Uses of Class
com.hypixel.hytale.server.core.modules.entity.damage.Damage
Packages that use Damage
Package
Description
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Uses of Damage in com.hypixel.hytale.builtin.abilities.element
Methods in com.hypixel.hytale.builtin.abilities.element with parameters of type DamageModifier and TypeMethodDescriptionvoidReactionDamageSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.builtin.abilities.trigger
Methods in com.hypixel.hytale.builtin.abilities.trigger with parameters of type DamageModifier and TypeMethodDescriptionvoidAbilityChargeHitSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidRuneEffectDamageSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.builtin.adventure.camera.system
Methods in com.hypixel.hytale.builtin.adventure.camera.system with parameters of type DamageModifier and TypeMethodDescriptionvoidCameraEffectSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.builtin.adventure.npcobjectives.task
Methods in com.hypixel.hytale.builtin.adventure.npcobjectives.task with parameters of type DamageModifier and TypeMethodDescriptionvoidBountyObjectiveTask.checkKilledEntity(Store<EntityStore> store, Ref<EntityStore> npcRef, Objective objective, NPCEntity npc, Damage damageInfo) voidKillObjectiveTask.checkKilledEntity(Store<EntityStore> store, Ref<EntityStore> npcRef, Objective objective, NPCEntity npc, Damage info) voidKillTask.checkKilledEntity(Store<EntityStore> store, Ref<EntityStore> npcRef, Objective objective, NPCEntity npc, Damage damageInfo) Checks if the killed entity satisfies the conditions of the kill task and updates the objective progress accordingly. -
Uses of Damage in com.hypixel.hytale.builtin.mounts
Methods in com.hypixel.hytale.builtin.mounts with parameters of type DamageModifier and TypeMethodDescriptionvoidMountSystems.OnMinecartHit.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.builtin.npccombatactionevaluator.memory
Methods in com.hypixel.hytale.builtin.npccombatactionevaluator.memory with parameters of type DamageModifier and TypeMethodDescriptionvoidDamageMemorySystems.CollectDamage.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.builtin.triggervolumes.system
Methods in com.hypixel.hytale.builtin.triggervolumes.system with parameters of type DamageModifier and TypeMethodDescriptionvoidTriggerVolumeRuleSystems.DamageMultiplier.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidTriggerVolumeRuleSystems.DamageRuleFilter.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.server.core.entity.effect
Methods in com.hypixel.hytale.server.core.entity.effect with parameters of type DamageModifier and TypeMethodDescriptionActiveEntityEffect.getDeathMessage(Damage info, Ref<EntityStore> targetRef, ComponentAccessor<EntityStore> componentAccessor) -
Uses of Damage in com.hypixel.hytale.server.core.modules.entity.damage
Subclasses with type arguments of type Damage in com.hypixel.hytale.server.core.modules.entity.damageModifier and TypeClassDescriptionclassAn event system that is called to process a damage event.Classes in com.hypixel.hytale.server.core.modules.entity.damage that implement interfaces with type arguments of type DamageFields in com.hypixel.hytale.server.core.modules.entity.damage with type parameters of type DamageModifier and TypeFieldDescriptionstatic final MetaRegistry<Damage> Damage.META_REGISTRYThe meta registry for registering damage-specific metaobjectsMethods in com.hypixel.hytale.server.core.modules.entity.damage that return DamageModifier and TypeMethodDescriptionDeathComponent.getDeathInfo()Returns the damage info of the damage event that killed this entity.static Damage[]DamageCalculatorSystems.queueDamageCalculator(World world, it.unimi.dsi.fastutil.objects.Object2FloatMap<DamageCause> relativeDamage, Ref<EntityStore> ref, CommandBuffer<EntityStore> commandBuffer, Damage.Source source, ItemStack itemInHand) Called to queue up damage calculations based on relative damage values.Methods in com.hypixel.hytale.server.core.modules.entity.damage that return types with arguments of type DamageMethods in com.hypixel.hytale.server.core.modules.entity.damage with parameters of type DamageModifier and TypeMethodDescriptionstatic voidDamageSystems.executeDamage(int index, ArchetypeChunk<EntityStore> chunk, CommandBuffer<EntityStore> commandBuffer, Damage damage) Called to queue the given damage entry onto the given entity.static voidDamageSystems.executeDamage(Ref<EntityStore> ref, CommandBuffer<EntityStore> commandBuffer, Damage damage) Called to queue the given damage entry onto the given entity.static voidDamageSystems.executeDamage(Ref<EntityStore> ref, ComponentAccessor<EntityStore> componentAccessor, Damage damage) Called to queue the given damage entry onto the given entity.Damage.CommandSource.getDeathMessage(Damage info, Ref<EntityStore> targetRef, ComponentAccessor<EntityStore> componentAccessor) Damage.EntitySource.getDeathMessage(Damage info, Ref<EntityStore> targetRef, ComponentAccessor<EntityStore> componentAccessor) Damage.EnvironmentSource.getDeathMessage(Damage info, Ref<EntityStore> targetRef, ComponentAccessor<EntityStore> componentAccessor) default MessageDamage.Source.getDeathMessage(Damage info, Ref<EntityStore> targetRef, ComponentAccessor<EntityStore> componentAccessor) Generates a death message from this source and any information provided ininfo.voidDamageCalculatorSystems.SequenceModifier.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ApplyDamage.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ApplyParticles.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ApplySoundEffects.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ArmorDamageReduction.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) Deprecated.voidDamageSystems.ArmorKnockbackReduction.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage event) Deprecated.voidDamageSystems.DamageArmor.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.DamageAttackerTool.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.DamageStamina.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage event) voidDamageSystems.EntityUIEvents.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.FilterNPCWorldConfig.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage event) voidDamageSystems.FilterPlayerWorldConfig.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage event) voidDamageSystems.FilterUnkillable.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.HitAnimation.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.PlayerDamageFilterSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.PlayerHitIndicators.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.RecordLastCombat.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ReticleEvents.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ScaleOutgoingDamageFromEntityEffects.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) Deprecated.voidDamageSystems.TrackLastDamage.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.WieldingDamageReduction.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.WieldingKnockbackReduction.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage event) Deprecated.voidDamageSystems.ApplySoundEffects.handleInternal(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.ArmorKnockbackReduction.handleInternal(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) Deprecated.voidDamageSystems.DamageStamina.handleInternal(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidDamageSystems.WieldingKnockbackReduction.handleInternal(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) Deprecated.static voidDeathComponent.tryAddComponent(CommandBuffer<EntityStore> commandBuffer, Ref<EntityStore> ref, Damage damage) Attempts to add the death component to the entity.static voidDeathComponent.tryAddComponent(Store<EntityStore> store, Ref<EntityStore> ref, Damage damage) Attempts to add the death component to the entity. -
Uses of Damage in com.hypixel.hytale.server.core.modules.entity.damage.event
Methods in com.hypixel.hytale.server.core.modules.entity.damage.event that return DamageModifier and TypeMethodDescriptionKillFeedEvent.DecedentMessage.getDamage()KillFeedEvent.Display.getDamage()KillFeedEvent.KillerMessage.getDamage()Constructors in com.hypixel.hytale.server.core.modules.entity.damage.event with parameters of type DamageModifierConstructorDescriptionDecedentMessage(Damage damage) Default Constructor for aKillFeedEvent.DecedentMessageinstance.Default Constructor for aKillFeedEventinstance.KillerMessage(Damage damage, Ref<EntityStore> targetRef) Default Constructor for aKillFeedEvent.KillerMessageinstance. -
Uses of Damage in com.hypixel.hytale.server.core.modules.interaction.interaction.config
Fields in com.hypixel.hytale.server.core.modules.interaction.interaction.config with type parameters of type Damage -
Uses of Damage in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat
Methods in com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat with parameters of type DamageModifier and TypeMethodDescriptionvoidDamageEffects.addToDamage(Damage damageEvent) Adds the effects (excluding knockback) to the damage event. -
Uses of Damage in com.hypixel.hytale.server.flock
Methods in com.hypixel.hytale.server.flock with parameters of type DamageModifier and TypeMethodDescriptionvoidFlockMembershipSystems.FilterPlayerFlockDamageSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidFlockMembershipSystems.OnDamageDealt.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidFlockMembershipSystems.OnDamageReceived.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage danage) -
Uses of Damage in com.hypixel.hytale.server.npc.systems
Methods in com.hypixel.hytale.server.npc.systems with parameters of type DamageModifier and TypeMethodDescriptionvoidNPCDamageSystems.DamageDealtSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidNPCDamageSystems.DamageReceivedEventViewSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidNPCDamageSystems.DamageReceivedSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) voidNPCDamageSystems.FilterDamageSystem.handle(int index, ArchetypeChunk<EntityStore> archetypeChunk, Store<EntityStore> store, CommandBuffer<EntityStore> commandBuffer, Damage damage) -
Uses of Damage in com.hypixel.hytale.server.npc.util
Methods in com.hypixel.hytale.server.npc.util with parameters of type DamageModifier and TypeMethodDescriptionvoidDamageData.onSufferedDamage(CommandBuffer<EntityStore> commandBuffer, Damage damage)