Uses of Class
com.hypixel.hytale.component.ResourceType
Packages that use ResourceType
Package
Description
An implementation of an EntityComponentSystem (aka ECS).
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Uses of ResourceType in com.hypixel.hytale.builtin.adventure.npcobjectives
Methods in com.hypixel.hytale.builtin.adventure.npcobjectives that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.npcobjectives.resources
Methods in com.hypixel.hytale.builtin.adventure.npcobjectives.resources that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, KillTrackerResource> KillTrackerResource.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.npcobjectives.systems
Constructors in com.hypixel.hytale.builtin.adventure.npcobjectives.systems with parameters of type ResourceTypeModifierConstructorDescriptionKillTrackerSystem(ComponentType<EntityStore, NPCEntity> npcEntityComponentType, ResourceType<EntityStore, KillTrackerResource> killTrackerResourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.npcreputation
Constructors in com.hypixel.hytale.builtin.adventure.npcreputation with parameters of type ResourceTypeModifierConstructorDescriptionReputationAttitudeSystem(ResourceType<EntityStore, Blackboard> blackboardResourceType, ComponentType<EntityStore, Player> playerComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation
Constructors in com.hypixel.hytale.builtin.adventure.objectives.markers.objectivelocation with parameters of type ResourceTypeModifierConstructorDescriptionTickingSystem(ComponentType<EntityStore, ObjectiveLocationMarker> objectiveLocationMarkerComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, WeatherTracker> weatherTrackerComponentType, ComponentType<EntityStore, UUIDComponent> uuidComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.objectives.markers.reachlocation
Constructors in com.hypixel.hytale.builtin.adventure.objectives.markers.reachlocation with parameters of type ResourceTypeModifierConstructorDescriptionTicking(ComponentType<EntityStore, ReachLocationMarker> reachLocationMarkerComponent, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, UUIDComponent> uuidComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.wilderness
Methods in com.hypixel.hytale.builtin.adventure.wilderness that return ResourceTypeModifier and TypeMethodDescriptionWildernessPlugin.getChunkResourceType()Retrieves the resource type for the ChunkStoreWildernessVisitor.WildernessPlugin.getEntityResourceType()Retrieves the resource type for the EntityStoreWildernessVisitor.WildernessPlugin.getWildernessTrackerResourceType()Retrieves the resource type for theWildernessTracker. -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.wilderness.resource
Methods in com.hypixel.hytale.builtin.adventure.wilderness.resource that return ResourceTypeModifier and TypeMethodDescriptionWildernessVisitor.getChunkResourceType()Gets a WildernessVisitor resource for visiting ChunkStore entities.WildernessVisitor.getEntityResourceType()Gets a WildernessVisitor resource for visiting EntityStore entities.static ResourceType<ChunkStore, WildernessTracker> WildernessTracker.getResourceType()Gets the resource type for the wilderness tracker. -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.wilderness.system
Constructors in com.hypixel.hytale.builtin.adventure.wilderness.system with parameters of type ResourceTypeModifierConstructorDescriptionTickSystem(ComponentType<EntityStore, Wilderness> wildernessComponentType, ComponentType<EntityStore, TransformComponent> transformComponentType, ResourceType<ChunkStore, WildernessTracker> wildernessTrackerResourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.worldevents
Methods in com.hypixel.hytale.builtin.adventure.worldevents that return ResourceTypeModifier and TypeMethodDescriptionWorldEventsPlugin.getConditionManagerResourceType()WorldEventsPlugin.getRecurringWorldEventTrackerResourceType()RecurringWorldEventTracker.getResourceType()static ResourceType<EntityStore, WorldEventManager> WorldEventManager.getResourceType()static ResourceType<EntityStore, WorldEventStorage> WorldEventStorage.getResourceType()WorldEventsPlugin.getWorldEventManagerResourceType()WorldEventsPlugin.getWorldEventStorageResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.worldevents.condition.manager
Methods in com.hypixel.hytale.builtin.adventure.worldevents.condition.manager that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, ConditionManager> ConditionManager.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.adventure.worldevents.system
Constructors in com.hypixel.hytale.builtin.adventure.worldevents.system with parameters of type ResourceTypeModifierConstructorDescriptionWorldEventInitSystem(ComponentType<EntityStore, WorldEvent> eventComponent, ResourceType<EntityStore, WorldEventManager> managerResource, ResourceType<EntityStore, WorldEventStorage> storageResource, ResourceType<EntityStore, ConditionManager> eventResource, ResourceType<EntityStore, RecurringWorldEventTracker> recurringWorldEventTrackerResource) WorldEventStorageSystem(ResourceType<EntityStore, WorldEventManager> managerResourceType, ResourceType<EntityStore, WorldEventStorage> storageResourceType, ComponentType<EntityStore, WorldEvent> eventComponentType) WorldEventTickSystem(ComponentType<EntityStore, WorldEvent> eventComponent, ResourceType<EntityStore, WorldEventStorage> eventStorageResource, ResourceType<EntityStore, ConditionManager> conditionManagerResource, ResourceType<EntityStore, RecurringWorldEventTracker> recurringWorldEventTrackerResource) -
Uses of ResourceType in com.hypixel.hytale.builtin.augmentblocks
Methods in com.hypixel.hytale.builtin.augmentblocks that return ResourceTypeConstructors in com.hypixel.hytale.builtin.augmentblocks with parameters of type ResourceTypeModifierConstructorDescriptionAugmentBlocksSpatialSystem(ResourceType<ChunkStore, SpatialResource<Ref<ChunkStore>, ChunkStore>> resourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.beds
Methods in com.hypixel.hytale.builtin.beds that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.beds.sleep.resources
Methods in com.hypixel.hytale.builtin.beds.sleep.resources that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, WorldSomnolence> WorldSomnolence.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.beds.sleep.systems.player
Constructors in com.hypixel.hytale.builtin.beds.sleep.systems.player with parameters of type ResourceTypeModifierConstructorDescriptionUpdateSleepPacketSystem(ComponentType<EntityStore, PlayerRef> playerRefComponentType, ComponentType<EntityStore, PlayerSomnolence> playerSomnolenceComponentType, ComponentType<EntityStore, SleepTracker> sleepTrackerComponentType, ResourceType<EntityStore, WorldSomnolence> worldSomnolenceResourceType, ResourceType<EntityStore, WorldTimeResource> worldTimeResourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.beds.sleep.systems.world
Constructors in com.hypixel.hytale.builtin.beds.sleep.systems.world with parameters of type ResourceTypeModifierConstructorDescriptionStartSlumberSystem(ComponentType<EntityStore, PlayerSomnolence> playerSomnolenceComponentType, ResourceType<EntityStore, WorldSomnolence> worldSomnolenceResourceType, ResourceType<EntityStore, WorldTimeResource> worldTimeResourceType) UpdateWorldSlumberSystem(ComponentType<EntityStore, PlayerSomnolence> playerSomnolenceComponentType, ResourceType<EntityStore, WorldSomnolence> worldSomnolenceResourceType, ResourceType<EntityStore, WorldTimeResource> worldTimeResourceType, ComponentType<EntityStore, MountedComponent> mountedComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.buildertools
Methods in com.hypixel.hytale.builtin.buildertools that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.buildertools.prefabeditor
Methods in com.hypixel.hytale.builtin.buildertools.prefabeditor that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, PrefabEditSession> PrefabEditSession.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.companionblockspawner
Constructors in com.hypixel.hytale.builtin.companionblockspawner with parameters of type ResourceTypeModifierConstructorDescriptionCompanionBlockSpawnerSpatialSystem(ResourceType<ChunkStore, SpatialResource<Ref<ChunkStore>, ChunkStore>> resourceType, ComponentType<ChunkStore, CompanionBlockSpawnerBlock> spawnerBlockComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.fluid
Methods in com.hypixel.hytale.builtin.fluid that return ResourceTypeModifier and TypeMethodDescriptionFluidPlugin.getDisabledFluidResourceType()static ResourceType<ChunkStore, DisabledFluidResource> DisabledFluidResource.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.instances
Methods in com.hypixel.hytale.builtin.instances that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.instances.removal
Methods in com.hypixel.hytale.builtin.instances.removal that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<ChunkStore, InstanceDataResource> InstanceDataResource.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.mounts
Constructors in com.hypixel.hytale.builtin.mounts with parameters of type ResourceTypeModifierConstructorDescriptionOnMinecartHit(ComponentType<EntityStore, MinecartComponent> minecartComponentType, ComponentType<EntityStore, TransformComponent> transformComponentType, ComponentType<EntityStore, Player> playerComponentType, ResourceType<EntityStore, TimeResource> timeResourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.parkour
Constructors in com.hypixel.hytale.builtin.parkour with parameters of type ResourceTypeModifierConstructorDescriptionTicking(ComponentType<EntityStore, ParkourCheckpoint> parkourCheckpointComponentType, ComponentType<EntityStore, PlayerRef> playerRefComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) -
Uses of ResourceType in com.hypixel.hytale.builtin.path
Methods in com.hypixel.hytale.builtin.path that return ResourceTypeModifier and TypeMethodDescriptionPathPlugin.getPrefabPathSpatialResource()static ResourceType<EntityStore, WorldPathData> WorldPathData.getResourceType()PathPlugin.getWorldPathDataResourceType()Constructors in com.hypixel.hytale.builtin.path with parameters of type ResourceTypeModifierConstructorDescriptionPathSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> resourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.points
Methods in com.hypixel.hytale.builtin.points that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.points.prefab
Constructors in com.hypixel.hytale.builtin.points.prefab with parameters of type ResourceTypeModifierConstructorDescriptionPointPasteHandler(ResourceType<EntityStore, PointManager> managerResourceType, ComponentType<EntityStore, Point> pointComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.portals
Methods in com.hypixel.hytale.builtin.portals that return ResourceTypeModifier and TypeMethodDescriptionPortalsPlugin.getPortalResourceType()PortalsPlugin.getVoidEventResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.portals.resources
Methods in com.hypixel.hytale.builtin.portals.resources that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, PortalWorld> PortalWorld.getResourceType()static ResourceType<EntityStore, VoidEventResource> VoidEventResource.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.randomtick
Methods in com.hypixel.hytale.builtin.randomtick that return ResourceTypeModifier and TypeMethodDescriptionRandomTickPlugin.getRandomTickResourceType()static ResourceType<ChunkStore, RandomTick> RandomTick.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.builtin.triggervolumes
Methods in com.hypixel.hytale.builtin.triggervolumes that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.triggervolumes.prefab
Constructors in com.hypixel.hytale.builtin.triggervolumes.prefab with parameters of type ResourceTypeModifierConstructorDescriptionTriggerVolumeChunkRegenSystem(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumeGroupWorldGenHandler(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType, ComponentType<EntityStore, TriggerVolumeGroup> triggerVolumeGroupComponentType) TriggerVolumePasteHandler(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType, ComponentType<EntityStore, TriggerVolume> triggerVolumeComponentType, ComponentType<EntityStore, TriggerVolumeGroup> triggerVolumeGroupComponentType) TriggerVolumePrefabPasteRemapSystem(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumeWorldGenHandler(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType, ComponentType<EntityStore, TriggerVolume> triggerVolumeComponentType) -
Uses of ResourceType in com.hypixel.hytale.builtin.triggervolumes.system
Constructors in com.hypixel.hytale.builtin.triggervolumes.system with parameters of type ResourceTypeModifierConstructorDescriptionBlockBroken(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) BlockPlaced(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) BlockUsed(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) CreativePlacement(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) DamageMultiplier(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) DamageRuleFilter(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) EntityUsed(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) EnvironmentBlockBroken(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoBuild(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoDestroyBlockBreak(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoDestroyBlockDamage(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoDoorOpen(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoHarvestUse(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoUseBlock(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) NoUseEntity(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumeDeathSystem(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumeEntityRemoveSystem(TriggerVolumeTickingSystem tickingSystem, ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumeNoHealSystem(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumePlayerStateSystem(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType) TriggerVolumeTickingSystem(ResourceType<EntityStore, TriggerVolumeManager> managerResourceType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialResourceType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> entitySpatialResourceType, ResourceType<EntityStore, TimeResource> timeResourceType, ResourceType<EntityStore, TickSuppressionRegistry> tickSuppressionResourceType) -
Uses of ResourceType in com.hypixel.hytale.builtin.weather
Methods in com.hypixel.hytale.builtin.weather that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.builtin.weather.resources
Methods in com.hypixel.hytale.builtin.weather.resources that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, WeatherResource> WeatherResource.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.component
Classes in com.hypixel.hytale.component that implement interfaces with type arguments of type ResourceTypeModifier and TypeClassDescriptionclassResourceType<ECS_TYPE, T extends Resource<ECS_TYPE>>Describes aResourcetype registered with aComponentRegistryFields in com.hypixel.hytale.component declared as ResourceTypeModifier and TypeFieldDescriptionstatic final ResourceType[]ResourceType.EMPTY_ARRAYAn empty resource type array to reduce allocation.Methods in com.hypixel.hytale.component that return ResourceTypeModifier and TypeMethodDescriptionComponentRegistry.Data.getResourceType(int index) ComponentRegistry.Data.getResourceType(String id) <T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> ComponentRegistry.registerResource(Class<? super T> tClass, String id, BuilderCodec<T> codec) <T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> ComponentRegistry.registerResource(Class<? super T> tClass, Supplier<T> supplier) <T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> ComponentRegistryProxy.registerResource(Class<? super T> tClass, String id, BuilderCodec<T> codec) <T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> ComponentRegistryProxy.registerResource(Class<? super T> tClass, Supplier<T> supplier) <T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> IComponentRegistry.registerResource(Class<? super T> tClass, String id, BuilderCodec<T> codec) Called to register a new resource, providing the given class, id and codec.<T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> IComponentRegistry.registerResource(Class<? super T> tClass, Supplier<T> supplier) Called to register a new resource, providing the given class and constructor supplier.ComponentRegistry.registerSpatialResource(Supplier<SpatialStructure<Ref<ECS_TYPE>>> supplier) ComponentRegistryProxy.registerSpatialResource(Supplier<SpatialStructure<Ref<ECS_TYPE>>> supplier) IComponentRegistry.registerSpatialResource(Supplier<SpatialStructure<Ref<ECS_TYPE>>> supplier) Registers a spatial resource with the given supplier for creating spatial structures.ResourceRegistration.resourceType()Returns the value of theresourceTyperecord component.Methods in com.hypixel.hytale.component with parameters of type ResourceTypeModifier and TypeMethodDescriptionintResourceType.compareTo(ResourceType<ECS_TYPE, ?> o) ComponentRegistry.Data.createResource(ResourceType<ECS_TYPE, T> resourceType) CommandBuffer.getResource(ResourceType<ECS_TYPE, T> resourceType) Allows access to resources in the store without checking theStore.assertThread().ComponentAccessor.getResource(ResourceType<ECS_TYPE, T> resourceType) Fetches a resource from the given resource type.Store.getResource(ResourceType<ECS_TYPE, T> resourceType) <T extends Resource<ECS_TYPE>>
BuilderCodec<T> ComponentRegistry.Data.getResourceCodec(ResourceType<ECS_TYPE, T> resourceType) ComponentRegistry.Data.getResourceId(ResourceType<ECS_TYPE, ?> resourceType) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<T> EmptyResourceStorage.load(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<T> IResourceStorage.load(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType) Called to load a resource from the given store and data.<T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<Void> EmptyResourceStorage.remove(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<Void> IResourceStorage.remove(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType) Called to remove a resource from the given store and data.Store.replaceResource(ResourceType<ECS_TYPE, T> resourceType, T resource) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<Void> EmptyResourceStorage.save(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType, T resource) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<Void> IResourceStorage.save(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType, T resource) Called to save a resource to the given store and data.ComponentRegistry.unregisterResource(ResourceType<ECS_TYPE, T> resourceType) Constructors in com.hypixel.hytale.component with parameters of type ResourceTypeModifierConstructorDescriptionResourceRegistration(Class<? super T> typeClass, String id, BuilderCodec<T> codec, Supplier<T> supplier, ResourceType<ECS_TYPE, T> resourceType) Creates an instance of aResourceRegistrationrecord class. -
Uses of ResourceType in com.hypixel.hytale.component.data.change
Methods in com.hypixel.hytale.component.data.change that return ResourceTypeConstructors in com.hypixel.hytale.component.data.change with parameters of type ResourceTypeModifierConstructorDescriptionResourceChange(ChangeType type, ResourceType<ECS_TYPE, T> resourceType) -
Uses of ResourceType in com.hypixel.hytale.component.spatial
Constructors in com.hypixel.hytale.component.spatial with parameters of type ResourceTypeModifierConstructorDescriptionSpatialSystem(ResourceType<ECS_TYPE, SpatialResource<Ref<ECS_TYPE>, ECS_TYPE>> resourceType) Default Constructor for aSpatialSysteminstance. -
Uses of ResourceType in com.hypixel.hytale.component.system
Methods in com.hypixel.hytale.component.system that return ResourceTypeModifier and TypeMethodDescriptionResourceType<ECS_TYPE, com.hypixel.hytale.component.system.DelayedSystem.Data<ECS_TYPE>> DelayedSystem.getResourceType()<T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> System.registerResource(Class<? super T> tClass, String id, BuilderCodec<T> codec) Registers the given resource under this system.<T extends Resource<ECS_TYPE>>
ResourceType<ECS_TYPE, T> System.registerResource(Class<? super T> tClass, Supplier<T> supplier) Registers the given resource under this system. -
Uses of ResourceType in com.hypixel.hytale.component.system.tick
Methods in com.hypixel.hytale.component.system.tick that return ResourceTypeModifier and TypeMethodDescriptionResourceType<ECS_TYPE, com.hypixel.hytale.component.system.tick.DelayedEntitySystem.Data<ECS_TYPE>> DelayedEntitySystem.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.block
Methods in com.hypixel.hytale.server.core.modules.block that return ResourceTypeModifier and TypeMethodDescriptionBlockModule.getBlockMapMarkersResourceType()BlockModule.getBlockStateInfoNeedRebuildResourceType()BlockModule.getItemContainerSpatialResourceType()BlockModule.BlockStateInfoNeedRebuild.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.block.system
Constructors in com.hypixel.hytale.server.core.modules.block.system with parameters of type ResourceTypeModifierConstructorDescriptionItemContainerBlockSpatialSystem(ResourceType<ChunkStore, SpatialResource<Ref<ChunkStore>, ChunkStore>> resourceType) -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.blockanimation
Methods in com.hypixel.hytale.server.core.modules.blockanimation that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.collision
Methods in com.hypixel.hytale.server.core.modules.collision that return ResourceTypeConstructors in com.hypixel.hytale.server.core.modules.collision with parameters of type ResourceTypeModifierConstructorDescriptionTangiableEntitySpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> resourceType) -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.entity
Methods in com.hypixel.hytale.server.core.modules.entity that return ResourceTypeModifier and TypeMethodDescriptionEntityModule.getEntitySpatialResourceType()EntityModule.getItemSpatialResourceType()EntityModule.getMarkerReplicationQueueResourceType()EntityModule.getNetworkSendableSpatialResourceType()EntityModule.getPlayerSpatialResourceType()EntityModule.getSnapshotWorldInfoResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.entity.item
Constructors in com.hypixel.hytale.server.core.modules.entity.item with parameters of type ResourceTypeModifierConstructorDescriptionItemMergeSystem(ComponentType<EntityStore, ItemComponent> itemComponentComponentType, ComponentType<EntityStore, Interactable> interactableComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> itemSpatialComponent) Default Constructor for aItemMergeSysteminstance -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.entity.player
Constructors in com.hypixel.hytale.server.core.modules.entity.player with parameters of type ResourceTypeModifierConstructorDescriptionNetworkTickSystem(ResourceType<EntityStore, NetworkTickResource> networkTickResourceType) PlayerItemEntityPickupSystem(ComponentType<EntityStore, ItemComponent> itemComponentType, ComponentType<EntityStore, Player> playerComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) Default Constructor for aPlayerItemEntityPickupSystem -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.entity.repulsion
Constructors in com.hypixel.hytale.server.core.modules.entity.repulsion with parameters of type ResourceTypeModifierConstructorDescriptionRepulsionTicker(ComponentType<EntityStore, Repulsion> repulsionComponentType, ComponentType<EntityStore, TransformComponent> transformComponentComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialComponent) -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.entity.stamina
Methods in com.hypixel.hytale.server.core.modules.entity.stamina that return ResourceTypeModifier and TypeMethodDescriptionSprintStaminaRegenDelay.getResourceType()StaminaModule.getSprintRegenDelayResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.entity.system
Methods in com.hypixel.hytale.server.core.modules.entity.system that return ResourceTypeModifier and TypeMethodDescriptionMarkerReplicationSystems.QueueResource.getResourceType()SnapshotSystems.SnapshotWorldInfo.getResourceType()Constructors in com.hypixel.hytale.server.core.modules.entity.system with parameters of type ResourceTypeModifierConstructorDescriptionEntitySpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) ItemSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) Default Constructor for aItemSpatialSysteminstanceNetworkSendableSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) PlayerSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) Default Constructor for aPlayerSpatialSysteminstance -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.interaction
Methods in com.hypixel.hytale.server.core.modules.interaction that return ResourceTypeModifier and TypeMethodDescriptionInteractionModule.getBlockCounterResourceType()InteractionModule.getCarriedBlockQueueResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.interaction.blocktrack
Methods in com.hypixel.hytale.server.core.modules.interaction.blocktrack that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<ChunkStore, BlockCounter> BlockCounter.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.interaction.components
Methods in com.hypixel.hytale.server.core.modules.interaction.components that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.server.core.modules.time
Methods in com.hypixel.hytale.server.core.modules.time that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, TimeResource> TimeResource.getResourceType()static ResourceType<EntityStore, WorldTimeResource> WorldTimeResource.getResourceType()TimeModule.getTimeResourceType()TimeModule.getWorldTimeResourceType()Constructors in com.hypixel.hytale.server.core.modules.time with parameters of type ResourceTypeModifierConstructorDescriptionInit(ResourceType<EntityStore, WorldTimeResource> worldTimeResourceType) Default Constructor for aWorldTimeSystems.Initinstance.Ticking(ResourceType<EntityStore, WorldTimeResource> worldTimeResourceType) Default Constructor for aWorldTimeSystems.Tickinginstance.TimePacketSystem(ResourceType<EntityStore, WorldTimeResource> worldTimeResourceType) Default Constructor for aTimePacketSysteminstance.TimeSystem(ResourceType<EntityStore, TimeResource> timeResourceType) Default Constructor for aTimeSysteminstance. -
Uses of ResourceType in com.hypixel.hytale.server.core.universe
Methods in com.hypixel.hytale.server.core.universe that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.server.core.universe.world
Fields in com.hypixel.hytale.server.core.universe.world declared as ResourceTypeModifier and TypeFieldDescriptionstatic final ResourceType<EntityStore, TickSuppressionRegistry> TickSuppressionRegistry.RESOURCE -
Uses of ResourceType in com.hypixel.hytale.server.core.universe.world.meta.state
Methods in com.hypixel.hytale.server.core.universe.world.meta.state that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.server.core.universe.world.storage
Fields in com.hypixel.hytale.server.core.universe.world.storage declared as ResourceTypeModifier and TypeFieldDescriptionstatic final ResourceType<ChunkStore, ChunkSavingSystems.Data> ChunkStore.SAVE_RESOURCEThe resource type for chunk saving data.static final ResourceType<ChunkStore, SectionUnloadingSystem.Data> ChunkStore.SECTION_UNLOAD_RESOURCEThe resource type for section unloading data.static final ResourceType<ChunkStore, ChunkUnloadingSystem.Data> ChunkStore.UNLOAD_RESOURCEThe resource type for chunk unloading data. -
Uses of ResourceType in com.hypixel.hytale.server.core.universe.world.storage.resources
Methods in com.hypixel.hytale.server.core.universe.world.storage.resources with parameters of type ResourceTypeModifier and TypeMethodDescription<T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<T> DiskResourceStorageProvider.DiskResourceStorage.load(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<Void> DiskResourceStorageProvider.DiskResourceStorage.remove(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType) <T extends Resource<ECS_TYPE>, ECS_TYPE>
CompletableFuture<Void> DiskResourceStorageProvider.DiskResourceStorage.save(Store<ECS_TYPE> store, ComponentRegistry.Data<ECS_TYPE> data, ResourceType<ECS_TYPE, T> resourceType, T resource) -
Uses of ResourceType in com.hypixel.hytale.server.core.universe.world.worldmap.markers.worldstore
Methods in com.hypixel.hytale.server.core.universe.world.worldmap.markers.worldstore that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<ChunkStore, WorldMarkersResource> WorldMarkersResource.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.npc
Methods in com.hypixel.hytale.server.npc that return ResourceTypeModifier and TypeMethodDescriptionNPCPlugin.getAStarNodePoolProviderSimpleResourceType()NPCPlugin.getBlackboardResourceType()NPCPlugin.getCombatDataPoolResourceType()NPCPlugin.getNewSpawnStartTickingQueueResourceType()NPCPlugin.getNpcSpatialResource()NPCPlugin.getRoleChangeQueueResourceType()NPCPlugin.getSortBufferProviderResourceResourceType()NPCPlugin.getSpawnNPCInteractionFailureTrackerResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.npc.blackboard
Methods in com.hypixel.hytale.server.npc.blackboard that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, Blackboard> Blackboard.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.npc.blackboard.view.combat
Methods in com.hypixel.hytale.server.npc.blackboard.view.combat that return ResourceTypeConstructors in com.hypixel.hytale.server.npc.blackboard.view.combat with parameters of type ResourceTypeModifierConstructorDescriptionEntityRemoved(ComponentType<EntityStore, CombatViewSystems.CombatData> combatDataComponentType, ResourceType<EntityStore, CombatViewSystems.CombatDataPool> dataPoolResourceType) Ticking(ComponentType<EntityStore, CombatViewSystems.CombatData> combatDataComponentType, ResourceType<EntityStore, CombatViewSystems.CombatDataPool> dataPoolResourceType) -
Uses of ResourceType in com.hypixel.hytale.server.npc.components
Methods in com.hypixel.hytale.server.npc.components that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.server.npc.interactions
Methods in com.hypixel.hytale.server.npc.interactions that return ResourceType -
Uses of ResourceType in com.hypixel.hytale.server.npc.systems
Methods in com.hypixel.hytale.server.npc.systems that return ResourceTypeModifier and TypeMethodDescriptionNewSpawnStartTickingSystem.QueueResource.getResourceType()RoleChangeSystem.RoleChangeQueue.getResourceType()Constructors in com.hypixel.hytale.server.npc.systems with parameters of type ResourceTypeModifierConstructorDescriptionBreakBlockClearSystem(ResourceType<EntityStore, SpawnNPCInteractionFailureTracker> trackerResourceType) InitSystem(ResourceType<EntityStore, Blackboard> resourceType) Default Constructor for aBlackboardSystems.InitSysteminstanceNewSpawnStartTickingSystem(ResourceType<EntityStore, NewSpawnStartTickingSystem.QueueResource> queueResourceType) Default Constructor for aNewSpawnStartTickingSysteminstanceNPCSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) RoleChangeSystem(ResourceType<EntityStore, RoleChangeSystem.RoleChangeQueue> roleChangeQueueResourceType, ComponentType<EntityStore, BeaconSupport> beaconSupportComponentType, ComponentType<EntityStore, PlayerBlockEventSupport> playerBlockEventSupportComponentType, ComponentType<EntityStore, NPCBlockEventSupport> npcBlockEventSupportComponentType, ComponentType<EntityStore, PlayerEntityEventSupport> playerEntityEventSupportComponentType, ComponentType<EntityStore, NPCEntityEventSupport> npcEntityEventSupportComponentType, ComponentType<EntityStore, Timers> timersComponentType, ComponentType<EntityStore, StateEvaluator> stateEvaluatorComponentType, ComponentType<EntityStore, ValueStore> valueStoreComponentType) Default Constructor for aRoleChangeSysteminstanceTickingSystem(ResourceType<EntityStore, Blackboard> resourceType) Default Constructor for aBlackboardSystems.TickingSysteminstanceUpdateSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> npcSpatialResource) Default Constructor for anPositionCacheSystems.UpdateSysteminstance. -
Uses of ResourceType in com.hypixel.hytale.server.spawning
Methods in com.hypixel.hytale.server.spawning that return ResourceTypeModifier and TypeMethodDescriptionSpawningPlugin.getChunkSuppressionQueueResourceType()SpawningPlugin.getFloodFillEntryPoolProviderSimpleResourceType()SpawningPlugin.getLocalSpawnStateResourceType()SpawningPlugin.getManualSpawnBeaconSpatialResource()SpawningPlugin.getSpawnMarkerSpatialResource()SpawningPlugin.getSpawnPositionSearchWorkspaceResourceType()SpawningPlugin.getSpawnSuppressionControllerResourceType()SpawningPlugin.getWorldSpawnDataResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.spawning.beacons
Constructors in com.hypixel.hytale.server.spawning.beacons with parameters of type ResourceTypeModifierConstructorDescriptionPositionSelectorUpdate(ComponentType<EntityStore, FloodFillPositionSelector> componentType, ResourceType<EntityStore, FloodFillEntryPoolProviderSimple> floodFillEntryPoolProviderSimpleResourceType) -
Uses of ResourceType in com.hypixel.hytale.server.spawning.local
Methods in com.hypixel.hytale.server.spawning.local that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, LocalSpawnState> LocalSpawnState.getResourceType()Constructors in com.hypixel.hytale.server.spawning.local with parameters of type ResourceTypeModifierConstructorDescriptionLocalSpawnBeaconSystem(ComponentType<EntityStore, LocalSpawnBeacon> componentType, ResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType) LocalSpawnControllerSystem(ComponentType<EntityStore, LocalSpawnController> spawnControllerComponentType, ComponentType<EntityStore, TransformComponent> transformComponentype, ComponentType<EntityStore, WeatherTracker> weatherTrackerComponentType, ComponentType<EntityStore, LocalSpawnBeacon> localSpawnBeaconComponentType, ComponentType<EntityStore, LegacySpawnBeaconEntity> spawnBeaconComponentType, ResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> beaconSpatialComponent) LocalSpawnForceTriggerSystem(ComponentType<EntityStore, LocalSpawnController> spawnControllerComponentType, ResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType) -
Uses of ResourceType in com.hypixel.hytale.server.spawning.spawnmarkers
Constructors in com.hypixel.hytale.server.spawning.spawnmarkers with parameters of type ResourceTypeModifierConstructorDescriptionTicking(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ComponentType<EntityStore, SpawnMarkerValidation> validationComponentType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> playerSpatialComponent) Default Constructor for aSpawnMarkerSystems.Tickinginstance. -
Uses of ResourceType in com.hypixel.hytale.server.spawning.suppression.component
Methods in com.hypixel.hytale.server.spawning.suppression.component that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<ChunkStore, ChunkSuppressionQueue> ChunkSuppressionQueue.getResourceType()SpawnSuppressionController.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.spawning.suppression.system
Constructors in com.hypixel.hytale.server.spawning.suppression.system with parameters of type ResourceTypeModifierConstructorDescriptionChunkAdded(ComponentType<ChunkStore, ChunkSuppressionEntry> chunkSuppressionEntryComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType) Load(ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType, ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<ChunkStore, ChunkSuppressionQueue> chunkSuppressionQueueResourceType, ComponentType<ChunkStore, ChunkSuppressionEntry> chunkSuppressionEntryComponentType) SpawnMarkerSuppressionSystem(ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType) Suppressor(ComponentType<EntityStore, SpawnSuppressionComponent> spawnSuppressorComponentType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType, ComponentType<EntityStore, SpawnMarkerEntity> spawnMarkerEntityComponentType, ResourceType<ChunkStore, ChunkSuppressionQueue> chunkSuppressionQueueResourceType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spawnMarkerSpatialResourceType) Ticking(ComponentType<ChunkStore, ChunkSuppressionEntry> chunkSuppressionEntryComponentType, ResourceType<ChunkStore, ChunkSuppressionQueue> chunkSuppressionQueueResourceType) -
Uses of ResourceType in com.hypixel.hytale.server.spawning.systems
Constructors in com.hypixel.hytale.server.spawning.systems with parameters of type ResourceTypeModifierConstructorDescriptionBeaconSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) LegacyBeaconSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) SpawnMarkerSpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> spatialResource) -
Uses of ResourceType in com.hypixel.hytale.server.spawning.util
Methods in com.hypixel.hytale.server.spawning.util that return ResourceTypeModifier and TypeMethodDescriptionFloodFillEntryPoolProviderSimple.getResourceType()SpawnPositionSearchWorkspace.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.spawning.world.component
Methods in com.hypixel.hytale.server.spawning.world.component that return ResourceTypeModifier and TypeMethodDescriptionstatic ResourceType<EntityStore, WorldSpawnData> WorldSpawnData.getResourceType() -
Uses of ResourceType in com.hypixel.hytale.server.spawning.world.system
Constructors in com.hypixel.hytale.server.spawning.world.system with parameters of type ResourceTypeModifierConstructorDescriptionChunkRefAdded(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ComponentType<ChunkStore, ChunkSpawnData> chunkSpawnDataComponentType, ComponentType<ChunkStore, ChunkSpawnedNPCData> chunkSpawnedNPCDataComponentType) EntityRemoved(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ComponentType<ChunkStore, SpawnJobData> spawnJobDataComponentType) Ticking(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ResourceType<EntityStore, SpawnSuppressionController> spawnSuppressionControllerResourceType, ComponentType<ChunkStore, SpawnJobData> spawnJobDataComponentType, ComponentType<ChunkStore, ChunkSpawnData> chunkSpawnDataComponentType, ComponentType<ChunkStore, ChunkSpawnedNPCData> chunkSpawnedNPCDataComponentType) TickingState(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ComponentType<ChunkStore, ChunkSpawnData> chunkSpawnDataComponentType, ComponentType<ChunkStore, ChunkSpawnedNPCData> chunkSpawnedNPCDataComponentType) TickingState(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ComponentType<ChunkStore, SpawnJobData> spawnJobDataComponentType) WorldSpawningSystem(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ComponentType<ChunkStore, ChunkSpawnData> chunkSpawnDataComponentType, ComponentType<ChunkStore, ChunkSpawnedNPCData> chunkSpawnedNPCDataComponentType, ComponentType<ChunkStore, SpawnJobData> spawnJobDataComponentType) WorldSpawnTrackingSystem(ResourceType<EntityStore, WorldSpawnData> worldSpawnDataResourceType, ComponentType<ChunkStore, ChunkSpawnData> chunkSpawnDataComponentType, ComponentType<ChunkStore, ChunkSpawnedNPCData> chunkSpawnedNPCDataComponentType)