassclassToggles invulnerability on an NPC.classclass -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.interaction
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.interactionModifier and TypeClassDescriptionclassclassclassSpawns a lightweight, server-only host entity at a chosen position + orientation and runs a configuredRootInteractionon it via the host's own interaction manager, owned (for attribution + item context) by the acting NPC/encounter. -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.items
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.itemsModifier and TypeClassDescriptionclassclassclass -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.lifecycle
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.lifecycleModifier and TypeClassDescriptionclassclassclassclassclassclass -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.movement
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.movementModifier and TypeClassDescriptionclassAn NPC action that instructs the NPC to crouch via their movement statesclassAn NPC action that overrides the desired altitude on the active motion controller of the NPCclassAn NPC action that instructs the NPCs motion controller to recompute its path -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.statemachine
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.statemachineModifier and TypeClassDescriptionclassclassclass -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.timer
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.timer -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.utility
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.utilityModifier and TypeClassDescriptionclassScoping action that offsets every position in the incoming set by a fixed vector, then runs its nested actions against the offset positions.classRuns its nested action list once for every target/position the sensor produced (seeIPositionSet).classclassScoping action that projects every position in the incoming set down onto the ground, then runs its nested actions against the grounded positions.classclassclassclassclassclassBase for scoping actions that transform the incoming position set and run their nested action list once against the transformed set (re-binding thesensorInfothe nested list sees). -
Uses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.world
Subclasses of ActionBase in com.hypixel.hytale.server.npc.corecomponents.worldModifier and TypeClassDescriptionclassclassclassclassclassclassclassSets the NPCs current position to the spawn/leash position to be used with the leash sensorclassclass -
Uses of ActionBase in com.hypixel.hytale.server.spawning.corecomponents
Subclasses of ActionBase in com.hypixel.hytale.server.spawning.corecomponents