Class NPCDamageSystems.DamageReceivedSystem

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
Enclosing class:
NPCDamageSystems

public static class NPCDamageSystems.DamageReceivedSystem extends DamageEventSystem
An entity ticking system that handles receiving damage queued for an NPC entity.
  • Constructor Details

    • DamageReceivedSystem

      public DamageReceivedSystem()
  • Method Details