Uses of Class
com.hypixel.hytale.server.npc.navigation.AStarBase
Packages that use AStarBase
Package
Description
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Uses of AStarBase in com.hypixel.hytale.server.npc.corecomponents.movement
Classes in com.hypixel.hytale.server.npc.corecomponents.movement with type parameters of type AStarBaseSubclasses with type arguments of type AStarBase in com.hypixel.hytale.server.npc.corecomponents.movementMethods in com.hypixel.hytale.server.npc.corecomponents.movement with parameters of type AStarBaseModifier and TypeMethodDescriptionfloatBodyMotionFind.estimateToGoal(AStarBase aStarBase, org.joml.Vector3d fromPosition, MotionController motionController) floatBodyMotionLeave.estimateToGoal(AStarBase aStarBase, org.joml.Vector3d fromPosition, MotionController motionController) floatBodyMotionMoveAway.estimateToGoal(AStarBase aStarBase, org.joml.Vector3d fromPosition, MotionController motionController) voidBodyMotionFind.findBestPath(AStarBase aStarBase, MotionController controller) abstract voidBodyMotionFindBase.findBestPath(AStarBase aStarBase, MotionController controller) voidBodyMotionLeave.findBestPath(AStarBase aStarBase, MotionController controller) voidBodyMotionMoveAway.findBestPath(AStarBase aStarBase, MotionController controller) booleanBodyMotionFind.isGoalReached(Ref<EntityStore> ref, AStarBase aStarBase, AStarNode aStarNode, MotionController motionController, ComponentAccessor<EntityStore> componentAccessor) booleanBodyMotionLeave.isGoalReached(Ref<EntityStore> ref, AStarBase aStarBase, AStarNode aStarNode, MotionController controller, ComponentAccessor<EntityStore> componentAccessor) booleanBodyMotionMoveAway.isGoalReached(Ref<EntityStore> ref, AStarBase aStarBase, AStarNode aStarNode, MotionController motionController, ComponentAccessor<EntityStore> componentAccessor)