Uses of Class
com.hypixel.hytale.server.core.entity.entities.Player
Packages that use Player
Package
Description
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Uses of Player in com.hypixel.hytale.builtin.adventure.memories
Constructor parameters in com.hypixel.hytale.builtin.adventure.memories with type arguments of type PlayerModifierConstructorDescriptionPlayerAddedSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ComponentType<EntityStore, PlayerMemories> playerMemoriesComponentType) -
Uses of Player in com.hypixel.hytale.builtin.adventure.npcreputation
Constructor parameters in com.hypixel.hytale.builtin.adventure.npcreputation with type arguments of type PlayerModifierConstructorDescriptionReputationAttitudeSystem(ResourceType<EntityStore, Blackboard> blackboardResourceType, ComponentType<EntityStore, Player> playerComponentType) -
Uses of Player in com.hypixel.hytale.builtin.adventure.objectives
Methods in com.hypixel.hytale.builtin.adventure.objectives with parameters of type PlayerModifier and TypeMethodDescriptionbooleanObjectivePlugin.canPlayerDoObjective(Player player, String objectiveAssetId) booleanObjectivePlugin.canPlayerDoObjectiveLine(Player player, String objectiveLineId) -
Uses of Player in com.hypixel.hytale.builtin.adventure.objectives.markers
Methods in com.hypixel.hytale.builtin.adventure.objectives.markers with parameters of type PlayerModifier and TypeMethodDescriptionvoidObjectiveMarkerProvider.update(World world, Player player, MarkersCollector collector) -
Uses of Player in com.hypixel.hytale.builtin.adventure.reputation
Methods in com.hypixel.hytale.builtin.adventure.reputation with parameters of type PlayerModifier and TypeMethodDescriptionintReputationPlugin.changeReputation(Player player, Ref<EntityStore> npcRef, int value, ComponentAccessor<EntityStore> componentAccessor) intReputationPlugin.changeReputation(Player player, String reputationGroupId, int value, ComponentAccessor<EntityStore> componentAccessor) Adds to the reputation that a player has with a faction (eg. -
Uses of Player in com.hypixel.hytale.builtin.audio.systems
Constructor parameters in com.hypixel.hytale.builtin.audio.systems with type arguments of type PlayerModifierConstructorDescriptionTick(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ComponentType<EntityStore, AudioStateComponent> audioStateComponentType) Tick(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ComponentType<EntityStore, ForcedMusicTracker> forcedMusicTrackerComponentType) -
Uses of Player in com.hypixel.hytale.builtin.buildertools
Methods in com.hypixel.hytale.builtin.buildertools with parameters of type PlayerModifier and TypeMethodDescriptionstatic <T extends Throwable>
voidBuilderToolsPlugin.addToQueue(Player player, PlayerRef playerRef, long estimatedBlockChanges, BuilderToolsPlugin.TaskRegion region, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task) static <T extends Throwable>
voidBuilderToolsPlugin.addToQueue(Player player, PlayerRef playerRef, long estimatedBlockChanges, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task) static <T extends Throwable>
voidBuilderToolsPlugin.addToQueue(Player player, PlayerRef playerRef, BuilderToolsPlugin.TaskRegion region, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task) static <T extends Throwable>
voidBuilderToolsPlugin.addToQueue(Player player, PlayerRef playerRef, ThrowableTriConsumer<Ref<EntityStore>, BuilderToolsPlugin.BuilderState, ComponentAccessor<EntityStore>, T> task) <T extends Throwable>
voidBuilderToolsPlugin.computeSelectionCopy(Ref<EntityStore> ref, Player player, ThrowableConsumer<BlockSelection, T> task, ComponentAccessor<EntityStore> componentAccessor) static BuilderToolsUserDataBuilderToolsPlugin.getBuilderState(Player player, PlayerRef playerRef) static AssetPackBuilderToolsPlugin.resolveTargetPack(String explicitPackName, Player playerComponent, CommandContext context) static AssetPackBuilderToolsPlugin.resolveTargetPack(String explicitPackName, Path prefabPath, Player playerComponent, CommandContext context) -
Uses of Player in com.hypixel.hytale.builtin.buildertools.prefabeditor
Methods in com.hypixel.hytale.builtin.buildertools.prefabeditor that return PlayerModifier and TypeMethodDescriptionPrefabEditorCreationContext.getEditor()PrefabEditorCreationSettings.getEditor()Methods in com.hypixel.hytale.builtin.buildertools.prefabeditor with parameters of type PlayerModifier and TypeMethodDescriptionPrefabEditSessionManager.createEditSessionForNewPrefab(Ref<EntityStore> ref, Player editor, PrefabEditorCreationSettings settings, ComponentAccessor<EntityStore> componentAccessor) Create an emptyPrefabEditSessioninstance world where the player can build a new prefabPrefabEditSessionManager.loadPrefabAndCreateEditSession(Ref<EntityStore> ref, Player editor, PrefabEditorCreationSettings settings, ComponentAccessor<EntityStore> componentAccessor) Create aPrefabEditSessioninstance world, load the specified prefab(s), and teleport the provided player into it.PrefabEditSessionManager.loadPrefabAndCreateEditSession(Ref<EntityStore> ref, Player editor, PrefabEditorCreationSettings settings, ComponentAccessor<EntityStore> componentAccessor, Consumer<PrefabLoadingState> progressCallback) Create aPrefabEditSessioninstance world, load the specified prefab(s), and teleport the provided player into it.voidPrefabMarkerProvider.update(World world, Player player, MarkersCollector collector) -
Uses of Player in com.hypixel.hytale.builtin.buildertools.tooloperations
Methods in com.hypixel.hytale.builtin.buildertools.tooloperations with parameters of type PlayerModifier and TypeMethodDescriptionOperationFactory.create(Ref<EntityStore> ref, Player playerComponent, PlayerRef playerRefComponent, BuilderToolOnUseInteraction interaction, ComponentAccessor<EntityStore> componentAccessor) Called to create a new instance of the tool operation class.static ToolOperationToolOperation.fromPacket(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) Creates a new tool operation instance based on the information from the builder tool use interaction packet.Constructors in com.hypixel.hytale.builtin.buildertools.tooloperations with parameters of type PlayerModifierConstructorDescriptionLaserPointerOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) LayersOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) NoiseOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) OldSculptOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) Deprecated.PaintOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) RevolveOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) ScatterOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) SculptOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) SmootherOperation(Ref<EntityStore> ref, Player player, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) TintOperation(Ref<EntityStore> ref, Player player, PlayerRef playerRef, BuilderToolOnUseInteraction packet, ComponentAccessor<EntityStore> componentAccessor) -
Uses of Player in com.hypixel.hytale.builtin.crafting
Constructor parameters in com.hypixel.hytale.builtin.crafting with type arguments of type PlayerModifierConstructorDescriptionPlayerAddedSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType) -
Uses of Player in com.hypixel.hytale.builtin.crafting.system
Constructor parameters in com.hypixel.hytale.builtin.crafting.system with type arguments of type PlayerModifierConstructorDescriptionCraftingHolderSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, CraftingManager> craftingManagerComponentType) CraftingRefSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, CraftingManager> craftingManagerComponentType) -
Uses of Player in com.hypixel.hytale.builtin.mounts
Methods in com.hypixel.hytale.builtin.mounts with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidMountPlugin.checkDismountNpc(ComponentAccessor<EntityStore> store, Ref<EntityStore> ref, Player playerComponent) Constructor parameters in com.hypixel.hytale.builtin.mounts with type arguments of type PlayerModifierConstructorDescriptionDismountOnPlayerDeath(ComponentType<EntityStore, Player> playerComponentType) DismountOnPlayerSpectating(ComponentType<EntityStore, Player> playerComponentType) OnPlayerRemove(ComponentType<EntityStore, Player> playerComponentType) -
Uses of Player in com.hypixel.hytale.builtin.portals.integrations
Methods in com.hypixel.hytale.builtin.portals.integrations with parameters of type PlayerModifier and TypeMethodDescriptionvoidPortalMarkerProvider.update(World world, Player player, MarkersCollector collector) -
Uses of Player in com.hypixel.hytale.builtin.teleport
Methods in com.hypixel.hytale.builtin.teleport with parameters of type PlayerModifier and TypeMethodDescriptionvoidTeleportPlugin.WarpMarkerProvider.update(World world, Player player, MarkersCollector collector) Called to update the world map with warp points of interest. -
Uses of Player in com.hypixel.hytale.builtin.triggervolumes.effect.builtin
Methods in com.hypixel.hytale.builtin.triggervolumes.effect.builtin with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidRespawnPointEffectUtil.clearForPlayer(Player player, String worldName, String name) -
Uses of Player in com.hypixel.hytale.server.core.entity.entities
Fields in com.hypixel.hytale.server.core.entity.entities with type parameters of type PlayerModifier and TypeFieldDescriptionstatic final BuilderCodec<Player> Player.CODECThe codec used to parsePlayerinstancesstatic final MetricsRegistry<Player> Player.METRICS_REGISTRYThe metrics affiliated with playersMethods in com.hypixel.hytale.server.core.entity.entities that return types with arguments of type PlayerModifier and TypeMethodDescriptionstatic ComponentType<EntityStore, Player> Player.getComponentType()Methods in com.hypixel.hytale.server.core.entity.entities with parameters of type Player -
Uses of Player in com.hypixel.hytale.server.core.entity.movement
Constructor parameters in com.hypixel.hytale.server.core.entity.movement with type arguments of type PlayerModifierConstructorDescriptionPlayerInitSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, MovementStatesComponent> movementStatesComponentType) Default Constructor for aMovementStatesSystems.PlayerInitSysteminstance. -
Uses of Player in com.hypixel.hytale.server.core.event.events.player
Methods in com.hypixel.hytale.server.core.event.events.player that return PlayerModifier and TypeMethodDescriptionPlayerConnectEvent.getPlayer()Deprecated.PlayerEvent.getPlayer()Constructors in com.hypixel.hytale.server.core.event.events.player with parameters of type PlayerModifierConstructorDescriptionPlayerCraftEvent(Ref<EntityStore> ref, Player player, CraftingRecipe craftedRecipe, int quantity) Deprecated, for removal: This API element is subject to removal in a future version.PlayerEvent(Ref<EntityStore> playerRef, Player player) Default Constructor for aPlayerEventinstancePlayerInteractEvent(Ref<EntityStore> ref, Player player, long clientUseTime, InteractionType actionType, ItemStack itemInHand, org.joml.Vector3i targetBlock, Ref<EntityStore> targetRef, Entity targetEntity) Deprecated.PlayerMouseButtonEvent(Ref<EntityStore> ref, Player player, PlayerRef playerRefComponent, long clientUseTime, Item itemInHand, org.joml.Vector3i targetBlock, Ref<EntityStore> targetEntityRef, org.joml.Vector2fc screenPoint, MouseButtonEvent mouseButton) PlayerMouseMotionEvent(Ref<EntityStore> ref, Player player, long clientUseTime, Item itemInHand, org.joml.Vector3i targetBlock, Ref<EntityStore> targetEntityRef, org.joml.Vector2fc screenPoint, MouseMotionEvent mouseMotion) PlayerReadyEvent(Ref<EntityStore> ref, Player player, int readyId) Default Constructor for aPlayerReadyEventinstance. -
Uses of Player in com.hypixel.hytale.server.core.modules.entity
Methods in com.hypixel.hytale.server.core.modules.entity that return types with arguments of type Player -
Uses of Player in com.hypixel.hytale.server.core.modules.entity.gamemode
Methods in com.hypixel.hytale.server.core.modules.entity.gamemode with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidGameModeTypeState.applyMovement(Ref<EntityStore> ref, GameModeType type, Player playerComponent, ComponentAccessor<EntityStore> componentAccessor) Applies the movement config and movement flags (Flying, NoClip) of the given type.static voidGameModeTypeState.reassert(Ref<EntityStore> ref, Player playerComponent, ComponentAccessor<EntityStore> componentAccessor) Re-asserts the current custom gamemode type's movement and marker flags, for callers that know outside state changes may have stomped them. -
Uses of Player in com.hypixel.hytale.server.core.modules.entity.player
Methods in com.hypixel.hytale.server.core.modules.entity.player with parameters of type PlayerModifier and TypeMethodDescriptionvoidChunkTracker.tick(Player playerComponent, PlayerRef playerRefComponent, TransformComponent transformComponent, float dt, CommandBuffer<EntityStore> commandBuffer) Called to tick the chunk tracker component for the given player entity.Constructor parameters in com.hypixel.hytale.server.core.modules.entity.player with type arguments of type PlayerModifierConstructorDescriptionEntityRemovedSystem(ComponentType<EntityStore, Player> playerComponentType) PlayerProcessMovementSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, Velocity> velocityComponentType, ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType) Default Constructor for aPlayerProcessMovementSysteminstance.PlayerSendInventorySystem(ComponentType<EntityStore, Player> componentType) Default Constructor for aPlayerSendInventorySysteminstance.TickingSystem(ComponentType<EntityStore, Player> playerComponentType) Default Constructor for aPlayerSavingSystems.TickingSysteminstance.WorldRemovedSystem(ComponentType<EntityStore, Player> playerComponentType) Default Constructor for aPlayerSavingSystems.WorldRemovedSysteminstance. -
Uses of Player in com.hypixel.hytale.server.core.modules.entity.system
Constructor parameters in com.hypixel.hytale.server.core.modules.entity.system with type arguments of type PlayerModifierConstructorDescriptionPlayerCollisionResultAddSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType) Default Constructor for aPlayerCollisionResultAddSysteminstance. -
Uses of Player in com.hypixel.hytale.server.core.modules.entity.teleport
Methods in com.hypixel.hytale.server.core.modules.entity.teleport with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidTeleportSystems.completeTeleport(Ref<EntityStore> ref, Store<EntityStore> store, Player playerComponent, org.joml.Vector3d ackedPosition) Completes a player's teleport sequence once every queued teleport has been acked: removes thePendingTeleportmarker, resets the collision start position, and moves the player to the acked position. -
Uses of Player in com.hypixel.hytale.server.core.modules.entitystats
Subclasses with type arguments of type Player in com.hypixel.hytale.server.core.modules.entitystats -
Uses of Player in com.hypixel.hytale.server.core.modules.interaction
Methods in com.hypixel.hytale.server.core.modules.interaction with parameters of type PlayerModifier and TypeMethodDescriptionvoidInteractionModule.doMouseInteraction(Ref<EntityStore> ref, ComponentAccessor<EntityStore> componentAccessor, MouseInteraction packet, Player playerComponent, PlayerRef playerRefComponent) Called to handle an incoming mouse interaction packet from the provided client, -
Uses of Player in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server
Methods in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server with parameters of type PlayerModifier and TypeMethodDescriptionbooleanOpenPageInteraction.PageUsageValidator.canUse(Ref<EntityStore> ref, Player entity, InteractionContext context, ComponentAccessor<EntityStore> componentAccessor) -
Uses of Player in com.hypixel.hytale.server.core.prefab.selection
Methods in com.hypixel.hytale.server.core.prefab.selection with parameters of type PlayerModifier and TypeMethodDescription<T extends Throwable>
voidSelectionProvider.computeSelectionCopy(Ref<EntityStore> ref, Player player, ThrowableConsumer<BlockSelection, T> task, ComponentAccessor<EntityStore> componentAccessor) Computes a copy of the given Player's BlockSelection and performs the provided task with it. -
Uses of Player in com.hypixel.hytale.server.core.universe.world
Methods in com.hypixel.hytale.server.core.universe.world that return PlayerMethods in com.hypixel.hytale.server.core.universe.world that return types with arguments of type PlayerModifier and TypeMethodDescriptionWorld.getPlayers()Deprecated, for removal: This API element is subject to removal in a future version.Methods in com.hypixel.hytale.server.core.universe.world with parameters of type PlayerModifier and TypeMethodDescriptionstatic booleanWorldMapTracker.isAllowTeleportToCoordinates(PlayerRef playerRef, Player player) booleanWorldMapTracker.isAllowTeleportToMarkers(PlayerRef playerRef, Player player) Constructors in com.hypixel.hytale.server.core.universe.world with parameters of type PlayerModifierConstructorDescriptionWorldMapTracker(Player player) Default Constructor for aWorldMapTrackerinstance -
Uses of Player in com.hypixel.hytale.server.core.universe.world.meta.state
Methods in com.hypixel.hytale.server.core.universe.world.meta.state with parameters of type PlayerModifier and TypeMethodDescriptionvoidBlockMapMarker.MarkerProvider.update(World world, Player player, MarkersCollector collector) -
Uses of Player in com.hypixel.hytale.server.core.universe.world.worldmap
Methods in com.hypixel.hytale.server.core.universe.world.worldmap with parameters of type PlayerModifier and TypeMethodDescriptionvoidWorldMapManager.MarkerProvider.update(World world, Player player, MarkersCollector collector) Method parameters in com.hypixel.hytale.server.core.universe.world.worldmap with type arguments of type PlayerModifier and TypeMethodDescriptionstatic booleanWorldMapManager.isWorldMapImageVisibleToAnyPlayer(List<Player> players, long imageIndex, WorldMapSettings settings) -
Uses of Player in com.hypixel.hytale.server.core.universe.world.worldmap.markers
Methods in com.hypixel.hytale.server.core.universe.world.worldmap.markers that return PlayerMethods in com.hypixel.hytale.server.core.universe.world.worldmap.markers with parameters of type PlayerModifier and TypeMethodDescriptionstatic voidDiscoverableMapMarkers.collectMarkersInView(Player player, ComponentAccessor<EntityStore> componentAccessor, float fieldOfViewDegrees, double maxDistance, boolean includeRevealed, Collection<String> out) Collects the discoverable markers of the player's world that fall inside the view cone of the player.static voidDiscoverableMapMarkers.forEachMarkerInView(Player player, ComponentAccessor<EntityStore> componentAccessor, float fieldOfViewDegrees, double maxDistance, boolean includeRevealed, TriIntObjectConsumer<String> visitor) Visits the discoverable markers of the player's world that fall inside the view cone of the player.static booleanHides a marker from a player again.static booleanDiscoverableMapMarkers.isRevealed(Player player, String markerId) This answers the discovery state only.static booleanReveals a marker to a player. -
Uses of Player in com.hypixel.hytale.server.core.universe.world.worldmap.markers.providers
Methods in com.hypixel.hytale.server.core.universe.world.worldmap.markers.providers with parameters of type PlayerModifier and TypeMethodDescriptionvoidDeathMarkerProvider.update(World world, Player player, MarkersCollector collector) voidOtherPlayersMarkerProvider.update(World world, Player player, MarkersCollector collector) voidPersonalMarkersProvider.update(World world, Player player, MarkersCollector collector) voidPOIMarkerProvider.update(World world, Player player, MarkersCollector collector) voidRespawnMarkerProvider.update(World world, Player player, MarkersCollector collector) voidSharedMarkersProvider.update(World world, Player player, MarkersCollector collector) voidSpawnMarkerProvider.update(World world, Player player, MarkersCollector collector) -
Uses of Player in com.hypixel.hytale.server.core.universe.world.worldmap.markers.user
Methods in com.hypixel.hytale.server.core.universe.world.worldmap.markers.user that return PlayerModifier and TypeMethodDescriptionUserMarkerValidator.CanSpawn.player()Returns the value of theplayerrecord component.Constructors in com.hypixel.hytale.server.core.universe.world.worldmap.markers.user with parameters of type PlayerModifierConstructorDescriptionCanSpawn(Player player, UserMapMarkersStore markersStore) Creates an instance of aCanSpawnrecord class. -
Uses of Player in com.hypixel.hytale.server.npc.util
Methods in com.hypixel.hytale.server.npc.util with parameters of type PlayerModifier and TypeMethodDescriptionstatic booleanEntityDetectionUtil.isDetectableByNPCs(Ref<EntityStore> ref, ComponentAccessor<EntityStore> componentAccessor, Player playerComponent) Whether the player entity is detectable by NPCs, for callers that already hold thePlayercomponent. -
Uses of Player in com.hypixel.hytale.server.spawning.local
Constructor parameters in com.hypixel.hytale.server.spawning.local with type arguments of type PlayerModifierConstructorDescriptionLocalSpawnSetupSystem(ComponentType<EntityStore, Player> componentType)