Contents
Class PlayerSavingSystems.WorldRemovedSystem
java.lang.Object
com.hypixel.hytale.component.system.System<EntityStore>
com.hypixel.hytale.component.system.StoreSystem<EntityStore>
com.hypixel.hytale.server.core.modules.entity.player.PlayerSavingSystems.WorldRemovedSystem
- All Implemented Interfaces:
ISystem<EntityStore>
- Enclosing class:
PlayerSavingSystems
A store system that is called to save the config of all players in a world that is being removed.
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Field Summary
Fields inherited from interface ISystem
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Constructor Summary
ConstructorsConstructorDescriptionWorldRemovedSystem(ComponentType<EntityStore, Player> playerComponentType) Default Constructor for aPlayerSavingSystems.WorldRemovedSysteminstance. -
Method Summary
Modifier and TypeMethodDescriptionvoidonSystemAddedToStore(Store<EntityStore> store) Called when theStoreis first created or when the system is dynamically added to theComponentRegistryand theStoreis applying a data update.voidonSystemRemovedFromStore(Store<EntityStore> store) Called when theStoreis shutdown or when the system is dynamically removed from theComponentRegistryand theStoreis applying a data update.Methods inherited from class System
getComponentRegistrations, getResourceRegistrations, registerResource, registerResourceMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface ISystem
getDependencies, getGroup, onSystemRegistered, onSystemUnregistered
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Constructor Details
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WorldRemovedSystem
Default Constructor for aPlayerSavingSystems.WorldRemovedSysteminstance.- Parameters:
playerComponentType- ThePlayercomponent type.
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Method Details
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onSystemAddedToStore
Description copied from class:StoreSystemCalled when theStoreis first created or when the system is dynamically added to theComponentRegistryand theStoreis applying a data update.- Specified by:
onSystemAddedToStorein classStoreSystem<EntityStore>
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onSystemRemovedFromStore
Description copied from class:StoreSystemCalled when theStoreis shutdown or when the system is dynamically removed from theComponentRegistryand theStoreis applying a data update.- Specified by:
onSystemRemovedFromStorein classStoreSystem<EntityStore>
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