Uses of Interface
com.hypixel.hytale.component.system.tick.RunWhenPausedSystem
Packages that use RunWhenPausedSystem
Package
Description
An implementation of an EntityComponentSystem (aka ECS).
-
Uses of RunWhenPausedSystem in com.hypixel.hytale.builtin.fluid
Classes in com.hypixel.hytale.builtin.fluid that implement RunWhenPausedSystemModifier and TypeClassDescriptionstatic classA ticking system that replicates fluid changes to players. -
Uses of RunWhenPausedSystem in com.hypixel.hytale.builtin.instances.removal
Classes in com.hypixel.hytale.builtin.instances.removal that implement RunWhenPausedSystem -
Uses of RunWhenPausedSystem in com.hypixel.hytale.component
Methods in com.hypixel.hytale.component that return types with arguments of type RunWhenPausedSystem -
Uses of RunWhenPausedSystem in com.hypixel.hytale.server.core.entity
Classes in com.hypixel.hytale.server.core.entity that implement RunWhenPausedSystemModifier and TypeClassDescriptionclassA ticking system that drives per-entity saves on cubic chunk savers. -
Uses of RunWhenPausedSystem in com.hypixel.hytale.server.core.modules.entity.player
Classes in com.hypixel.hytale.server.core.modules.entity.player that implement RunWhenPausedSystemModifier and TypeClassDescriptionclassAn entity ticking system that sends aNetworkTickpacket to every connected player once per server tick.classclassAn entity ticking system that handles ping updates for player entities.static classAn entity ticking system that handles the saving of a players data.static classAn entity ticking system that blocks player movement when the world is paused. -
Uses of RunWhenPausedSystem in com.hypixel.hytale.server.core.universe.world.chunk.heightmap
Classes in com.hypixel.hytale.server.core.universe.world.chunk.heightmap that implement RunWhenPausedSystem -
Uses of RunWhenPausedSystem in com.hypixel.hytale.server.core.universe.world.chunk.systems
Classes in com.hypixel.hytale.server.core.universe.world.chunk.systems that implement RunWhenPausedSystem -
Uses of RunWhenPausedSystem in com.hypixel.hytale.server.core.universe.world.storage.component
Classes in com.hypixel.hytale.server.core.universe.world.storage.component that implement RunWhenPausedSystemModifier and TypeClassDescriptionstatic classA ticking system that handles saving chunks over time.classA ticking system that handles unloading chunks that are no longer needed.classA ticking system that drives per-section saves on cubic chunk savers.classA ticking system that handles unloading chunk sections that are no longer needed.