Contents
Class PlayerSystems.PlayerSpawnedSystem
java.lang.Object
com.hypixel.hytale.component.system.System<EntityStore>
com.hypixel.hytale.component.system.RefSystem<EntityStore>
com.hypixel.hytale.server.core.modules.entity.player.PlayerSystems.PlayerSpawnedSystem
- All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>
- Enclosing class:
PlayerSystems
A ref system that is called upon the spawning of a player entity.
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Field Summary
Fields inherited from interface ISystem
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetQuery()voidonEntityAdded(Ref<EntityStore> ref, AddReason reason, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) Called after an entity has been added to aStoreand has anArchetypethat fulfills theQueryprovided byQuerySystem.getQuery()}.voidonEntityRemove(Ref<EntityStore> ref, RemoveReason reason, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer) Called before an entity has been removed from aStoreand has anArchetypethat fulfills theQueryprovided byQuerySystem.getQuery()}.static voidsendPlayerSelf(Ref<EntityStore> viewerRef, Store<EntityStore> store) Deprecated.this method exists only as a solution for how players are currently added to worlds.Methods inherited from class System
getComponentRegistrations, getResourceRegistrations, registerResource, registerResourceMethods inherited from class Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface ISystem
getDependencies, getGroup, onSystemRegistered, onSystemUnregisteredMethods inherited from interface QuerySystem
getHierarchyScope, test
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Constructor Details
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PlayerSpawnedSystem
public PlayerSpawnedSystem()
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Method Details
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getQuery
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onEntityAdded
public void onEntityAdded(@Nonnull Ref<EntityStore> ref, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) Description copied from class:RefSystemCalled after an entity has been added to aStoreand has anArchetypethat fulfills theQueryprovided byQuerySystem.getQuery()}.- Specified by:
onEntityAddedin classRefSystem<EntityStore>- Parameters:
ref- The entity reference of the added entity.reason- The reason for the entity being added.store- The store the entity was added to.commandBuffer- The command buffer to execute tasks. Note: The command buffer tasks are executed after all systems have processed the entity add.
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onEntityRemove
public void onEntityRemove(@Nonnull Ref<EntityStore> ref, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store, @Nonnull CommandBuffer<EntityStore> commandBuffer) Description copied from class:RefSystemCalled before an entity has been removed from aStoreand has anArchetypethat fulfills theQueryprovided byQuerySystem.getQuery()}.- Specified by:
onEntityRemovein classRefSystem<EntityStore>- Parameters:
ref- The entity reference of the removed entity.reason- The reason for the entity being removed.store- The store the entity is being removed from.commandBuffer- The command buffer to execute tasks. Note: The command buffer tasks are executed after all systems have processed the entity remove.
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sendPlayerSelf
@Deprecated public static void sendPlayerSelf(@Nonnull Ref<EntityStore> viewerRef, @Nonnull Store<EntityStore> store) Deprecated.this method exists only as a solution for how players are currently added to worlds.Called to send the full entity data for the player themselves when they join a world.- Parameters:
viewerRef- The entity reference of the player to send the data to.store- TheStore<EntityStore>for component access.
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