Class LocalSpawnForceTriggerSystem

All Implemented Interfaces:
ISystem<EntityStore>, QuerySystem<EntityStore>, TickableSystem<EntityStore>

public class LocalSpawnForceTriggerSystem extends EntityTickingSystem<EntityStore>
Checks to see if the LocalSpawnState resource is requesting a force re-trigger of the LocalSpawnControllerSystem and if so, randomises the remaining until each LocalSpawnController runs within a small range. Created on 05/11/2020