Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
A
- AABB - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ReplaceBlockTypeEffect.Bounds
- AbbreviationMap<Value> - Class in com.hypixel.hytale.server.core.command.system
-
Resolves an input string to a value by matching against registered keys.
- AbbreviationMap.AbbreviationMapBuilder<Value> - Class in com.hypixel.hytale.server.core.command.system
- AbbreviationMapBuilder() - Constructor for class com.hypixel.hytale.server.core.command.system.AbbreviationMap.AbbreviationMapBuilder
- Abilities - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.HudComponent
- ABILITIES_LINE_WIDTH - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
- ABILITIES_LINES - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
- ABILITIES_SECTION_ID - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
- AbilitiesCommand - Class in com.hypixel.hytale.builtin.abilities.command
-
Command to open the ability bench, the window over the player's own ability slots.
- AbilitiesCommand() - Constructor for class com.hypixel.hytale.builtin.abilities.command.AbilitiesCommand
- AbilitiesPlugin - Class in com.hypixel.hytale.builtin.abilities
-
The ability system's gameplay layer: ability bench tooling and, over time, ability-specific interaction types for behaviors no existing system covers (target selection shapes are NOT that: the core Selector system already provides Horizontal/Stab/AOECircle/AOECylinder/ Raycast/Donut with per-hit sub-chains, client-predicted).
- AbilitiesPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.abilities.AbilitiesPlugin
- ability - Variable in class com.hypixel.hytale.protocol.ItemBase
- Ability1 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
- Ability1 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
- Ability2 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
- Ability2 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
- Ability3 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
- Ability3 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
- Ability4 - Enum constant in enum class com.hypixel.hytale.protocol.InteractionType
- Ability4 - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.AttackType
- AbilityAttributeBinding - Interface in com.hypixel.hytale.server.core.modules.interaction.interaction.config.data
-
An interaction or selector config that reads an ability attribute by name (an
*Attributefield such asDamageAttribute: "Damage"). - AbilityBench - Enum constant in enum class com.hypixel.hytale.protocol.packets.window.WindowType
- AbilityBenchIntro - Class in com.hypixel.hytale.builtin.abilities.component
-
Remembers that this player has already seen the Runebinder's Lattice intro.
- AbilityBenchIntro() - Constructor for class com.hypixel.hytale.builtin.abilities.component.AbilityBenchIntro
- AbilityBenchIntroPage - Class in com.hypixel.hytale.builtin.abilities.page
-
First-open intro for the Runebinder's Lattice.
- AbilityBenchIntroPage(PlayerRef) - Constructor for class com.hypixel.hytale.builtin.abilities.page.AbilityBenchIntroPage
- AbilityBenchIntroPage.PageAction - Enum Class in com.hypixel.hytale.builtin.abilities.page
- AbilityBenchIntroPage.PageEventData - Class in com.hypixel.hytale.builtin.abilities.page
- AbilityBenchWindow - Class in com.hypixel.hytale.builtin.abilities.window
-
A player-bound window over the player's
InventoryComponent.AbilitySlotscontainer. - AbilityBenchWindow(ItemContainer) - Constructor for class com.hypixel.hytale.builtin.abilities.window.AbilityBenchWindow
- AbilityCastSnapshotSystem - Class in com.hypixel.hytale.server.core.modules.projectile.system
-
Snapshots the resolved cast modifiers (
ImpactModifiers) when an ability-capable entity starts an interaction chain. - AbilityCastSnapshotSystem() - Constructor for class com.hypixel.hytale.server.core.modules.projectile.system.AbilityCastSnapshotSystem
- AbilityCastUtil - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.util
-
Resolves values a chain brick reads from the ability item the chain casts (the UseAbilityCost / UseAbilityCooldown opt-ins): the ItemAbility is the single authored source, so cast chains do not repeat its numbers.
- AbilityChargeActivator - Class in com.hypixel.hytale.builtin.abilities.trigger
-
The shared body of the ability charge systems: finds the armed
AbilityCharges.Entryrecords whose buff is still active and whose ability allows the held item, then spends a charge on each and runs its per-activation interaction server-simulated on the carrier. - AbilityChargeHitSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
-
The OnHit trigger: an entity carrying
AbilityChargeslands a weapon attack. - AbilityChargeHitSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeHitSystem
- AbilityChargeMeleeAttackSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
-
The melee half of the OnPrimaryActivation trigger: a Primary chain starting with a melee weapon in hand is an attack, released the moment it starts.
- AbilityChargeMeleeAttackSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeMeleeAttackSystem
- AbilityChargeRangedAttackSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
-
The ranged half of the OnPrimaryActivation trigger: a weapon's Primary chain launching its projectile (a bow or crossbow shot leaving) is the attack being released.
- AbilityChargeRangedAttackSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeRangedAttackSystem
- AbilityCharges - Class in com.hypixel.hytale.builtin.abilities.trigger
-
The buffs granted by ability casts that run an authored interaction each time their trigger fires (see
AbilityChargeTrigger; today both triggers are weapon attacks) until their charges or the buff run out. - AbilityCharges() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityCharges
- AbilityCharges(AbilityCharges.Entry) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityCharges
- AbilityCharges.Entry - Class in com.hypixel.hytale.builtin.abilities.trigger
-
One granted buff: its effect, what spends a charge, and the interaction each charge runs.
- AbilityChargeTrigger - Enum Class in com.hypixel.hytale.builtin.abilities.trigger
-
When a
AbilityChargesbuff spends a charge and runs its per-activation interaction. - AbilityCombatAction - Class in com.hypixel.hytale.builtin.npccombatactionevaluator.evaluator.combatactions
-
A
CombatActionOptionwhich executes an attack or ability by way of triggering anInteraction. - AbilityCombatAction() - Constructor for class com.hypixel.hytale.builtin.npccombatactionevaluator.evaluator.combatactions.AbilityCombatAction
- AbilityCoreSlotFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
-
Accepts Core ability runes into the first slot of a bench line.
- AbilityCoreSlotFilter(short) - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.AbilityCoreSlotFilter
- AbilityCostType - Enum Class in com.hypixel.hytale.protocol
- abilityEffects - Variable in class com.hypixel.hytale.protocol.ApplicationEffects
- AbilityEffects - Class in com.hypixel.hytale.protocol
- AbilityEffects - Class in com.hypixel.hytale.server.core.asset.type.entityeffect.config
-
Ability Effects
- AbilityEffects() - Constructor for class com.hypixel.hytale.protocol.AbilityEffects
- AbilityEffects(AbilityEffects) - Constructor for class com.hypixel.hytale.protocol.AbilityEffects
- AbilityEffects(InteractionType[]) - Constructor for class com.hypixel.hytale.protocol.AbilityEffects
- AbilityEffects(Set) - Constructor for class com.hypixel.hytale.server.core.asset.type.entityeffect.config.AbilityEffects
-
Default Constructor for a
AbilityEffectsinstance - AbilityEntityRepeat - Class in com.hypixel.hytale.builtin.abilities.entity
-
Makes an ability entity (e.g. a tornado) re-run its authored chains at fixed intervals for as long as it lives.
- AbilityEntityRepeat(Ref, String[], float[]) - Constructor for class com.hypixel.hytale.builtin.abilities.entity.AbilityEntityRepeat
- AbilityEntityRepeatSystem - Class in com.hypixel.hytale.builtin.abilities.entity
-
Re-runs the authored chains of an ability entity at their configured intervals, for as long as the entity lives.
- AbilityEntityRepeatSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.entity.AbilityEntityRepeatSystem
- AbilityEntitySpawner - Class in com.hypixel.hytale.builtin.abilities.entity
-
Spawns an ability entity: a stationary, server-only entity (e.g. a tornado) that lives for a fixed time and re-runs its authored chains at their fixed intervals.
- AbilityItemAddFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
-
Accepts only ability rune items (any slot kind): items that carry a Ability definition.
- AbilityItemAddFilter() - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.AbilityItemAddFilter
- AbilityKeyword - Class in com.hypixel.hytale.protocol
- AbilityKeyword - Class in com.hypixel.hytale.server.core.asset.type.item.config
-
A player-facing keyword of the ability system, keyed by id (Fire, Projectile, Aoe).
- AbilityKeyword() - Constructor for class com.hypixel.hytale.protocol.AbilityKeyword
- AbilityKeyword() - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.AbilityKeyword
- AbilityKeyword(AbilityKeyword) - Constructor for class com.hypixel.hytale.protocol.AbilityKeyword
- AbilityKeyword(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.AbilityKeyword
- AbilityKeyword(String, String, boolean) - Constructor for class com.hypixel.hytale.protocol.AbilityKeyword
- AbilityKeywordAudit - Class in com.hypixel.hytale.builtin.abilities.keyword
-
Asset validation of how rune items use ability keywords.
- abilityKeywordIndexes - Variable in class com.hypixel.hytale.protocol.ItemAbility
- AbilityKeywordPacketGenerator - Class in com.hypixel.hytale.server.core.modules.item
- AbilityKeywordPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.modules.item.AbilityKeywordPacketGenerator
- abilityKeywords - Variable in class com.hypixel.hytale.protocol.packets.assets.UpdateAbilityKeywords
- AbilityProjectileConfig - Class in com.hypixel.hytale.builtin.abilities.trigger
-
The authored definition of an ability projectile, shared by every interaction that launches one: the codec keys are declared once here (
AbilityProjectileConfig.appendCodec(BuilderCodec.BuilderBase, Function)) and appear flat on the authoring node, andAbilityProjectileConfig.resolve(ImpactModifiers)folds rune attributes into aAbilityProjectileLaunchDataforAbilityProjectileLauncher. - AbilityProjectileConfig() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileConfig
- AbilityProjectileConfig(boolean, boolean) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileConfig
- AbilityProjectileLaunchData - Record Class in com.hypixel.hytale.builtin.abilities.trigger
-
Everything one ability projectile launch needs, resolved at cast time (rune attributes already folded into the values).
- AbilityProjectileLaunchData(String, boolean, boolean, double, float, boolean, float, float, Map, String[], String, String, float, float, Color) - Constructor for record class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileLaunchData
-
Creates an instance of a
AbilityProjectileLaunchDatarecord class. - AbilityProjectileLauncher - Class in com.hypixel.hytale.builtin.abilities.trigger
-
Launches an ability projectile: a server-only projectile fired along the caster's look (optionally flattened for ground waves).
- AbilityProjectileSplit - Class in com.hypixel.hytale.builtin.abilities.trigger
-
Split state of an ability projectile whose cast carries a Fork or Ricochet rune.
- AbilityProjectileSplit(AbilityProjectileLaunchData, int, int, ObjectArrayList) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileSplit
- AbilityProjectileTrail - Class in com.hypixel.hytale.builtin.abilities.trigger
-
Makes an ability projectile emit a particle burst at its position on a fixed cadence while it travels, painting the danger zone on the ground (e.g. a crack marching with a ground wave).
- AbilityProjectileTrail(String, float, float, Color) - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileTrail
- AbilityProjectileTrailSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
-
Emits the particle bursts of
AbilityProjectileTrailcarriers: one burst at the projectile's current position per cadence. - AbilityProjectileTrailSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileTrailSystem
- AbilityPullSystem - Class in com.hypixel.hytale.builtin.abilities.trigger
-
Reels
PulledByAbilitycarriers toward their caster: every tick the direction is re-aimed into a reel velocity. - AbilityPullSystem() - Constructor for class com.hypixel.hytale.builtin.abilities.trigger.AbilityPullSystem
- AbilitySlot - Enum Class in com.hypixel.hytale.protocol
- abilitySlots - Variable in class com.hypixel.hytale.protocol.packets.inventory.UpdatePlayerInventory
- AbilitySlots() - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.AbilitySlots
- AbilitySlots(short) - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.AbilitySlots
- AbilitySlotsChangeEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.AbilitySlotsChangeEventSystem
- AbilitySupportSlotFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
-
Accepts Support ability runes whose keyword requirements fit the core ability slotted at the start of the same line, one copy of each rune per line.
- AbilitySupportSlotFilter(short, short) - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.AbilitySupportSlotFilter
- ABORTED - Enum constant in enum class com.hypixel.hytale.server.npc.movement.NavState
- ABORTED - Enum constant in enum class com.hypixel.hytale.server.npc.navigation.AStarBase.Progress
- abortResolve() - Method in class com.hypixel.hytale.server.core.universe.world.chunk.heightmap.TreeHeightmap
-
Force-releases the resolve claim after a failed or abandoned pass.
- ABOVE_BLOCK_PREFIX - Static variable in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
- AboveBlock - Enum constant in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
- abs(int) - Static method in class com.hypixel.hytale.math.util.MathUtil
- AbsDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AbsDensity(Density) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AbsDensity
- AbsDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AbsDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AbsDensityAsset
- Absolute - Enum constant in enum class com.hypixel.hytale.protocol.ValueType
- Absolute - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.OrientationSource
- ABSOLUTE - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.SetVelocityEffect.RelativeMode
- ABSOLUTE - Enum constant in enum class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat.DamageCalculator.Type
- ABSOLUTE_MAX_VIEW_RADIUS - Static variable in class com.hypixel.hytale.server.core.config.WorldMapConfig
-
The absolute maximum view radius that any configuration can specify, in chunks.
- AbsoluteMovement(double, double, double) - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.AbsoluteMovement
- absolutePosition - Variable in class com.hypixel.hytale.protocol.packets.entities.MountMovement
- absolutePosition - Variable in class com.hypixel.hytale.protocol.packets.player.ClientMovement
- Absorbent - Enum constant in enum class com.hypixel.hytale.protocol.SurfaceType
- absorptionCoeffRange - Variable in class com.hypixel.hytale.protocol.AmbienceFXConditions
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.curves.CurveAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.positions.distancefunctions.DistanceFunctionAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.positions.returntypes.ReturnTypeAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.environmentproviders.EnvironmentProviderAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.framework.FrameworkAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentpredicates.ContentPredicateAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentsuppliers.ContentSupplierAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeactions.EdgeActionAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.EdgeSelectorAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeactions.NodeActionAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.NodeSelectorAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.passes.GraphPassAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.ConditionAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.layerassets.LayerAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.noisegenerators.NoiseAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.pointgenerators.PointGeneratorAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.terrains.TerrainAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders.TintProviderAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures.WorldStructureAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.builtin.npccombatactionevaluator.conditions.SustainedDamageCondition
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.blocktype.config.farming.GrowthModifierAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.musiccontainer.config.MusicContainer
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.config.WorldMapConfig
-
An abstract codec that defines the shared structure and fields for world map configurations.
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.entityui.asset.CombatTextUIComponentAnimationEvent
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.entityui.asset.EntityUIComponent
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.ChargingInteraction
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.Interaction
-
The abstract codec used to parse common
Interactionproperties. - ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.flock.config.FlockAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.config.balancing.BalanceAsset
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.CurveCondition
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.ScaledCurveCondition
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.SimpleCondition
- ABSTRACT_CODEC - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.Option
- AbstractAssetArgumentType<DataType, M, AssetKeyType> - Class in com.hypixel.hytale.server.core.command.system.arguments.types
-
A superclass for ArgumentTypes that deal with Hytale assets
- AbstractAssetArgumentType(String, Class, String) - Constructor for class com.hypixel.hytale.server.core.command.system.arguments.types.AbstractAssetArgumentType
-
Default Constructor for a
AbstractAssetArgumentTypeinstance. - AbstractAsyncCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
An abstract command class for commands that run asynchronously.
- AbstractAsyncCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
-
Variant Constructor for an
AbstractAsyncCommandinstance. - AbstractAsyncCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
-
Default Constructor for an
AbstractAsyncCommandinstance. - AbstractAsyncCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncCommand
-
Constructor for an
AbstractAsyncCommandinstance. - AbstractAsyncPlayerCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
An asynchronous command base for commands that require player data.
- AbstractAsyncPlayerCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncPlayerCommand
-
Variant Constructor for a
AbstractAsyncPlayerCommandinstance - AbstractAsyncPlayerCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncPlayerCommand
-
Constructor for a
AbstractAsyncPlayerCommandinstance - AbstractAsyncPlayerCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncPlayerCommand
-
Constructor for a
AbstractAsyncPlayerCommandinstance - AbstractAsyncWorldCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
An asynchronous command base for commands that require world data.
- AbstractAsyncWorldCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncWorldCommand
-
Variant Constructor for a
AbstractAsyncWorldCommandinstance - AbstractAsyncWorldCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncWorldCommand
-
Constructor for a
AbstractAsyncWorldCommandinstance - AbstractAsyncWorldCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractAsyncWorldCommand
-
Constructor for a
AbstractAsyncWorldCommandinstance - AbstractBenchmarkCommand - Class in com.hypixel.hytale.builtin.triggervolumes.command.benchmark
-
Shared flow for the trigger-volume load benchmarks: capture the pre-spawn tick-length baseline, spawn a subcommand-specific set of
tvbench_volumes, then sample the tick length again after a delay and report the before/after TPS so the trigger-volume contribution to the tick is visible. - abstractBuilder(Class) - Static method in class com.hypixel.hytale.codec.builder.BuilderCodec
- abstractBuilder(Class, BuilderCodec) - Static method in class com.hypixel.hytale.codec.builder.BuilderCodec
- AbstractCachedAccessor - Class in com.hypixel.hytale.server.core.universe.world.chunk
- AbstractCachedAccessor.InitFunction - Interface in com.hypixel.hytale.server.core.universe.world.chunk
- AbstractCachedAccessor.Key<T> - Record Class in com.hypixel.hytale.server.core.universe.world.chunk
- AbstractCachedAccessor.Registry - Class in com.hypixel.hytale.server.core.universe.world.chunk
- AbstractCaveNodeShape - Class in com.hypixel.hytale.server.worldgen.cave.shape
- AbstractCaveNodeShape() - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.AbstractCaveNodeShape
- AbstractCellJitterJsonLoader<K,
T> - Class in com.hypixel.hytale.procedurallib.json - AbstractCellJitterJsonLoader(SeedString, Path, JsonElement) - Constructor for class com.hypixel.hytale.procedurallib.json.AbstractCellJitterJsonLoader
- AbstractCommand - Class in com.hypixel.hytale.server.core.command.system
-
An abstract class that represents a command in the command system.
- AbstractCommand.SuggestionOverrideEntry - Record Class in com.hypixel.hytale.server.core.command.system
- AbstractCommandCollection - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
The command base for subcommands that don't execute anything if run on their own, and generally act as a category for other commands
- AbstractCommandCollection(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractCommandCollection
-
Default Constructor for a
AbstractCommandCollectioninstance. - AbstractDenyRule - Class in com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules
-
Base for rules that veto a block action.
- AbstractDenyRule() - Constructor for class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.AbstractDenyRule
- AbstractDenyRule.DenySignalTarget - Enum Class in com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules
- AbstractDistortedBody - Class in com.hypixel.hytale.server.worldgen.cave.shape.distorted
- AbstractDistortedBody(Vector3d, Vector3d, double, double, double, double, double) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedBody
- AbstractDistortedExtrusion - Class in com.hypixel.hytale.server.worldgen.cave.shape.distorted
- AbstractDistortedExtrusion(Vector3d, Vector3d, double, double, GeneralNoise.InterpolationFunction) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedExtrusion
- AbstractDistortedShape - Class in com.hypixel.hytale.server.worldgen.cave.shape.distorted
- AbstractDistortedShape(Vector3d, double, double, double) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedShape
- AbstractDistortedShape(Vector3d, Vector3d, double, double) - Constructor for class com.hypixel.hytale.server.worldgen.cave.shape.distorted.AbstractDistortedShape
- AbstractMetaStore<K> - Class in com.hypixel.hytale.server.core.meta
- AbstractMetaStore(K, IMetaRegistry, boolean) - Constructor for class com.hypixel.hytale.server.core.meta.AbstractMetaStore
- AbstractOptionalArg<Arg,
DataType> - Class in com.hypixel.hytale.server.core.command.system.arguments.system -
Optional arguments are arguments that are optional on a command, often providing further parameters to a command.
- AbstractOptionalArg.DefaultValueArgument<DataType> - Interface in com.hypixel.hytale.server.core.command.system.arguments.system
-
For use in determining
AbstractOptionalArgs that supply a default value - AbstractPlayerCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
A command base that runs directly on the thread of the sending player's world.
- AbstractPlayerCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
-
This constructor is specifically only for variant commands, added with
AbstractCommand.addUsageVariant(AbstractCommand) - AbstractPlayerCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
-
Default Constructor for a
AbstractPlayerCommandinstance. - AbstractPlayerCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractPlayerCommand
-
Constructor for a
AbstractPlayerCommandinstance. - AbstractSectionPalette - Class in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
- AbstractSectionPalette() - Constructor for class com.hypixel.hytale.server.core.universe.world.chunk.section.palette.AbstractSectionPalette
- AbstractSectionPalette.KeyMemoryDeserializer - Interface in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
-
Provides a mechanism for deserializing keys from a given memory segment, resolving them to external IDs, and determining the size of the key in bytes.
- AbstractSectionPalette.KeyMemorySerializer - Interface in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
-
Functional interface responsible for serializing an index into a
MemorySegment. - AbstractSectionPalette.SetResult - Enum Class in com.hypixel.hytale.server.core.universe.world.chunk.section.palette
- AbstractTargetEntityCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
A command base that runs directly on the thread of the target world.
- AbstractTargetEntityCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetEntityCommand
-
This constructor is specifically only for variant commands, added with
AbstractCommand.addUsageVariant(AbstractCommand) - AbstractTargetEntityCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetEntityCommand
-
Default Constructor for a
AbstractTargetEntityCommandinstance. - AbstractTargetEntityCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetEntityCommand
-
Constructor for a
AbstractTargetEntityCommandinstance. - AbstractTargetPlayerCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
A command base that runs directly on the thread of the player's world.
- AbstractTargetPlayerCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand
-
This constructor is specifically only for variant commands, added with
AbstractCommand.addUsageVariant(AbstractCommand) - AbstractTargetPlayerCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand
-
Default Constructor for a
AbstractTargetPlayerCommandinstance. - AbstractTargetPlayerCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand
-
Constructor for a
AbstractTargetPlayerCommandinstance. - AbstractTargetPlayersCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
A command base for operations that act on one or more players.
- AbstractTargetPlayersCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayersCommand
- AbstractTargetPlayersCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayersCommand
- AbstractTargetPlayersCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayersCommand
- AbstractWorldCommand - Class in com.hypixel.hytale.server.core.command.system.basecommands
-
A thread-safe asynchronous command base for commands that require world data.
- AbstractWorldCommand(String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand
-
Constructor for a
AbstractWorldCommandinstance - AbstractWorldCommand(String, String) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand
-
Constructor for a
AbstractWorldCommandinstance - AbstractWorldCommand(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.command.system.basecommands.AbstractWorldCommand
-
Constructor for a
AbstractWorldCommandinstance - accelerate(double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateDrag(double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateDrag(double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateDragCapped(double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateDragCapped(double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateToTargetSpeed(double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateToTargetSpeed(double, double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- accelerateToTargetSpeed(double, double, double, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- acceleration - Variable in class com.hypixel.hytale.protocol.BlockMovementSettings
- acceleration - Variable in class com.hypixel.hytale.protocol.MovementSettings
- acceleration(EasingCurveMode, double, double, double, double) - Static method in class com.hypixel.hytale.server.npc.util.EasingRamp
-
Ramp that reads the curve forward, from its slow end up to its fast end.
- accept(boolean) - Method in interface com.hypixel.hytale.function.consumer.BooleanConsumer
- accept(boolean, double, double, double, double, double, double, double, double, double, double) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumer
- accept(boolean, double, double, double, double, double, double, double, double, double, double, T) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumerPlus1
- accept(boolean, double, double, double, double, double, double, double, double, double, double, T, K) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumerPlus2
- accept(boolean, double, double, double, double, double, double, double, double, double, double, T, K, L) - Method in interface com.hypixel.hytale.math.raycast.RaycastAABB.RaycastConsumerPlus3
- accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.DoubleArraySizeValidator
- accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.DoubleArrayValidator
- accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyDoubleArrayValidator
- accept(double[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.SequentialDoubleArrayValidator
- accept(double, double) - Method in interface com.hypixel.hytale.procedurallib.logic.point.IPointGenerator.PointConsumer2d
- accept(double, double, T) - Method in interface com.hypixel.hytale.procedurallib.logic.point.PointConsumer
- accept(double, int, int) - Method in interface com.hypixel.hytale.common.util.CompletableFutureUtil.ProgressConsumer
-
Called when a progress timer has been reached, or when the task has completed totally.
- accept(double, T, U, R, V) - Method in interface com.hypixel.hytale.function.consumer.DoubleQuadObjectConsumer
- accept(float) - Method in interface com.hypixel.hytale.function.consumer.FloatConsumer
- accept(float[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.FloatArrayValidator
- accept(float[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyFloatArrayValidator
- accept(int) - Method in class com.hypixel.hytale.component.data.ForEachTaskData
- accept(int) - Method in class com.hypixel.hytale.component.system.data.EntityDataSystem.SystemTaskData
- accept(int) - Method in class com.hypixel.hytale.component.system.tick.EntityTickingSystem.SystemTaskData
- accept(int) - Method in class com.hypixel.hytale.server.worldgen.util.condition.IntConditionBuilder
- accept(int) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableIntConsumer
- accept(int[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.IntArraySizeValidator
- accept(int[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.IntArrayValidator
- accept(int[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.SequentialIntArrayValidator
- accept(int, int) - Method in interface com.hypixel.hytale.builtin.buildertools.world.SectionKeys.ColumnConsumer
- accept(int, int) - Method in interface com.hypixel.hytale.function.consumer.BiIntConsumer
- accept(int, int, int) - Method in interface com.hypixel.hytale.builtin.buildertools.world.SectionKeys.SectionConsumer
- accept(int, int, int) - Method in interface com.hypixel.hytale.function.consumer.TriIntConsumer
- accept(int, int, int) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection.TintIterator
- accept(int, int, int, double, double, double, double, double, double) - Method in interface com.hypixel.hytale.math.iterator.BlockIterator.BlockIteratorProcedure
-
Called by the iteration process to deliver the next block on the ray.
- accept(int, int, int, double, double, double, double, double, double) - Method in class com.hypixel.hytale.server.npc.util.HorizontalLinePositionSearch
- accept(int, int, int, double, double, double, double, double, double) - Method in class com.hypixel.hytale.server.npc.util.RayBlockHitTest
- accept(int, int, int, double, double, double, double, double, double, T) - Method in interface com.hypixel.hytale.math.iterator.BlockIterator.BlockIteratorProcedurePlus1
- accept(int, int, int, int, byte) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection.FluidIterator
- accept(int, int, int, int, byte, T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.FluidConsumer
- accept(int, int, int, int, int, float, Holder, int, int, int, T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.RawBlockConsumer
- accept(int, int, int, int, int, int) - Method in interface com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector.Selector.BlockConsumer
-
Called for every matching block.
- accept(int, int, int, int, Holder, int, int, int, T, int, int) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.BlockConsumer
- accept(int, int, int, BlockSelection.BlockHolder) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection.BlockIterator
- accept(int, int, int, String, boolean, boolean, boolean, PrefabWeights, PrefabRotation, T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.ChildConsumer
- accept(int, int, int, T) - Method in interface com.hypixel.hytale.function.consumer.TriIntObjectConsumer
- accept(int, int, Holder[], T) - Method in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer.EntityConsumer
- accept(int, ArchetypeChunk, CommandBuffer) - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
-
Accepts and processes an entity within the given archetype chunk using the configured entity consumer and tracker.
- accept(int, T) - Method in interface com.hypixel.hytale.function.consumer.IntObjectConsumer
- accept(int, T) - Method in interface com.hypixel.hytale.server.core.meta.IMetaStore.MetaEntryConsumer
- accept(int, T, J) - Method in interface com.hypixel.hytale.function.consumer.IntBiObjectConsumer
- accept(int, T, J, K) - Method in interface com.hypixel.hytale.function.consumer.IntTriObjectConsumer
- accept(long, long, long) - Method in interface com.hypixel.hytale.math.iterator.BoxBlockIterator.BoxIterationConsumer
-
Called by the algorithm to report a block that is being hit by the AABB on the given direction.
- accept(long, long, long) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockCollisionProvider
- accept(long, long, long) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- accept(short, T) - Method in interface com.hypixel.hytale.function.consumer.ShortObjectConsumer
- accept(ArchetypeChunk, CommandBuffer) - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
-
Accepts and processes the given archetype chunk using the configured table consumer and tracker.
- accept(IntRange, ValidationResults) - Method in class com.hypixel.hytale.math.range.IntRangeBoundValidator
- accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.GenericPacketHandler
- accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.InitialPacketHandler
- accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.login.HandshakeHandler
- accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.login.PasswordPacketHandler
- accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.handlers.SetupPacketHandler
- accept(ToServerPacket) - Method in class com.hypixel.hytale.server.core.io.PacketHandler
-
Called to accept the given incoming packet
- accept(PacketHandler, Packet) - Method in interface com.hypixel.hytale.server.core.io.adapter.PacketWatcher
- accept(MetaKey, T) - Method in interface com.hypixel.hytale.server.core.meta.IMetaRegistry.MetaEntryConsumer
- accept(PlayerRef, Packet) - Method in interface com.hypixel.hytale.server.core.io.adapter.PlayerPacketWatcher
- accept(InputA, InputB, Control) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.pipe.Pipe.Two
- accept(Input, Control) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.pipe.Pipe.One
- accept(String, int, int, CommandSender, ComponentAccessor) - Method in interface com.hypixel.hytale.server.core.prefab.selection.standard.FeedbackConsumer
-
Invoked during BlockSelection operations to send feedback to its owner.
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.builtin.instances.InstanceValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyStringValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ServerLocKeyValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.common.SoundFileValidators.ChannelValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.common.SoundFileValidators.SampleRateValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.type.soundevent.validator.SoundEventValidators.ChannelValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.asset.type.soundevent.validator.SoundEventValidators.LoopValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.core.cosmetics.CosmeticAssetValidator
- accept(String, ValidationResults) - Method in class com.hypixel.hytale.server.npc.validators.NPCRoleValidator
- accept(Path) - Method in class com.hypixel.hytale.server.worldgen.loader.WorldGenPrefabLoader.PrefabPathCollector
- accept(List, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ListValidator
- accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.MapValueValidator
- accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.MapKeyValidator
- accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.MapValidator
- accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyMapValidator
- accept(Map, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.RequiredMapKeysValidator
- accept(K, ValidationResults) - Method in class com.hypixel.hytale.assetstore.AssetKeyValidator
- accept(T) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableConsumer
- accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ArraySizeRangeValidator
- accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ArraySizeValidator
- accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.ArrayValidator
- accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonEmptyArrayValidator
- accept(T[], ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.UniqueInArrayValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.LazyLateValidator
- accept(T, ValidationResults) - Method in interface com.hypixel.hytale.codec.validation.LegacyValidator
-
Deprecated.
- accept(T, ValidationResults) - Method in interface com.hypixel.hytale.codec.validation.Validator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.DeprecatedValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.EqualValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NonNullValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.NotEqualValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.OrValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.RangeRefValidator
- accept(T, ValidationResults) - Method in class com.hypixel.hytale.codec.validation.validator.RangeValidator
- accept(T, U) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableBiConsumer
- accept(T, U, R) - Method in interface com.hypixel.hytale.function.consumer.TriConsumer
- accept(T, U, R, V) - Method in interface com.hypixel.hytale.function.consumer.QuadConsumer
- accept(T, U, V) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableTriConsumer
- accept(T, U, V, int, int, int, int) - Method in interface com.hypixel.hytale.function.predicate.TriObjectPositionBlockFunction
- accept(T, V, int, int, int, int) - Method in interface com.hypixel.hytale.function.predicate.ObjectPositionBlockFunction
- ACCEPT_EARLY_PLUGINS - Static variable in class com.hypixel.hytale.server.core.Options
- acceptCall(CommandSender, ParserContext, ParseResult) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
-
Executes a subcommand, variant, or itself, after accepting a
ParserContextfrom theTokenizerand converting that raw data into aCommandContextthat the executing command can use. - acceptCall(CommandSender, ParserContext, ParseResult) - Method in class com.hypixel.hytale.server.core.update.command.UpdateCommand
- accepted - Variable in class com.hypixel.hytale.protocol.packets.stream.StreamOpenResponse
- acceptLate(String, ValidationResults, ExtraInfo) - Method in class com.hypixel.hytale.server.npc.validators.NPCRoleValidator
- acceptLate(T, ValidationResults, ExtraInfo) - Method in interface com.hypixel.hytale.codec.validation.LateValidator
- acceptLate(T, ValidationResults, ExtraInfo) - Method in class com.hypixel.hytale.codec.validation.LazyLateValidator
- acceptNow(int) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableIntConsumer
- acceptNow(T) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableConsumer
- acceptNow(T, U) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableBiConsumer
- acceptNow(T, U, V) - Method in interface com.hypixel.hytale.sneakythrow.consumer.ThrowableTriConsumer
- access - Variable in class com.hypixel.hytale.protocol.packets.serveraccess.RequestServerAccess
- access - Variable in class com.hypixel.hytale.protocol.packets.serveraccess.SetServerAccess
- access - Variable in class com.hypixel.hytale.protocol.packets.serveraccess.UpdateServerAccess
- Access - Enum Class in com.hypixel.hytale.protocol.packets.serveraccess
- AccessControlModule - Class in com.hypixel.hytale.server.core.modules.accesscontrol
- AccessControlModule(JavaPluginInit) - Constructor for class com.hypixel.hytale.server.core.modules.accesscontrol.AccessControlModule
- AccessProvider - Interface in com.hypixel.hytale.server.core.modules.accesscontrol.provider
- accessToken - Variable in class com.hypixel.hytale.protocol.packets.auth.AuthToken
- accessToken - Variable in class com.hypixel.hytale.server.core.auth.SessionServiceClient.AccessTokenResponse
- accessToken() - Method in record class com.hypixel.hytale.server.core.auth.IAuthCredentialStore.OAuthTokens
-
Returns the value of the
accessTokenrecord component. - accessToken() - Method in record class com.hypixel.hytale.server.core.auth.oauth.OAuthClient.TokenResponse
-
Returns the value of the
accessTokenrecord component. - accessTokenExpiresAt() - Method in record class com.hypixel.hytale.server.core.auth.IAuthCredentialStore.OAuthTokens
-
Returns the value of the
accessTokenExpiresAtrecord component. - AccessTokenResponse() - Constructor for class com.hypixel.hytale.server.core.auth.SessionServiceClient.AccessTokenResponse
- ACCOMPLISHED - Enum constant in enum class com.hypixel.hytale.server.npc.navigation.AStarBase.Progress
- ACCOUNT_DATA_URL - Static variable in class com.hypixel.hytale.server.core.auth.AuthConfig
- ACCUMULATION_MODE_CODEC - Static variable in class com.hypixel.hytale.server.core.codec.ProtocolCodecs
- AccumulationMode - Enum Class in com.hypixel.hytale.protocol
- ackedPosition() - Method in record class com.hypixel.hytale.server.core.modules.entity.teleport.TeleportAckTracker.Result
-
Returns the value of the
ackedPositionrecord component. - Acknowledge - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomPageEventType
- ACodecMapCodec<K,
T, - Class in com.hypixel.hytale.codec.lookupC> - ACodecMapCodec(Codec) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
- ACodecMapCodec(Codec, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
- ACodecMapCodec(String, Codec) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
- ACodecMapCodec(String, Codec, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
- ACodecMapCodec(String, Codec, boolean, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.ACodecMapCodec
- ACodecMapCodec.UnknownIdException - Exception Class in com.hypixel.hytale.codec.lookup
- Acos - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.density.TrigDensity.Function
- acquire() - Method in class com.hypixel.hytale.builtin.hytalegenerator.assets.ThreadBridge
- acquire() - Static method in class com.hypixel.hytale.server.npc.instructions.ExecutionSupport
-
Acquire an
ExecutionSupportfrom the per-thread pool, or allocate a new one if the pool is empty. - acquire() - Method in class com.hypixel.hytale.server.spawning.util.SpawnPositionSearchWorkspace
- acquire() - Method in class com.hypixel.hytale.server.worldgen.util.ListPool
- acquire() - Method in class com.hypixel.hytale.server.worldgen.util.ObjectPool
- acquire(int) - Method in class com.hypixel.hytale.server.worldgen.util.ListPool
- acquire(Path) - Static method in class com.hypixel.hytale.builtin.worldgen.modifier.EventHandler
-
Creates a new EventHandler for the given world-gen content root.
- acquireCollisionModule() - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- acquireExecutionSupport(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterManager
- acquireExecutionSupport(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.role.Role
-
Acquire the per-thread
ExecutionSupportand populate it from the ECS-attached supports for this Role's entity. - action - Variable in class com.hypixel.hytale.builtin.abilities.page.AbilityBenchIntroPage.PageEventData
- action - Variable in class com.hypixel.hytale.builtin.adventure.goblinlab.GoblinLabConsolePage.PageData
- action - Variable in class com.hypixel.hytale.builtin.adventure.memories.page.MemoriesPage.PageEventData
- action - Variable in class com.hypixel.hytale.builtin.adventure.memories.page.MemoriesUnlockedPage.PageEventData
- action - Variable in class com.hypixel.hytale.builtin.adventure.worldevents.ui.WorldEventPanelPage.PageData
- action - Variable in class com.hypixel.hytale.builtin.augmentblocks.ui.AugmentUpgradePage.PageData
- action - Variable in class com.hypixel.hytale.builtin.instances.page.ConfigureInstanceBlockPage.PageData
- action - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
- action - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolEntityAction
- action - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolGeneralAction
- action - Variable in class com.hypixel.hytale.protocol.packets.window.SendWindowAction
- action - Variable in class com.hypixel.hytale.protocol.ParticleCollision
- Action - Enum constant in enum class com.hypixel.hytale.protocol.AnimationSlot
- Action - Enum constant in enum class com.hypixel.hytale.server.npc.animations.NPCAnimationSlot
-
Deprecated.
- Action - Interface in com.hypixel.hytale.server.npc.instructions
- ACTION_CANCEL_CREATE_PACK - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_CANCEL_PACK_BROWSER - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_CONFIRM_PACK_BROWSER - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_CREATE_PACK - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_LEAVE_PORTAL - Static variable in class com.hypixel.hytale.builtin.portals.ui.LeavePortalButtonUI
- ACTION_OPEN_CREATE_PACK - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_OPEN_PACK_BROWSER - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_PACK_SEARCH - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_PACK_SELECT - Static variable in class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- ACTION_RETURN_TO_HUB - Static variable in class com.hypixel.hytale.builtin.creativehub.ui.ReturnToHubButtonUI
- ActionAddToTargetMemory - Class in com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents
- ActionAddToTargetMemory(BuilderActionAddToTargetMemory) - Constructor for class com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.ActionAddToTargetMemory
- ActionAdjustPortalTimer - Class in com.hypixel.hytale.builtin.portals.npc
-
Encounter-only action that adds
secondsto the current portal/fragment world's remaining timer. - ActionAdjustPortalTimer(BuilderActionAdjustPortalTimer, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.portals.npc.ActionAdjustPortalTimer
- ActionAdjustPosition - Class in com.hypixel.hytale.server.npc.corecomponents.utility
-
Scoping action that offsets every position in the incoming set by a fixed vector, then runs its nested actions against the offset positions.
- ActionAdjustPosition(BuilderActionAdjustPosition, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionAdjustPosition
- ActionAppearance - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
- ActionAppearance(BuilderActionAppearance) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionAppearance
- ActionApplyEntityEffect - Class in com.hypixel.hytale.server.npc.corecomponents.combat
-
An NPC action that applies the given entity effect to the specified target
- ActionApplyEntityEffect(BuilderActionApplyEntityEffect, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionApplyEntityEffect
-
Default Constructor for an
ActionApplyEntityEffectinstance - ActionAttack - Class in com.hypixel.hytale.server.npc.corecomponents.combat
- ActionAttack(BuilderActionAttack, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack
- ActionAttack.AttackType - Enum Class in com.hypixel.hytale.server.npc.corecomponents.combat
- ActionAttack.BallisticMode - Enum Class in com.hypixel.hytale.server.npc.corecomponents.combat
- ActionBase - Class in com.hypixel.hytale.server.npc.corecomponents
- ActionBase(BuilderActionBase) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.ActionBase
- ActionBeacon - Class in com.hypixel.hytale.server.npc.corecomponents.entity
-
The beacon action that entities can use to send out messages to a certain group of other entities.
- ActionBeacon(BuilderActionBeacon, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionBeacon
- ActionBlockHitInteraction - Class in com.hypixel.hytale.server.npc.corecomponents.combat
-
Iterates the
BlockHitlist provided by aBlockCollisionProviderand queues a configurableRootInteractionchain against each hit block position. - ActionBlockHitInteraction(BuilderActionBlockHitInteraction, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionBlockHitInteraction
- ActionChangeTargetRole - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that requests a role change for the NPC matched by the triggering sensor.
- ActionChangeTargetRole(BuilderActionChangeTargetRole, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionChangeTargetRole
- ActionClearEncounterBossBar - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that hides the boss bar for every player tracked by the encounter.
- ActionClearEncounterBossBar(BuilderActionClearEncounterBossBar) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionClearEncounterBossBar
- ActionClearEncounterWeather - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that returns every player tracked by the encounter to their normal weather.
- ActionClearEncounterWeather(BuilderActionClearEncounterWeather) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionClearEncounterWeather
- ActionCombatAbility - Class in com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents
- ActionCombatAbility(BuilderActionCombatAbility, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.ActionCombatAbility
- ActionCompleteTask - Class in com.hypixel.hytale.builtin.adventure.npcobjectives.npc
- ActionCompleteTask(BuilderActionCompleteTask, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionCompleteTask
- actionCount() - Method in class com.hypixel.hytale.server.npc.instructions.ActionList
- ActionCrouch - Class in com.hypixel.hytale.server.npc.corecomponents.movement
-
An NPC action that instructs the NPC to crouch via their movement states
- ActionCrouch(BuilderActionBase, boolean) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.movement.ActionCrouch
-
Default Constructor for a
ActionCrouchinstance - actionData - Variable in class com.hypixel.hytale.protocol.packets.inventory.InventoryAction
- ActionDelayDespawn - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
- ActionDelayDespawn(BuilderActionDelayDespawn) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDelayDespawn
- ActionDespawn - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
- ActionDespawn(BuilderActionDespawn) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDespawn
- ActionDie - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
- ActionDie(BuilderActionDie) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionDie
- ActionDisplayName - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
- ActionDisplayName(BuilderActionDisplayName, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionDisplayName
- ActionDropItem - Class in com.hypixel.hytale.server.npc.corecomponents.items
- ActionDropItem(BuilderActionDropItem, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.items.ActionDropItem
- ActionEntityHitInteraction - Class in com.hypixel.hytale.server.npc.corecomponents.combat
-
Iterates the
EntityHitlist provided by anEntityCollisionProviderand queues a configurableRootInteractionchain against each hit entity. - ActionEntityHitInteraction(BuilderActionEntityHitInteraction, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.combat.ActionEntityHitInteraction
- ActionEntry(UndoAction, SelectionSnapshot) - Constructor for class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.ActionEntry
- ActionEntry(UndoAction, List) - Constructor for class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.ActionEntry
- ActionFlockBeacon - Class in com.hypixel.hytale.server.flock.corecomponents
-
The beacon action that entities can use to send out messages to members in the flock.
- ActionFlockBeacon(BuilderActionFlockBeacon, BuilderSupport) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockBeacon
- ActionFlockJoin - Class in com.hypixel.hytale.server.flock.corecomponents
- ActionFlockJoin(BuilderActionFlockJoin) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockJoin
- ActionFlockLeave - Class in com.hypixel.hytale.server.flock.corecomponents
- ActionFlockLeave(BuilderActionFlockLeave) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockLeave
- ActionFlockSetTarget - Class in com.hypixel.hytale.server.flock.corecomponents
- ActionFlockSetTarget(BuilderActionFlockSetTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockSetTarget
- ActionFlockState - Class in com.hypixel.hytale.server.flock.corecomponents
- ActionFlockState(BuilderActionFlockState, BuilderSupport) - Constructor for class com.hypixel.hytale.server.flock.corecomponents.ActionFlockState
- ActionForEach - Class in com.hypixel.hytale.server.npc.corecomponents.utility
-
Runs its nested action list once for every target/position the sensor produced (see
IPositionSet). - ActionForEach(BuilderActionForEach, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionForEach
- ActionGrantReward - Class in com.hypixel.hytale.builtin.encountermanager.npc
- ActionGrantReward(BuilderActionGrantReward, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionGrantReward
- ActionIgnoreForAvoidance - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionIgnoreForAvoidance(BuilderActionIgnoreForAvoidance, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionIgnoreForAvoidance
- ActionInventory - Class in com.hypixel.hytale.server.npc.corecomponents.items
- ActionInventory(BuilderActionInventory, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.items.ActionInventory
- ActionInventory.Operation - Enum Class in com.hypixel.hytale.server.npc.corecomponents.items
- ActionList - Class in com.hypixel.hytale.server.npc.instructions
- ActionList(Action[]) - Constructor for class com.hypixel.hytale.server.npc.instructions.ActionList
- ActionLockOnInteractionTarget - Class in com.hypixel.hytale.server.npc.corecomponents.interaction
- ActionLockOnInteractionTarget(BuilderActionLockOnInteractionTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.interaction.ActionLockOnInteractionTarget
- ActionLog - Class in com.hypixel.hytale.server.npc.corecomponents.debug
- ActionLog(BuilderActionLog, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.debug.ActionLog
- ActionMakePath - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionMakePath(BuilderActionMakePath, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionMakePath
- ActionModelAttachment - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
-
An NPC action that sets an attachment on the given slot of the NPCs model.
- ActionModelAttachment(BuilderActionModelAttachment, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionModelAttachment
-
Default Constructor for a
ActionModelAttachmentinstance - ActionMount - Class in com.hypixel.hytale.builtin.mounts.npc
- ActionMount(BuilderActionMount, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.mounts.npc.ActionMount
- ActionNothing - Class in com.hypixel.hytale.server.npc.corecomponents.utility
- ActionNothing(BuilderActionBase) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionNothing
- ActionNotify - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionNotify(BuilderActionNotify, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionNotify
- ActionOpenBarterShop - Class in com.hypixel.hytale.builtin.adventure.npcshop.npc
-
NPC action to open a barter shop for the interacting player.
- ActionOpenBarterShop(BuilderActionOpenBarterShop, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcshop.npc.ActionOpenBarterShop
- ActionOpenShop - Class in com.hypixel.hytale.builtin.adventure.npcshop.npc
- ActionOpenShop(BuilderActionOpenShop, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcshop.npc.ActionOpenShop
- ActionOverrideAltitude - Class in com.hypixel.hytale.server.npc.corecomponents.movement
-
An NPC action that overrides the desired altitude on the active motion controller of the NPC
- ActionOverrideAltitude(BuilderActionOverrideAltitude, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.movement.ActionOverrideAltitude
-
Default Constructor for a
ActionOverrideAltitudeinstance - ActionOverrideAttitude - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionOverrideAttitude(BuilderActionOverrideAttitude, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionOverrideAttitude
- ActionParentState - Class in com.hypixel.hytale.server.npc.corecomponents.statemachine
- ActionParentState(BuilderActionParentState, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.statemachine.ActionParentState
- ActionPickUpItem - Class in com.hypixel.hytale.server.npc.corecomponents.items
- ActionPickUpItem(BuilderActionPickUpItem, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.items.ActionPickUpItem
- ActionPickUpItem.StorageTarget - Enum Class in com.hypixel.hytale.server.npc.corecomponents.items
- ActionPlaceBlock - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionPlaceBlock(BuilderActionPlaceBlock, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionPlaceBlock
- ActionPlayAnimation - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
- ActionPlayAnimation(BuilderActionPlayAnimation, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionPlayAnimation
- ActionPlaySound - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
-
Plays a sound to players within a specified range
- ActionPlaySound(BuilderActionPlaySound, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionPlaySound
- ActionProjectToGround - Class in com.hypixel.hytale.server.npc.corecomponents.utility
-
Scoping action that projects every position in the incoming set down onto the ground, then runs its nested actions against the grounded positions.
- ActionProjectToGround(BuilderActionProjectToGround, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionProjectToGround
- ActionRandom - Class in com.hypixel.hytale.server.npc.corecomponents.utility
- ActionRandom(BuilderActionRandom, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionRandom
- ActionRecomputePath - Class in com.hypixel.hytale.server.npc.corecomponents.movement
-
An NPC action that instructs the NPCs motion controller to recompute its path
- ActionRecomputePath(BuilderActionRecomputePath) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.movement.ActionRecomputePath
-
Default Constructor for a
ActionRecomputePathinstance - ActionReleaseTarget - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionReleaseTarget(BuilderActionReleaseTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionReleaseTarget
- ActionRemove - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
- ActionRemove(BuilderActionRemove, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionRemove
- ActionResetBlockSensors - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionResetBlockSensors(BuilderActionResetBlockSensors, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionResetBlockSensors
- ActionResetInstructions - Class in com.hypixel.hytale.server.npc.corecomponents.utility
- ActionResetInstructions(BuilderActionResetInstructions, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionResetInstructions
- ActionResetPath - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionResetPath(BuilderActionResetPath) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionResetPath
- ActionResetSearchRays - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionResetSearchRays(BuilderActionResetSearchRays, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionResetSearchRays
- ActionResult(UICommandBuilder, UIEventBuilder, String, boolean) - Constructor for record class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser.ActionResult
-
Creates an instance of a
ActionResultrecord class. - ActionRole - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
- ActionRole(BuilderActionRole, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionRole
- actions() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Fork
- ActionSequence - Class in com.hypixel.hytale.server.npc.corecomponents.utility
- ActionSequence(BuilderActionSequence, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionSequence
- ActionSetAlarm - Class in com.hypixel.hytale.server.npc.corecomponents.timer
- ActionSetAlarm(BuilderActionSetAlarm, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionSetAlarm
- ActionSetBlockToPlace - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionSetBlockToPlace(BuilderActionSetBlockToPlace, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionSetBlockToPlace
- ActionSetEncounterAudioState - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that sets a server-authority audio-state axis for every player tracked by the encounter.
- ActionSetEncounterAudioState(BuilderActionSetEncounterAudioState, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetEncounterAudioState
- ActionSetEncounterBossBar - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that points the boss bar at the sensor-matched target, for every player tracked by the encounter.
- ActionSetEncounterBossBar(BuilderActionSetEncounterBossBar, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetEncounterBossBar
- ActionSetEncounterWeather - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that overrides the weather for every player tracked by the encounter.
- ActionSetEncounterWeather(BuilderActionSetEncounterWeather, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetEncounterWeather
- ActionSetFlag - Class in com.hypixel.hytale.server.npc.corecomponents.utility
- ActionSetFlag(BuilderActionSetFlag, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionSetFlag
- ActionSetHealthRegen - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionSetHealthRegen(BuilderActionSetHealthRegen, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetHealthRegen
- ActionSetInteractable - Class in com.hypixel.hytale.server.npc.corecomponents.interaction
- ActionSetInteractable(BuilderActionSetInteractable, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.interaction.ActionSetInteractable
- ActionSetInvulnerable - Class in com.hypixel.hytale.server.npc.corecomponents.entity
-
Toggles invulnerability on an NPC.
- ActionSetInvulnerable(BuilderActionSetInvulnerable, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetInvulnerable
- ActionSetLeashPosition - Class in com.hypixel.hytale.server.npc.corecomponents.world
-
Sets the NPCs current position to the spawn/leash position to be used with the leash sensor
- ActionSetLeashPosition(BuilderActionSetLeashPosition) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionSetLeashPosition
-
Default Constructor for a
ActionSetLeashPositioninstance - ActionSetMarkedTarget - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionSetMarkedTarget(BuilderActionSetMarkedTarget, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetMarkedTarget
- ActionSetStat - Class in com.hypixel.hytale.server.npc.corecomponents.entity
- ActionSetStat(BuilderActionSetStat, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.ActionSetStat
- ActionSetTargetNPCInvulnerable - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only counterpart to SetInvulnerable that toggles invulnerability on the sensor-matched target rather than self.
- ActionSetTargetNPCInvulnerable(BuilderActionSetTargetNPCInvulnerable, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSetTargetNPCInvulnerable
- ActionSignalTaggedVolumes - Class in com.hypixel.hytale.builtin.triggervolumes.npc
-
Fires the
SignalReceivedevent on every trigger volume that carriesmatchTagand lies withinradiusof the acting entity (or the sensor-provided position). - ActionSignalTaggedVolumes(BuilderActionSignalTaggedVolumes, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.triggervolumes.npc.ActionSignalTaggedVolumes
- ActionSignalWorldEvent - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that sends a world-event signal.
- ActionSignalWorldEvent(BuilderActionSignalWorldEvent, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionSignalWorldEvent
- ActionSpawn - Class in com.hypixel.hytale.server.npc.corecomponents.lifecycle
- ActionSpawn(BuilderActionSpawn, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.lifecycle.ActionSpawn
- ActionSpawnInteraction - Class in com.hypixel.hytale.server.npc.corecomponents.interaction
-
Spawns a lightweight, server-only host entity at a chosen position + orientation and runs a configured
RootInteractionon it via the host's own interaction manager, owned (for attribution + item context) by the acting NPC/encounter. - ActionSpawnInteraction(BuilderActionSpawnInteraction, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.interaction.ActionSpawnInteraction
- ActionSpawnParticles - Class in com.hypixel.hytale.server.npc.corecomponents.audiovisual
- ActionSpawnParticles(BuilderActionSpawnParticles, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.audiovisual.ActionSpawnParticles
- ActionStartEncounterMusic - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that sets the forced music every player tracked by the encounter should hear.
- ActionStartEncounterMusic(BuilderActionStartEncounterMusic, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionStartEncounterMusic
- ActionStartObjective - Class in com.hypixel.hytale.builtin.adventure.npcobjectives.npc
- ActionStartObjective(BuilderActionStartObjective, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.adventure.npcobjectives.npc.ActionStartObjective
- ActionState - Class in com.hypixel.hytale.server.npc.corecomponents.statemachine
- ActionState(BuilderActionState, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.statemachine.ActionState
- ActionStopEncounterMusic - Class in com.hypixel.hytale.builtin.encountermanager.npc
-
Encounter-only action that returns the encounter's audio zone to normal.
- ActionStopEncounterMusic(BuilderActionStopEncounterMusic, BuilderSupport) - Constructor for class com.hypixel.hytale.builtin.encountermanager.npc.ActionStopEncounterMusic
- ActionStorePosition - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionStorePosition(BuilderActionStorePosition, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionStorePosition
- ActionTest - Class in com.hypixel.hytale.server.npc.corecomponents.debug
- ActionTest(BuilderActionTest, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.debug.ActionTest
- ActionTimeout - Class in com.hypixel.hytale.server.npc.corecomponents.utility
- ActionTimeout(BuilderActionTimeout, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.utility.ActionTimeout
- ActionTimer - Class in com.hypixel.hytale.server.npc.corecomponents.timer
- ActionTimer(BuilderActionTimerContinue, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionTimer(BuilderActionTimerModify, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionTimer(BuilderActionTimerPause, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionTimer(BuilderActionTimer, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionTimer(BuilderActionTimerRestart, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionTimer(BuilderActionTimerStart, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionTimer(BuilderActionTimerStop, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.timer.ActionTimer
- ActionToggleStateEvaluator - Class in com.hypixel.hytale.server.npc.corecomponents.statemachine
- ActionToggleStateEvaluator(BuilderActionToggleStateEvaluator) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.statemachine.ActionToggleStateEvaluator
- ActionTransformBase - Class in com.hypixel.hytale.server.npc.corecomponents.utility
-
Base for scoping actions that transform the incoming position set and run their nested action list once against the transformed set (re-binding the
sensorInfothe nested list sees). - ActionTriggerSpawnBeacon - Class in com.hypixel.hytale.server.spawning.corecomponents
- ActionTriggerSpawnBeacon(BuilderActionTriggerSpawnBeacon, BuilderSupport) - Constructor for class com.hypixel.hytale.server.spawning.corecomponents.ActionTriggerSpawnBeacon
- ActionTriggerSpawners - Class in com.hypixel.hytale.server.npc.corecomponents.world
- ActionTriggerSpawners(BuilderActionTriggerSpawners, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.world.ActionTriggerSpawners
- ActionType - Enum Class in com.hypixel.hytale.server.core.inventory.transaction
- ActionWithDelay - Class in com.hypixel.hytale.server.npc.corecomponents
-
Created on 28/04/2020
- ActionWithDelay(BuilderActionWithDelay, BuilderSupport) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.ActionWithDelay
- activate() - Method in class com.hypixel.hytale.server.core.command.commands.player.camera.CameraDemo
- activate() - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
- activate() - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerBase
- activate() - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerDive
- activate() - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
- activate(double, double, double, Ref, double) - Method in class com.hypixel.hytale.server.npc.components.messaging.EventMessage
- activate(Ref, double) - Method in class com.hypixel.hytale.server.npc.components.messaging.NPCMessage
- activate(Ref, AbilityCharges.Entry, Ref, CommandBuffer) - Static method in class com.hypixel.hytale.builtin.abilities.trigger.AbilityChargeActivator
-
Spends one charge of
entryand runs its per-activation interaction. - activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.combat.BodyMotionCharge
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.combat.HeadMotionAim
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.debug.BodyMotionTestProbe
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionFindBase
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionFindWithTarget
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionMoveAway
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionTeleport
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.movement.BodyMotionWanderBase
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.timer.MotionTimer
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.utility.MotionSequence
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.world.BodyMotionPath
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.corecomponents.world.HeadMotionObserve
- activate(Ref, ExecutionSupport, ComponentAccessor) - Method in interface com.hypixel.hytale.server.npc.instructions.Motion
-
Called to activate this motion
- activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.builtin.npccombatactionevaluator.corecomponents.ActionCombatAbility
- activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.server.npc.corecomponents.ActionBase
- activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack
- activate(ExecutionSupport, InfoProvider) - Method in class com.hypixel.hytale.server.npc.corecomponents.WeightedAction
- activate(ExecutionSupport, InfoProvider) - Method in interface com.hypixel.hytale.server.npc.instructions.Action
-
Called when the action is activated.
- ACTIVATE_STATE - Static variable in class com.hypixel.hytale.builtin.adventure.teleporter.component.Teleporter
- activateInitialMotionController(Ref, ComponentAccessor, NPCEntity) - Method in class com.hypixel.hytale.server.npc.role.Role
- ActivateSystem(ComponentType) - Constructor for class com.hypixel.hytale.builtin.encountermanager.EncounterManagerSystems.ActivateSystem
- ActivateToolMode - Enum constant in enum class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolAction
- activateTriggerVolumes - Variable in class com.hypixel.hytale.protocol.packets.player.SyncPlayerPreferences
- activateTriggerVolumes() - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerCreativeSettings
-
Returns the value of the
activateTriggerVolumesrecord component. - Activating - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomUIEventBindingType
- activationDelay - Variable in class com.hypixel.hytale.protocol.packets.player.TriggerVolumeDisplayEntry
- activationDelay - Variable in class com.hypixel.hytale.protocol.packets.player.TriggerVolumeToolSetActivationDelay
- activationDelay() - Method in record class com.hypixel.hytale.builtin.triggervolumes.asset.TriggerEffectAsset.VolumeSettings
-
Returns the value of the
activationDelayrecord component. - active - Variable in class com.hypixel.hytale.protocol.packets.player.PointToolEquip
- active - Variable in class com.hypixel.hytale.protocol.packets.player.SelectionToolShowTriggerVolumes
- active - Variable in class com.hypixel.hytale.protocol.packets.player.TriggerVolumeToolEquip
- Active - Enum constant in enum class com.hypixel.hytale.server.core.modules.physics.SimplePhysicsProvider.STATE
-
Deprecated.
- ACTIVE - Enum constant in enum class com.hypixel.hytale.builtin.adventure.worldevents.ui.WorldEventPanelPage.Tab
- ACTIVE - Enum constant in enum class com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsProvider.STATE
- ActiveAnimationComponent - Class in com.hypixel.hytale.server.core.modules.entity.component
-
Component used to track active animations on an entity so that looping animations are played when the entity comes into range.
- ActiveAnimationComponent() - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.ActiveAnimationComponent
- ActiveAnimationComponent(String[]) - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.ActiveAnimationComponent
- activeAnimations - Variable in class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
- ActiveAnimations - Enum constant in enum class com.hypixel.hytale.protocol.ComponentUpdateType
- ActiveAnimationsUpdate - Class in com.hypixel.hytale.protocol
- ActiveAnimationsUpdate() - Constructor for class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
- ActiveAnimationsUpdate(ActiveAnimationsUpdate) - Constructor for class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
- ActiveAnimationsUpdate(String[]) - Constructor for class com.hypixel.hytale.protocol.ActiveAnimationsUpdate
- activeCount() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.GlobalWorldEventManager
- ActiveEntityEffect - Class in com.hypixel.hytale.server.core.entity.effect
-
Represents a single active entity effect on an entity effect controller.
- ActiveEntityEffect() - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
-
Empty Constructor for a
ActiveEntityEffectinstance. - ActiveEntityEffect(String, int, boolean, boolean) - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
-
Constructor for a
ActiveEntityEffectinstance, with a set default duration. - ActiveEntityEffect(String, int, float, boolean, String, boolean) - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
-
Constructor for a
ActiveEntityEffectinstance. - ActiveEntityEffect(String, int, float, float, boolean, boolean, String, float, boolean, DamageCalculatorSystems.Sequence, boolean) - Constructor for class com.hypixel.hytale.server.core.entity.effect.ActiveEntityEffect
-
Default Constructor for a
ActiveEntityEffectinstance. - activeHotbarSlot - Variable in class com.hypixel.hytale.protocol.packets.interaction.SyncInteractionChain
- activeIds() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.GlobalWorldEventManager
- activeMotionControllerType - Variable in class com.hypixel.hytale.server.spawning.SpawningContext
-
The type of motion controller active for the NPC being spawned.
- ActiveRule(T, VolumeEntry) - Constructor for record class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager.ActiveRule
-
Creates an instance of a
ActiveRulerecord class. - activeSlot - Variable in class com.hypixel.hytale.protocol.packets.inventory.SetActiveSlot
- activeSlot - Variable in class com.hypixel.hytale.protocol.packets.player.MouseInteraction
- ActiveSlotChangedEntityEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedEntityEventSystem
- ActiveSlotChangedEntityHolderEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedEntityHolderEventSystem
- ActiveSlotChangedToolsEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedToolsEventSystem
- ActiveSlotChangedToolsHolderEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ActiveSlotChangedToolsHolderEventSystem
- ActiveSlotInventoryComponent - Class in com.hypixel.hytale.server.core.inventory
-
Base class for
InventoryComponentsubtypes that maintain a tracked active (selected) slot. - activeToolsSlot - Variable in class com.hypixel.hytale.protocol.packets.interaction.SyncInteractionChain
- activeUtilitySlot - Variable in class com.hypixel.hytale.protocol.packets.interaction.SyncInteractionChain
- actorName - Variable in class com.hypixel.hytale.protocol.packets.machinima.RequestMachinimaActorModel
- actorName - Variable in class com.hypixel.hytale.protocol.packets.machinima.SetMachinimaActorModel
- actorRef() - Method in record class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager.PendingTriggerEvent
-
Returns the value of the
actorRefrecord component. - actorUuid() - Method in record class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager.PendingTriggerEvent
-
Returns the value of the
actorUuidrecord component. - actualDelayedWriteRate() - Method in record class com.hypixel.hytale.server.core.universe.world.storage.provider.RocksDbChunkStorageProvider.RocksDbStats
-
Returns the value of the
actualDelayedWriteRaterecord component. - add() - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
- add(double) - Method in class com.hypixel.hytale.metrics.metric.AverageCollector
- add(double) - Method in class com.hypixel.hytale.metrics.metric.SynchronizedAverageCollector
- add(double, double, double, Ref) - Method in class com.hypixel.hytale.server.npc.sensorinfo.PositionSetProvider
-
Appends a computed position with an optional source entity.
- add(double, double, double, Ref, Rotation3fc) - Method in class com.hypixel.hytale.server.npc.sensorinfo.PositionSetProvider
-
Appends a computed position carrying an orientation.
- add(double, double, int) - Static method in class com.hypixel.hytale.metrics.metric.AverageCollector
- add(float) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.context.IntervalContext
- add(float, float, float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
-
Called to add values to this rotation.
- add(int) - Method in class com.hypixel.hytale.server.worldgen.util.condition.IntConditionBuilder
- add(int, int, int) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.Vector3iList
- add(int, int, int) - Method in class com.hypixel.hytale.math.data.Int3OpenHashSet
-
Adds the key (x, y, z).
- add(int, Zone) - Method in class com.hypixel.hytale.server.worldgen.zone.ZoneColorMapping
- add(int, Zone[]) - Method in class com.hypixel.hytale.server.worldgen.zone.ZoneColorMapping
- add(long) - Method in class com.hypixel.hytale.metrics.metric.Metric
- add(long, long) - Method in class com.hypixel.hytale.metrics.metric.HistoricMetric
- add(long, TemporalUnit) - Method in class com.hypixel.hytale.server.core.modules.time.TimeResource
-
Called to add the given time of the given unit to the current time instant.
- add(WorldEvent) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventStorage
- add(AttachedBeam) - Method in class com.hypixel.hytale.builtin.beam.BeamComponent
- add(SelectionSnapshot) - Method in class com.hypixel.hytale.builtin.buildertools.world.Prefetch.SnapshotBatch
-
Adds what a snapshot restores.
- add(HierarchicalTimingProfiler.Probe) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.performanceinstruments.HierarchicalTimingProfiler.Probe
- add(ValidationResults.ValidationResult) - Method in class com.hypixel.hytale.codec.validation.ThrowingValidationResults
- add(ValidationResults.ValidationResult) - Method in class com.hypixel.hytale.codec.validation.ValidationResults
- add(BucketItem) - Method in class com.hypixel.hytale.common.collection.BucketList.Bucket
- add(Archetype, ComponentType) - Static method in class com.hypixel.hytale.component.Archetype
- add(Ref) - Method in class com.hypixel.hytale.server.core.modules.blockanimation.BlockAnimationDirtySections
- add(Ref) - Method in class com.hypixel.hytale.server.core.entity.group.EntityGroup
- add(Ref, CommandBuffer) - Method in class com.hypixel.hytale.server.npc.movement.steeringforces.SteeringForceAvoidCollision
- add(Ref, CommandBuffer) - Method in class com.hypixel.hytale.server.npc.movement.steeringforces.SteeringForceWithGroup
- add(Ref, Vector3d, CommandBuffer) - Method in class com.hypixel.hytale.server.npc.role.support.EntityList
- add(Rotation3f) - Method in class com.hypixel.hytale.math.vector.Rotation3f
-
Called to add another rotation to this one.
- add(ServersideUICommand) - Method in class com.hypixel.hytale.server.core.modules.ui.UISurface.Batch
- add(MapMarker) - Method in interface com.hypixel.hytale.server.core.universe.world.worldmap.markers.MarkersCollector
-
Upserts a map marker on the player map.
- add(Rotation) - Method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
- add(PrefabRotation) - Method in enum class com.hypixel.hytale.server.core.prefab.PrefabRotation
- add(BlockSelection) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- add(Rotation3D) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.Rotation3D
-
Deprecated.
- add(World, DebugShape, Matrix4dc, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Displays the given debug shape to all players in the world with custom opacity.
- add(World, DebugShape, Matrix4dc, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Displays the given debug shape to all players in the world.
- add(ProviderEvaluator) - Method in class com.hypixel.hytale.server.npc.asset.builder.FeatureEvaluatorHelper
- add(ZoneBiomeResult, int) - Method in class com.hypixel.hytale.server.worldgen.cache.InterpolatedBiomeCountList
- add(ConsumerType) - Method in class com.hypixel.hytale.event.EventBusRegistry.EventConsumerMap
-
Called to add the given event consumer to this consumer map.
- add(E, double) - Method in class com.hypixel.hytale.common.collection.BucketList
- add(String, CaveNodeType) - Method in class com.hypixel.hytale.server.worldgen.loader.cave.CaveNodeTypeStorage
- add(String, Supplier) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderFactory
- add(Duration) - Method in class com.hypixel.hytale.server.core.modules.time.TimeResource
-
Called to add the given duration to the current time instant.
- add(UUID) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.GlobalWorldEventManager
- add(Vector3d, T) - Method in class com.hypixel.hytale.builtin.portals.utils.spatial.SpatialHashGrid
- add(Vector3d, T) - Method in class com.hypixel.hytale.component.spatial.SpatialData
- add(Vector3i) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.Vector3iList
- add(Vector3ic) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.Vector3iList
- add(T) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.condition.manager.ConditionMap.Entry
- add(T) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.DynamicArray
-
Adds a new element to the dynamic array.
- add(T, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.WeightedMap
-
Adds an element and it's weight.
- Add - Enum constant in enum class com.hypixel.hytale.protocol.ChangeStatBehaviour
- Add - Enum constant in enum class com.hypixel.hytale.protocol.ChangeVelocityType
- Add - Enum constant in enum class com.hypixel.hytale.protocol.EffectOp
- Add - Enum constant in enum class com.hypixel.hytale.protocol.EntityStatOp
- Add - Enum constant in enum class com.hypixel.hytale.protocol.packets.asseteditor.WriteUpdateType
- Add - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.items.ActionInventory.Operation
- Add() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.SnapshotSystems.Add
- ADD - Enum constant in enum class com.hypixel.hytale.procedurallib.logic.DistanceNoise.Distance2Mode
- ADD - Enum constant in enum class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes.IntegerOperation
-
Addition operation: adds the modifier to the previous value.
- ADD - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterActionType
- ADD - Enum constant in enum class com.hypixel.hytale.server.core.inventory.transaction.ActionType
- addActiveEntityEffects(ActiveEntityEffect[]) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add all active entity effects from the given array.
- addActivePlayerUUID(UUID) - Method in class com.hypixel.hytale.builtin.adventure.objectives.Objective
- addAdditionalBlock(Vector3i, String, int) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.ConnectedBlocksUtil.ConnectedBlockResult
-
Adds an additional block to be set at a relative offset from the evaluated position.
- addAliases(String...) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
-
Add aliases (alternative names) that can be used in place of the original command name.
- addAliases(String...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
-
Adds aliases (alternative names) that can be used in place of the argument's name when specifying it in a command
- addAliases(String...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.WrappedArg
-
Called to add aliases to the wrapped argument.
- addAll(IntSet) - Method in class com.hypixel.hytale.server.core.modules.blockset.BlockSetLookupTable
- addAndGet(double) - Method in class com.hypixel.hytale.metrics.metric.AverageCollector
- addAndGet(double) - Method in class com.hypixel.hytale.metrics.metric.SynchronizedAverageCollector
- addArgument(AST) - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperator
- addArrow(World, Matrix4dc, Vector3fc, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds an arrow debug shape to the world using a transformation matrix.
- addArrow(World, Matrix4dc, Vector3fc, float, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds an arrow debug shape to the world using a transformation matrix.
- addArrow(World, Vector3dc, Vector3dc, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds an arrow debug shape to the world pointing in a specific direction.
- addArrow(World, Vector3dc, Vector3dc, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds an arrow debug shape to the world pointing in a specific direction.
- addAttackOverride(String) - Method in class com.hypixel.hytale.server.npc.role.support.CombatSupport
- addAttitudeGroups(Map) - Method in class com.hypixel.hytale.server.npc.blackboard.view.attitude.AttitudeMap.Builder
- addAttitudeGroups(Map) - Method in class com.hypixel.hytale.server.npc.blackboard.view.attitude.ItemAttitudeMap.Builder
- addAttribute(int, byte[]) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
- addAttribute(BuilderAttributeDescriptor) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
- addAttribute(String, String, BuilderDescriptorState, String, String) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
- addBan(Ban) - Method in interface com.hypixel.hytale.server.core.modules.accesscontrol.provider.BanProvider
-
Adds the ban and stores it.
- addBan(Ban) - Method in class com.hypixel.hytale.server.core.modules.accesscontrol.provider.HytaleBanProvider
- addBlockAtLocalPos(int, int, int, int, int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addBlockAtLocalPos(int, int, int, int, int, int, int, Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addBlockAtWorldPos(int, int, int, int, int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addBlockAtWorldPos(int, int, int, int, int, int, int, Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addBlockedDropSegment(Vector3d, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addBlockedGroundSegment(Vector3dc, double, Vector3dc, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addBlockHolder(int, Holder) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
-
Installs a parked block entity holder and marks the index dirty so its row is written on the next save.
- addBlockHolder(short, Holder) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
- addBlockReference(int, Ref) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
-
Installs a live block entity reference and marks the index dirty so its row is written on the next save.
- addBlockReference(short, Ref) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.BlockComponentSection
- addBlockWithFiller(SectionAccessor, BlockSelection, BlockSelection, int, int, int, int, int) - Static method in class com.hypixel.hytale.builtin.buildertools.utils.FillerPlacementUtil
- addBlockWithFiller(SectionAccessor, BlockSelection, BlockSelection, int, int, int, int, int, BlockBoundingBoxes.RotatedVariantBoxes) - Static method in class com.hypixel.hytale.builtin.buildertools.utils.FillerPlacementUtil
- addBooleanArraySupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addBucketDistance(IntArrayList, int, int) - Static method in class com.hypixel.hytale.common.collection.BucketList
- addBucketDistance(IntArrayList, int, int, int) - Static method in class com.hypixel.hytale.common.collection.BucketList
- addBuilder(int, BuilderInstructionReference) - Method in class com.hypixel.hytale.server.npc.asset.builder.InternalReferenceResolver
- addBuilderReloadListener(Consumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
-
Registers a listener invoked when any builder is hot-reloaded (after the built-in Role-reload handling).
- addButton(UICommandBuilder, UIEventBuilder, String, PlayerRef) - Method in class com.hypixel.hytale.builtin.adventure.shop.ShopElement
- addButton(UICommandBuilder, UIEventBuilder, String, PlayerRef) - Method in class com.hypixel.hytale.server.core.entity.entities.player.pages.choices.ChoiceElement
- addButton(UICommandBuilder, UIEventBuilder, String, PlayerRef) - Method in class com.hypixel.hytale.server.core.entity.entities.player.pages.itemrepair.ItemRepairElement
- addCapacity(int) - Method in class com.hypixel.hytale.component.spatial.SpatialData
- addCategory(String, Class) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
- addChangeListener(Consumer) - Method in class com.hypixel.hytale.worldgen.noiseviewer.PathHolder
- addChildAsset(K, T, K) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
- addChildAsset(K, T, K...) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
- addChildAssetReferences(Class, K) - Method in class com.hypixel.hytale.assetstore.AssetReferences
- addChildAssetReferences(K, Class, Set) - Method in class com.hypixel.hytale.assetstore.AssetStore
- addChildAssetWithReference(K, T, Class, PK) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
- addChildAssetWithReferences(K, T, GenerateAssetsEvent.ParentReference...) - Method in class com.hypixel.hytale.assetstore.event.GenerateAssetsEvent
- addChildPrefab(int, int, int, String, boolean, boolean, boolean, PrefabWeights, PrefabRotation) - Method in class com.hypixel.hytale.server.core.prefab.selection.buffer.impl.PrefabBuffer.Builder
- addChunk(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.spawning.world.WorldEnvironmentSpawnData
- addClimbSegment(Vector3dc, double, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addCollision(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- addColumn(int, int, PrefabBufferBlockEntry[], Holder[]) - Method in class com.hypixel.hytale.server.core.prefab.selection.buffer.impl.PrefabBuffer.Builder
- addCommonAsset(String, CommonAsset) - Static method in class com.hypixel.hytale.server.core.asset.common.CommonAssetRegistry
- addCommonAsset(String, T) - Method in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
- addCommonAsset(String, T, boolean) - Method in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
- AddCommonAssetResult() - Constructor for class com.hypixel.hytale.server.core.asset.common.CommonAssetRegistry.AddCommonAssetResult
- addComplete(UUID) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventStorage
- addCompletedSpawnJob(int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
- addComponent(ComponentType, T) - Method in class com.hypixel.hytale.component.Holder
-
Called to add the given component of the given component type to this holder.
- addComponent(Ref, ComponentType) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Called to add the given component type to the given entity.
- addComponent(Ref, ComponentType) - Method in interface com.hypixel.hytale.component.ComponentAccessor
-
Adds and returns the given component to the given entity reference.
- addComponent(Ref, ComponentType) - Method in class com.hypixel.hytale.component.Store
- addComponent(Ref, ComponentType, T) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Called to add the given component type to the given entity.
- addComponent(Ref, ComponentType, T) - Method in interface com.hypixel.hytale.component.ComponentAccessor
-
Adds the given component to the given entity reference.
- addComponent(Ref, ComponentType, T) - Method in class com.hypixel.hytale.component.Store
- addComponent(String, Component, Codec) - Method in class com.hypixel.hytale.component.data.unknown.UnknownComponents
-
Called to add an unknown component to this instance.
- addComponent(String, TempUnknownComponent) - Method in class com.hypixel.hytale.component.data.unknown.UnknownComponents
-
Called to add an unknown component to this instance.
- addComponentContextEvaluator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.InstructionContextHelper
- addComponentLocalStateMachine(int) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
- addComponentRequirementValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.FeatureEvaluatorHelper
- addCone(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a cone debug shape to the world at the specified position.
- addConst(String, boolean) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addConst(String, boolean[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addConst(String, double) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addConst(String, double[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addConst(String, String) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addConst(String, String[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addConstEmptyArray(String) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addContainedAsset(Class, RawAsset) - Method in class com.hypixel.hytale.assetstore.AssetExtraInfo.Data
- addContainedAsset(Class, T) - Method in class com.hypixel.hytale.assetstore.AssetExtraInfo.Data
- addContextualInteraction(Ref, String) - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
- addCube(World, double, double, double, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a cube debug shape to the world at the specified position.
- addCube(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a cube debug shape to the world at the specified position.
- addCustomHud(PlayerRef, CustomUIHud) - Method in class com.hypixel.hytale.server.core.entity.entities.player.hud.HudManager
-
Adds or replaces a custom HUD layer.
- addCylinder(World, Vector3dc, Vector3fc, double, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a cylinder debug shape to the world at the specified position.
- addCylinder(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a cylinder debug shape to the world at the specified position.
- addDamage(DamageSourceType, int, float) - Method in class com.hypixel.hytale.builtin.npccombatactionevaluator.memory.DamageMemory
- addDeferredAction(EntitySupport.DeferredAction) - Method in class com.hypixel.hytale.server.npc.role.support.EntitySupport
-
Register a deferred action to run on subsequent ticks until it signals completion.
- addDefinedKey(String, String, ContextKey) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Validator
- addDegrees(float, float) - Static method in class com.hypixel.hytale.builtin.triggervolumes.YawRotation
-
Adds the yaw to a facing in degrees, normalized to [0, 360).
- addDelimiter(double, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.patterns.FieldFunctionPattern
- addDelimiter(double, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.FieldFunctionPositionProvider
- addDependency(int) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderParameters
- addDifference(Vector3d, Vector3d, Vector3d) - Static method in class com.hypixel.hytale.server.npc.util.NPCPhysicsMath
- addDisc(World, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape at the specified position with inner radius and custom opacity.
- addDisc(World, double, double, double, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape at the specified position with full parameters.
- addDisc(World, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape at the specified position with custom opacity.
- addDisc(World, double, double, double, double, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape at the specified position.
- addDisc(World, Matrix4dc, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape using a transformation matrix with default segment count.
- addDisc(World, Matrix4dc, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape using a transformation matrix.
- addDisc(World, Vector3dc, double, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a disc debug shape at the specified position.
- addDonut(World, double, double, double, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a donut (annular cylinder) debug shape at the specified position with a default segment count.
- addDonut(World, double, double, double, double, double, double, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a donut (annular cylinder) debug shape at the specified position.
- addDoubleArraySupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addDropSegment(Vector3d, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addDynamicDependency(int) - Method in interface com.hypixel.hytale.server.npc.asset.builder.Builder
- addDynamicDependency(int) - Method in class com.hypixel.hytale.server.npc.asset.builder.DependencyTrackingBuilder
- Added(String, Set) - Constructor for class com.hypixel.hytale.server.core.event.events.permissions.GroupPermissionChangeEvent.Added
-
Default Constructor for a
GroupPermissionChangeEvent.Addedinstance. - Added(UUID, String) - Constructor for class com.hypixel.hytale.server.core.event.events.permissions.PlayerGroupEvent.Added
-
Constructor for a player group added event.
- ADDED_OR_REMOVED - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.chunk.section.palette.AbstractSectionPalette.SetResult
- AddedFromExternalSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddedFromExternalSystem
-
Default Constructor for an
NPCSystems.AddedFromExternalSysteminstance. - AddedFromWorldGen() - Constructor for class com.hypixel.hytale.builtin.path.PrefabPathSystems.AddedFromWorldGen
- AddedFromWorldGen() - Constructor for class com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerSystems.AddedFromWorldGen
- AddedFromWorldGenSystem() - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddedFromWorldGenSystem
- addEdge(DependencyGraph.Edge) - Method in class com.hypixel.hytale.component.dependency.DependencyGraph
-
Called to add an edge to the dependency graph.
- addEdge(ISystem, ISystem, int) - Method in class com.hypixel.hytale.component.dependency.DependencyGraph
-
Called to add an edge to the dependency graph.
- addEdgeFromRoot(ISystem, int) - Method in class com.hypixel.hytale.component.dependency.DependencyGraph
-
Called to add an edge from the root to the dependency graph.
- addedMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMap
- AddedSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddedSystem
-
Default Constructor for a
NPCSystems.AddedSysteminstance. - addedToStore(Ref) - Method in class com.hypixel.hytale.server.core.universe.PlayerRef
-
Called when the player has been added to the store, after HolderSystems have run, but before RefSystems.
- addEffect(Ref, int, EntityEffect, float, OverlapBehavior, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller.
- addEffect(Ref, int, EntityEffect, float, OverlapBehavior, ComponentAccessor, Ref) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller, attributed to the entity that applied it.
- addEffect(Ref, int, EntityEffect, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller.
- addEffect(Ref, EntityEffect, float, OverlapBehavior, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller.
- addEffect(Ref, EntityEffect, float, OverlapBehavior, ComponentAccessor, Ref) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller, attributed to the entity that applied it.
- addEffect(Ref, EntityEffect, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller.
- addEffect(Ref, EntityEffect, ComponentAccessor, Ref) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect to this entity effect controller with its configured duration and overlap behavior, attributed to the entity that applied it.
- AddEffect - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.Action
- addEmptyAtWorldPos(int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addEndSegment(Vector3dc, boolean, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addEntities(Holder[], int, int, AddReason) - Method in class com.hypixel.hytale.component.Store
- addEntities(Holder[], int, Ref[], int, int, AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Adds a subsection of the entities in the holders array to the world, storing the references in the reference array.
- addEntities(Holder[], int, Ref[], int, int, AddReason) - Method in class com.hypixel.hytale.component.Store
-
The refs parameter places the invalid ref's at the end of the sub-array (refStart to refStart + length).
- addEntities(Holder[], int, Ref[], int, int, AddReason, Ref) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Adds a subsection of the entities in the holders array to the world, all owned by
parent. - addEntities(Holder[], int, Ref[], int, int, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
- addEntities(Holder[], AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Called to add the given array of entity holders to the store associated with this command buffer.
- addEntities(Holder[], AddReason) - Method in interface com.hypixel.hytale.component.ComponentAccessor
-
Adds the given entities to the store of this component accessor.
- addEntities(Holder[], AddReason) - Method in class com.hypixel.hytale.component.Store
- addEntities(Holder[], Ref[], AddReason) - Method in class com.hypixel.hytale.component.Store
- addEntities(Vector3i, PrefabRotation, Holder[], int, int) - Method in class com.hypixel.hytale.server.core.universe.world.worldgen.GeneratedEntityChunk
- addEntity(EntityPlacementData) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.bufferbundle.buffers.EntityBuffer
- addEntity(EntityPlacementData) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.engine.entityfunnel.EntityFunnel
- addEntity(EntityPlacementData) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.entityfunnel.RotationEntityFunnel
- addEntity(EntityPlacementData) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.views.EntityBufferView
- addEntity(Archetype, AddReason) - Method in class com.hypixel.hytale.component.Store
- addEntity(Archetype, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
- addEntity(Holder, AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Called to add the given entity holder to the store associated with this command buffer.
- addEntity(Holder, AddReason) - Method in interface com.hypixel.hytale.component.ComponentAccessor
-
Adds the given entity to the store of this component accessor.
- addEntity(Holder, AddReason) - Method in class com.hypixel.hytale.component.Store
- addEntity(Holder, AddReason, Ref) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Called to add the given entity holder to the store, owned by
parent. - addEntity(Holder, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
- addEntity(Holder, Ref, AddReason) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Adds an entity and uses the provided entity reference.
- addEntity(Holder, Ref, AddReason) - Method in class com.hypixel.hytale.component.Store
- addEntity(Holder, Ref, AddReason, Ref) - Method in class com.hypixel.hytale.component.CommandBuffer
-
Adds an entity owned by
parent, using the provided entity reference. - addEntity(Holder, Ref, AddReason, Ref) - Method in class com.hypixel.hytale.component.Store
- addEntity(Ref, Holder) - Method in class com.hypixel.hytale.component.ArchetypeChunk
-
Called to add an entity to this chunk.
- addEntity(T, Vector3d, Rotation3f, AddReason) - Method in class com.hypixel.hytale.server.core.universe.world.World
-
Deprecated.
- addEntityFrom(Ref, ArchetypeChunk, int) - Method in class com.hypixel.hytale.component.ArchetypeChunk
-
Called to add an entity to this chunk by copying its components directly from a source chunk.
- addEntityFrom(Ref, ArchetypeChunk, int, ComponentType, Component) - Method in class com.hypixel.hytale.component.ArchetypeChunk
-
Called to add an entity to this chunk by copying its components directly from a source chunk, using
addedComponentfor the one-component type that does not exist in the source. - addEntityFromWorld(Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addEntityHolder(Holder) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.EntitySection
-
Called to add a new entity holder to this section.
- addEntityHolderRaw(Holder) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addEntityReference(Ref) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.EntitySection
-
Called to add a new entity reference to this section.
- addEntityStat(CommandContext, List, int, String, Store) - Static method in class com.hypixel.hytale.server.core.command.commands.world.entity.stats.EntityStatsAddCommand
-
Adds a specific amount to an entity stat for a list of entities.
- addEntityTaskForPlayer(UUID, String, UUID) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectiveDataStore
- addEntry - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
- addEnumRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.EnumHolder
- addError(PrefabLoadingState.LoadingError) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabLoadingState
-
Records an error that occurred during loading.
- addError(String) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabLoadingState
-
Records an error with a translation key.
- addError(String, String) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabLoadingState
-
Records an error with a translation key and details.
- addErrorMessage(String, Object...) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Validator
- AdderVectorProvider - Class in com.hypixel.hytale.builtin.hytalegenerator.vectorproviders
- AdderVectorProvider(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.AdderVectorProvider
- AdderVectorProviderAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders
- AdderVectorProviderAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.AdderVectorProviderAsset
- addEventBinding(CustomUIEventBindingType, String) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
- addEventBinding(CustomUIEventBindingType, String, boolean) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
- addEventBinding(CustomUIEventBindingType, String, EventData) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
- addEventBinding(CustomUIEventBindingType, String, EventData, boolean) - Method in class com.hypixel.hytale.server.core.ui.builder.UIEventBuilder
- addEventType - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
- addExecutorTier(String, StagedChunkGenerator.ExecutorTier) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.StagedChunkGenerator.Builder
- addExternalPositionCacheRegistration(Consumer) - Method in class com.hypixel.hytale.server.npc.role.support.PositionCache
-
Should be used to register methods by which external systems and components want to update aspects of the PositionCache that are only modifiable during initialisation (e.g. distance ranges).
- addField(BuilderField) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- addField(KeyedCodec, BiConsumer, Function) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
-
Deprecated.
- addField(String) - Method in class com.hypixel.hytale.server.npc.util.ComponentInfo
- addFileMonitor(String, Path) - Method in class com.hypixel.hytale.assetstore.AssetStore
- addFileMonitor(String, Path) - Method in class com.hypixel.hytale.server.core.asset.HytaleAssetStore
- addFileReference(String, SchemaConvertable) - Method in class com.hypixel.hytale.codec.schema.SchemaContext
-
Adds a file reference to the context.
- addFirst(ServersideUICommand) - Method in class com.hypixel.hytale.server.core.modules.ui.UISurface.Batch
-
Inserts a command at the front of this batch.
- addFlag(byte) - Method in class com.hypixel.hytale.server.core.modules.camera.CameraSequenceBuilder
- addFluidAtLocalPos(int, int, int, int, byte) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addFluidAtWorldPos(int, int, int, int, byte) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- AddFolderToList - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.ui.PrefabEditorLoadSettingsPage.Action
- addFrustum(World, Matrix4dc, Matrix4dc, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Displays a frustum debug shape to all players in the world.
- addGroupPermission(String, Set) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
-
Called to add the given set of permissions to the group with the given name.
- addGroupPermissions(String, Set) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
- addGroupPermissions(String, Set) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
-
Called to add a set of permissions to a group.
- addHitEdgeSegment(Vector3dc, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addHitGroundSegment(Vector3dc, double, Vector3dc, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addHitWallSegment(Vector3dc, boolean, double, Vector3dc, int) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addHomeChunk(int, int, int, boolean) - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessTracker
-
Marks a chunk (and its surrounding radius) as being near a "home".
- addIceRole(boolean, long) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
- addIdleJob(T) - Method in class com.hypixel.hytale.server.spawning.controllers.SpawnController
- addIgnoredPaintOperation() - Method in class com.hypixel.hytale.builtin.buildertools.PrototypePlayerBuilderToolSettings
- addIgnoreViewDistance(MapMarker) - Method in interface com.hypixel.hytale.server.core.universe.world.worldmap.markers.MarkersCollector
-
Upserts a map marker on the player map.
- addInfiniteEffect(Ref, int, EntityEffect, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.effect.EffectControllerComponent
-
Called to add an entity effect for an infinite amount of time.
- addInstruction(Vector3d, VelocityConfig, ChangeVelocityType) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
-
Adds a new instruction to be performed on the velocity of the entity
- addInstruction(Vector3d, VelocityConfig, ChangeVelocityType, float) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
-
Adds a new instruction to be performed on the velocity of the entity
- addInteraction(Ref) - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
- addInvariant(String, Scope.Function, ValueType, ValueType...) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- AddItemInteraction - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
-
A simple block interaction that adds the given item for the given amount to the instigating entity.
- AddItemInteraction() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.AddItemInteraction
- addItemStack(ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStack(ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
-
Add an
ItemStackto this container - addItemStack(ItemStack, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStack(ItemStack, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
-
Add an
ItemStackto this container - addItemStacks(List) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStacks(List) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- addItemStacks(List, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStacks(List, boolean, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- addItemStacksOrdered(short, List) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStacksOrdered(short, List) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- addItemStacksOrdered(short, List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStacksOrdered(short, List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
-
Adds ItemStacks to the item container using one ItemStack per slot.
- addItemStacksOrdered(List) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStacksOrdered(List) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- addItemStacksOrdered(List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStacksOrdered(List, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- addItemStackToSlot(short, ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStackToSlot(short, ItemStack) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- addItemStackToSlot(short, ItemStack, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.FetchedItemContainer
- addItemStackToSlot(short, ItemStack, boolean, boolean) - Method in class com.hypixel.hytale.server.core.inventory.container.ItemContainer
- additionalBlocksArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskFromToolArgOperation
- additions - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
- Additive - Enum constant in enum class com.hypixel.hytale.protocol.CalculationType
- ADDITIVE - Enum constant in enum class com.hypixel.hytale.server.core.modules.entitystats.asset.EntityStatType.Regenerating.RegenType
-
Flat additive rate
- ADDITIVE - Enum constant in enum class com.hypixel.hytale.server.core.modules.entitystats.modifier.StaticModifier.CalculationType
- addKeepLoaded() - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.ChunkSection
-
Holds the section in memory until the matching
ChunkSection.removeKeepLoaded(). - addKeepLoaded() - Method in class com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk
- addLastDeath(String, Transform, int) - Method in class com.hypixel.hytale.server.core.entity.entities.player.data.PlayerWorldData
-
Called to set the last known death position of the player.
- addLine(World, double, double, double, double, double, double, Vector3fc, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a line debug shape between two points in the world.
- addLine(World, Vector3dc, Vector3dc, Vector3fc, double, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a line debug shape between two points in the world.
- addLoadedWaypoint(IPrefabPathWaypoint, int, int, int) - Method in interface com.hypixel.hytale.builtin.path.path.IPrefabPath
-
Adds a loaded waypoint to the path.
- addLoadedWaypoint(IPrefabPathWaypoint, int, int, int) - Method in class com.hypixel.hytale.builtin.path.path.PatrolPath
- addLocationChange(Ref, double, double, double, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.entity.entities.Player
- AddLocationMarkerCommand() - Constructor for class com.hypixel.hytale.builtin.adventure.objectives.commands.ObjectiveLocationMarkerCommand.AddLocationMarkerCommand
-
Default Constructor for an
ObjectiveLocationMarkerCommand.AddLocationMarkerCommandinstance. - addMarker(ObjectiveTaskMarker) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.ObjectiveTask
- addMarker(Store, Ref, UUID, String, double, float, short, int) - Static method in class com.hypixel.hytale.builtin.path.commands.PrefabPathHelper
-
Add a marker to a prefab path.
- addMarker(Vector3i, String, String) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
-
Adds a marker that is not discoverable.
- addMarker(Vector3i, String, String, boolean) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
-
Adds a marker, optionally flagged as
discoverableso it can be revealed per-player as the world map is explored. - addMarker(Vector3i, String, String, boolean, MapMarkerIconSize) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
-
Adds a marker with an icon size.
- addMarker(Vector3i, String, String, boolean, MapMarkerIconSize, String) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
-
Adds a marker with an icon size and an optional compass icon.
- addMarker(Vector3i, String, String, boolean, MapMarkerIconSize, String, MapMarkerAlert) - Method in class com.hypixel.hytale.server.core.universe.world.meta.state.BlockMapMarkersResource
-
Adds a marker with an icon size, an optional compass icon and an optional compass alert.
- addMarkerOverride(String, MapMarkerOverride) - Method in class com.hypixel.hytale.server.core.universe.world.worldmap.WorldMapManager
-
Overrides the icon, the name, or the global visibility of a map marker.
- addMarkerProvider(String, WorldMapManager.MarkerProvider) - Method in class com.hypixel.hytale.server.core.universe.world.worldmap.WorldMapManager
- addMatch(Sensor) - Method in class com.hypixel.hytale.server.npc.sensorinfo.WrappedInfoProvider
- addMember(String) - Method in class com.hypixel.hytale.builtin.triggervolumes.manager.GroupEntry
- addModifier(double) - Method in class com.hypixel.hytale.server.core.entity.knockback.KnockbackComponent
- addMoveSegment(Vector3dc, boolean, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addNewOptionalArg(String) - Method in class com.hypixel.hytale.server.core.command.system.ParserContext
-
Add a new optional argument name and create the optional arg context for it
- addNode(CaveNode) - Method in class com.hypixel.hytale.server.worldgen.cave.Cave
- addNPC(int, WorldSpawnWrapper, RoleSpawnParameters, World, ComponentAccessor) - Method in class com.hypixel.hytale.server.spawning.world.WorldEnvironmentSpawnData
- addNumberSuffix(int) - Static method in class com.hypixel.hytale.common.util.FormatUtil
- addObjective(UUID, Objective) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectiveDataStore
- addObjectiveHistoryData(ObjectiveHistoryData) - Method in class com.hypixel.hytale.builtin.adventure.objectives.historydata.ObjectiveLineHistoryData
- AddOp - Class in com.hypixel.hytale.builtin.worldgen.modifier.op
-
Loads and adds content to the event entries.
- AddOp() - Constructor for class com.hypixel.hytale.builtin.worldgen.modifier.op.AddOp
- addOperation(Operation) - Method in class com.hypixel.hytale.server.core.modules.interaction.interaction.operation.OperationsBuilder
-
Adds the operation to the operation list.
- addOperation(Operation, Label...) - Method in class com.hypixel.hytale.server.core.modules.interaction.interaction.operation.OperationsBuilder
-
Adds the operation to the operation list, providing it with the passed labels.
- addOrDropItemStack(ComponentAccessor, Ref, ItemContainer, short, ItemStack) - Static method in class com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer
- addOrDropItemStack(ComponentAccessor, Ref, ItemContainer, ItemStack) - Static method in class com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer
- addOrDropItemStacks(ComponentAccessor, Ref, ItemContainer, List) - Static method in class com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer
- AddOrRemove() - Constructor for class com.hypixel.hytale.builtin.path.PrefabPathSystems.AddOrRemove
- AddOrRemove(ComponentType) - Constructor for class com.hypixel.hytale.builtin.companionblockspawner.CompanionBlockSpawnerSystems.AddOrRemove
- AddOrRemove(ComponentType) - Constructor for class com.hypixel.hytale.server.spawning.blockstates.SpawnMarkerBlockStateSystems.AddOrRemove
- AddOrUpdate - Enum constant in enum class com.hypixel.hytale.protocol.UpdateType
- AddOrUpdatePointDisplay - Class in com.hypixel.hytale.protocol.packets.player
- AddOrUpdatePointDisplay() - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdatePointDisplay
- AddOrUpdatePointDisplay(AddOrUpdatePointDisplay) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdatePointDisplay
- AddOrUpdatePointDisplay(String, PointDisplayEntry) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdatePointDisplay
- AddOrUpdateTriggerVolumeDisplay - Class in com.hypixel.hytale.protocol.packets.player
- AddOrUpdateTriggerVolumeDisplay() - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdateTriggerVolumeDisplay
- AddOrUpdateTriggerVolumeDisplay(AddOrUpdateTriggerVolumeDisplay) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdateTriggerVolumeDisplay
- AddOrUpdateTriggerVolumeDisplay(String, TriggerVolumeDisplayEntry) - Constructor for class com.hypixel.hytale.protocol.packets.player.AddOrUpdateTriggerVolumeDisplay
- addParameterProvider(int, ParameterProvider) - Method in class com.hypixel.hytale.server.npc.sensorinfo.parameterproviders.MultipleParameterProvider
- addParametersToScope() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderParameters
- addPassenger(Ref) - Method in class com.hypixel.hytale.builtin.mounts.MountedByComponent
- addPassThrough(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- addPath(Path) - Method in class com.hypixel.hytale.server.core.asset.monitor.PathWatcherThread
- addPath(Path, PathEvent) - Method in class com.hypixel.hytale.server.core.asset.monitor.DirectoryHandlerChangeTask
- addPeriod(long, TimeUnit) - Method in class com.hypixel.hytale.metrics.metric.HistoricMetric.Builder
- addPitch(float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
-
Called to add pitch value to this rotation.
- addPlayer(ChannelConnection, String, ProtocolVersion, PlayerAuthentication, int) - Method in class com.hypixel.hytale.server.core.universe.Universe
-
Called to add a new player to the universe.
- addPlayer(PlayerRef) - Method in class com.hypixel.hytale.server.core.universe.world.World
-
Called to add the given player to this world.
- addPlayer(PlayerRef, Transform) - Method in class com.hypixel.hytale.server.core.universe.world.World
-
Called to add the given player to this world.
- addPlayer(PlayerRef, Transform, Boolean, Boolean) - Method in class com.hypixel.hytale.server.core.universe.world.World
-
Called to add the given player to this world.
- addPlayerToExistingObjective(Store, UUID, UUID) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectivePlugin
- AddPlayerToWorldEvent - Class in com.hypixel.hytale.server.core.event.events.player
-
An event that is called upon a player being ready in a world
- AddPlayerToWorldEvent(Holder, World, Message) - Constructor for class com.hypixel.hytale.server.core.event.events.player.AddPlayerToWorldEvent
-
Default Constructor for a
AddPlayerToWorldEventinstance - addPlayerVoiceInterceptor(EventPriority, PlayerVoiceInterceptor) - Method in class com.hypixel.hytale.server.core.modules.voice.VoiceModule
-
Registers a hook invoked for each inbound player voice frame at the given priority.
- addPlayerVoiceInterceptor(PlayerVoiceInterceptor) - Method in class com.hypixel.hytale.server.core.modules.voice.VoiceModule
-
Registers a hook invoked for each inbound player voice frame, letting a plugin observe, rewrite, re- route, or drop it, at
EventPriority.NORMALpriority. - addPoint(double, double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.math.NodeFunction
-
Adds a point to the function.
- addPointOfInterest(String, String, String, Transform) - Method in class com.hypixel.hytale.server.core.universe.world.map.WorldMap
- addPointOfInterest(String, String, String, Vector3d) - Method in class com.hypixel.hytale.server.core.universe.world.map.WorldMap
- addPointOfInterest(String, String, String, Vector3i) - Method in class com.hypixel.hytale.server.core.universe.world.map.WorldMap
- addPrefab(CavePrefab) - Method in class com.hypixel.hytale.server.worldgen.cave.element.CaveNode
- addPrefab(Path, Vector3i, Vector3i, Vector3i, Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.PrefabEditSession
-
Create a
PrefabEditingMetadatabased on the provided details about the prefab - addPriority(long) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
- addPropRuntime(PropRuntime) - Method in class com.hypixel.hytale.builtin.hytalegenerator.biome.SimpleBiome
- addProvider(PermissionProvider) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
-
Called to add a new
PermissionProviderto the list of providers. - addProviderEvaluator(ProviderEvaluator) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
- addProviderReferenceValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.FeatureEvaluatorHelper
- addRandomUVOffset - Variable in class com.hypixel.hytale.protocol.UVMotion
- AddReachLocationMarkerCommand() - Constructor for class com.hypixel.hytale.builtin.adventure.objectives.commands.ObjectiveReachLocationMarkerCommand.AddReachLocationMarkerCommand
-
Default Constructor for an
ObjectiveReachLocationMarkerCommand.AddReachLocationMarkerCommandinstance. - AddReason - Enum Class in com.hypixel.hytale.component
-
Determines the reason why an entity was added to the world.
- addRecipe(BenchRequirement, CraftingRecipe) - Method in class com.hypixel.hytale.builtin.crafting.BenchRecipeRegistry
- addReferencedKey(String, String, ContextKey) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.event.Validator
- addRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.BooleanHolder
- addRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.StringArrayHolder
- addRelationValidator(BiConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.StringHolderBase
- addRelationValidator(ObjDoubleConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.DoubleHolderBase
- addRelationValidator(ObjIntConsumer) - Method in class com.hypixel.hytale.server.npc.asset.builder.holder.IntHolder
- addRemoteCandidates(String, List) - Method in class com.hypixel.hytale.server.core.io.ice.IceResponder
-
Adds addresses to probe for an existing session, which is how a trickled candidate reaches the prober after the session was registered.
- addRequestedVelocity(Vector3d) - Method in class com.hypixel.hytale.server.core.modules.entity.player.KnockbackSimulation
- addReservation(UUID) - Method in class com.hypixel.hytale.server.npc.entities.NPCEntity
-
Called to add the given player UUID as a reservation for this NPC
- address() - Method in record class com.hypixel.hytale.server.core.io.ice.IceCandidate
-
Returns the value of the
addressrecord component. - addressMatchesAll(InetAddress, NetworkUtil.AddressType...) - Static method in class com.hypixel.hytale.common.util.NetworkUtil
- addressMatchesAny(InetAddress) - Static method in class com.hypixel.hytale.common.util.NetworkUtil
- addressMatchesAny(InetAddress, NetworkUtil.AddressType...) - Static method in class com.hypixel.hytale.common.util.NetworkUtil
- addRewardForPlayerUUID(UUID, ObjectiveRewardHistoryData) - Method in class com.hypixel.hytale.builtin.adventure.objectives.historydata.ObjectiveHistoryData
- addRoll(float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
-
Called to add roll value to this rotation.
- addRotationOnAxis(Axis, int) - Method in class com.hypixel.hytale.math.vector.Rotation3f
-
Called to add rotation to this rotation based on the axis.
- addRotations(Collection) - Method in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.ConnectedBlockPatternConfig.AllowedRotation
- addRotationTuples(LinkedHashSet) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.ConnectedBlockPatternConfig.RotationGroup
- addRoundSpawn() - Method in class com.hypixel.hytale.server.spawning.controllers.BeaconSpawnController
- addRun(int, int) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.section.EnvironmentSection.Builder
-
Appends one run to the current column.
- addSample(KnockbackTraceComponent.TickSample, Vector3dc, float, double) - Method in class com.hypixel.hytale.builtin.npcknockbackdebug.KnockbackTraceComponent
- addSearchedBlockSets(Ref, IntList) - Method in class com.hypixel.hytale.server.npc.blackboard.view.blocktype.BlockTypeView
-
Add a registration for a set of BlockSets that this view should be interested in.
- addSector(World, double, double, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sector (wedge) debug shape at the specified position with inner radius and custom opacity.
- addSector(World, double, double, double, double, double, double, double, Vector3fc, float, int, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sector (wedge) debug shape at the specified position.
- addSector(World, double, double, double, double, double, double, Vector3fc, float, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sector (wedge) debug shape at the specified position with custom opacity.
- addSector(World, double, double, double, double, double, double, Vector3fc, float, int) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sector (wedge) debug shape at the specified position.
- addSelection(String) - Method in class com.hypixel.hytale.server.core.ui.browser.ServerFileBrowser
- addSequentialHit() - Method in class com.hypixel.hytale.server.core.modules.entity.damage.DamageCalculatorSystems.DamageSequence
-
Called to increment the number of sequential hits in this damage sequence.
- addSession(IceCredentials, IceCredentials) - Method in class com.hypixel.hytale.server.core.io.ice.IceResponder
-
Registers a peer this host expects to hear from.
- addSession(IceCredentials, IceCredentials, List) - Method in class com.hypixel.hytale.server.core.io.ice.IceResponder
-
Registers a peer and the addresses to probe.
- AddSimulationManagerSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCInteractionSystems.AddSimulationManagerSystem
-
Default Constructor for a
NPCInteractionSystems.AddSimulationManagerSysteminstance. - addSlide(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- addSound(int) - Method in class com.hypixel.hytale.server.core.modules.entity.component.AudioComponent
- AddSpawnEntityEffectSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.NPCSystems.AddSpawnEntityEffectSystem
-
Default Constructor for a
NPCSystems.AddedSysteminstance. - addSpawnWrapper(WorldSpawnWrapper) - Method in class com.hypixel.hytale.server.spawning.world.manager.WorldSpawnManager
- addSpawnWrapper(BeaconSpawnWrapper) - Method in class com.hypixel.hytale.server.spawning.managers.BeaconSpawnManager
- addSpawnWrapper(T) - Method in class com.hypixel.hytale.server.spawning.managers.SpawnManager
- addSphere(World, double, double, double, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sphere debug shape to the world at the specified position.
- addSphere(World, double, double, double, Vector3fc, float, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sphere debug shape to the world at the specified position.
- addSphere(World, Vector3dc, Vector3fc, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sphere debug shape to the world at the specified position.
- addSphere(World, Vector3dc, Vector3fc, float, double, float) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a sphere debug shape to the world at the specified position with custom opacity.
- addStartSegment(Vector3dc, boolean) - Method in class com.hypixel.hytale.server.npc.movement.controllers.ProbeMoveData
- addStatValue(int, float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.EntityStatMap
-
Add the given value to the specified stat.
- addStatValue(EntityStatMap.Predictable, int, float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.EntityStatMap
-
Add the given value to the specified stat.
- addStore(ECS_TYPE, IResourceStorage) - Method in class com.hypixel.hytale.component.ComponentRegistry
- addStore(ECS_TYPE, IResourceStorage, Consumer) - Method in class com.hypixel.hytale.component.ComponentRegistry
- addStringArraySupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addSubCommand(AbstractCommand) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
-
Add a subcommand, which is a nested, named command.
- addSupplier(String, BooleanSupplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addSupplier(String, DoubleSupplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addSupplier(String, Supplier) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- AddSystem() - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.PlayerChunkTrackerSystems.AddSystem
- AddSystem(ComponentType) - Constructor for class com.hypixel.hytale.builtin.adventure.wilderness.system.WildernessEntitySystems.AddSystem
- AddSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.core.entity.movement.MovementStatesSystems.AddSystem
-
Default Constructor for a
MovementStatesSystems.AddSysteminstance. - AddSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.core.modules.physics.systems.VelocitySystems.AddSystem
- addTarget(Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.sensorinfo.EntityPositionProvider
-
Appends a matched target for multi-target mode, resolving and storing its current position so the provider can serve it from
EntityPositionProvider.getPosition(int, Vector3d). - addTargetKind - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
- addTargetPlayerActiveTask(String) - Method in class com.hypixel.hytale.server.npc.role.support.PlayerTaskSupport
-
Append an active task identifier for the target player.
- addTaskRef(ObjectiveTaskRef) - Method in class com.hypixel.hytale.builtin.adventure.objectives.ObjectiveDataStore
- addTintAtLocalPos(int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addTintAtWorldPos(int, int, int) - Method in class com.hypixel.hytale.server.core.prefab.selection.standard.BlockSelection
- addToAverage(long) - Method in class com.hypixel.hytale.metrics.metric.Metric
- addToDamage(Damage) - Method in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat.DamageEffects
-
Adds the effects (excluding knockback) to the damage event.
- addToItemContainer(Store, Ref, ItemContainer) - Static method in class com.hypixel.hytale.server.core.modules.entity.item.ItemComponent
-
Called to add the contents of the
ItemStackof this component to the given containers. - addToken(String, ParseResult) - Method in class com.hypixel.hytale.server.core.command.system.ParserContext.PreOptionalListContext
- addToQueue(long, BuilderToolsPlugin.TaskRegion, ThrowableTriConsumer) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
- addToQueue(long, ThrowableTriConsumer) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
- addToQueue(Player, PlayerRef, long, BuilderToolsPlugin.TaskRegion, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
- addToQueue(Player, PlayerRef, long, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
- addToQueue(Player, PlayerRef, BuilderToolsPlugin.TaskRegion, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
- addToQueue(Player, PlayerRef, ThrowableTriConsumer) - Static method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin
- addToQueue(ThrowableTriConsumer) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
- addToQueue(Vector3i) - Method in class com.hypixel.hytale.server.core.universe.world.lighting.ChunkLightingManager
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpression
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticBoolean
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticBooleanArray
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticEmptyArray
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticNumber
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticNumberArray
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticString
- addToScope(String, StdScope) - Method in class com.hypixel.hytale.server.npc.asset.builder.expression.BuilderExpressionStaticStringArray
- AddToServerPlayerList - Class in com.hypixel.hytale.protocol.packets.interface_
- AddToServerPlayerList() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.AddToServerPlayerList
- AddToServerPlayerList(AddToServerPlayerList) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.AddToServerPlayerList
- AddToServerPlayerList(ServerPlayerListPlayer[]) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.AddToServerPlayerList
- addToStore(Store) - Method in class com.hypixel.hytale.server.core.universe.PlayerRef
-
Not thread safe.
- AddToVisible(ComponentType, ComponentType) - Constructor for class com.hypixel.hytale.server.core.modules.entity.tracker.EntityTrackerSystems.AddToVisible
- addTrigger(IBlockCollisionEvaluator, int) - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- addTrustedRoot(Path) - Static method in class com.hypixel.hytale.common.util.PathUtil
-
Registers a path as a trusted root.
- addUnknownKey(String) - Method in class com.hypixel.hytale.codec.ExtraInfo
- addUnknownKey(String) - Method in class com.hypixel.hytale.codec.VersionedExtraInfo
- addUpgradeItems(List) - Method in class com.hypixel.hytale.builtin.crafting.component.BenchBlock
- addUsageVariant(AbstractCommand) - Method in class com.hypixel.hytale.server.core.command.system.AbstractCommand
-
Add a subcommand that has the same command name, but that has a different (and unique to other variants) amount of required arguments.
- addUseCandidate() - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
- addUserMapMarker(UserMapMarker) - Method in interface com.hypixel.hytale.server.core.universe.world.worldmap.markers.user.UserMapMarkersStore
- addUsername(String) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
- addUserPermission(Collection, Set) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
-
Called to add the given set of permissions to every user named, as one change.
- addUserPermission(UUID, Set) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
-
Called to add the given set of permissions to the user with the given UUID.
- addUserPermissions(Collection, Set) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
- addUserPermissions(Collection, Set) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
-
Adds the permissions to every user named.
- addUserPermissions(UUID, Set) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
- addUserPermissions(UUID, Set) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
-
Called to add a set of permissions to a user.
- addUserToGroup(UUID, String) - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
-
Called to add the user with the given UUID to the group with the given name.
- addUserToGroup(UUID, String) - Method in class com.hypixel.hytale.server.core.permissions.provider.HytalePermissionsProvider
- addUserToGroup(UUID, String) - Method in interface com.hypixel.hytale.server.core.permissions.provider.PermissionProvider
-
Called to add a user to a group.
- addValidator(LegacyValidator) - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
-
Deprecated, for removal: This API element is subject to removal in a future version.
- addValidator(Validator) - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
- addValidator(Validator) - Method in class com.hypixel.hytale.codec.record.RecordField.Options
- addValidator(Validator) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.Argument
- addValidator(Validator) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderDescriptor
- addValidatorLate(Supplier) - Method in class com.hypixel.hytale.codec.builder.BuilderField.FieldBuilder
- addValidatorLate(Supplier) - Method in class com.hypixel.hytale.codec.record.RecordField.Options
-
Adds a validator resolved lazily from
validatorSupplieron first use rather than at registration time, to defer construction past class load order issues. - addValue(double) - Method in class com.hypixel.hytale.server.npc.util.Timer
- addVar(String, boolean) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVar(String, boolean[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVar(String, double) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVar(String, double[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVar(String, String) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVar(String, String[]) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVariant(String, Scope.Function, ValueType, ValueType...) - Method in class com.hypixel.hytale.server.npc.util.expression.StdScope
- addVelocity(double, double, double) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
-
Adds the given velocity values to the velocity
- addVelocity(float, float, float) - Method in class com.hypixel.hytale.server.core.entity.entities.BlockEntity
- addVelocity(float, float, float) - Method in class com.hypixel.hytale.server.core.modules.physics.SimplePhysicsProvider
-
Deprecated.
- addVelocity(World, Vector3dc, Vector3dc, VelocityConfig) - Static method in class com.hypixel.hytale.server.core.modules.debug.DebugUtils
-
Adds a force visualization arrow to the world.
- addVelocity(Vector3d) - Method in class com.hypixel.hytale.server.core.entity.entities.BlockEntity
- addVelocity(Vector3d) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
-
Adds the given velocity value to the velocity
- addVelocity(Vector3d, VelocityConfig) - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
- addVelocity(Vector3d, VelocityConfig, float) - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
- addVelocity(Vector3d, VelocityConfig, float) - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerBase
- addViewer(UUID, PointManager.ViewSource) - Method in class com.hypixel.hytale.builtin.points.manager.PointManager
- addViewer(UUID, TriggerVolumeManager.ViewSource) - Method in class com.hypixel.hytale.builtin.triggervolumes.manager.TriggerVolumeManager
- addViewerParallel(Ref, EntityTrackerSystems.EntityViewer) - Method in class com.hypixel.hytale.server.core.modules.entity.tracker.EntityTrackerSystems.Visible
-
This method is specially implemented to allow adding
EntityTrackerSystems.EntityViewer's from parallel tasks. - addVsCodeSchemaLink(BsonDocument, String, List, String) - Static method in class com.hypixel.hytale.server.core.schema.SchemaGenerator
-
Adds a VSCode schema association to the given config document.
- addWarp(Warp, boolean) - Method in class com.hypixel.hytale.builtin.teleport.TeleportPlugin
-
Helper for adding a new Warp, handling the creation of its associated Warp entity, cleanup of any existing Warp entities that the new warp replaces, and saving the changes to disk.
- addWaypoint(Vector3d, Rotation3f) - Method in class com.hypixel.hytale.builtin.path.path.TransientPath
- addWorld(String) - Method in class com.hypixel.hytale.server.core.universe.Universe
-
Creates a new world with the given name using the default world generation and chunk storage.
- addWorld(String, String, String) - Method in class com.hypixel.hytale.server.core.universe.Universe
-
Deprecated.Does not allow any control over the generator settings
- AddWorldEvent - Class in com.hypixel.hytale.server.core.universe.world.events
-
An event that is fired when a world is being added to the universe.
- AddWorldEvent(World) - Constructor for class com.hypixel.hytale.server.core.universe.world.events.AddWorldEvent
-
Default Constructor for a
AddWorldEventinstance. - addXorMappedAddress(InetSocketAddress) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
-
Adds XOR-MAPPED-ADDRESS, which tells the peer the address its check arrived from.
- addYaw(float) - Method in class com.hypixel.hytale.math.vector.Rotation3f
-
Called to add yaw value to this rotation.
- Adjacent - Enum constant in enum class com.hypixel.hytale.protocol.ItemGridInfoDisplayMode
- ADJACENT_BLOCK_PREFIX - Static variable in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
- ADJACENT_CELLS - Static variable in class com.hypixel.hytale.procedurallib.logic.MeshNoise
- AdjacentBlock - Enum constant in enum class com.hypixel.hytale.server.core.prefab.selection.mask.BlockFilter.FilterType
- adjustActiveSpawnJobs(int, int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
- adjustActual(int) - Method in class com.hypixel.hytale.server.spawning.world.WorldNPCSpawnStat
- adjustBudgetUsed(int) - Method in class com.hypixel.hytale.server.spawning.world.component.SpawnJobData
- adjustChunkCount(int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
- adjustHeldItemDurability - Variable in class com.hypixel.hytale.protocol.ModifyInventoryInteraction
- adjustHeldItemQuantity - Variable in class com.hypixel.hytale.protocol.ModifyInventoryInteraction
- adjustOptimalPath(AStarNode, float, int) - Method in class com.hypixel.hytale.server.npc.navigation.AStarNode
- adjustSegmentCount(int) - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
- adjustSegmentCount(int) - Method in class com.hypixel.hytale.server.spawning.world.WorldEnvironmentSpawnData
- adjustSpawnRangeMax(int, int) - Method in class com.hypixel.hytale.server.spawning.suppression.SuppressionSpanHelper
- adjustSpawnRangeMin(int) - Method in class com.hypixel.hytale.server.spawning.suppression.SuppressionSpanHelper
- adjustVertical - Variable in class com.hypixel.hytale.protocol.AppliedForce
- ADORNER_DECORATOR - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- advance() - Method in class com.hypixel.hytale.math.iterator.SphereSpiralIterator
-
Advances the iterator to the next cell in the current
[startDistSq, endDistSq]range. - advance() - Method in class com.hypixel.hytale.server.spawning.util.SpawnPositionWindowIterator
- advance(double) - Method in class com.hypixel.hytale.server.npc.util.EasingRamp
- advance(double) - Method in class com.hypixel.hytale.server.npc.util.PathRetryThrottle
-
Moves the clock on by one tick.
- advance(float) - Method in class com.hypixel.hytale.builtin.abilities.trigger.PulledByAbility
-
Counts the reel down toward its overall timeout.
- advance(int) - Method in class com.hypixel.hytale.server.npc.navigation.AStarNode
- advance(int) - Method in interface com.hypixel.hytale.server.npc.navigation.IWaypoint
- advance(Vector3dc, double, Vector3d) - Method in class com.hypixel.hytale.server.npc.movement.controllers.RailPath
-
Walks the path forward by
stepDistancestarting at the current cursor and writes the world-space offset for this tick intoout. - advanceAndCheckBurst(float) - Method in class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileTrail
-
Counts down toward the next burst.
- advanceAndCheckExpired(float) - Method in class com.hypixel.hytale.server.core.modules.projectile.component.PierceProjectile
-
Advances the projectile's age and reports whether its lifetime is over.
- advanceAndCheckRepeat(int, float) - Method in class com.hypixel.hytale.builtin.abilities.entity.AbilityEntityRepeat
-
Counts one repeat down toward its next run.
- advanceDelay(float) - Method in class com.hypixel.hytale.builtin.abilities.trigger.PulledByAbility
-
Counts the hooked delay down.
- advancedPreview - Variable in class com.hypixel.hytale.protocol.packets.interface_.EditorBlocksChange
- advanceProcessing(float, Store, BenchBlock, BlockModule.BlockStateInfo, int, int, int, BlockType, int) - Method in class com.hypixel.hytale.builtin.crafting.component.ProcessingBenchBlock
-
Analytical processing: computes the maximum number of recipe completions possible given the available time, fuel, input, and output capacity, then applies them in batch.
- Adventure - Enum constant in enum class com.hypixel.hytale.protocol.GameMode
- AdventureMetadata - Class in com.hypixel.hytale.server.core.asset.type.item.config.metadata
- AdventureMetadata() - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.metadata.AdventureMetadata
- AdventurePlayerSystem() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.HideEntitySystems.AdventurePlayerSystem
-
Default Constructor for a
HideEntitySystems.AdventurePlayerSysteminstance - affects(String) - Method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.DamageMultiplierRule
- after() - Method in class com.hypixel.hytale.codec.lookup.Priority
- after(int) - Method in class com.hypixel.hytale.codec.lookup.Priority
- AFTER - Enum constant in enum class com.hypixel.hytale.component.dependency.Order
-
After - A dependency that should be resolved after the target.
- AFTER_TARGET - Enum constant in enum class com.hypixel.hytale.server.npc.movement.controllers.RailPathSmoother.HitSide
- AFTER_VOLUME_DELAY - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.manager.ConditionTiming
- afterDecode(BiConsumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- afterDecode(Consumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- afterDecode(T, ExtraInfo) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec
- afterDecodeAndValidate(T, ExtraInfo) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec
- AfterVolumeDelay - Enum constant in enum class com.hypixel.hytale.protocol.packets.player.TriggerVolumeConditionTiming
- AGE_INFINITE - Static variable in class com.hypixel.hytale.server.npc.components.messaging.NPCMessage
- AGNOSTIC_HASH_STRATEGY - Static variable in class com.hypixel.hytale.common.util.PathUtil
-
A
Hash.Strategyimplementation for paths that hashes and compares paths using only their individual name elements. - agnosticEquals(Path, Path) - Static method in class com.hypixel.hytale.common.util.PathUtil
-
Checks equality of two paths using only their individual name elements.
- agnosticHashCode(Path) - Static method in class com.hypixel.hytale.common.util.PathUtil
-
Generate a hashCode for a given Path that is consistent across all implementations of Path.
- Aiming - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.BodyMotionCharge.ChargeState
- AIMING_REFERENCE_TAG - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
- AIMING_REFERENCE_TAG_INDEX - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
- AimingData - Class in com.hypixel.hytale.server.npc.util
- AimingData() - Constructor for class com.hypixel.hytale.server.npc.util.AimingData
- AimingHelper - Class in com.hypixel.hytale.server.npc.util
- AimingHelper() - Constructor for class com.hypixel.hytale.server.npc.util.AimingHelper
- Air - Enum constant in enum class com.hypixel.hytale.protocol.ParticleCollisionBlockType
- AIR_DENSITY - Static variable in class com.hypixel.hytale.server.core.modules.entity.player.KnockbackPredictionSystems
- AIR_DENSITY - Static variable in class com.hypixel.hytale.server.core.modules.physics.util.PhysicsMath
- airAbsorptionHighFrequencyGain - Variable in class com.hypixel.hytale.protocol.ReverbEffect
- airControlMaxMultiplier - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airControlMaxSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airControlMinMultiplier - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airControlMinSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airDragMax - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airDragMaxSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airDragMin - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airDragMinSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airFrictionMax - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airFrictionMaxSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airFrictionMin - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airFrictionMinSpeed - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airHeight - Variable in class com.hypixel.hytale.server.spawning.SpawningContext
-
The height of the bottommost air block over water or solid, or
Integer.MAX_VALUEif the span has no air boundary. - airResistance - Variable in class com.hypixel.hytale.protocol.VelocityConfig
- airResistanceMax - Variable in class com.hypixel.hytale.protocol.VelocityConfig
- airSpeedMultiplier - Variable in class com.hypixel.hytale.protocol.MovementSettings
- airWeight() - Method in record class com.hypixel.hytale.builtin.buildertools.utils.Sample.Result3D
-
Returns the value of the
airWeightrecord component. - Alarm - Class in com.hypixel.hytale.server.npc.util
-
Created on 31/10/2019
- Alarm() - Constructor for class com.hypixel.hytale.server.npc.util.Alarm
- AlarmStore - Class in com.hypixel.hytale.server.npc.storage
-
Created on 31/10/2019
- AlarmStore() - Constructor for class com.hypixel.hytale.server.npc.storage.AlarmStore
- alg - Variable in class com.hypixel.hytale.server.core.auth.SessionServiceClient.JwkKey
- ALIAS - Static variable in class com.hypixel.hytale.server.core.command.system.MatchResult
- aliases - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandTreeEntry
- align - Variable in class com.hypixel.hytale.protocol.MusicContainer
- align - Variable in class com.hypixel.hytale.protocol.MusicTransition
- alignMarkerName - Variable in class com.hypixel.hytale.protocol.MusicContainer
- alignMarkerName - Variable in class com.hypixel.hytale.protocol.MusicTransition
- ALIVE - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.fluid.FluidTicker.AliveStatus
- AliveCondition - Class in com.hypixel.hytale.server.core.modules.entity.condition
-
A condition that checks whether the entity is alive.
- AliveCondition(boolean) - Constructor for class com.hypixel.hytale.server.core.modules.entity.condition.AliveCondition
-
Default Constructor for a
AliveConditioninstance. - all() - Static method in class com.hypixel.hytale.protocol.PacketRegistry
- All - Enum constant in enum class com.hypixel.hytale.protocol.BlockSupportsRequiredForType
- All - Enum constant in enum class com.hypixel.hytale.protocol.ConnectedBlockMatchType
- All - Enum constant in enum class com.hypixel.hytale.protocol.Match
- All - Enum constant in enum class com.hypixel.hytale.protocol.packets.world.ArmorVisibilityOption
- All - Enum constant in enum class com.hypixel.hytale.protocol.ParticleCollisionBlockType
- All - Enum constant in enum class com.hypixel.hytale.protocol.VariantRotation
- All - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockSupportsRequiredForType
-
Requires a multiblock to have supports on all of its pieces
- All - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.VariantRotation
- All - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.ConnectedBlockPatternConfig.AllowedRotation
- All - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.MatchType
- ALL - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.RuleEntityFilter
-
The rule applies to every entity; the entity list is ignored.
- ALL - Enum constant in enum class com.hypixel.hytale.component.system.HierarchyScope
-
Every matching entity, whichever entity owns it.
- ALL - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.MergedBlockFaces
- ALL - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.gameplay.DeathConfig.ItemsLossMode
- ALL - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.gameplay.PlayerConfig.ArmorVisibilityOption
- ALL - Enum constant in enum class com.hypixel.hytale.server.core.modules.entity.EntityModule.Type
- ALL - Enum constant in enum class com.hypixel.hytale.server.core.modules.entitystats.EntityStatMap.Predictable
-
Will be predicted by every one that sees this entity
- ALL - Enum constant in enum class com.hypixel.hytale.server.core.prefab.selection.standard.RotateBlockMode
-
All blocks have their orientation rotated.
- ALL - Enum constant in enum class com.hypixel.hytale.server.spawning.util.FloodFillPositionSelector.Debug
- ALL - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
- ALL - Static variable in class com.hypixel.hytale.protocol.CameraSequenceFlags
- ALL - Static variable in class com.hypixel.hytale.protocol.DebugFlags
- ALL - Static variable in class com.hypixel.hytale.protocol.ModelTransformFields
- ALL - Static variable in class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockFaceSupport
- ALL_COLLISIONS - Static variable in class com.hypixel.hytale.server.core.modules.physics.util.PhysicsFlags
- ALL_COLUMNS - Static variable in interface com.hypixel.hytale.server.core.prefab.selection.buffer.impl.IPrefabBuffer
- ALL_NEIGHBORS_THRESHOLD - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.NeighborEdgesNodeSelector
- ALL_NEIGHBORS_THRESHOLD - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.NeighborNodesNodeSelector
- ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector2dUtil
- ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector2iUtil
- ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector3dUtil
- ALL_ONES - Static variable in class com.hypixel.hytale.math.vector.Vector3iUtil
- ALL_PLAYERS - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.SendMessageEffect.Recipient
-
Every player in the world.
- ALL_SUPPORTING_FACES - Static variable in class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType
- ALL_VALID - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.props.OrienterProp.SelectionMode
- allConditionsMet(ComponentAccessor, Ref, Instant, Condition[]) - Static method in class com.hypixel.hytale.server.core.modules.entity.condition.Condition
-
Determines whether all conditions are met.
- allConditionsMet(ComponentAccessor, Ref, Instant, EntityStatType.Regenerating) - Static method in class com.hypixel.hytale.server.core.modules.entity.condition.Condition
-
Determines whether all conditions are met.
- AllEdgeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors
- AllEdgeSelector() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.AllEdgeSelector
- AllEdgeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors
- AllEdgeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.AllEdgeSelectorAsset
- allEntities - Variable in class com.hypixel.hytale.protocol.InteractionConfiguration
- AllLegacyEntityTypesQuery - Class in com.hypixel.hytale.server.core.modules.entity
-
Deprecated.
- AllLegacyEntityTypesQuery() - Constructor for class com.hypixel.hytale.server.core.modules.entity.AllLegacyEntityTypesQuery
-
Deprecated.
- AllLegacyLivingEntityTypesQuery - Class in com.hypixel.hytale.server.core.modules.entity
-
Deprecated.
- AllLegacyLivingEntityTypesQuery() - Constructor for class com.hypixel.hytale.server.core.modules.entity.AllLegacyLivingEntityTypesQuery
-
Deprecated.
- allMatch(TriIntObjPredicate) - Method in class com.hypixel.hytale.math.data.Int3ObjectOpenHashMap
-
Whether every entry passes the predicate.
- allMemTableBytes() - Method in record class com.hypixel.hytale.server.core.universe.world.storage.provider.RocksDbChunkStorageProvider.RocksDbStats.ColumnFamilyStats
-
Returns the value of the
allMemTableBytesrecord component. - AllNodeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors
- AllNodeSelector() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.AllNodeSelector
- AllNodeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors
- AllNodeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.AllNodeSelectorAsset
- AllNPCsLoadedEvent - Class in com.hypixel.hytale.server.npc
- AllNPCsLoadedEvent(Int2ObjectMap, Int2ObjectMap) - Constructor for class com.hypixel.hytale.server.npc.AllNPCsLoadedEvent
- alloc() - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionDataArray
- allocate() - Method in interface com.hypixel.hytale.server.npc.navigation.AStarNodePool
- allocate() - Method in class com.hypixel.hytale.server.npc.navigation.AStarNodePoolSimple
- allocate() - Method in class com.hypixel.hytale.server.spawning.util.FloodFillEntryPoolSimple
- allocate(E, double) - Method in class com.hypixel.hytale.common.collection.BucketItemPool
- allocateFlags() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
- allocatePositionSlots() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
- allocateSearchRayPositionSlots() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
- allocateTimers() - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderSupport
- allocCharacterCollision() - Method in class com.hypixel.hytale.server.core.modules.collision.CollisionResult
- allOf(String) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventManager
- allOf(List) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.FutureUtils
- ALLOW - Static variable in interface com.hypixel.hytale.server.core.inventory.container.filter.SlotFilter
- ALLOW_ALL - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
- ALLOW_ALL - Static variable in class com.hypixel.hytale.server.worldgen.cave.CaveBiomeMaskFlags.Defaults
-
At int value that contains all cave biome-mask flags.
- ALLOW_EQ_INSTANCE - Static variable in class com.hypixel.hytale.codec.validation.validator.SequentialDoubleArrayValidator
- ALLOW_EQ_INSTANCE - Static variable in class com.hypixel.hytale.codec.validation.validator.SequentialIntArrayValidator
- ALLOW_INPUT_ONLY - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
- ALLOW_INSTALL_DIR - Static variable in class com.hypixel.hytale.server.core.Options
-
Allows the server to boot with its working directory inside the launcher install path.
- ALLOW_OUTPUT_ONLY - Enum constant in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
- ALLOW_SELF_OP_COMMAND - Static variable in class com.hypixel.hytale.server.core.Options
- ALLOW_SELF_OP_COMMAND_STRING - Static variable in class com.hypixel.hytale.server.core.Options
-
An option that determines whether the "/op self" command is available.
- allowBlockBreaking - Variable in class com.hypixel.hytale.protocol.packets.world.WorldConfig
- allowBlockGathering - Variable in class com.hypixel.hytale.protocol.packets.world.WorldConfig
- allowBlockPlacement - Variable in class com.hypixel.hytale.protocol.packets.world.WorldConfig
- allowBreakReplace - Variable in class com.hypixel.hytale.protocol.BlockPlacementSettings
- allowCameraOrbit - Variable in class com.hypixel.hytale.protocol.ZoomConfig
- allowCompassTrackingToggle - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
- allowCreatingMapMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
- Allowed - Enum constant in enum class com.hypixel.hytale.protocol.FlyMode
- allowedEntryCount - Variable in class com.hypixel.hytale.protocol.packets.interface_.OpenPortalActivePage
- allowedEntryCount - Variable in class com.hypixel.hytale.protocol.packets.interface_.OpenPortalSummonPage
- allowedExtensions() - Method in record class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig
-
Returns the value of the
allowedExtensionsrecord component. - allowedExtensions(String...) - Method in class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig.Builder
- allowedExtensions(Set) - Method in class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig.Builder
- allowedRotations - Variable in class com.hypixel.hytale.protocol.ShapeConnectedBlockRule
- AllowEmptyObject - Class in com.hypixel.hytale.codec.schema.metadata
- AllowEmptyObject(boolean) - Constructor for class com.hypixel.hytale.codec.schema.metadata.AllowEmptyObject
- allowEntityAnchoring - Variable in class com.hypixel.hytale.protocol.HitboxCollisionConfig
- allowIndefiniteHold - Variable in class com.hypixel.hytale.protocol.ChargingInteraction
- allowInput() - Method in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
- allowJoin(Collection) - Method in class com.hypixel.hytale.server.core.modules.accesscontrol.AccessControlModule
-
Grants every player named the permission they need to connect, as one change.
- allowJoin(UUID) - Method in class com.hypixel.hytale.server.core.modules.accesscontrol.AccessControlModule
-
Grants the player the permission they need to connect.
- allowNPCDetection - Variable in class com.hypixel.hytale.protocol.packets.player.SyncPlayerPreferences
- allowNPCDetection() - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerCreativeSettings
-
Returns the value of the
allowNPCDetectionrecord component. - allowNullValues() - Method in class com.hypixel.hytale.codec.codecs.map.EnumMapCodec
-
Accepts explicit
nullvalues, decoded asnullmap entries. - allowOutput() - Method in enum class com.hypixel.hytale.server.core.inventory.container.filter.FilterType
- allowPattern - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolBlockArg
- allowPitchControls - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
- allowPlaceOnWalls - Variable in class com.hypixel.hytale.protocol.DeployableConfig
- allowRemovingOtherPlayersMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
- allowRolling - Variable in class com.hypixel.hytale.protocol.PhysicsConfig
- allowRotationKey - Variable in class com.hypixel.hytale.protocol.BlockPlacementSettings
- ALLOWS_SELF_OP_COMMAND - Static variable in class com.hypixel.hytale.server.core.Constants
- allowShowOnMapToggle - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
- allowSkipChainOnClick - Variable in class com.hypixel.hytale.protocol.RootInteractionSettings
- allowSkipChainOnClick() - Method in class com.hypixel.hytale.server.core.entity.InteractionContext
- allowSkipOnClick - Variable in class com.hypixel.hytale.protocol.InteractionSettings
- allowsManualTrigger() - Method in class com.hypixel.hytale.server.spawning.spawnmarkers.SpawnMarkerValidation
- allowsSupportPropagation() - Method in class com.hypixel.hytale.server.core.asset.type.blocktype.config.RequiredBlockFaceSupport
- allowSupportPropagation - Variable in class com.hypixel.hytale.protocol.RequiredBlockFaceSupport
- allowTeleportToCoordinates - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
- allowTeleportToMarkers - Variable in class com.hypixel.hytale.protocol.packets.worldmap.UpdateWorldMapSettings
- allPossibleValues() - Method in class com.hypixel.hytale.builtin.hytalegenerator.cartas.SimpleNoiseCarta
- allPossibleValues() - Method in class com.hypixel.hytale.builtin.hytalegenerator.worldstructure.BiCarta
-
Deprecated.
- allRolesUnspawnable() - Method in class com.hypixel.hytale.server.spawning.world.ChunkEnvironmentSpawnData
- allSections(ChunkStore, Vector3ic, Vector3ic, PrefetchLease) - Static method in class com.hypixel.hytale.builtin.buildertools.world.Prefetch
-
Loads every section covering the inclusive box, however many there are.
- allSummaries() - Method in class com.hypixel.hytale.metrics.BucketedOpStats
-
Returns one
BucketedOpStats.PeriodViewper configured period. - AllWorldsLoadedEvent - Class in com.hypixel.hytale.server.core.universe.world.events
-
An event that is called when all worlds have been loaded.
- AllWorldsLoadedEvent() - Constructor for class com.hypixel.hytale.server.core.universe.world.events.AllWorldsLoadedEvent
- alpha - Variable in class com.hypixel.hytale.protocol.ColorAlpha
- alpha - Variable in class com.hypixel.hytale.protocol.packets.interface_.UIColorDataValue
- ALPHA_TYPED_SAMPLE_CODEC - Static variable in class com.hypixel.hytale.builtin.asseteditor.propertygallery.EditorPropertyGallery
- AlphaTransparency - Enum constant in enum class com.hypixel.hytale.protocol.SwitchTo
- AlphaTypedSample() - Constructor for class com.hypixel.hytale.builtin.asseteditor.propertygallery.EditorPropertyGallery.AlphaTypedSample
- ALPN_REJECT_ERROR_CODE_ATTR - Static variable in class com.hypixel.hytale.server.core.io.transport.QUICTransport
-
Channel attribute key for marking connections that should be rejected due to ALPN version mismatch.
- ALREADY_EXISTS - Enum constant in enum class com.hypixel.hytale.server.core.prefab.PrefabSaveException.Type
- ALREADY_MOUNTED - Enum constant in enum class com.hypixel.hytale.builtin.mounts.BlockMountAPI.DidNotMount
- AlreadyCarried - Enum constant in enum class com.hypixel.hytale.builtin.adventure.memories.memories.npc.NPCMemory.AwardResult
- AlreadyUnlocked - Enum constant in enum class com.hypixel.hytale.builtin.adventure.memories.memories.npc.NPCMemory.AwardResult
- ALT_MASK_SEPARATOR - Static variable in class com.hypixel.hytale.server.core.prefab.selection.mask.BlockMask
- Alternate - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.combat.ActionAttack.BallisticMode
- alternateOriginal(String) - Method in class com.hypixel.hytale.procedurallib.json.SeedString
- altitude - Variable in class com.hypixel.hytale.protocol.AmbienceFXConditions
- altitude - Variable in class com.hypixel.hytale.protocol.AmbienceFXSound
- Always - Enum constant in enum class com.hypixel.hytale.protocol.CanMoveType
- ALWAYS - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.PlaceBlockEffect.ReplaceMode
- ALWAYS_HIDDEN - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockPlacementSettings.BlockPreviewVisibility
- ALWAYS_TRUE_SIMPLICITY - Static variable in class com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.Condition
- ALWAYS_VISIBLE - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockPlacementSettings.BlockPreviewVisibility
- alwaysDisplay() - Method in class com.hypixel.hytale.builtin.instances.config.InstanceDiscoveryConfig
- AlwaysHidden - Enum constant in enum class com.hypixel.hytale.protocol.BlockPreviewVisibility
- AlwaysTrueCondition - Class in com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions
- AlwaysTrueConditionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets
- AlwaysTrueConditionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.AlwaysTrueConditionAsset
- AlwaysVisible - Enum constant in enum class com.hypixel.hytale.protocol.BlockPreviewVisibility
- AMapProvidedMapCodec<K,
V, - Class in com.hypixel.hytale.codec.lookupP, M> - AMapProvidedMapCodec(Map, Function) - Constructor for class com.hypixel.hytale.codec.lookup.AMapProvidedMapCodec
- AMapProvidedMapCodec(Map, Function, boolean) - Constructor for class com.hypixel.hytale.codec.lookup.AMapProvidedMapCodec
- AMBIENCE_FX_ASSET - Static variable in class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
- AmbienceCommands - Class in com.hypixel.hytale.builtin.ambience.commands
- AmbienceCommands() - Constructor for class com.hypixel.hytale.builtin.ambience.commands.AmbienceCommands
- AmbienceCommands.AmbienceEmitterCommands - Class in com.hypixel.hytale.builtin.ambience.commands
- AmbienceEmitterAddCommand - Class in com.hypixel.hytale.builtin.ambience.commands
- AmbienceEmitterAddCommand() - Constructor for class com.hypixel.hytale.builtin.ambience.commands.AmbienceEmitterAddCommand
- AmbienceEmitterCommands() - Constructor for class com.hypixel.hytale.builtin.ambience.commands.AmbienceCommands.AmbienceEmitterCommands
- ambienceFX - Variable in class com.hypixel.hytale.protocol.packets.assets.UpdateAmbienceFX
- AmbienceFX - Class in com.hypixel.hytale.protocol
- AmbienceFX - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFX() - Constructor for class com.hypixel.hytale.protocol.AmbienceFX
- AmbienceFX(AmbienceFX) - Constructor for class com.hypixel.hytale.protocol.AmbienceFX
- AmbienceFX(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFX
- AmbienceFX(String, AmbienceFXConditions, AmbienceFXSound[], int, AmbienceFXAmbientBed, AmbienceFXSoundEffect, int, int[], int, AmbienceStateWrite[]) - Constructor for class com.hypixel.hytale.protocol.AmbienceFX
- AmbienceFXAltitude - Enum Class in com.hypixel.hytale.protocol
- AmbienceFXAmbientBed - Class in com.hypixel.hytale.protocol
- AmbienceFXAmbientBed - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXAmbientBed() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXAmbientBed
- AmbienceFXAmbientBed(AmbienceFXAmbientBed) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXAmbientBed
- AmbienceFXAmbientBed(String, float, AmbienceTransitionSpeed) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXAmbientBed
- AmbienceFXAmbientBed(String, float, AmbienceTransitionSpeed, StateBinding[]) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXAmbientBed
- AmbienceFXBlockSoundSet - Class in com.hypixel.hytale.protocol
- AmbienceFXBlockSoundSet - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXBlockSoundSet() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXBlockSoundSet
- AmbienceFXBlockSoundSet(int, Rangef) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXBlockSoundSet
- AmbienceFXBlockSoundSet(AmbienceFXBlockSoundSet) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXBlockSoundSet
- AmbienceFXBlockSoundSet(String, Rangef) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXBlockSoundSet
- AmbienceFXConditions - Class in com.hypixel.hytale.protocol
- AmbienceFXConditions - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXConditions() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXConditions
- AmbienceFXConditions(boolean, int[], int[], int[], int, int, AmbienceFXBlockSoundSet[], Range, Rangeb, boolean, int, boolean, Rangeb, Rangeb, Rangeb, Rangef, SpaceSize[], ShelterType[], SurfaceType[], RoofState, Rangef, Rangef, Rangef, Rangef, Rangef, Rangef, Rangef, AmbienceFXPhysicalMaterial[], boolean, AmbienceFXPhysicalMaterial[], boolean) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXConditions
- AmbienceFXConditions(AmbienceFXConditions) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXConditions
- ambienceFXIndex - Variable in class com.hypixel.hytale.protocol.ConditionalBlockSound
- AmbienceFXMusic - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXMusic(String[], float) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXMusic
- AmbienceFXPacketGenerator - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx
- AmbienceFXPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.AmbienceFXPacketGenerator
- AmbienceFXPhysicalMaterial - Class in com.hypixel.hytale.protocol
- AmbienceFXPhysicalMaterial - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXPhysicalMaterial() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXPhysicalMaterial
- AmbienceFXPhysicalMaterial(int, Rangef) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXPhysicalMaterial
- AmbienceFXPhysicalMaterial(AmbienceFXPhysicalMaterial) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXPhysicalMaterial
- AmbienceFXPhysicalMaterial(String, Rangef) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXPhysicalMaterial
- AmbienceFXSound - Class in com.hypixel.hytale.protocol
- AmbienceFXSound - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXSound() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSound
- AmbienceFXSound(int, AmbienceFXSoundPlay3D, int, AmbienceFXAltitude, Rangef, Range, int, Rangeb, StateBinding[]) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSound
- AmbienceFXSound(AmbienceFXSound) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSound
- AmbienceFXSound(String, AmbienceFXSoundPlay3D, String, AmbienceFXAltitude, Rangef, Range, int) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXSound
- AmbienceFXSoundEffect - Class in com.hypixel.hytale.protocol
- AmbienceFXSoundEffect - Class in com.hypixel.hytale.server.core.asset.type.ambiencefx.config
- AmbienceFXSoundEffect() - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSoundEffect
- AmbienceFXSoundEffect(int, int, boolean) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSoundEffect
- AmbienceFXSoundEffect(AmbienceFXSoundEffect) - Constructor for class com.hypixel.hytale.protocol.AmbienceFXSoundEffect
- AmbienceFXSoundEffect(String, String, boolean) - Constructor for class com.hypixel.hytale.server.core.asset.type.ambiencefx.config.AmbienceFXSoundEffect
- AmbienceFXSoundPlay3D - Enum Class in com.hypixel.hytale.protocol
- AmbiencePlugin - Class in com.hypixel.hytale.builtin.ambience
- AmbiencePlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.ambience.AmbiencePlugin
- AmbiencePlugin.AmbiencePluginConfig - Class in com.hypixel.hytale.builtin.ambience
- AmbiencePluginConfig() - Constructor for class com.hypixel.hytale.builtin.ambience.AmbiencePlugin.AmbiencePluginConfig
- AmbienceStateWrite - Class in com.hypixel.hytale.protocol
- AmbienceStateWrite() - Constructor for class com.hypixel.hytale.protocol.AmbienceStateWrite
- AmbienceStateWrite(int, int, StateTransition) - Constructor for class com.hypixel.hytale.protocol.AmbienceStateWrite
- AmbienceStateWrite(AmbienceStateWrite) - Constructor for class com.hypixel.hytale.protocol.AmbienceStateWrite
- AmbienceStateWriteConfig - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
-
Server-side authoring representation of an
AmbienceStateWrite. - AmbienceStateWriteConfig() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiostate.config.AmbienceStateWriteConfig
- AmbienceTransitionSpeed - Enum Class in com.hypixel.hytale.protocol
- Ambient - Enum constant in enum class com.hypixel.hytale.protocol.SoundCategory
- AMBIENT - Static variable in class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategory
- AMBIENT_AUDIO_CATEGORY - Static variable in class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategory
- ambientBed - Variable in class com.hypixel.hytale.protocol.AmbienceFX
- AmbientEmitterComponent - Class in com.hypixel.hytale.builtin.ambience.components
-
Persistent component used to create an ambient audio emitter entity in the world.
- AmbientEmitterComponent() - Constructor for class com.hypixel.hytale.builtin.ambience.components.AmbientEmitterComponent
- AmbientEmitterSystems - Class in com.hypixel.hytale.builtin.ambience.systems
-
A class that contains a variety of systems related to ambient emitters.
- AmbientEmitterSystems() - Constructor for class com.hypixel.hytale.builtin.ambience.systems.AmbientEmitterSystems
- AmbientEmitterSystems.EntityAdded - Class in com.hypixel.hytale.builtin.ambience.systems
-
A holder system that ensures certain non-persistent components on the ambient emitter.
- AmbientEmitterSystems.EntityRefAdded - Class in com.hypixel.hytale.builtin.ambience.systems
-
A ref system that handles spawning and managing transient emitter entities.
- AmbientEmitterSystems.Ticking - Class in com.hypixel.hytale.builtin.ambience.systems
-
An entity ticking system that updates the position of the transient emitter entity.
- ambientSoundEventIndex - Variable in class com.hypixel.hytale.protocol.BlockType
- AmmoIndicator - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.HudComponent
- amount - Variable in class com.hypixel.hytale.protocol.EntityStatOnHit
- amount - Variable in class com.hypixel.hytale.protocol.Modifier
- amount - Variable in class com.hypixel.hytale.protocol.ResistanceModifier
- amplitude - Variable in class com.hypixel.hytale.protocol.NoiseConfig
- AmplitudeConstantAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AmplitudeConstantAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AmplitudeConstantAsset
- AmplitudeConstantDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AmplitudeConstantDensity(double, Density) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AmplitudeConstantDensity
- AmplitudeDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AmplitudeDensity(NodeFunction, Density) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AmplitudeDensity
- AmplitudeDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AmplitudeDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AmplitudeDensityAsset
- AmplitudeNoiseProperty(NoiseProperty, double) - Constructor for class com.hypixel.hytale.procedurallib.random.CoordinateRandomizer.AmplitudeNoiseProperty
- ancestors - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
- anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider.Context
- anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider.Context
- anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.PropDistribution.Context
- anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.props.Prop.Context
- anchor - Variable in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
- anchor - Variable in class com.hypixel.hytale.protocol.HorizontalSelector
- anchor - Variable in class com.hypixel.hytale.protocol.StabSelector
- Anchor - Class in com.hypixel.hytale.server.core.ui
- Anchor() - Constructor for class com.hypixel.hytale.server.core.ui.Anchor
- ANCHOR - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabAlignment
- ANCHOR_BLOCK - Static variable in interface com.hypixel.hytale.server.core.util.PrefabUtil.Flags
-
Whether the paste should place the prefab anchor block.
- ANCHOR_ID - Static variable in class com.hypixel.hytale.builtin.creativehub.ui.ReturnToHubButtonUI
- ANCHOR_ID - Static variable in class com.hypixel.hytale.builtin.portals.ui.LeavePortalButtonUI
- AnchorActionHandler - Interface in com.hypixel.hytale.server.core.modules.anchoraction
- AnchorActionModule - Class in com.hypixel.hytale.server.core.modules.anchoraction
- AnchorActionModule(JavaPluginInit) - Constructor for class com.hypixel.hytale.server.core.modules.anchoraction.AnchorActionModule
- AnchorActionModule.WorldThreadAnchorActionHandler - Interface in com.hypixel.hytale.server.core.modules.anchoraction
- anchorBounds - Variable in class com.hypixel.hytale.protocol.packets.interface_.EditorBlocksChange
- AnchorDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AnchorDensity(Density, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AnchorDensity
- AnchorDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AnchorDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AnchorDensityAsset
- anchorId - Variable in class com.hypixel.hytale.protocol.packets.interface_.UpdateAnchorUI
- AnchorPositionProvider - Class in com.hypixel.hytale.builtin.hytalegenerator.positionproviders
- AnchorPositionProvider(PositionProvider, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.AnchorPositionProvider
- AnchorPositionProviderAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders
- AnchorPositionProviderAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.AnchorPositionProviderAsset
- AnchorPropDistribution - Class in com.hypixel.hytale.builtin.hytalegenerator.propdistributions
- AnchorPropDistribution(PropDistribution, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.AnchorPropDistribution
- AnchorPropDistributionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution
- AnchorPropDistributionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.AnchorPropDistributionAsset
- anchorX - Variable in class com.hypixel.hytale.protocol.packets.interaction.MountNPC
- anchorY - Variable in class com.hypixel.hytale.protocol.packets.interaction.MountNPC
- anchorZ - Variable in class com.hypixel.hytale.protocol.packets.interaction.MountNPC
- and(Query...) - Static method in interface com.hypixel.hytale.component.query.Query
-
Creates a query that matches if all the provided queries match.
- And - Enum constant in enum class com.hypixel.hytale.protocol.TagPatternType
- And - Enum constant in enum class com.hypixel.hytale.server.worldgen.util.condition.flag.FlagOperator
- AND - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.NodesEdgeSelector.Operator
- AND - Enum constant in enum class com.hypixel.hytale.server.core.modules.entity.condition.LogicCondition.Operator
-
An AND operator that requires all conditions to be true.
- AndCondition - Class in com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions
- AndCondition(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.materialproviders.spaceanddepth.conditions.AndCondition
- AndConditionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets
- AndConditionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.spaceanddepth.conditionassets.AndConditionAsset
- AndConnectedBlockRule - Class in com.hypixel.hytale.protocol
- AndConnectedBlockRule() - Constructor for class com.hypixel.hytale.protocol.AndConnectedBlockRule
- AndConnectedBlockRule(AndConnectedBlockRule) - Constructor for class com.hypixel.hytale.protocol.AndConnectedBlockRule
- AndConnectedBlockRule(ConnectedBlockRule[]) - Constructor for class com.hypixel.hytale.protocol.AndConnectedBlockRule
- AndContentPredicateAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentpredicates
- AndContentPredicateAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.contentpredicates.AndContentPredicateAsset
- AndDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AndDensity(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AndDensity
- AndDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AndDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AndDensityAsset
- AndEdgeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors
- AndEdgeSelector(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.AndEdgeSelector
- AndEdgeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors
- AndEdgeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.AndEdgeSelectorAsset
- AndNodeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors
- AndNodeSelector(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.nodeselectors.AndNodeSelector
- AndNodeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors
- AndNodeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.nodeselectors.AndNodeSelectorAsset
- AndPattern - Class in com.hypixel.hytale.builtin.hytalegenerator.patterns
- AndPattern(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.patterns.AndPattern
- AndPatternAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.patterns
- AndPatternAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.AndPatternAsset
- AndPatternOp - Class in com.hypixel.hytale.server.core.asset.type.tagpattern.config
- AndPatternOp() - Constructor for class com.hypixel.hytale.server.core.asset.type.tagpattern.config.AndPatternOp
- AndQuery<ECS_TYPE> - Class in com.hypixel.hytale.component.query
-
A query type that matches if all of the provided queries match.
- AndQuery(Query...) - Constructor for class com.hypixel.hytale.component.query.AndQuery
-
Default Constructor for an
AndQueryinstance. - AndSetPredicate - Class in com.hypixel.hytale.builtin.hytalegenerator.predicates
- AndSetPredicate(List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.predicates.AndSetPredicate
- angle - Variable in class com.hypixel.hytale.protocol.AngledDamage
- angle - Variable in class com.hypixel.hytale.protocol.DonutSelector
- angle - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolRotateClipboard
- angle(Vector3d, Vector3d) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.VectorUtil
- ANGLE - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.ShadingLight
- ANGLE - Enum constant in enum class com.hypixel.hytale.procedurallib.property.GradientNoiseProperty.GradientMode
- ANGLE - Static variable in class com.hypixel.hytale.worldgen.noiseviewer.panel.TerrainPanel
- ANGLE_ABS - Enum constant in enum class com.hypixel.hytale.procedurallib.property.GradientNoiseProperty.GradientMode
- ANGLE_EPSILON - Static variable in class com.hypixel.hytale.server.npc.util.AimingData
- angledDamage - Variable in class com.hypixel.hytale.protocol.DamageEntityInteraction
- AngledDamage - Class in com.hypixel.hytale.protocol
- AngledDamage() - Constructor for class com.hypixel.hytale.protocol.AngledDamage
- AngledDamage() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.DamageEntityInteraction.AngledDamage
- AngledDamage(double, double, DamageEffects, int) - Constructor for class com.hypixel.hytale.protocol.AngledDamage
- AngledDamage(AngledDamage) - Constructor for class com.hypixel.hytale.protocol.AngledDamage
- AngleDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AngleDensity(VectorProvider, Vector3d, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AngleDensity
- AngleDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AngleDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AngleDensityAsset
- angleDistance - Variable in class com.hypixel.hytale.protocol.AngledDamage
- angleDistanceRad - Variable in class com.hypixel.hytale.protocol.AngledWielding
- angledWielding - Variable in class com.hypixel.hytale.protocol.WieldingInteraction
- AngledWielding - Class in com.hypixel.hytale.protocol
- AngledWielding() - Constructor for class com.hypixel.hytale.protocol.AngledWielding
- AngledWielding() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.WieldingInteraction.AngledWielding
- AngledWielding(float, float, boolean) - Constructor for class com.hypixel.hytale.protocol.AngledWielding
- AngledWielding(AngledWielding) - Constructor for class com.hypixel.hytale.protocol.AngledWielding
- AngleEdgeSelector - Class in com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors
- AngleEdgeSelector(VectorProvider, List) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.graph.edgeselectors.AngleEdgeSelector
- AngleEdgeSelectorAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors
- AngleEdgeSelectorAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.edgeselectors.AngleEdgeSelectorAsset
- angleRad - Variable in class com.hypixel.hytale.protocol.AngledWielding
- angleRadians - Variable in class com.hypixel.hytale.protocol.packets.world.UpdateSunSettings
- angleRange - Variable in class com.hypixel.hytale.protocol.CameraAxis
- animation - Variable in class com.hypixel.hytale.protocol.ItemBase
- animation - Variable in class com.hypixel.hytale.protocol.ProtocolEmote
- Animation - Class in com.hypixel.hytale.protocol
- Animation - Class in com.hypixel.hytale.server.core.asset.type.trail.config
- Animation - Enum constant in enum class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorEditorType
- Animation() - Constructor for class com.hypixel.hytale.protocol.Animation
- Animation() - Constructor for class com.hypixel.hytale.server.core.asset.type.trail.config.Animation
- Animation(Animation) - Constructor for class com.hypixel.hytale.protocol.Animation
- Animation(String, float, float, boolean, float, int[], int, int) - Constructor for class com.hypixel.hytale.protocol.Animation
- Animation(String, String, float, float, boolean, float, int[], String) - Constructor for class com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset.Animation
- ANIMATION_CHARACTER - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
- ANIMATION_EMOTE - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
- ANIMATION_ITEM_BLOCK - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
- ANIMATION_ITEM_CHARACTER - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetValidator
- animationDuration - Variable in class com.hypixel.hytale.protocol.ModelVFX
- AnimationEntityTrackerUpdate() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.ModelSystems.AnimationEntityTrackerUpdate
- animationFrames - Variable in class com.hypixel.hytale.protocol.Particle
- animationId - Variable in class com.hypixel.hytale.protocol.packets.entities.PlayAnimation
- animationRange - Variable in class com.hypixel.hytale.protocol.ModelVFX
- animations - Variable in class com.hypixel.hytale.protocol.AnimationSet
- animations - Variable in class com.hypixel.hytale.protocol.ItemPlayerAnimations
- AnimationSet - Class in com.hypixel.hytale.protocol
- AnimationSet() - Constructor for class com.hypixel.hytale.protocol.AnimationSet
- AnimationSet() - Constructor for class com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset.AnimationSet
- AnimationSet(AnimationSet) - Constructor for class com.hypixel.hytale.protocol.AnimationSet
- AnimationSet(ModelAsset.Animation[], Rangef) - Constructor for class com.hypixel.hytale.server.core.asset.type.model.config.ModelAsset.AnimationSet
- AnimationSet(String, Animation[], Rangef) - Constructor for class com.hypixel.hytale.protocol.AnimationSet
- animationSets - Variable in class com.hypixel.hytale.protocol.Model
- animationSets - Variable in class com.hypixel.hytale.protocol.ModelOverride
- AnimationSlot - Enum Class in com.hypixel.hytale.protocol
- AnimationUtils - Class in com.hypixel.hytale.server.core.entity
-
A utility class that contains utility functions for animations.
- AnimationUtils() - Constructor for class com.hypixel.hytale.server.core.entity.AnimationUtils
- AnnotatedComponentBase - Class in com.hypixel.hytale.server.npc.corecomponents
-
Created on 25/08/2020
- AnnotatedComponentBase() - Constructor for class com.hypixel.hytale.server.npc.corecomponents.AnnotatedComponentBase
- answer(Ref, Store, World, boolean) - Static method in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.OpenChapterRewardsInteraction.ChapterRewardsPrompt
-
Runs the root the answer picked.
- ANTECEDENT - Static variable in class com.hypixel.hytale.server.npc.corecomponents.combat.builders.BuilderActionAttack
- ANTECEDENT - Static variable in class com.hypixel.hytale.server.npc.corecomponents.combat.builders.BuilderSensorDamage
- ANTECEDENT - Static variable in class com.hypixel.hytale.server.npc.instructions.builders.BuilderInstruction
- any() - Static method in interface com.hypixel.hytale.component.query.Query
-
Creates a query that matches any archetype.
- Any - Enum constant in enum class com.hypixel.hytale.builtin.npccombatactionevaluator.Positioning
- Any - Enum constant in enum class com.hypixel.hytale.protocol.BlockSupportsRequiredForType
- Any - Enum constant in enum class com.hypixel.hytale.protocol.ConnectedBlockMatchType
- Any - Enum constant in enum class com.hypixel.hytale.protocol.MouseInputTargetType
- Any - Enum constant in enum class com.hypixel.hytale.protocol.RoofState
- Any - Enum constant in enum class com.hypixel.hytale.protocol.ShelterType
- Any - Enum constant in enum class com.hypixel.hytale.protocol.SpaceSize
- Any - Enum constant in enum class com.hypixel.hytale.protocol.SurfaceType
- Any - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockSupportsRequiredForType
-
Allows a multiblock to only require supports on one-or-more of its pieces
- Any - Enum constant in enum class com.hypixel.hytale.server.core.universe.world.connectedblocks.config.MatchType
- Any - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.entity.filters.EntityFilterCombat.Mode
- Any - Enum constant in enum class com.hypixel.hytale.server.npc.movement.FlockMembershipType
- Any - Enum constant in enum class com.hypixel.hytale.server.npc.movement.FlockPlayerMembership
- Any - Enum constant in enum class com.hypixel.hytale.server.npc.role.Role.AvoidanceMode
- Any - Static variable in enum class com.hypixel.hytale.server.npc.asset.builder.InstructionType
- ANY - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.BlockTypeCondition.AxisRotation
- ANY - Enum constant in enum class com.hypixel.hytale.server.core.Options.PathConverter.PathType
- ANY - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.world.BodyMotionPath.Direction
- ANY - Enum constant in enum class com.hypixel.hytale.server.npc.movement.MovementState
- ANY - Enum constant in enum class com.hypixel.hytale.server.npc.util.Timer.TimerState
- ANY_IPV4_ADDRESS - Static variable in class com.hypixel.hytale.common.util.NetworkUtil
- ANY_IPV6_ADDRESS - Static variable in class com.hypixel.hytale.common.util.NetworkUtil
- ANY_LOCAL - Enum constant in enum class com.hypixel.hytale.common.util.NetworkUtil.AddressType
- AnyBooleanValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
- AnyEntity - Static variable in enum class com.hypixel.hytale.server.npc.asset.builder.Feature
- anyEntityInViewCone(Ref, Store, Predicate) - Static method in class com.hypixel.hytale.server.flock.commands.NPCFlockCommand
-
Checks if any entity in the player's view cone satisfies the given predicate.
- anyFailed(TransactionRecord[]) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.TransactionUtil
- anyMatch(BiFunction, BuilderManager, ExecutionContext, U, T, T, T, Builder) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderObjectMapHelper
-
Applies
testto each build in iteration order. - anyOf(Schema...) - Static method in class com.hypixel.hytale.codec.schema.config.Schema
- anyoneEntered - Variable in class com.hypixel.hytale.protocol.packets.interface_.OpenPortalActivePage
- AnyPosition - Static variable in enum class com.hypixel.hytale.server.npc.asset.builder.Feature
- AnyPrefabPath - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.world.SensorPath.PathType
- AnyPresentValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
- AnyQuery<ECS_TYPE> - Class in com.hypixel.hytale.component.query
-
A query type that matches any archetype.
- AnyQuery() - Constructor for class com.hypixel.hytale.component.query.AnyQuery
- AOECircleSelector - Class in com.hypixel.hytale.protocol
- AOECircleSelector - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector
-
A selector that selects all entities within a given range.
- AOECircleSelector() - Constructor for class com.hypixel.hytale.protocol.AOECircleSelector
- AOECircleSelector() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector.AOECircleSelector
- AOECircleSelector(float, Vector3fc, String) - Constructor for class com.hypixel.hytale.protocol.AOECircleSelector
- AOECircleSelector(AOECircleSelector) - Constructor for class com.hypixel.hytale.protocol.AOECircleSelector
- AOECylinderSelector - Class in com.hypixel.hytale.protocol
- AOECylinderSelector - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector
-
A selector that selects all entities within a given range and height.
- AOECylinderSelector() - Constructor for class com.hypixel.hytale.protocol.AOECylinderSelector
- AOECylinderSelector() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.selector.AOECylinderSelector
- AOECylinderSelector(float, float, Vector3fc) - Constructor for class com.hypixel.hytale.protocol.AOECylinderSelector
- AOECylinderSelector(AOECylinderSelector) - Constructor for class com.hypixel.hytale.protocol.AOECylinderSelector
- APP_DOCK_MANAGER - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_DOCKING_OVERLAY - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_DOCUMENT_PANEL - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_DOCUMENT_ROOT - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_LAYOUT_GROUP - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_LAYOUT_PANEL_ITEM - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_LAYOUT_ROOT - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- APP_TOOL_PANEL - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- append(double, double, double, double, double, double, double, double, int, int, int, SpawnPositionCandidateKind, boolean) - Method in class com.hypixel.hytale.server.spawning.util.SpawnPositionCandidateBuffer
- append(TransactionRecord[], EventRegistry) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.RegistrationTransactionRecord
- append(TriggerEventType, String, String) - Static method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ModifyTagsEffect
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder0
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder0
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder0
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder1
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder1
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder1
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder2
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder2
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder2
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder3
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder3
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder3
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder4
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder4
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder4
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder5
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.RawBuilder
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder5
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.RawBuilder
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder5
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.RawBuilder
- append(KeyedCodec, TriConsumer, BiFunction) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- append(KeyedCodec, BiConsumer, Function) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder6
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder6
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder6
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder7
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder7
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder7
- append(KeyedCodec, Function) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder8
- append(KeyedCodec, Function, Validator) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder8
- append(KeyedCodec, Function, Consumer) - Method in class com.hypixel.hytale.codec.record.RecordCodec.Builder8
- append(World, Vector3d, Rotation3f, String) - Method in class com.hypixel.hytale.builtin.teleport.components.TeleportHistory
-
Append a new waypoint to the teleport history.
- append(String) - Method in class com.hypixel.hytale.procedurallib.json.SeedString
- append(String) - Method in class com.hypixel.hytale.server.core.ui.builder.UICommandBuilder
- append(String, String) - Method in record class com.hypixel.hytale.server.core.ui.builder.EventData
- append(String, String) - Method in class com.hypixel.hytale.server.core.ui.builder.UICommandBuilder
- append(String, T) - Method in record class com.hypixel.hytale.server.core.ui.builder.EventData
- append(Path, Path) - Static method in interface com.hypixel.hytale.procedurallib.file.FileIO
-
Path append function that works with Path objects from different file systems.
- append(Vector3d, T) - Method in class com.hypixel.hytale.component.spatial.SpatialData
- append(T[], T) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.ArrayUtil
- append(T[], T) - Static method in class com.hypixel.hytale.common.util.ArrayUtil
- Append - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomUICommandType
- APPEND - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ModifyRulesEffect.Operation
- APPEND - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ModifyTagsEffect.Operation
- appendCodec(BuilderCodec.BuilderBase, Function) - Static method in class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileConfig
-
Declares the config's authoring keys on an interaction codec, flat on the node.
- appendDenyFields(BuilderCodec.Builder) - Static method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.AbstractDenyRule
- appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.assetstore.AssetExtraInfo
- appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.codec.EmptyExtraInfo
-
Deprecated.
- appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.codec.ExtraInfo
- appendDetailsTo(StringBuilder) - Method in class com.hypixel.hytale.codec.VersionedExtraInfo
- appendDump(String, StringBuilder) - Method in class com.hypixel.hytale.component.ArchetypeChunk
-
Called to append a dump of this chunk to the provided string builder.
- appendDump(String, StringBuilder) - Method in class com.hypixel.hytale.component.ComponentRegistry.Data
- appendFailedTransaction(TransactionRecord[], T, String) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.TransactionRecord
- appendFingerprint() - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
-
Appends FINGERPRINT, which must be the final attribute.
- appendInherited(KeyedCodec, TriConsumer, BiFunction, TriConsumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- appendInherited(KeyedCodec, BiConsumer, Function, BiConsumer) - Method in class com.hypixel.hytale.codec.builder.BuilderCodec.BuilderBase
- appendInline(String, String) - Method in class com.hypixel.hytale.server.core.ui.builder.UICommandBuilder
- AppendInline - Enum constant in enum class com.hypixel.hytale.protocol.packets.interface_.CustomUICommandType
- appendLine(String) - Method in class com.hypixel.hytale.builtin.portals.utils.posqueries.SpatialQueryDebug
- AppendMaskFromToolArgOperation - Class in com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks
- AppendMaskFromToolArgOperation() - Constructor for class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskFromToolArgOperation
- AppendMaskOperation - Class in com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks
- AppendMaskOperation() - Constructor for class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskOperation
- appendMessageIntegrity(byte[]) - Method in class com.hypixel.hytale.server.core.io.ice.StunMessage
-
Appends MESSAGE-INTEGRITY over every attribute added so far.
- appendOperationMask(BlockMask) - Method in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.BrushConfig
- appendOptionalParameter(String, ParseResult) - Method in class com.hypixel.hytale.server.core.command.system.ParserContext
-
Append a parameter to the last-added optional arg context
- appendResult(StringBuilder) - Method in record class com.hypixel.hytale.codec.validation.ValidationResults.ValidationResult
- appendStage(Stage) - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.StagedChunkGenerator.Builder
- appendStateName(StringBuilder) - Method in class com.hypixel.hytale.server.npc.role.support.StateSupport
- appendTask() - Method in class com.hypixel.hytale.component.task.ParallelTask
- appendToOriginal(String) - Method in class com.hypixel.hytale.procedurallib.json.SeedString
- appendTransaction(TransactionRecord[], T) - Static method in class com.hypixel.hytale.builtin.adventure.objectives.transaction.TransactionRecord
- applicationEffects - Variable in class com.hypixel.hytale.protocol.EntityEffect
- ApplicationEffects - Class in com.hypixel.hytale.protocol
- ApplicationEffects - Class in com.hypixel.hytale.server.core.asset.type.entityeffect.config
-
Application Effects
- ApplicationEffects() - Constructor for class com.hypixel.hytale.protocol.ApplicationEffects
- ApplicationEffects(ApplicationEffects) - Constructor for class com.hypixel.hytale.protocol.ApplicationEffects
- ApplicationEffects(Color, Color, String, ModelParticle[], ModelParticle[], String, float, int, int, String, MovementEffects, float, float, AbilityEffects) - Constructor for class com.hypixel.hytale.protocol.ApplicationEffects
- AppliedForce - Class in com.hypixel.hytale.protocol
- AppliedForce() - Constructor for class com.hypixel.hytale.protocol.AppliedForce
- AppliedForce(AppliedForce) - Constructor for class com.hypixel.hytale.protocol.AppliedForce
- AppliedForce(Vector3fc, boolean, float) - Constructor for class com.hypixel.hytale.protocol.AppliedForce
- appliedFraction - Variable in class com.hypixel.hytale.server.npc.movement.controllers.RailStepResult
-
Fraction of the requested delta actually applied to the entity's position, in [0, 1].
- appliesTo(String, String[]) - Method in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules.RuleEntityFilter
- apply(double, double) - Method in interface com.hypixel.hytale.builtin.hytalegenerator.materialproviders.functions.DoubleFunctionXZ
- apply(double, double) - Method in interface com.hypixel.hytale.function.function.BiDoubleToDoubleFunction
- apply(float) - Method in class com.hypixel.hytale.builtin.adventure.camera.asset.cameraeffect.ShakeIntensity.Modifier
- apply(float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.modifier.Modifier
- apply(float) - Method in class com.hypixel.hytale.server.core.modules.entitystats.modifier.StaticModifier
- apply(int) - Method in class com.hypixel.hytale.common.collection.BucketList.SortBufferProvider
- apply(int, int) - Method in interface com.hypixel.hytale.function.function.BiIntToDoubleFunction
- apply(int, int) - Method in enum class com.hypixel.hytale.server.worldgen.util.condition.flag.FlagOperator
- apply(int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.ConstantCoordinateDoubleSupplier
- apply(int, int, int) - Method in interface com.hypixel.hytale.server.worldgen.util.function.ICoordinateDoubleSupplier
- apply(int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.RandomCoordinateDoubleSupplier
- apply(int, int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.ConstantCoordinateDoubleSupplier
- apply(int, int, int, int) - Method in interface com.hypixel.hytale.server.worldgen.util.function.ICoordinateDoubleSupplier
- apply(int, int, int, int) - Method in class com.hypixel.hytale.server.worldgen.util.function.RandomCoordinateDoubleSupplier
- apply(int, int, int, T) - Method in interface com.hypixel.hytale.common.map.IWeightedMap.SeedCoordinateFunction
- apply(int, int, int, T, double) - Method in interface com.hypixel.hytale.function.function.TriIntObjectDoubleToByteFunction
- apply(int, int, WorkerIndexer.Id) - Method in class com.hypixel.hytale.builtin.hytalegenerator.cartas.SimpleNoiseCarta
- apply(int, int, WorkerIndexer.Id) - Method in class com.hypixel.hytale.builtin.hytalegenerator.worldstructure.BiCarta
-
Deprecated.
- apply(int, ClimateNoise, ClimateGraph) - Method in class com.hypixel.hytale.server.worldgen.climate.UniqueClimateGenerator
- apply(int, Zone.UniqueCandidate[], ClimateNoise, ClimateGraph, List) - Method in class com.hypixel.hytale.server.worldgen.climate.UniqueClimateGenerator
- apply(int, T) - Method in interface com.hypixel.hytale.function.function.IntObjectFunction
- apply(long, long) - Method in interface com.hypixel.hytale.function.function.BiLongToDoubleFunction
- apply(BrushConfig) - Method in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.JumpIfCompareOperation.BrushConfigIntegerComparison
- apply(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.op.AddOp
- apply(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.op.LogOp
- apply(ModifyEvent) - Method in interface com.hypixel.hytale.builtin.worldgen.modifier.op.Op
-
Generic interface for applying operations to all ModifyEvent types.
- apply(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.op.RemoveOp
- apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.AbsoluteMovement
- apply(CommandBuffer, ArchetypeChunk, int) - Method in interface com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.InputUpdate
- apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.RelativeMovement
- apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetBody
- apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetClientVelocity
- apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetHead
- apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetMovementStates
- apply(CommandBuffer, ArchetypeChunk, int) - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.SetRiderMovementStates
- apply(CommandBuffer, ArchetypeChunk, int) - Method in class com.hypixel.hytale.server.core.modules.entity.player.PlayerInput.WishMovement
- apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.BlockStateFarmingStageData
- apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.BlockTypeFarmingStageData
- apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.PrefabFarmingStageData
- apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.builtin.adventure.farming.config.stages.spread.SpreadFarmingStageData
- apply(ComponentAccessor, Ref, Ref, int, int, int, FarmingStageData) - Method in class com.hypixel.hytale.server.core.asset.type.blocktype.config.farming.FarmingStageData
-
Called to apply this farming stage to a block.
- apply(Holder, Ref, Vector3d, ComponentAccessor, boolean) - Method in class com.hypixel.hytale.server.core.modules.projectile.config.GroundFollowPhysicsConfig
- apply(Holder, Ref, Vector3d, ComponentAccessor, boolean) - Method in interface com.hypixel.hytale.server.core.modules.projectile.config.PhysicsConfig
-
Called to apply the physics to the given entity store holder.
- apply(Holder, Ref, Vector3d, ComponentAccessor, boolean) - Method in class com.hypixel.hytale.server.core.modules.projectile.config.StandardPhysicsConfig
- apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.builtin.fallingblocks.BreakFallingBlockImpact
- apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.builtin.fallingblocks.ExplodeFallingBlockImpact
- apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.builtin.fallingblocks.PlaceFallingBlockImpact
- apply(Ref, World, BlockType, Vector3d, RotationTuple, Store, Ref, CommandBuffer) - Method in class com.hypixel.hytale.server.core.asset.type.blocktype.config.fallingblocks.FallingBlockImpact
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.EffectsAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in interface com.hypixel.hytale.builtin.adventure.worldevents.action.EventAction
-
Executes the action.
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.EventStartAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.EventStopAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.GlobalEventStartAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.GlobalEventStopAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.MapMarkerOverrideAddAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.MapMarkerOverrideRemoveAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.MessageAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.NoAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.PrefabPasteAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.PrefabRemoveAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in class com.hypixel.hytale.builtin.adventure.worldevents.action.ShowEventTitleAction
-
Deprecated.
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.triggervolumes.worldevent.TriggerVolumeCreateAction
- apply(Ref, CommandBuffer, WorldEvent) - Method in record class com.hypixel.hytale.builtin.triggervolumes.worldevent.TriggerVolumeRemoveAction
- apply(Ref, GameModeType, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.modules.entity.gamemode.GameModeTypeState
-
Applies the state flags of the given type to the player entity.
- apply(BlockSelection, PrefabSaverSettings) - Static method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.saving.PrefabSaveSupport
- apply(BlockSelection, SupportMode) - Static method in class com.hypixel.hytale.builtin.buildertools.prefabeditor.saving.PrefabSaveSupport
- apply(World, WorldEvent, PrefabRemoveContext) - Static method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.PrefabRemoveAction
- apply(CoordinateCache.CoordinateKey) - Method in class com.hypixel.hytale.server.worldgen.cache.CoordinateCache.CoordinateKey
- apply(CoreDataCacheEntry) - Method in class com.hypixel.hytale.server.worldgen.cache.CoreDataCacheEntry
- apply(ExtendedCoordinateCache.ExtendedCoordinateKey) - Method in class com.hypixel.hytale.server.worldgen.cache.ExtendedCoordinateCache.ExtendedCoordinateKey
- apply(IntMap, DoubleMap, double) - Static method in class com.hypixel.hytale.server.worldgen.climate.util.DistanceTransform
- apply(Double) - Method in class com.hypixel.hytale.builtin.hytalegenerator.math.NodeFunction
-
Returns the value for the provided input.
- apply(Object) - Method in class com.hypixel.hytale.builtin.hytalegenerator.plugin.editor.BiomeEditor.Context
- apply(String, Random) - Method in class com.hypixel.hytale.builtin.buildertools.utils.RecursivePrefabLoader
- apply(Vector3d) - Method in enum class com.hypixel.hytale.server.npc.corecomponents.world.SensorCanPlace.Offset
- apply(Vector3d, float) - Method in enum class com.hypixel.hytale.server.npc.corecomponents.world.SensorCanPlace.Direction
- apply(Vector3d, VisualFX, SoundFX, List, CommandBuffer, RandomGenerator) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape.Point
- apply(Vector3d, VisualFX, SoundFX, List, CommandBuffer, RandomGenerator) - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape.Ring
- apply(Vector3d, VisualFX, SoundFX, List, CommandBuffer, RandomGenerator) - Method in interface com.hypixel.hytale.builtin.adventure.worldevents.action.effect.shape.Shape
-
Emits
vfxand/orsfxat the positions defined by this shape. - apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Composite
- apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Mirror
- apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Rotate
- apply(Vector3i) - Method in interface com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Transform
- apply(Vector3i) - Method in class com.hypixel.hytale.builtin.buildertools.tooloperations.transform.Translate
- apply(T) - Method in class com.hypixel.hytale.server.worldgen.util.ObjectPool
- apply(T) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableFunction
- apply(T, U) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableBiFunction
- apply(T, U, V) - Method in interface com.hypixel.hytale.function.function.TriFunction
- apply(T, U, V) - Method in interface com.hypixel.hytale.function.function.TriToIntFunction
- apply(T, U, V, boolean) - Method in interface com.hypixel.hytale.function.function.TriBoolFunction
- apply(T, U, V, W) - Method in interface com.hypixel.hytale.function.function.Function4
- apply(T, U, V, W, boolean) - Method in interface com.hypixel.hytale.function.function.QuadBoolFunction
- apply(T, U, V, W, X) - Method in interface com.hypixel.hytale.function.function.Function5
- apply(T, U, V, W, X, Y) - Method in interface com.hypixel.hytale.function.function.Function6
- apply(T, U, V, W, X, Y, Z) - Method in interface com.hypixel.hytale.function.function.Function7
- apply(T, U, V, W, X, Y, Z, AA) - Method in interface com.hypixel.hytale.function.function.Function8
- APPLY - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.EntityEffectEffect.Mode
- APPLY_ON_EVERYONE - Static variable in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.PlayAnimationEffect
-
ApplyOnpseudo-target that animates every NPC and player, scoped to shared animations. - APPLY_ON_PLAYER - Static variable in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.PlayAnimationEffect
-
ApplyOnpseudo-target that resolves to the player model and animates players. - ApplyAbilityEffectsInteraction - Class in com.hypixel.hytale.builtin.abilities.interaction
-
An ability building block that needs a target entity (a projectile hit, an OnHit charge activation): applies the ability's own effects to it.
- ApplyAbilityEffectsInteraction() - Constructor for class com.hypixel.hytale.builtin.abilities.interaction.ApplyAbilityEffectsInteraction
- applyAsDouble(double) - Method in class com.hypixel.hytale.procedurallib.property.CurveNoiseProperty.PowerCurve
- applyAsFloat(T) - Method in interface com.hypixel.hytale.function.function.ToFloatFunction
- applyAsFloat(T, V) - Method in interface com.hypixel.hytale.function.function.BiToFloatFunction
- applyAsInt(int) - Method in interface com.hypixel.hytale.procedurallib.util.IntToIntFunction
- applyAsInt(int) - Method in interface com.hypixel.hytale.server.worldgen.util.condition.flag.Int2FlagsCondition
- applyAsInt(int, int) - Method in class com.hypixel.hytale.server.worldgen.util.condition.flag.CompositeInt2Flags.FlagCondition
- applyAsInt(int, int) - Method in enum class com.hypixel.hytale.server.worldgen.util.condition.flag.FlagOperator
- applyAssetChanges(Map, Map) - Method in class com.hypixel.hytale.builtin.asseteditor.AssetTree
- applyBlockPhysics(ComponentAccessor, BlockPhysicsSystems.CachedAccessor, Ref, BlockSection, BlockPhysics, FluidSection, int, int, int, BlockType, int, int) - Static method in class com.hypixel.hytale.builtin.blockphysics.BlockPhysicsUtil
- applyBrokenPenalty(float) - Method in class com.hypixel.hytale.server.core.entity.entities.ProjectileComponent
- applyComponentStateMap(BuilderSupport) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderModifier
- applyComponentStateMap(BuilderSupport) - Method in class com.hypixel.hytale.server.npc.asset.builder.EmptyBuilderModifier
- applyConfigAndUpdate(MovementConfig, Ref, ComponentAccessor) - Method in class com.hypixel.hytale.server.core.entity.entities.player.movement.MovementManager
-
Applies the given movement config as the current settings and sends them to the client, keeping the entity-derived physics values.
- ApplyDamage() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ApplyDamage
- applyDamageKnockbackScale(KnockbackComponent) - Static method in class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.HackKnockbackValues
-
Deprecated.
- applyDefaultSettings() - Method in class com.hypixel.hytale.server.core.entity.entities.player.movement.MovementManager
-
Apply the default settings as the current settings
- ApplyDroppedBlockEntityEffect() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.components.CarriedBlockSystems.ApplyDroppedBlockEntityEffect
- ApplyEffectInteraction - Class in com.hypixel.hytale.protocol
- ApplyEffectInteraction - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.none.simple
-
Apply Effect Interaction
- ApplyEffectInteraction() - Constructor for class com.hypixel.hytale.protocol.ApplyEffectInteraction
- ApplyEffectInteraction() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.none.simple.ApplyEffectInteraction
- ApplyEffectInteraction(ApplyEffectInteraction) - Constructor for class com.hypixel.hytale.protocol.ApplyEffectInteraction
- ApplyEffectInteraction(WaitForDataFrom, InteractionEffects, float, float, InteractionItemChangeBehavior, Map, InteractionRules, int[], InteractionCameraSettings, int, int, int, InteractionTarget) - Constructor for class com.hypixel.hytale.protocol.ApplyEffectInteraction
- applyFirstSpawnTransform(Holder, Transform) - Static method in class com.hypixel.hytale.server.core.universe.world.SpawnUtil
-
Called to apply the first spawn point to the holder's transform and head rotation components.
- applyForcedMusicToWorld(Store, int) - Static method in class com.hypixel.hytale.builtin.portals.systems.voidevent.VoidEventStagesSystem
- ApplyForceInteraction - Class in com.hypixel.hytale.protocol
- ApplyForceInteraction - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
-
A simple interaction that applies configurable force(s) to the affiliated entity
- ApplyForceInteraction() - Constructor for class com.hypixel.hytale.protocol.ApplyForceInteraction
- ApplyForceInteraction() - Constructor for class com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.ApplyForceInteraction
- ApplyForceInteraction(ApplyForceInteraction) - Constructor for class com.hypixel.hytale.protocol.ApplyForceInteraction
- ApplyForceInteraction(WaitForDataFrom, InteractionEffects, float, float, InteractionItemChangeBehavior, Map, InteractionRules, int[], InteractionCameraSettings, int, int, VelocityConfig, ChangeVelocityType, AppliedForce[], float, FloatRange, boolean, boolean, float, float, int, int, float, float, RaycastMode, boolean) - Constructor for class com.hypixel.hytale.protocol.ApplyForceInteraction
- ApplyForceInteraction.Force - Class in com.hypixel.hytale.server.core.modules.interaction.interaction.config.client
-
Represents a single force that is applied during the execution of a
ApplyForceInteractioninstance - applyForceState - Variable in class com.hypixel.hytale.protocol.InteractionSyncData
- ApplyForceState - Enum Class in com.hypixel.hytale.protocol
- applyGradient(int, int, int, int, int, int, int, int, int, int, int, List, String, float, BrushShape, boolean, int, boolean, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
- applyGravity(float, Box, PhysicsValues, Vector3d, Velocity) - Static method in class com.hypixel.hytale.server.core.modules.entity.item.ItemPrePhysicsSystem
- ApplyKnockback - Class in com.hypixel.hytale.protocol.packets.entities
- ApplyKnockback() - Constructor for class com.hypixel.hytale.protocol.packets.entities.ApplyKnockback
- ApplyKnockback() - Constructor for class com.hypixel.hytale.server.core.entity.knockback.KnockbackSystems.ApplyKnockback
- ApplyKnockback(ApplyKnockback) - Constructor for class com.hypixel.hytale.protocol.packets.entities.ApplyKnockback
- ApplyKnockback(Position, float, float, float, ChangeVelocityType) - Constructor for class com.hypixel.hytale.protocol.packets.entities.ApplyKnockback
- applyLookType - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
- ApplyLookType - Enum Class in com.hypixel.hytale.protocol
- applyMaskedRelativeTransform(Transform, byte, Vector3dc, Rotation3fc, Vector3ic) - Static method in class com.hypixel.hytale.math.vector.Transform
-
Modifies the transform provided using the provided relative mask and source positions.
- applyModifiers() - Method in class com.hypixel.hytale.server.core.entity.knockback.KnockbackComponent
- applyMovement(Ref, GameModeType, Player, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.modules.entity.gamemode.GameModeTypeState
-
Applies the movement config and movement flags (Flying, NoClip) of the given type.
- applyMovementOffset(World, Box, KnockbackSimulation, MovementStates, Vector3d) - Method in class com.hypixel.hytale.server.core.modules.entity.player.KnockbackPredictionSystems.SimulateKnockback
-
Deprecated.
- applyMovementStates(Ref, SavedMovementStates, MovementStates, ComponentAccessor) - Static method in class com.hypixel.hytale.server.core.entity.entities.Player
- applyMovementType - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
- ApplyMovementType - Enum Class in com.hypixel.hytale.protocol
- applyNow(T) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableFunction
- applyNow(T, U) - Method in interface com.hypixel.hytale.sneakythrow.function.ThrowableBiFunction
- applyOnAccept(TriggerContext) - Method in class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.ItemCondition
- applyOnAccept(TriggerContext) - Method in class com.hypixel.hytale.builtin.triggervolumes.effect.TriggerCondition
- ApplyOnJoin() - Constructor for class com.hypixel.hytale.server.core.universe.hardcore.HardcoreGameOver.ApplyOnJoin
- ApplyParticles() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ApplyParticles
- applyPendingChanges() - Method in class com.hypixel.hytale.builtin.triggervolumes.system.VolumeSpatialIndex
-
Drains buffered changes into the grid.
- applyPickupState(Ref, boolean, ComponentAccessor) - Static method in class com.hypixel.hytale.builtin.buildertools.snapshot.EntitySettingsSnapshot
-
Applies the pickup enabled/disabled state to an entity.
- ApplyPlayerKnockback() - Constructor for class com.hypixel.hytale.server.core.entity.knockback.KnockbackSystems.ApplyPlayerKnockback
- applyRailStep(Ref, Role, Vector3dc, RailStepConfig, RailStepResult, ComponentAccessor) - Method in interface com.hypixel.hytale.server.npc.movement.controllers.MotionController
-
Apply a "rail-mode" step: translates the entity by
translationwithout running the normal physics pipeline (no gravity, no speed caps, no appliedVelocities). - applyRailStep(Ref, Role, Vector3dc, RailStepConfig, RailStepResult, ComponentAccessor) - Method in class com.hypixel.hytale.server.npc.movement.controllers.MotionControllerBase
- applyRandomizeTransforms(Ref, int, int, int, boolean, boolean, boolean, RotateBlockMode, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
-
Applies a batch of rotations and/or flips as a single undo entry.
- ApplyRandomSkin() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.ModelSystems.ApplyRandomSkin
- ApplyRandomSkinPersistedComponent - Class in com.hypixel.hytale.server.core.modules.entity.player
- ApplyRandomSkinPersistedComponent() - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.ApplyRandomSkinPersistedComponent
- applyRecoloring(int, int, int, int, int, BlockPattern, boolean, BrushShape, int, boolean, BlockColorIndex, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
- applyRotation(float, float, float) - Method in class com.hypixel.hytale.server.core.modules.entity.component.BoundingBox
-
Recomputes the bounding box as the enclosing AABB of the base model box rotated by the given Euler angles.
- applyRotation(RotationTuple, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
- applyRotationAroundVoxel(RotationTuple, Vector3ic) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i
- applyRotationTo(Rotation3f) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
- applyRotationTo(Rotation3f, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
- applyRotationTo(Vector3d) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
- applyRotationTo(Vector3d, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
- applyRotationTo(Vector3f) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
- applyRotationTo(Vector3f, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
- applyRotationTo(Vector3i) - Method in record class com.hypixel.hytale.server.core.asset.type.blocktype.config.RotationTuple
- applyRotationTo(Vector3i, Rotation, Rotation, Rotation) - Static method in enum class com.hypixel.hytale.server.core.asset.type.blocktype.config.Rotation
- applyRules(InteractionContext, InteractionChainData, InteractionType, RootInteraction) - Method in class com.hypixel.hytale.server.core.entity.InteractionManager
-
Checks all running chains to see if any of them conflict with the given
typeorrootInteraction. - ApplySavedProperties - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.ui.PrefabEditorLoadSettingsPage.Action
- applyShading(int, int, int, float, float, float, int, int, boolean, boolean, boolean, BuilderToolsPlugin.ShadingLight, int[], float, BrushShape, boolean, float, int, boolean, BlockColorIndex, ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.BuilderToolsPlugin.BuilderState
- ApplySoundEffects() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ApplySoundEffects
- applyState(World, Store, Ref, String) - Static method in class com.hypixel.hytale.builtin.augmentblocks.AugmentBlocksUtils
-
Swaps the block at
refto the named state. - applySupportValues(BlockSelection) - Static method in class com.hypixel.hytale.builtin.blockphysics.BlockSelectionSupportUtil
-
Recomputes support values for all blocks in the selection that participate in block physics.
- applyTo(GroupEntry, Vector3d, float) - Method in class com.hypixel.hytale.builtin.triggervolumes.component.TriggerVolumeGroup
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.cave.CaveTypeContent
- applyTo(ModifyEvent) - Method in interface com.hypixel.hytale.builtin.worldgen.modifier.content.Content
-
Applies the content defined in this instance to a specified
ModifyEvent. - applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.cover.BiomeCoverContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.cover.CaveCoverContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.FileContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.fluid.BiomeFluidContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeDynamicLayerContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeStaticLayerContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.BiomePrefabContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.CavePrefabContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.PrefabContent
- applyTo(ModifyEvent) - Method in class com.hypixel.hytale.builtin.worldgen.modifier.content.tint.BiomeTintContent
- applyTo(StdScope, BuilderParameters, ExecutionContext) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderModifier
-
Overlay this modifier's parameter overrides onto an existing scope.
- applyToPlayer(ComponentAccessor, Ref, Ref) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterAudioState
-
Pushes the desired music + audio-state values onto a player.
- applyToPlayer(ComponentAccessor, Ref, Ref) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterBossBarState
- applyToPlayer(ComponentAccessor, Ref, Ref) - Method in interface com.hypixel.hytale.builtin.encountermanager.EncounterMemberConsumer
- applyToPlayer(ComponentAccessor, Ref, Ref) - Method in class com.hypixel.hytale.builtin.encountermanager.EncounterWeatherState
- applyTransform(ComponentAccessor) - Method in class com.hypixel.hytale.builtin.buildertools.snapshot.EntityTransformSnapshot
-
Restores the entity's transform to the state captured by this snapshot without creating an inverse.
- applyTransform(Holder, Transform) - Static method in class com.hypixel.hytale.server.core.universe.world.SpawnUtil
-
Applies the given transform to the holder's transform and head rotation components.
- applyTransform(IPositionProvider, PositionSetTransform, PositionSetProvider, boolean, Vector3d, Vector3d, Rotation3f, Store) - Static method in class com.hypixel.hytale.server.npc.sensorinfo.PositionSetProvider
-
Maps
transformover every element ofin(a single position or anIPositionSet) intoout, dropping elements the transform rejects. - applyTransformationToSelectionMinMax - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolSelectionTransform
- Arachnophobia - Enum constant in enum class com.hypixel.hytale.protocol.Phobia
- ARC - Enum constant in enum class com.hypixel.hytale.builtin.adventure.camera.CinematicPath
- ARC_SEGMENT - Static variable in class com.hypixel.hytale.server.core.modules.ui.UITypes
- Archetype<ECS_TYPE> - Class in com.hypixel.hytale.component
-
An entity archetype, which describes a set of component types.
- ArchetypeChunk<ECS_TYPE> - Class in com.hypixel.hytale.component
-
A chunk of entities that all share the same archetype and the same parent.
- ArchetypeChunk(Store, Archetype) - Constructor for class com.hypixel.hytale.component.ArchetypeChunk
-
Constructs a chunk that belongs to the store root.
- ArchetypeChunkData - Class in com.hypixel.hytale.component.metric
-
Diagnostic data for an archetype chunk, used in server dumps.
- ArchetypeChunkData() - Constructor for class com.hypixel.hytale.component.metric.ArchetypeChunkData
-
Empty Constructor for an
ArchetypeChunkDatainstance. - ArchetypeChunkData(String[], int) - Constructor for class com.hypixel.hytale.component.metric.ArchetypeChunkData
-
Default Constructor for an
ArchetypeChunkDatainstance. - ArchetypeChunkSystem<ECS_TYPE> - Class in com.hypixel.hytale.component.system
-
A store holds one
ArchetypeChunkper archetype per parent, so these callbacks fire once for every parent that has an entity of a matching archetype, not once per archetype. - ArchetypeChunkSystem() - Constructor for class com.hypixel.hytale.component.system.ArchetypeChunkSystem
- ArchetypeDataSystem<ECS_TYPE,
Q, - Class in com.hypixel.hytale.component.system.dataR> - ArchetypeDataSystem() - Constructor for class com.hypixel.hytale.component.system.data.ArchetypeDataSystem
- ArchetypeTickingSystem<ECS_TYPE> - Class in com.hypixel.hytale.component.system.tick
- ArchetypeTickingSystem() - Constructor for class com.hypixel.hytale.component.system.tick.ArchetypeTickingSystem
- Area - Class in com.hypixel.hytale.server.core.ui
- Area() - Constructor for class com.hypixel.hytale.server.core.ui.Area
- Area(Vector3ic, Vector3ic) - Constructor for record class com.hypixel.hytale.builtin.buildertools.world.Prefetch.Area
-
Creates an instance of a
Arearecord class. - AreaScanner - Class in com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated
- AreaScanner(int, AreaScanner.ScanShape, int, Scanner) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated.AreaScanner
- AreaScanner.ScanShape - Enum Class in com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated
- AreaScanner.Verticality - Enum Class in com.hypixel.hytale.builtin.hytalegenerator.scanners.deprecated
- AreaScannerAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.scanners
- AreaScannerAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.AreaScannerAsset
- areasOverlap(Vector3d, Vector3d, Vector3d, Vector3d) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.VectorUtil
- areBlockStatesValid(BlockType) - Method in class com.hypixel.hytale.builtin.portals.components.PortalDeviceConfig
- areProvidersTampered() - Method in class com.hypixel.hytale.server.core.permissions.PermissionsModule
- areTaskConditionsFulfilled(ComponentAccessor, Ref, Set) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.ObjectiveTask
- argbIntToColor(int) - Static method in class com.hypixel.hytale.server.core.asset.util.ColorParseUtil
- ArgCacheInvalidation - Class in com.hypixel.hytale.protocol.packets.interface_
- ArgCacheInvalidation() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
- ArgCacheInvalidation(ArgCacheInvalidation) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
- ArgCacheInvalidation(String[]) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
- argCount - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandSuggestionOverride
- argCount() - Method in record class com.hypixel.hytale.server.core.command.system.AbstractCommand.SuggestionOverrideEntry
-
Returns the value of the
argCountrecord component. - ArgData(Map) - Constructor for record class com.hypixel.hytale.server.core.asset.type.buildertool.config.BuilderTool.ArgData
-
Creates an instance of a
ArgDatarecord class. - argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.JumpIfToolArgOperation
- argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.flowcontrol.loops.LoadLoopFromToolArgOperation
- argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.LoadIntFromToolArgOperation
- argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.LoadMaterialFromToolArgOperation
- argNameArg - Variable in class com.hypixel.hytale.builtin.buildertools.scriptedbrushes.operations.sequential.masks.AppendMaskFromToolArgOperation
- args - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolState
- argStart - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandSuggestionOverride
- argStart() - Method in record class com.hypixel.hytale.server.core.command.system.AbstractCommand.SuggestionOverrideEntry
-
Returns the value of the
argStartrecord component. - argType - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolArg
- argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
- argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
- argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandArgInfo
- argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandOptionalArgEntry
- argTypeId - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandSuggestionOverride
- argTypeId() - Method in record class com.hypixel.hytale.server.core.command.system.AbstractCommand.SuggestionOverrideEntry
- argTypeIds - Variable in class com.hypixel.hytale.protocol.packets.interface_.ArgCacheInvalidation
- argTypeName - Variable in class com.hypixel.hytale.protocol.packets.interface_.CommandArgInfo
- ArgTypes - Class in com.hypixel.hytale.server.core.command.system.arguments.types
-
A lot of pre-made
ArgumentTypes for general use. - ArgTypes() - Constructor for class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
- ArgTypes.IntegerComparisonOperator - Enum Class in com.hypixel.hytale.server.core.command.system.arguments.types
- ArgTypes.IntegerOperation - Enum Class in com.hypixel.hytale.server.core.command.system.arguments.types
-
An enumeration of mathematical operations that can be performed on integers via command arguments.
- Argument<Arg,
DataType> - Class in com.hypixel.hytale.server.core.command.system.arguments.system - Argument(AssignmentsAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset.Argument
- Argument(DensityAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Argument
- Argument(DensityAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
- Argument(DensityAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
- Argument(EnvironmentProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.environmentproviders.EnvironmentProviderAsset.Argument
- Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Argument
- Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
- Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
- Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset.Argument
- Argument(GraphGeneratorAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
- Argument(MaterialProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset.Argument
- Argument(MaterialProviderAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
- Argument(PatternAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset.Argument
- Argument(PositionProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
- Argument(PositionProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
- Argument(PositionProviderAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
- Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset.Argument
- Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
- Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset.Argument
- Argument(PropDistributionAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset.Argument
- Argument(PropDistributionAsset.Argument, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
- Argument(DirectionalityAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset.Argument
- Argument(PropAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset.Argument
- Argument(ScannerAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset.Argument
- Argument(TintProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders.TintProviderAsset.Argument
- Argument(VectorProviderAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
- Argument(WorldStructureAsset.Argument) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures.WorldStructureAsset.Argument
- Argument(MaterialCache, SeedBox, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.worldstructures.WorldStructureAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.assignments.AssignmentsAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.environmentproviders.EnvironmentProviderAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.PropDistributionAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.props.PropAsset.Argument
- Argument(SeedBox, MaterialCache, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.tintproviders.TintProviderAsset.Argument
- Argument(SeedBox, ReferenceBundle) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset.Argument
- Argument(SeedBox, ReferenceBundle, MaterialCache, WorkerIndexer.Id, ThreadBridge, Registry) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.graph.GraphGeneratorAsset.Argument
- Argument(SeedBox, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Argument
- Argument(SeedBox, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.positionproviders.PositionProviderAsset.Argument
- Argument(SeedBox, ReferenceBundle, WorkerIndexer.Id, ThreadBridge) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Argument
- ARGUMENT_TYPE - Static variable in enum class com.hypixel.hytale.server.core.command.system.arguments.types.RelativeDirection
-
Argument type for parsing relative directions.
- argumentFrom(DensityAsset.Argument, MaterialCache) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
- argumentFrom(GraphGeneratorAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
- argumentFrom(DirectionalityAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset
- argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.MaterialProviderAsset
- argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.patterns.PatternAsset
- argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.props.prefabprop.directionality.DirectionalityAsset
- argumentFrom(PropAsset.Argument) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.assets.scanners.ScannerAsset
- arguments() - Method in class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.ChunkRequest
- Arguments(int, long, int, int, LongPredicate, Long2FloatFunction) - Constructor for record class com.hypixel.hytale.builtin.hytalegenerator.engine.chunkgenerator.ChunkRequest.Arguments
-
Creates an instance of a
Argumentsrecord class. - argumentType() - Method in record class com.hypixel.hytale.server.core.command.system.arguments.system.ArgWrapper
-
Returns the value of the
argumentTyperecord component. - ArgumentType<DataType> - Class in com.hypixel.hytale.server.core.command.system.arguments.types
-
A representation of a type that can be reused as a parser in multiple commands, and that does no command-specific validation or parsing, and does not know what status (default / option / flag / required) the final argument will be.
- ArgValuesRequest - Class in com.hypixel.hytale.protocol.packets.interface_
- ArgValuesRequest() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
- ArgValuesRequest(ArgValuesRequest) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
- ArgValuesRequest(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesRequest
- ArgValuesResponse - Class in com.hypixel.hytale.protocol.packets.interface_
- ArgValuesResponse() - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
- ArgValuesResponse(ArgValuesResponse) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
- ArgValuesResponse(String, String[], boolean[], boolean) - Constructor for class com.hypixel.hytale.protocol.packets.interface_.ArgValuesResponse
- ArgWrapper<W, BasicType> - Record Class in com.hypixel.hytale.server.core.command.system.arguments.system
-
Provides
WrappedArgs using itsArgWrapper.wrappedArgProviderFunction. - ArgWrapper(ArgumentType, Function) - Constructor for record class com.hypixel.hytale.server.core.command.system.arguments.system.ArgWrapper
-
Creates an instance of a
ArgWrapperrecord class. - arm(int, int, int) - Method in class com.hypixel.hytale.server.core.universe.world.chunk.heightmap.GapReservoir
-
Arms the clip range for the next walk: offered runs clip to
[min, max]and must exceedminSpanHeightblocks after clipping. - armDelay() - Method in class com.hypixel.hytale.server.npc.util.PathRetryThrottle
-
Starts a delay, unless one already runs or the retries are still free.
- armor - Variable in class com.hypixel.hytale.protocol.ItemBase
- armor - Variable in class com.hypixel.hytale.protocol.packets.inventory.UpdatePlayerInventory
- Armor() - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.Armor
- Armor(short) - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.Armor
- Armor(ItemContainer) - Constructor for class com.hypixel.hytale.server.core.inventory.InventoryComponent.Armor
- ARMOR - Static variable in interface com.hypixel.hytale.server.core.modules.entitystats.modifier.DefaultModifiers
- ARMOR_HOTBAR_UTILITY_STORAGE - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
- ARMOR_RESISTANCE_FLAT_MODIFIER - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.DamageEntityInteraction
- ARMOR_RESISTANCE_MULTIPLIER_MODIFIER - Static variable in class com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.DamageEntityInteraction
- ARMOR_SECTION_ID - Static variable in class com.hypixel.hytale.server.core.inventory.InventoryComponent
- ArmorChangeEventSystem() - Constructor for class com.hypixel.hytale.server.core.inventory.InventorySystems.ArmorChangeEventSystem
- ArmorDamageReduction() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ArmorDamageReduction
-
Deprecated.
- armorIds - Variable in class com.hypixel.hytale.protocol.EquipmentUpdate
- armorItemsPreferredPickupLocation - Variable in class com.hypixel.hytale.protocol.packets.player.SyncPlayerPreferences
- armorItemsPreferredPickupLocation() - Method in record class com.hypixel.hytale.server.core.modules.entity.player.PlayerSettings
-
Returns the value of the
armorItemsPreferredPickupLocationrecord component. - ArmorKnockbackReduction() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ArmorKnockbackReduction
-
Deprecated.
- ArmorResistanceModifiers() - Constructor for class com.hypixel.hytale.server.core.modules.entity.damage.DamageSystems.ArmorDamageReduction.ArmorResistanceModifiers
-
Deprecated.
- armorSlot - Variable in class com.hypixel.hytale.protocol.ItemArmor
- ArmorSlotAddFilter - Class in com.hypixel.hytale.server.core.inventory.container.filter
- ArmorSlotAddFilter(ItemArmorSlot) - Constructor for class com.hypixel.hytale.server.core.inventory.container.filter.ArmorSlotAddFilter
- armorVisibilityOption - Variable in class com.hypixel.hytale.protocol.packets.world.PlayerConfig
- ArmorVisibilityOption - Enum Class in com.hypixel.hytale.protocol.packets.world
- array() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.util.DynamicArray
-
Retrieves the underlying array that backs this dynamic array.
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.camera.asset.NoiseConfig
-
An array config for
NoiseConfiginstances. - ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.objectives.markers.ObjectiveTaskMarker
- ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.action.EventAction
- ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.condition.EventCondition
- ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.condition.EventCondition.Config
- ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.adventure.worldevents.condition.spawner.Spawner.Config
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.context.ContextEntry
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.Fork
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.WorldEvent
- ARRAY_CODEC - Static variable in record class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventRecord
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.teleport.Warp
-
Deprecated.
- ARRAY_CODEC - Static variable in record class com.hypixel.hytale.builtin.worldgen.integrations.BiomeLocationV1.Rule
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.common.BlockEntry
- ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.worldgen.modifier.content.Content
-
Array codec for Content arrays
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeDynamicLayerContent.DynamicEntry
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.BiomeStaticLayerContent.StaticEntry
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.layer.NoiseBlockEntry
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.content.prefab.PrefabContent.Entry
- ARRAY_CODEC - Static variable in interface com.hypixel.hytale.builtin.worldgen.modifier.op.Op
-
Array codec for Op arrays
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.codec.schema.config.Schema
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.common.plugin.PluginManifest
-
The codec used to parse arrays of
PluginManifestinstances. - ARRAY_CODEC - Static variable in class com.hypixel.hytale.metrics.MetricResults
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.model.config.ModelParticle
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.particle.config.WorldParticle
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.weather.config.TimeColor
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.asset.type.weather.config.TimeColorAlpha
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.entity.entities.player.data.PlayerDeathPositionData
-
An array codec for arrays of
PlayerDeathPositionDatainstances. - ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.core.universe.world.worldmap.markers.user.UserMapMarker
- ARRAY_CODEC - Static variable in class com.hypixel.hytale.server.worldgen.prefab.PrefabBaseCheck
- ARRAY_HEADER_SIZE - Static variable in interface com.hypixel.hytale.builtin.hytalegenerator.engine.performanceinstruments.MemInstrument
- ARRAY_VALIDATOR - Static variable in record class com.hypixel.hytale.builtin.adventure.worldevents.WorldEventRecord
- ARRAY_VALIDATOR - Static variable in class com.hypixel.hytale.builtin.portals.components.voidevent.config.VoidEventStage
- ArrayCodec<T> - Class in com.hypixel.hytale.codec.codecs.array
- ArrayCodec(Codec, IntFunction) - Constructor for class com.hypixel.hytale.codec.codecs.array.ArrayCodec
- ArrayCodec(Codec, IntFunction, Supplier) - Constructor for class com.hypixel.hytale.codec.codecs.array.ArrayCodec
- ArrayContents() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.engine.bufferbundle.buffers.SimplePixelBuffer.ArrayContents
- ArrayContents() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.engine.bufferbundle.buffers.VoxelBuffer.ArrayContents
- ArrayHolder - Class in com.hypixel.hytale.server.npc.asset.builder.holder
- ArrayHolder(ValueType) - Constructor for class com.hypixel.hytale.server.npc.asset.builder.holder.ArrayHolder
- ARRAYLIST_OBJECT_SIZE - Static variable in interface com.hypixel.hytale.builtin.hytalegenerator.engine.performanceinstruments.MemInstrument
- ArrayMetaStore<K> - Class in com.hypixel.hytale.server.core.meta
- ArrayMetaStore(K, IMetaRegistry) - Constructor for class com.hypixel.hytale.server.core.meta.ArrayMetaStore
- ArrayMetaStore(K, IMetaRegistry, boolean) - Constructor for class com.hypixel.hytale.server.core.meta.ArrayMetaStore
- ArrayNotEmptyValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
- ArraySchema - Class in com.hypixel.hytale.codec.schema.config
- ArraySchema() - Constructor for class com.hypixel.hytale.codec.schema.config.ArraySchema
- ArraySchema(Schema) - Constructor for class com.hypixel.hytale.codec.schema.config.ArraySchema
- arraySize(int) - Static method in class com.hypixel.hytale.codec.validation.Validators
- arraySizeRange(int, int) - Static method in class com.hypixel.hytale.codec.validation.Validators
- ArraySizeRangeValidator<T> - Class in com.hypixel.hytale.codec.validation.validator
- ArraySizeRangeValidator(int, int) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArraySizeRangeValidator
- ArraySizeValidator<T> - Class in com.hypixel.hytale.codec.validation.validator
-
Created on 02/10/2019
- ArraySizeValidator(int) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArraySizeValidator
- ArraysOneSetValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
-
Created on 08/11/2018
- arrayTooLong(String, int, int) - Static method in exception class com.hypixel.hytale.protocol.io.ProtocolException
-
Creates an exception for array length exceeding the maximum allowed.
- arrayTooShort(String, int, int) - Static method in exception class com.hypixel.hytale.protocol.io.ProtocolException
-
Creates an exception for array length below the minimum required.
- ArrayUtil - Class in com.hypixel.hytale.builtin.hytalegenerator
- ArrayUtil - Class in com.hypixel.hytale.common.util
- ArrayUtil() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.ArrayUtil
- ArrayUtil() - Constructor for class com.hypixel.hytale.common.util.ArrayUtil
- ArrayUtli - Class in com.hypixel.hytale.server.worldgen.util
- ArrayUtli() - Constructor for class com.hypixel.hytale.server.worldgen.util.ArrayUtli
- ArrayValidator<T> - Class in com.hypixel.hytale.codec.validation.validator
- ArrayValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
- ArrayValidator() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.validators.ArrayValidator
- ArrayValidator(LegacyValidator) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArrayValidator
-
Deprecated, for removal: This API element is subject to removal in a future version.
- ArrayValidator(Validator) - Constructor for class com.hypixel.hytale.codec.validation.validator.ArrayValidator
- ArrayVoxelSpace<T> - Class in com.hypixel.hytale.builtin.hytalegenerator.voxelspace
- ArrayVoxelSpace(Bounds3i) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.voxelspace.ArrayVoxelSpace
- ArtificialLight() - Constructor for class com.hypixel.hytale.builtin.adventure.farming.config.modifiers.LightLevelGrowthModifierAsset.ArtificialLight
- AS_ARRAY_CODEC - Static variable in class com.hypixel.hytale.math.vector.Vector2dUtil
-
Deprecated.
- AS_ARRAY_CODEC - Static variable in class com.hypixel.hytale.math.vector.Vector3dUtil
-
Deprecated.
- ASCENDING - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.world.RegionReader.YDirection
- ASCENDING - Enum constant in enum class com.hypixel.hytale.server.npc.movement.MotionKind
- ASCII - Static variable in class com.hypixel.hytale.protocol.io.PacketIO
- asConsumer() - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
-
Returns this visitor as a
BiConsumer. - asExactQuery() - Method in class com.hypixel.hytale.component.Archetype
- asFloatData(Matrix4dc) - Static method in class com.hypixel.hytale.math.matrix.Matrix4dUtil
- asin(double) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
- Asin - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.density.TrigDensity.Function
- asMap() - Method in class com.hypixel.hytale.server.core.modules.i18n.generator.TranslationMap
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.AST
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBoolean
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandEmptyArray
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumber
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandString
- asOperand() - Method in class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
- asPercentage() - Method in class com.hypixel.hytale.server.core.modules.entitystats.EntityStatValue
- asPredicate() - Method in class com.hypixel.hytale.builtin.adventure.wilderness.resource.WildernessVisitor
-
Returns this visitor as a
BiPredicate. - assembleDefaultBlockEntity(TimeResource, String, Vector3d) - Static method in class com.hypixel.hytale.server.core.entity.entities.BlockEntity
- assembleDefaultProjectile(TimeResource, String, Vector3d, Rotation3f) - Static method in class com.hypixel.hytale.server.core.entity.entities.ProjectileComponent
-
Creates a new entity holder, using the given projectile name, position and rotation
- assertInStoreThread() - Method in class com.hypixel.hytale.component.ComponentRegistry
- assertThread() - Method in class com.hypixel.hytale.component.Store
- assertWriteProcessing() - Method in class com.hypixel.hytale.component.Store
- asset - Variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.WorldEvent
- asset - Variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.blockmask.BlockMaskAsset.Exported
- asset - Variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset.Exported
- asset - Variable in class com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.VectorProviderAsset.Exported
- asset - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
- asset - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
- asset - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
- asset - Variable in class com.hypixel.hytale.protocol.packets.interface_.RecurringWorldEvent
- asset - Variable in class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
- asset - Variable in class com.hypixel.hytale.protocol.packets.setup.RemoveAssets
- asset() - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.CameraFX
-
Returns the value of the
assetrecord component. - asset() - Method in class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.SoundFX
- asset() - Method in record class com.hypixel.hytale.builtin.adventure.worldevents.action.effect.VisualFX
-
Returns the value of the
assetrecord component. - asset() - Method in record class com.hypixel.hytale.server.core.asset.common.CommonAssetRegistry.PackAsset
-
Returns the value of the
assetrecord component. - Asset - Class in com.hypixel.hytale.protocol
- Asset - Enum constant in enum class com.hypixel.hytale.server.core.asset.type.buildertool.config.PrefabListAsset.PrefabRootDirectory
- Asset() - Constructor for class com.hypixel.hytale.protocol.Asset
- Asset(Asset) - Constructor for class com.hypixel.hytale.protocol.Asset
- Asset(String, String) - Constructor for class com.hypixel.hytale.protocol.Asset
- ASSET - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabRootDirectory
- ASSET_ADDED_COLOR - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_ADDED_ICON - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_ADDED_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_CODEC - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.WorldGenModifier
- ASSET_DELETED_COLOR - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_DELETED_ICON - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_DELETED_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_DIRECTORY - Static variable in class com.hypixel.hytale.server.core.Options
-
The asset directory that contains the config, models and textures ued by the game.
- ASSET_EDITOR - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
- ASSET_EDITOR_PACKS_CREATE - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
- ASSET_EDITOR_PACKS_DELETE - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
- ASSET_EDITOR_PACKS_EDIT - Static variable in class com.hypixel.hytale.server.core.permissions.HytalePermissions
- ASSET_INDEX_CACHE_VERSION - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
- ASSET_INDEX_HASHES_VERSION - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
- ASSET_INDEX_VERSION_IDENTIFIER - Static variable in class com.hypixel.hytale.server.core.asset.common.CommonAssetModule
- ASSET_LOCK - Static variable in class com.hypixel.hytale.assetstore.AssetRegistry
- ASSET_MAP - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.StageAsset
- ASSET_MAP - Static variable in class com.hypixel.hytale.builtin.adventure.worldevents.event.WorldEventAsset
- ASSET_MAP - Static variable in class com.hypixel.hytale.builtin.worldgen.modifier.WorldGenModifier
- ASSET_PATH - Static variable in class com.hypixel.hytale.builtin.encountermanager.EncounterManagerPlugin
-
Asset directory (relative to the pack root) for encounter assets.
- ASSET_RELOADED_COLOR - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_RELOADED_ICON - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_RELOADED_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_ROOT - Enum constant in enum class com.hypixel.hytale.builtin.buildertools.prefabeditor.enums.PrefabRootDirectory
- ASSET_SECONDARY_GENERIC_MESSAGE_KEY - Static variable in class com.hypixel.hytale.server.core.asset.AssetNotifications
- ASSET_STORE_TYPE - Static variable in interface com.hypixel.hytale.builtin.hytalegenerator.plugin.editor.AssetPackUtil
- AssetArgumentType<DataType,
M> - Class in com.hypixel.hytale.server.core.command.system.arguments.types - AssetArgumentType(String, Class, String) - Constructor for class com.hypixel.hytale.server.core.command.system.arguments.types.AssetArgumentType
- AssetArrayHolder - Class in com.hypixel.hytale.server.npc.asset.builder.holder
- AssetArrayHolder() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.holder.AssetArrayHolder
- AssetBuilderCodec<K,
T> - Class in com.hypixel.hytale.assetstore.codec - AssetBuilderCodec.Builder<K,
T> - Class in com.hypixel.hytale.assetstore.codec - assetChanged(Objective) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.CountObjectiveTask
- assetChanged(Objective) - Method in class com.hypixel.hytale.builtin.adventure.objectives.task.ObjectiveTask
- AssetCodec<K,
T> - Interface in com.hypixel.hytale.assetstore.codec - AssetCodecMapCodec<K,
T> - Class in com.hypixel.hytale.assetstore.codec - AssetCodecMapCodec(Codec, BiConsumer, Function, BiConsumer, Function) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
- AssetCodecMapCodec(Codec, BiConsumer, Function, BiConsumer, Function, boolean) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
- AssetCodecMapCodec(String, Codec, BiConsumer, Function, BiConsumer, Function) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
- AssetCodecMapCodec(String, Codec, BiConsumer, Function, BiConsumer, Function, boolean) - Constructor for class com.hypixel.hytale.assetstore.codec.AssetCodecMapCodec
- AssetConstants - Class in com.hypixel.hytale.assetstore
-
A class that contains constant values related to assets.
- AssetConstants() - Constructor for class com.hypixel.hytale.assetstore.AssetConstants
- AssetEditorActivateButton - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorActivateButton() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorActivateButton
- AssetEditorActivateButton(AssetEditorActivateButton) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorActivateButton
- AssetEditorActivateButton(String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorActivateButton
- AssetEditorActivateButtonEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorActivateButtonEvent(EditorClient, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorActivateButtonEvent
- AssetEditorAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAsset
- AssetEditorAsset(AssetEditorAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAsset
- AssetEditorAsset(String, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAsset
- AssetEditorAssetCreatedEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorAssetCreatedEvent(EditorClient, String, Path, byte[], String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorAssetCreatedEvent
- AssetEditorAssetListSetup - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAssetListSetup() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListSetup
- AssetEditorAssetListSetup(AssetEditorAssetListSetup) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListSetup
- AssetEditorAssetListSetup(String, boolean, boolean, AssetEditorFileTree, AssetEditorFileEntry[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListSetup
- AssetEditorAssetListUpdate - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAssetListUpdate() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
- AssetEditorAssetListUpdate(AssetEditorAssetListUpdate) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
- AssetEditorAssetListUpdate(String, AssetEditorFileEntry[], AssetEditorFileEntry[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetListUpdate
- AssetEditorAssetPackSetup - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAssetPackSetup() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackSetup
- AssetEditorAssetPackSetup(AssetEditorAssetPackSetup) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackSetup
- AssetEditorAssetPackSetup(Map) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackSetup
- AssetEditorAssetPackUpdated - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAssetPackUpdated() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackUpdated
- AssetEditorAssetPackUpdated(AssetEditorAssetPackUpdated) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackUpdated
- AssetEditorAssetPackUpdated(String, AssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetPackUpdated
- AssetEditorAssetType - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAssetType() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetType
- AssetEditorAssetType(AssetEditorAssetType) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetType
- AssetEditorAssetType(String, String, boolean, String, String, AssetEditorEditorType) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetType
- AssetEditorAssetUpdated - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAssetUpdated() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetUpdated
- AssetEditorAssetUpdated(AssetEditorAssetUpdated) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetUpdated
- AssetEditorAssetUpdated(AssetPath, byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAssetUpdated
- AssetEditorAuthorization - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorAuthorization() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAuthorization
- AssetEditorAuthorization(boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAuthorization
- AssetEditorAuthorization(AssetEditorAuthorization) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorAuthorization
- AssetEditorCapabilities - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorCapabilities() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCapabilities
- AssetEditorCapabilities(boolean, boolean, boolean, boolean, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCapabilities
- AssetEditorCapabilities(AssetEditorCapabilities) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCapabilities
- AssetEditorClientDisconnectEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorClientDisconnectEvent(EditorClient, PacketHandler.DisconnectReason) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorClientDisconnectEvent
- AssetEditorCreateAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorCreateAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAsset
- AssetEditorCreateAsset(int, AssetPath, byte[], AssetEditorRebuildCaches, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAsset
- AssetEditorCreateAsset(AssetEditorCreateAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAsset
- AssetEditorCreateAssetPack - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorCreateAssetPack() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAssetPack
- AssetEditorCreateAssetPack(int, AssetPackManifest, int) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAssetPack
- AssetEditorCreateAssetPack(AssetEditorCreateAssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateAssetPack
- AssetEditorCreateDirectory - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorCreateDirectory() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateDirectory
- AssetEditorCreateDirectory(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateDirectory
- AssetEditorCreateDirectory(AssetEditorCreateDirectory) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorCreateDirectory
- AssetEditorDeleteAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorDeleteAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAsset
- AssetEditorDeleteAsset(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAsset
- AssetEditorDeleteAsset(AssetEditorDeleteAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAsset
- AssetEditorDeleteAssetPack - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorDeleteAssetPack() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAssetPack
- AssetEditorDeleteAssetPack(AssetEditorDeleteAssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAssetPack
- AssetEditorDeleteAssetPack(String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteAssetPack
- AssetEditorDeleteDirectory - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorDeleteDirectory() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteDirectory
- AssetEditorDeleteDirectory(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteDirectory
- AssetEditorDeleteDirectory(AssetEditorDeleteDirectory) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDeleteDirectory
- AssetEditorDiscardChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorDiscardChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
- AssetEditorDiscardChanges(AssetEditorDiscardChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
- AssetEditorDiscardChanges(TimestampedAssetReference[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
- AssetEditorEditorType - Enum Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportAssetFinalize - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportAssetFinalize() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetFinalize
- AssetEditorExportAssetInitialize - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportAssetInitialize() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
- AssetEditorExportAssetInitialize(AssetEditorAsset, AssetPath, int, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
- AssetEditorExportAssetInitialize(AssetEditorExportAssetInitialize) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetInitialize
- AssetEditorExportAssetPart - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportAssetPart() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetPart
- AssetEditorExportAssetPart(byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetPart
- AssetEditorExportAssetPart(AssetEditorExportAssetPart) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssetPart
- AssetEditorExportAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssets
- AssetEditorExportAssets(AssetEditorExportAssets) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssets
- AssetEditorExportAssets(AssetPath[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportAssets
- AssetEditorExportComplete - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportComplete() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
- AssetEditorExportComplete(AssetEditorExportComplete) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
- AssetEditorExportComplete(TimestampedAssetReference[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
- AssetEditorExportDeleteAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorExportDeleteAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
- AssetEditorExportDeleteAssets(AssetEditorAsset[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
- AssetEditorExportDeleteAssets(AssetEditorExportDeleteAssets) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportDeleteAssets
- AssetEditorFetchAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAsset
- AssetEditorFetchAsset(int, AssetPath, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAsset
- AssetEditorFetchAsset(AssetEditorFetchAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAsset
- AssetEditorFetchAssetReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchAssetReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAssetReply
- AssetEditorFetchAssetReply(int, byte[], boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAssetReply
- AssetEditorFetchAssetReply(AssetEditorFetchAssetReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAssetReply
- AssetEditorFetchAutoCompleteData - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchAutoCompleteData() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteData
- AssetEditorFetchAutoCompleteData(int, String, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteData
- AssetEditorFetchAutoCompleteData(AssetEditorFetchAutoCompleteData) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteData
- AssetEditorFetchAutoCompleteDataEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorFetchAutoCompleteDataEvent(EditorClient, String, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorFetchAutoCompleteDataEvent
- AssetEditorFetchAutoCompleteDataReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchAutoCompleteDataReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteDataReply
- AssetEditorFetchAutoCompleteDataReply(int, String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteDataReply
- AssetEditorFetchAutoCompleteDataReply(AssetEditorFetchAutoCompleteDataReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchAutoCompleteDataReply
- AssetEditorFetchJsonAssetWithParents - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchJsonAssetWithParents() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParents
- AssetEditorFetchJsonAssetWithParents(int, AssetPath, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParents
- AssetEditorFetchJsonAssetWithParents(AssetEditorFetchJsonAssetWithParents) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParents
- AssetEditorFetchJsonAssetWithParentsReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchJsonAssetWithParentsReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
- AssetEditorFetchJsonAssetWithParentsReply(int, Map, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
- AssetEditorFetchJsonAssetWithParentsReply(AssetEditorFetchJsonAssetWithParentsReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
- AssetEditorFetchLastModifiedAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFetchLastModifiedAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchLastModifiedAssets
- AssetEditorFileEntry - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorFileEntry() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFileEntry
- AssetEditorFileEntry(AssetEditorFileEntry) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFileEntry
- AssetEditorFileEntry(String, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFileEntry
- AssetEditorFileTree - Enum Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorGamePacketHandler - Class in com.hypixel.hytale.builtin.asseteditor
- AssetEditorGamePacketHandler(IPacketHandler) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorGamePacketHandler
- AssetEditorInitialize - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorInitialize() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorInitialize
- AssetEditorJsonAssetUpdated - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorJsonAssetUpdated() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorJsonAssetUpdated
- AssetEditorJsonAssetUpdated(AssetEditorJsonAssetUpdated) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorJsonAssetUpdated
- AssetEditorJsonAssetUpdated(AssetPath, JsonUpdateCommand[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorJsonAssetUpdated
- AssetEditorLastModifiedAssets - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorLastModifiedAssets() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
- AssetEditorLastModifiedAssets(AssetEditorLastModifiedAssets) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
- AssetEditorLastModifiedAssets(AssetInfo[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
- assetEditorLoadFile(Path) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
- AssetEditorModifiedAssetsCount - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorModifiedAssetsCount() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModifiedAssetsCount
- AssetEditorModifiedAssetsCount(int) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModifiedAssetsCount
- AssetEditorModifiedAssetsCount(AssetEditorModifiedAssetsCount) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModifiedAssetsCount
- AssetEditorModsDirectories - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorModsDirectories() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModsDirectories
- AssetEditorModsDirectories(AssetEditorModsDirectories) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModsDirectories
- AssetEditorModsDirectories(String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorModsDirectories
- AssetEditorPacketHandler - Class in com.hypixel.hytale.builtin.asseteditor
- AssetEditorPacketHandler(ChannelConnection, ProtocolVersion, String, PlayerAuthentication) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPacketHandler
- AssetEditorPacketHandler(ChannelConnection, ProtocolVersion, String, UUID, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPacketHandler
- AssetEditorPacketHandler(ChannelConnection, ProtocolVersion, String, UUID, String, byte[], HostAddress) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPacketHandler
- AssetEditorPlugin - Class in com.hypixel.hytale.builtin.asseteditor
- AssetEditorPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPlugin
- AssetEditorPlugin.AssetEditorPluginConfig - Class in com.hypixel.hytale.builtin.asseteditor
- AssetEditorPlugin.AssetToDiscard - Class in com.hypixel.hytale.builtin.asseteditor
- AssetEditorPluginConfig() - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPlugin.AssetEditorPluginConfig
- AssetEditorPopupNotification - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorPopupNotification() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPopupNotification
- AssetEditorPopupNotification(AssetEditorPopupNotification) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPopupNotification
- AssetEditorPopupNotification(AssetEditorPopupNotificationType, FormattedMessage) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPopupNotification
- AssetEditorPopupNotificationType - Enum Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorPreviewCameraSettings - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorPreviewCameraSettings() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPreviewCameraSettings
- AssetEditorPreviewCameraSettings(float, Vector3fc, Vector3fc) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPreviewCameraSettings
- AssetEditorPreviewCameraSettings(AssetEditorPreviewCameraSettings) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorPreviewCameraSettings
- AssetEditorRebuildCaches - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRebuildCaches() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches
- AssetEditorRebuildCaches(boolean, boolean, boolean, boolean, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches
- AssetEditorRebuildCaches(AssetEditorRebuildCaches) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRebuildCaches
- AssetEditorRedoChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRedoChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRedoChanges
- AssetEditorRedoChanges(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRedoChanges
- AssetEditorRedoChanges(AssetEditorRedoChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRedoChanges
- assetEditorRemoveFile(Path) - Method in class com.hypixel.hytale.server.npc.asset.builder.BuilderManager
- AssetEditorRenameAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRenameAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameAsset
- AssetEditorRenameAsset(int, AssetPath, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameAsset
- AssetEditorRenameAsset(AssetEditorRenameAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameAsset
- AssetEditorRenameDirectory - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRenameDirectory() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameDirectory
- AssetEditorRenameDirectory(int, AssetPath, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameDirectory
- AssetEditorRenameDirectory(AssetEditorRenameDirectory) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRenameDirectory
- AssetEditorRequestAssetInheritance - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRequestAssetInheritance() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
- AssetEditorRequestAssetInheritance(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
- AssetEditorRequestAssetInheritance(AssetEditorRequestAssetInheritance) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
- AssetEditorRequestAssetInheritanceReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRequestAssetInheritanceReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
- AssetEditorRequestAssetInheritanceReply(int, AssetInheritanceTreeNode) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
- AssetEditorRequestAssetInheritanceReply(AssetEditorRequestAssetInheritanceReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritanceReply
- AssetEditorRequestChildrenList - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRequestChildrenList() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenList
- AssetEditorRequestChildrenList(AssetEditorRequestChildrenList) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenList
- AssetEditorRequestChildrenList(AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenList
- AssetEditorRequestChildrenListReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRequestChildrenListReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenListReply
- AssetEditorRequestChildrenListReply(AssetEditorRequestChildrenListReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenListReply
- AssetEditorRequestChildrenListReply(AssetPath, String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestChildrenListReply
- AssetEditorRequestDataset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRequestDataset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDataset
- AssetEditorRequestDataset(AssetEditorRequestDataset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDataset
- AssetEditorRequestDataset(String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDataset
- AssetEditorRequestDataSetEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorRequestDataSetEvent(EditorClient, String, String[]) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorRequestDataSetEvent
- AssetEditorRequestDatasetReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorRequestDatasetReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDatasetReply
- AssetEditorRequestDatasetReply(AssetEditorRequestDatasetReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDatasetReply
- AssetEditorRequestDatasetReply(String, String[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestDatasetReply
- AssetEditorSelectAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorSelectAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSelectAsset
- AssetEditorSelectAsset(AssetEditorSelectAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSelectAsset
- AssetEditorSelectAsset(AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSelectAsset
- AssetEditorSelectAssetEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorSelectAssetEvent(EditorClient, String, AssetPath, String, AssetPath) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorSelectAssetEvent
- AssetEditorSetGameTime - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorSetGameTime() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetGameTime
- AssetEditorSetGameTime(InstantData, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetGameTime
- AssetEditorSetGameTime(AssetEditorSetGameTime) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetGameTime
- AssetEditorSetupAssetTypes - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorSetupAssetTypes() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
- AssetEditorSetupAssetTypes(AssetEditorAssetType[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
- AssetEditorSetupAssetTypes(AssetEditorSetupAssetTypes) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
- AssetEditorSetupSchemas - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorSetupSchemas() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupSchemas
- AssetEditorSetupSchemas(AssetEditorSetupSchemas) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupSchemas
- AssetEditorSetupSchemas(SchemaFile[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupSchemas
- AssetEditorSubscribeModifiedAssetsChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorSubscribeModifiedAssetsChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSubscribeModifiedAssetsChanges
- AssetEditorSubscribeModifiedAssetsChanges(boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSubscribeModifiedAssetsChanges
- AssetEditorSubscribeModifiedAssetsChanges(AssetEditorSubscribeModifiedAssetsChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSubscribeModifiedAssetsChanges
- AssetEditorUndoChanges - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUndoChanges() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoChanges
- AssetEditorUndoChanges(int, AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoChanges
- AssetEditorUndoChanges(AssetEditorUndoChanges) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoChanges
- AssetEditorUndoRedoReply - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUndoRedoReply() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoRedoReply
- AssetEditorUndoRedoReply(int, JsonUpdateCommand) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoRedoReply
- AssetEditorUndoRedoReply(AssetEditorUndoRedoReply) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUndoRedoReply
- AssetEditorUpdateAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUpdateAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
- AssetEditorUpdateAsset(int, String, AssetPath, int, byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
- AssetEditorUpdateAsset(AssetEditorUpdateAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
- AssetEditorUpdateAssetPackManifest - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUpdateAssetPackManifest() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAssetPackManifest
- AssetEditorUpdateAssetPackManifest(AssetEditorUpdateAssetPackManifest) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAssetPackManifest
- AssetEditorUpdateAssetPackManifest(String, AssetPackManifest) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAssetPackManifest
- AssetEditorUpdateJsonAsset - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUpdateJsonAsset() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
- AssetEditorUpdateJsonAsset(int, String, AssetPath, int, JsonUpdateCommand[]) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
- AssetEditorUpdateJsonAsset(AssetEditorUpdateJsonAsset) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
- AssetEditorUpdateModelPreview - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUpdateModelPreview() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
- AssetEditorUpdateModelPreview(AssetEditorUpdateModelPreview) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
- AssetEditorUpdateModelPreview(AssetPath, Model, BlockType, AssetEditorPreviewCameraSettings) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
- AssetEditorUpdateSecondsPerGameDay - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUpdateSecondsPerGameDay() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateSecondsPerGameDay
- AssetEditorUpdateSecondsPerGameDay(int, int) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateSecondsPerGameDay
- AssetEditorUpdateSecondsPerGameDay(AssetEditorUpdateSecondsPerGameDay) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateSecondsPerGameDay
- AssetEditorUpdateWeatherPreviewLock - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetEditorUpdateWeatherPreviewLock() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateWeatherPreviewLock
- AssetEditorUpdateWeatherPreviewLock(boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateWeatherPreviewLock
- AssetEditorUpdateWeatherPreviewLock(AssetEditorUpdateWeatherPreviewLock) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateWeatherPreviewLock
- AssetEditorUpdateWeatherPreviewLockEvent - Class in com.hypixel.hytale.builtin.asseteditor.event
- AssetEditorUpdateWeatherPreviewLockEvent(EditorClient, boolean) - Constructor for class com.hypixel.hytale.builtin.asseteditor.event.AssetEditorUpdateWeatherPreviewLockEvent
- AssetExtraInfo<K> - Class in com.hypixel.hytale.assetstore
- AssetExtraInfo(AssetExtraInfo.Data) - Constructor for class com.hypixel.hytale.assetstore.AssetExtraInfo
- AssetExtraInfo(Path, AssetExtraInfo.Data) - Constructor for class com.hypixel.hytale.assetstore.AssetExtraInfo
- AssetExtraInfo.Data - Class in com.hypixel.hytale.assetstore
- AssetFileSystem - Class in com.hypixel.hytale.server.worldgen.loader
- AssetFileSystem(WorldGenConfig) - Constructor for class com.hypixel.hytale.server.worldgen.loader.AssetFileSystem
- AssetFileSystem.Resource<T> - Record Class in com.hypixel.hytale.server.worldgen.loader
- AssetFinalize - Class in com.hypixel.hytale.protocol.packets.setup
- AssetFinalize() - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetFinalize
- AssetHolder - Class in com.hypixel.hytale.server.npc.asset.builder.holder
- AssetHolder<K> - Interface in com.hypixel.hytale.assetstore
- AssetHolder() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.holder.AssetHolder
- AssetIconProperties - Class in com.hypixel.hytale.protocol
- AssetIconProperties - Class in com.hypixel.hytale.server.core.asset.type.item.config
- AssetIconProperties() - Constructor for class com.hypixel.hytale.protocol.AssetIconProperties
- AssetIconProperties(float, Vector2fc, Vector3fc) - Constructor for class com.hypixel.hytale.protocol.AssetIconProperties
- AssetIconProperties(float, Vector2f, Vector3f) - Constructor for class com.hypixel.hytale.server.core.asset.type.item.config.AssetIconProperties
- AssetIconProperties(AssetIconProperties) - Constructor for class com.hypixel.hytale.protocol.AssetIconProperties
- assetId - Variable in class com.hypixel.hytale.protocol.Model
- assetId - Variable in class com.hypixel.hytale.server.core.cosmetics.PlayerSkin.PlayerSkinPartId
- assetIndex - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
- assetIndex - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
- AssetInfo - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetInfo() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInfo
- AssetInfo(AssetInfo) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInfo
- AssetInfo(AssetPath, AssetPath, boolean, boolean, long, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInfo
- AssetInheritanceTreeNode - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetInheritanceTreeNode() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
- AssetInheritanceTreeNode(AssetInheritanceTreeNode) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
- AssetInheritanceTreeNode(AssetPath, String, AssetInheritanceTreeNode[], boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetInheritanceTreeNode
- AssetInitialize - Class in com.hypixel.hytale.protocol.packets.setup
- AssetInitialize() - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
- AssetInitialize(Asset, int) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
- AssetInitialize(AssetInitialize) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetInitialize
- AssetKeyValidator<K> - Class in com.hypixel.hytale.assetstore
- AssetKeyValidator(Supplier) - Constructor for class com.hypixel.hytale.assetstore.AssetKeyValidator
- AssetKeyValidator(Supplier, boolean) - Constructor for class com.hypixel.hytale.assetstore.AssetKeyValidator
- AssetLoader<T> - Interface in com.hypixel.hytale.procedurallib.file
-
Interface for loading an asset from an InputStream.
- AssetLoadResult<K,
T> - Class in com.hypixel.hytale.assetstore - AssetLoadResult(Map, Map, Set, Set, Map) - Constructor for class com.hypixel.hytale.assetstore.AssetLoadResult
- AssetLongestAssetNameCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetsCommand.AssetLongestAssetNameCommand
- AssetManager - Class in com.hypixel.hytale.builtin.hytalegenerator.assets
- AssetManager(EventRegistry, HytaleLogger) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.AssetManager
- AssetMap<K,
T> - Class in com.hypixel.hytale.assetstore - AssetMap() - Constructor for class com.hypixel.hytale.assetstore.AssetMap
- AssetMapWithIndexes<K,
T> - Class in com.hypixel.hytale.assetstore.map - AssetMapWithIndexes() - Constructor for class com.hypixel.hytale.assetstore.map.AssetMapWithIndexes
- AssetModule - Class in com.hypixel.hytale.server.core.asset
- AssetModule(JavaPluginInit) - Constructor for class com.hypixel.hytale.server.core.asset.AssetModule
- AssetMonitor - Class in com.hypixel.hytale.server.core.asset.monitor
- AssetMonitor() - Constructor for class com.hypixel.hytale.server.core.asset.monitor.AssetMonitor
- AssetMonitorEvent<T> - Class in com.hypixel.hytale.assetstore.event
-
An event that is called when assets are created, modified, or removed.
- AssetMonitorEvent(String, List, List, List, List) - Constructor for class com.hypixel.hytale.assetstore.event.AssetMonitorEvent
-
Default Constructor for an
AssetMonitorEventinstance. - AssetMonitorHandler - Interface in com.hypixel.hytale.server.core.asset.monitor
- AssetNotifications - Class in com.hypixel.hytale.server.core.asset
- AssetNotifications() - Constructor for class com.hypixel.hytale.server.core.asset.AssetNotifications
- AssetPack - Class in com.hypixel.hytale.assetstore
- AssetPack - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetPack() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPack
- AssetPack(AssetPack) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPack
- AssetPack(AssetPackManifest, boolean, boolean) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPack
- AssetPack(Path, String, Path, FileSystem, boolean, PluginManifest, AssetPack.PackSource) - Constructor for class com.hypixel.hytale.assetstore.AssetPack
- AssetPack.PackSource - Enum Class in com.hypixel.hytale.assetstore
-
Where a pack was loaded from, ordered by priority (highest first).
- AssetPacketGenerator<K,
T, - Class in com.hypixel.hytale.server.core.asset.packetM> - AssetPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.packet.AssetPacketGenerator
- AssetPackManifest - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetPackManifest() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
- AssetPackManifest(AssetPackManifest) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
- AssetPackManifest(String, String, String, String, String, AuthorInfo[], String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
- assetPackMode() - Method in record class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig
-
Returns the value of the
assetPackModerecord component. - assetPackMode(boolean, String) - Method in class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig.Builder
- AssetPackPathUtil - Class in com.hypixel.hytale.server.core.asset.util
-
Utils for resolving actual asset file paths across AssetPack FileSystems.
- AssetPackPathUtil() - Constructor for class com.hypixel.hytale.server.core.asset.util.AssetPackPathUtil
- AssetPackPrefabPath(AssetPack, Path) - Constructor for record class com.hypixel.hytale.server.core.prefab.PrefabStore.AssetPackPrefabPath
-
Creates an instance of a
AssetPackPrefabPathrecord class. - AssetPackRegisterEvent - Class in com.hypixel.hytale.server.core.asset
- AssetPackRegisterEvent(AssetPack) - Constructor for class com.hypixel.hytale.server.core.asset.AssetPackRegisterEvent
- AssetPackSaveBrowser - Class in com.hypixel.hytale.server.core.ui.browser
-
Reusable server-side component for selecting a target asset pack to save into.
- AssetPackSaveBrowser(AssetPackSaveBrowserConfig) - Constructor for class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowser
- AssetPackSaveBrowser.ActionResult - Record Class in com.hypixel.hytale.server.core.ui.browser
- AssetPackSaveBrowser.CreatePackResult - Record Class in com.hypixel.hytale.server.core.ui.browser
- AssetPackSaveBrowser.ModsDirectory - Record Class in com.hypixel.hytale.server.core.ui.browser
- AssetPackSaveBrowserConfig - Record Class in com.hypixel.hytale.server.core.ui.browser
- AssetPackSaveBrowserConfig(String, String) - Constructor for record class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowserConfig
-
Creates an instance of a
AssetPackSaveBrowserConfigrecord class. - AssetPackSaveBrowserEventData - Class in com.hypixel.hytale.server.core.ui.browser
- AssetPackSaveBrowserEventData() - Constructor for class com.hypixel.hytale.server.core.ui.browser.AssetPackSaveBrowserEventData
- assetPackSubPath() - Method in record class com.hypixel.hytale.server.core.ui.browser.FileBrowserConfig
-
Returns the value of the
assetPackSubPathrecord component. - AssetPackUnregisterEvent - Class in com.hypixel.hytale.server.core.asset
- AssetPackUnregisterEvent(AssetPack) - Constructor for class com.hypixel.hytale.server.core.asset.AssetPackUnregisterEvent
- AssetPackUtil - Interface in com.hypixel.hytale.builtin.hytalegenerator.plugin.editor
- AssetPart - Class in com.hypixel.hytale.protocol.packets.setup
- AssetPart() - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetPart
- AssetPart(byte[]) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetPart
- AssetPart(AssetPart) - Constructor for class com.hypixel.hytale.protocol.packets.setup.AssetPart
- assetPath - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorRequestAssetInheritance
- assetPath - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateModelPreview
- AssetPath - Class in com.hypixel.hytale.procedurallib.file
-
Represents the path to an asset.
- AssetPath - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AssetPath - Record Class in com.hypixel.hytale.builtin.asseteditor
- AssetPath() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPath
- AssetPath(AssetPath) - Constructor for record class com.hypixel.hytale.builtin.asseteditor.AssetPath
- AssetPath(AssetPath) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPath
- AssetPath(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AssetPath
- AssetPath(String, Path) - Constructor for record class com.hypixel.hytale.builtin.asseteditor.AssetPath
-
Creates an instance of a
AssetPathrecord class. - AssetPathUtil - Class in com.hypixel.hytale.builtin.asseteditor.util
- AssetPathUtil() - Constructor for class com.hypixel.hytale.builtin.asseteditor.util.AssetPathUtil
- assetPickerQuery - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
- AssetPickerSearch - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.Action
- AssetPickerSelect - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.Action
- assetPickerSelection - Variable in class com.hypixel.hytale.builtin.triggervolumes.ui.TriggerVolumeInspectorPage.PageData
- AssetPrefabFileProvider - Class in com.hypixel.hytale.builtin.buildertools.prefablist
-
Custom file provider for prefab browsing that aggregates all asset packs.
- AssetPrefabFileProvider() - Constructor for class com.hypixel.hytale.builtin.buildertools.prefablist.AssetPrefabFileProvider
- AssetReferences<CK,
C> - Class in com.hypixel.hytale.assetstore - AssetReferences(Class, Set) - Constructor for class com.hypixel.hytale.assetstore.AssetReferences
- AssetRegistry - Class in com.hypixel.hytale.assetstore
- AssetRegistry - Class in com.hypixel.hytale.server.core.plugin.registry
- AssetRegistry() - Constructor for class com.hypixel.hytale.assetstore.AssetRegistry
- AssetRegistry(List) - Constructor for class com.hypixel.hytale.server.core.plugin.registry.AssetRegistry
- AssetRegistryLoader - Class in com.hypixel.hytale.server.core.asset
- AssetRegistryLoader() - Constructor for class com.hypixel.hytale.server.core.asset.AssetRegistryLoader
- assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorDiscardChanges
- assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorExportComplete
- assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorFetchJsonAssetWithParentsReply
- assets - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorLastModifiedAssets
- assets - Variable in class com.hypixel.hytale.protocol.packets.setup.RequestAssets
- Assets(List, StringCodecMapCodec) - Constructor for class com.hypixel.hytale.server.core.plugin.registry.CodecMapRegistry.Assets
- ASSETS - Enum constant in enum class com.hypixel.hytale.builtin.adventure.worldevents.ui.WorldEventPanelPage.Tab
- ASSETS - Enum constant in enum class com.hypixel.hytale.server.worldgen.prefab.PrefabStoreRoot
- ASSETS_CHANGED - Enum constant in enum class com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetTypeHandler.AssetLoadResult
- ASSETS_READ_ONLY - Static variable in class com.hypixel.hytale.builtin.asseteditor.Messages
- ASSETS_UNCHANGED - Enum constant in enum class com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetTypeHandler.AssetLoadResult
- AssetsCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
-
A command collection for asset-related commands.
- AssetsCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetsCommand
-
Default Constructor for an
AssetsCommandinstance. - AssetsCommand.AssetLongestAssetNameCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
- AssetsDuplicatesCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
-
A command that displays duplicated common assets.
- AssetsDuplicatesCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetsDuplicatesCommand
-
Default Constructor for an
AssetsDuplicatesCommandinstance. - AssetsDuplicatesCommand.DuplicatedAssetInfo - Class in com.hypixel.hytale.server.core.command.commands.debug
-
Information about duplicated assets.
- AssetsEvent<K,
T> - Class in com.hypixel.hytale.assetstore.event -
An event type that involves a specific type of asset.
- AssetsEvent() - Constructor for class com.hypixel.hytale.assetstore.event.AssetsEvent
- AssetSourceProvider - Interface in com.hypixel.hytale.builtin.triggervolumes
- AssetSpecificFunctionality - Class in com.hypixel.hytale.builtin.asseteditor
-
Deprecated.TODO: asset specific editor functionality should be implemented by the plugin that adds that asset type or by an independent plugin outside of the asset editor itself.
- AssetSpecificFunctionality() - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetSpecificFunctionality
-
Deprecated.
- AssetSpecificFunctionality.PlayerPreviewData - Class in com.hypixel.hytale.builtin.asseteditor
-
Deprecated.
- AssetState - Enum Class in com.hypixel.hytale.builtin.asseteditor.data
- AssetStore<K,
T, - Class in com.hypixel.hytale.assetstoreM> - AssetStore(AssetStore.Builder) - Constructor for class com.hypixel.hytale.assetstore.AssetStore
- AssetStoreEvent<KeyType> - Class in com.hypixel.hytale.assetstore.event
-
An event that involves a specific asset store.
- AssetStoreEvent(AssetStore) - Constructor for class com.hypixel.hytale.assetstore.event.AssetStoreEvent
-
Default Constructor for a
AssetStoreEventinstance. - AssetStoreIterator - Class in com.hypixel.hytale.assetstore.iterator
- AssetStoreIterator(Collection) - Constructor for class com.hypixel.hytale.assetstore.iterator.AssetStoreIterator
- AssetStoreMonitorEvent - Class in com.hypixel.hytale.assetstore.event
-
An asset monitor event that is associated with a specific asset store.
- AssetStoreMonitorEvent(String, AssetStore, List, List, List, List) - Constructor for class com.hypixel.hytale.assetstore.event.AssetStoreMonitorEvent
-
Default Constructor for an
AssetStoreMonitorEventinstance. - AssetStoreTypeHandler - Class in com.hypixel.hytale.builtin.asseteditor.assettypehandler
- AssetStoreTypeHandler(AssetStore) - Constructor for class com.hypixel.hytale.builtin.asseteditor.assettypehandler.AssetStoreTypeHandler
- AssetStoreUtil - Class in com.hypixel.hytale.builtin.asseteditor.util
- AssetStoreUtil() - Constructor for class com.hypixel.hytale.builtin.asseteditor.util.AssetStoreUtil
- AssetTagMatcher - Class in com.hypixel.hytale.builtin.triggervolumes.effect.builtin.rules
-
Matches asset keys (block types, items) against a configured list of asset tags.
- AssetTagsCommand - Class in com.hypixel.hytale.server.core.command.commands.debug
-
A command that displays assets with a specific tag.
- AssetTagsCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.debug.AssetTagsCommand
-
Default Constructor for an
AssetTagsCommandinstance. - assetTemplateTags - Variable in class com.hypixel.hytale.builtin.hytalegenerator.plugin.editor.BiomeEditor.Defaults
- AssetToDiscard(AssetPath, String) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetEditorPlugin.AssetToDiscard
- AssetTree - Class in com.hypixel.hytale.builtin.asseteditor
- AssetTree(Path, String, boolean, boolean) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetTree
- AssetTree(Path, String, boolean, boolean, Collection) - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetTree
- assetType - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateAsset
- assetType - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorUpdateJsonAsset
- AssetTypeHandler - Class in com.hypixel.hytale.builtin.asseteditor.assettypehandler
- AssetTypeHandler.AssetLoadResult - Enum Class in com.hypixel.hytale.builtin.asseteditor.assettypehandler
- AssetTypeRegistry - Class in com.hypixel.hytale.builtin.asseteditor
- AssetTypeRegistry() - Constructor for class com.hypixel.hytale.builtin.asseteditor.AssetTypeRegistry
- assetTypes - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetEditorSetupAssetTypes
- AssetUndoRedoInfo - Class in com.hypixel.hytale.builtin.asseteditor.data
- AssetUndoRedoInfo() - Constructor for class com.hypixel.hytale.builtin.asseteditor.data.AssetUndoRedoInfo
- AssetUpdateQuery - Class in com.hypixel.hytale.assetstore
- AssetUpdateQuery(boolean, AssetUpdateQuery.RebuildCache) - Constructor for class com.hypixel.hytale.assetstore.AssetUpdateQuery
- AssetUpdateQuery(AssetUpdateQuery.RebuildCache) - Constructor for class com.hypixel.hytale.assetstore.AssetUpdateQuery
- AssetUpdateQuery.RebuildCache - Class in com.hypixel.hytale.assetstore
- AssetUpdateQuery.RebuildCacheBuilder - Class in com.hypixel.hytale.assetstore
- AssetUtil - Class in com.hypixel.hytale.server.core.util
- AssetUtil() - Constructor for class com.hypixel.hytale.server.core.util.AssetUtil
- AssetValidationResults - Class in com.hypixel.hytale.assetstore
- AssetValidationResults(ExtraInfo) - Constructor for class com.hypixel.hytale.assetstore.AssetValidationResults
- AssetValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
- AssetValidator() - Constructor for class com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator
- AssetValidator(EnumSet) - Constructor for class com.hypixel.hytale.server.npc.asset.builder.validators.AssetValidator
- AssetValidator.Config - Enum Class in com.hypixel.hytale.server.npc.asset.builder.validators
- assign(double) - Method in class com.hypixel.hytale.math.shape.Cylinder
- assign(double) - Method in class com.hypixel.hytale.math.shape.Ellipsoid
- assign(double, double, double, double) - Method in class com.hypixel.hytale.math.shape.Rectangle
- assign(double, double, double, double) - Method in class com.hypixel.hytale.procedurallib.logic.ResultBuffer.Bounds2d
- assign(double, double, double, double, double, double) - Method in class com.hypixel.hytale.math.shape.Box
- assign(int, int, int, int, Vector3dc, Vector3dc, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.BlockHit
- assign(Bounds3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
- assign(Bounds3i) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
- assign(Bounds3i) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i
- assign(Density.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(Density.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
- assign(EnvironmentProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(MaterialProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(MaterialProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider.Context
- assign(Pattern.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(Pattern.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern.Context
- assign(PositionProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider.Context
- assign(PositionProvider.Context, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
- assign(PropDistribution.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.positionproviders.PositionProvider.Context
- assign(PropDistribution.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.PropDistribution.Context
- assign(Prop.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(Prop.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.patterns.Pattern.Context
- assign(Prop.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.props.Prop.Context
- assign(TintProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(VectorProvider.Context) - Method in class com.hypixel.hytale.builtin.hytalegenerator.density.Density.Context
- assign(Ref, boolean, Vector3dc, Vector3dc, double) - Method in class com.hypixel.hytale.server.npc.movement.controllers.EntityHit
- assign(Box) - Method in class com.hypixel.hytale.math.shape.Box
- assign(Box2D) - Method in class com.hypixel.hytale.math.shape.Box2D
- assign(Direction, Rotation3fc) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
- assign(Direction, Direction) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
- assign(Position, Position) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
- assign(Position, Vector3d) - Static method in class com.hypixel.hytale.server.core.util.PositionUtil
- assign(Rotation, Rotation, Rotation) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.Rotation3D
-
Deprecated.
- assign(RotationTuple) - Method in class com.hypixel.hytale.server.core.universe.world.connectedblocks.Rotation3D
-
Deprecated.
- assign(BlockContactData) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockContactData
- assign(BlockContactData, int, boolean) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockContactData
- assign(BlockData) - Method in class com.hypixel.hytale.server.core.modules.collision.BlockData
- assign(Steering) - Method in class com.hypixel.hytale.server.npc.movement.Steering
- assign(Vector3dc, Vector3dc, double, Ref, boolean) - Method in class com.hypixel.hytale.server.core.modules.collision.CharacterCollisionData
- assign(Vector3d, double, double, Ref, String) - Method in class com.hypixel.hytale.server.core.modules.collision.EntityContactData
- assign(Vector3d, TerrainDensityProvider, GraphSpace.Node, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider.Context
- assign(Vector3d, Vector3d) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3d
- assign(Vector3i, Vector3i) - Method in class com.hypixel.hytale.builtin.hytalegenerator.bounds.Bounds3i
- assign(Vector4d, Vector4d, Vector4d) - Method in class com.hypixel.hytale.math.shape.Triangle4d
- AssignedPropDistribution - Class in com.hypixel.hytale.builtin.hytalegenerator.propdistributions
- AssignedPropDistribution(PropDistribution, Assignments, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.propdistributions.AssignedPropDistribution
- AssignedPropDistributionAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution
- AssignedPropDistributionAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.propdistribution.AssignedPropDistributionAsset
- assignFloored(Vector3i, Vector3d) - Static method in class com.hypixel.hytale.builtin.hytalegenerator.VectorUtil
- ASSIGNMENT_CHAR - Static variable in class com.hypixel.hytale.server.core.prefab.PrefabWeights
- Assignments - Class in com.hypixel.hytale.builtin.hytalegenerator.assignments
- Assignments() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assignments.Assignments
- AssignmentsAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.assignments
- AssignmentsAsset.Argument - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.assignments
- AssignmentSystem() - Constructor for class com.hypixel.hytale.server.core.modules.entity.player.PlayerMovementManagerSystems.AssignmentSystem
- AssignNetworkIdToProps() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.ModelSystems.AssignNetworkIdToProps
- assignVelocityTo(Vector3d) - Method in class com.hypixel.hytale.server.core.modules.physics.component.Velocity
-
Assigns the velocity vector to another vector to prevent unintentional modification of the velocity
- AST - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
-
The AST (=Abstract Syntax Tree) is an intermediate form of the parsed expression suitable for high level optimisations and type checking.
- AST(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.AST
- AStarBase - Class in com.hypixel.hytale.server.npc.navigation
-
Base class for A* algorithms
- AStarBase() - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarBase
- AStarBase.Progress - Enum Class in com.hypixel.hytale.server.npc.navigation
- AStarDebugBase - Class in com.hypixel.hytale.server.npc.navigation
- AStarDebugBase(AStarBase, HytaleLogger) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarDebugBase
- AStarDebugWithTarget - Class in com.hypixel.hytale.server.npc.navigation
- AStarDebugWithTarget(AStarWithTarget, HytaleLogger) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarDebugWithTarget
- AStarEvaluator - Interface in com.hypixel.hytale.server.npc.navigation
- AStarNode - Class in com.hypixel.hytale.server.npc.navigation
- AStarNode(int) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarNode
- AStarNodePool - Interface in com.hypixel.hytale.server.npc.navigation
- AStarNodePoolProvider - Interface in com.hypixel.hytale.server.npc.navigation
- AStarNodePoolProviderSimple - Class in com.hypixel.hytale.server.npc.navigation
- AStarNodePoolProviderSimple() - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarNodePoolProviderSimple
- AStarNodePoolSimple - Class in com.hypixel.hytale.server.npc.navigation
- AStarNodePoolSimple(int) - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarNodePoolSimple
- AStarWithTarget - Class in com.hypixel.hytale.server.npc.navigation
-
Base class for A* using a target suitable for estimate computation
- AStarWithTarget() - Constructor for class com.hypixel.hytale.server.npc.navigation.AStarWithTarget
- asText() - Method in enum class com.hypixel.hytale.server.npc.asset.builder.validators.RelationalOperator
- asText() - Method in enum class com.hypixel.hytale.server.npc.corecomponents.timer.SensorAlarm.State
- asText() - Method in enum class com.hypixel.hytale.server.npc.util.Timer.TimerAction
- asText() - Method in enum class com.hypixel.hytale.server.npc.util.Timer.TimerState
- ASTOperand - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
-
ASTOperands are the leaves of the abstract syntax tree.
- ASTOperand(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperand
- ASTOperandBoolean - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandBoolean(Token, int, boolean) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBoolean
- ASTOperandBoolean(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBoolean
- ASTOperandBooleanArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandBooleanArray(Token, int, boolean[]) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
- ASTOperandBooleanArray(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
- ASTOperandBooleanArray(Token, int, Stack, int, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandBooleanArray
- ASTOperandEmptyArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandEmptyArray(Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandEmptyArray
- ASTOperandIdentifier - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandIdentifier(ValueType, Token, int, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandIdentifier
- ASTOperandNumber - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandNumber(Token, int, double) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumber
- ASTOperandNumber(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumber
- ASTOperandNumberArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandNumberArray(Token, int, double[]) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
- ASTOperandNumberArray(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
- ASTOperandNumberArray(Token, int, Stack, int, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandNumberArray
- ASTOperandString - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandString(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandString
- ASTOperandString(Token, int, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandString
- ASTOperandStringArray - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperandStringArray(Token, int, Scope, String) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
- ASTOperandStringArray(Token, int, String[]) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
- ASTOperandStringArray(Token, int, Stack, int, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperandStringArray
- ASTOperator - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
-
ASTOperator have at least one child.
- ASTOperator(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperator
- ASTOperatorBinary - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperatorBinary(OperatorBinary, Token, int, AST, AST) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorBinary
- ASTOperatorFunctionCall - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperatorFunctionCall(ValueType, String, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorFunctionCall
- ASTOperatorTuple - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperatorTuple(ValueType, Token, int) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorTuple
- ASTOperatorUnary - Class in com.hypixel.hytale.server.npc.util.expression.compile.ast
- ASTOperatorUnary(OperatorUnary, Token, int, AST) - Constructor for class com.hypixel.hytale.server.npc.util.expression.compile.ast.ASTOperatorUnary
- AsyncEventBusRegistry<KeyType, EventType> - Class in com.hypixel.hytale.event
-
An asynchronous event bus registry that allows for the registration and dispatching of asynchronous events.
- AsyncEventBusRegistry(HytaleLogger, Class) - Constructor for class com.hypixel.hytale.event.AsyncEventBusRegistry
-
Default Constructor for a
AsyncEventBusRegistryinstance. - AsyncPositionPredicate - Interface in com.hypixel.hytale.builtin.portals.utils.posqueries
-
A predicate that tests a position in a world and may have to load data to answer.
- AsyncSpatialSearch - Class in com.hypixel.hytale.builtin.portals.utils.posqueries
-
Runs an
AsyncPositionPredicateover candidate positions and returns the first accepted one. - at - Variable in class com.hypixel.hytale.protocol.MusicMarker
- at - Variable in class com.hypixel.hytale.server.core.asset.type.musiccontainer.config.MusicMarkerConfig
- at(int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.DoubleMap
- at(int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.IntMap
- at(int, int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.DoubleMap
- at(int, int) - Method in class com.hypixel.hytale.server.worldgen.climate.util.IntMap
- at(Level) - Method in class com.hypixel.hytale.logger.HytaleLogger
- AT_GOAL - Enum constant in enum class com.hypixel.hytale.server.npc.movement.NavState
- AT_LEAST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.EntityCountCondition.Comparison
- AT_LEAST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.PlayerCountCondition.Comparison
- AT_MOST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.EntityCountCondition.Comparison
- AT_MOST - Enum constant in enum class com.hypixel.hytale.builtin.triggervolumes.effect.builtin.conditions.PlayerCountCondition.Comparison
- atan(double) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
- Atan - Enum constant in enum class com.hypixel.hytale.builtin.hytalegenerator.density.TrigDensity.Function
- atan2(double, double) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
- atan2(float, float) - Static method in class com.hypixel.hytale.math.util.TrigMathUtil
- AtMostOneBooleanValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
-
Created on 21/12/2018
- atomicMove(Path, Path) - Static method in class com.hypixel.hytale.server.core.util.io.FileUtil
-
Moves a file atomically if supported, otherwise falls back to regular move.
- attachAdditionalBeacons(VoidEvent, CommandBuffer, VoidEventStage) - Static method in class com.hypixel.hytale.builtin.portals.systems.voidevent.VoidSpawnerSystems
-
Adds the given beacons to every existing void spawner, keeping the beacons it already has.
- AttachBeamInteraction - Class in com.hypixel.hytale.builtin.beam.interaction
- AttachBeamInteraction() - Constructor for class com.hypixel.hytale.builtin.beam.interaction.AttachBeamInteraction
- AttachedBeam - Record Class in com.hypixel.hytale.builtin.beam
-
One beam owned by an entity.
- AttachedBeam(int, float, String, Vector3fc, float, Ref, String, Vector3fc, Vector3dc) - Constructor for record class com.hypixel.hytale.builtin.beam.AttachedBeam
-
Creates an instance of a
AttachedBeamrecord class. - attachedToEntityId - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
- AttachedToHead - Enum constant in enum class com.hypixel.hytale.protocol.MovementForceRotationType
- AttachedToLocalPlayer - Enum constant in enum class com.hypixel.hytale.protocol.CanMoveType
- AttachedToPlusOffset - Enum constant in enum class com.hypixel.hytale.protocol.PositionType
- AttachedToPlusOffset - Enum constant in enum class com.hypixel.hytale.protocol.RotationType
- attachedToType - Variable in class com.hypixel.hytale.protocol.ServerCameraSettings
- AttachedToType - Enum Class in com.hypixel.hytale.protocol
- attachmentOffset - Variable in class com.hypixel.hytale.protocol.MountedUpdate
- attachments - Variable in class com.hypixel.hytale.protocol.Model
- attachTo - Variable in class com.hypixel.hytale.protocol.ModelDisplay
- ATTACK_TAG - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
- ATTACK_TAG_INDEX - Static variable in class com.hypixel.hytale.server.npc.role.support.CombatSupport
- attackerPos - Variable in class com.hypixel.hytale.protocol.InteractionSyncData
- attackerRot - Variable in class com.hypixel.hytale.protocol.InteractionSyncData
- Attacking - Enum constant in enum class com.hypixel.hytale.server.npc.corecomponents.entity.filters.EntityFilterCombat.Mode
- attackMs - Variable in class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
- attemptsRemaining - Variable in class com.hypixel.hytale.protocol.packets.auth.PasswordRejected
- attenuationPerBlock - Variable in class com.hypixel.hytale.protocol.PhysicalMaterial
- Attitude - Enum Class in com.hypixel.hytale.server.core.asset.type.attitude
-
An enum which quantifies the relationship between an NPC and another entity.
- ATTITUDE_CACHE_CLEAR_FREQUENCY - Static variable in class com.hypixel.hytale.server.npc.role.support.WorldSupport
- AttitudeGroup - Class in com.hypixel.hytale.server.npc.config
-
Created on 07/11/2018
- AttitudeGroup(String) - Constructor for class com.hypixel.hytale.server.npc.config.AttitudeGroup
- AttitudeGroupExistsValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators.asset
-
Created on 07/11/2018
- AttitudeMap - Class in com.hypixel.hytale.server.npc.blackboard.view.attitude
-
A mapping of AttitudeGroups to Attitudes towards individual role indexes.
- AttitudeMap.Builder - Class in com.hypixel.hytale.server.npc.blackboard.view.attitude
- AttitudeMemoryEntry - Class in com.hypixel.hytale.server.npc.util
- AttitudeMemoryEntry(Attitude, double) - Constructor for class com.hypixel.hytale.server.npc.util.AttitudeMemoryEntry
- AttitudePrioritiser(int[]) - Constructor for class com.hypixel.hytale.server.npc.corecomponents.entity.prioritisers.SensorEntityPrioritiserAttitude.AttitudePrioritiser
- AttitudeView - Class in com.hypixel.hytale.server.npc.blackboard.view.attitude
-
A singleton blackboard view used entirely to compute the relationship between an NPC and another entity.
- AttitudeView(World) - Constructor for class com.hypixel.hytale.server.npc.blackboard.view.attitude.AttitudeView
- ATTR_ERROR_CODE - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_FINGERPRINT - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_ICE_CONTROLLED - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_ICE_CONTROLLING - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_MAPPED_ADDRESS - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_MESSAGE_INTEGRITY - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_PRIORITY - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_USE_CANDIDATE - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_USERNAME - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- ATTR_XOR_MAPPED_ADDRESS - Static variable in class com.hypixel.hytale.server.core.io.ice.StunMessage
- attractors - Variable in class com.hypixel.hytale.protocol.ParticleSpawner
- attractors - Variable in class com.hypixel.hytale.protocol.ParticleSpawnerGroup
- Attribute(int, byte[]) - Constructor for record class com.hypixel.hytale.server.core.io.ice.StunMessage.Attribute
-
Creates an instance of a
Attributerecord class. - attributeModifiers - Variable in class com.hypixel.hytale.protocol.ItemAbility
- AttributeRelationValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators
- attributes - Variable in class com.hypixel.hytale.protocol.ItemAbility
- attributes() - Method in record class com.hypixel.hytale.builtin.abilities.trigger.AbilityProjectileLaunchData
-
Returns the value of the
attributesrecord component. - atWorldCoords(World, int, int, int) - Static method in class com.hypixel.hytale.builtin.buildertools.world.ColumnAccessor
-
An accessor whose cache covers a square of columns around a centre.
- audience - Variable in class com.hypixel.hytale.server.core.auth.JWTValidator.JWTClaims
- Audio - Enum constant in enum class com.hypixel.hytale.protocol.ComponentUpdateType
- AUDIO_STATE_ASSET - Static variable in class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
- audioCategory - Variable in class com.hypixel.hytale.protocol.SoundEvent
- AudioCategory - Class in com.hypixel.hytale.protocol
- AudioCategory - Class in com.hypixel.hytale.server.core.asset.type.audiocategory.config
- AudioCategory() - Constructor for class com.hypixel.hytale.protocol.AudioCategory
- AudioCategory(AudioCategory) - Constructor for class com.hypixel.hytale.protocol.AudioCategory
- AudioCategory(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategory
- AudioCategory(String, float, int, StateBinding[], AudioCategoryDuckingRule[], float) - Constructor for class com.hypixel.hytale.protocol.AudioCategory
- AudioCategoryDuckingRule - Class in com.hypixel.hytale.protocol
- AudioCategoryDuckingRule() - Constructor for class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
- AudioCategoryDuckingRule(int, float, float, float, float, FadeCurve, FadeCurve, short) - Constructor for class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
- AudioCategoryDuckingRule(AudioCategoryDuckingRule) - Constructor for class com.hypixel.hytale.protocol.AudioCategoryDuckingRule
- AudioCategoryDuckingRuleConfig - Class in com.hypixel.hytale.server.core.asset.type.audiocategory.config
-
Server-side authoring representation of an
AudioCategoryDuckingRule. - AudioCategoryDuckingRuleConfig() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiocategory.config.AudioCategoryDuckingRuleConfig
- audioCategoryIndex - Variable in class com.hypixel.hytale.protocol.AmbienceFX
- audioCategoryIndex - Variable in class com.hypixel.hytale.protocol.MusicContainer
- audioCategoryIndex - Variable in class com.hypixel.hytale.protocol.Stinger
- audioCategoryOverrideIndex - Variable in class com.hypixel.hytale.protocol.MusicEmitterConfig
- AudioCategoryPacketGenerator - Class in com.hypixel.hytale.server.core.asset.type.audiocategory
- AudioCategoryPacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiocategory.AudioCategoryPacketGenerator
- AudioCommands - Class in com.hypixel.hytale.builtin.audio.commands
-
Audio-pipeline management commands.
- AudioCommands() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioCommands
- AudioComponent - Class in com.hypixel.hytale.server.core.modules.entity.component
- AudioComponent() - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.AudioComponent
- AudioComponent(IntList) - Constructor for class com.hypixel.hytale.server.core.modules.entity.component.AudioComponent
- AudioMusicClearCommand - Class in com.hypixel.hytale.builtin.audio.commands
-
Clears the per-player forced music override on the target players so natural AmbienceFX selection resumes.
- AudioMusicClearCommand() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioMusicClearCommand
- AudioMusicCommands - Class in com.hypixel.hytale.builtin.audio.commands
- AudioMusicCommands() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioMusicCommands
- AudioMusicForceCommand - Class in com.hypixel.hytale.builtin.audio.commands
-
Forces a specific MusicContainer to play on the target players, overriding their natural AmbienceFX-selected music.
- AudioMusicForceCommand() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioMusicForceCommand
- AudioPlugin - Class in com.hypixel.hytale.builtin.audio
-
Owns the server audio-pipeline runtime for music, SFX, etc.
- AudioPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.audio.AudioPlugin
- AudioState - Class in com.hypixel.hytale.protocol
- AudioState - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
-
Asset describing a named state axis with a fixed list of values, a default, and transition settings.
- AudioState() - Constructor for class com.hypixel.hytale.protocol.AudioState
- AudioState(AudioState) - Constructor for class com.hypixel.hytale.protocol.AudioState
- AudioState(String) - Constructor for class com.hypixel.hytale.server.core.asset.type.audiostate.config.AudioState
- AudioState(String, AudioStateAuthority, String[], int, MusicSync, StateTransition, StateTransition[], boolean) - Constructor for class com.hypixel.hytale.protocol.AudioState
- AudioStateAuthority - Enum Class in com.hypixel.hytale.protocol
- AudioStateCodecs - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
-
Shared enum codecs used by the audio-state config classes.
- AudioStateCommands - Class in com.hypixel.hytale.builtin.audio.commands
- AudioStateCommands() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioStateCommands
- AudioStateComponent - Class in com.hypixel.hytale.builtin.audio.components
-
Per-player component tracking current values of every server-authority
AudioStateaxis. - AudioStateComponent() - Constructor for class com.hypixel.hytale.builtin.audio.components.AudioStateComponent
- AudioStateExistsValidator - Class in com.hypixel.hytale.server.npc.asset.builder.validators.asset
-
Validates that a referenced
AudioStateaxis exists and is aAudioStateAuthority.Serveraxis. - audioStateIndex - Variable in class com.hypixel.hytale.protocol.AmbienceStateWrite
- audioStateIndex - Variable in class com.hypixel.hytale.protocol.HorizontalMusicContainer
- audioStateIndex - Variable in class com.hypixel.hytale.protocol.packets.world.SetAudioState
- audioStateIndex - Variable in class com.hypixel.hytale.protocol.StateBinding
- AudioStatePacketGenerator - Class in com.hypixel.hytale.server.core.asset.type.audiostate
- AudioStatePacketGenerator() - Constructor for class com.hypixel.hytale.server.core.asset.type.audiostate.AudioStatePacketGenerator
- AudioStateResolver - Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
-
Resolution and validation for
StateBindingConfigandAmbienceStateWriteConfigarrays. - AudioStateResolver.SubscriberTempo - Enum Class in com.hypixel.hytale.server.core.asset.type.audiostate.config
-
Whether a subscriber can ever resolve a musical duration.
- audioStates - Variable in class com.hypixel.hytale.protocol.packets.assets.UpdateAudioStates
- AudioStateSetCommand - Class in com.hypixel.hytale.builtin.audio.commands
-
Sets a server-authority AudioState axis to one of its declared values on the target players.
- AudioStateSetCommand() - Constructor for class com.hypixel.hytale.builtin.audio.commands.AudioStateSetCommand
- AudioStateSetCommand.Scope - Enum Class in com.hypixel.hytale.builtin.audio.commands
- AudioStateSystems - Class in com.hypixel.hytale.builtin.audio.systems
-
Server systems for the per-player
AudioStateComponent. - AudioStateSystems() - Constructor for class com.hypixel.hytale.builtin.audio.systems.AudioStateSystems
- AudioStateSystems.PlayerAdded - Class in com.hypixel.hytale.builtin.audio.systems
- AudioStateSystems.Tick - Class in com.hypixel.hytale.builtin.audio.systems
- AudioSystems - Class in com.hypixel.hytale.server.core.modules.entity.system
- AudioSystems() - Constructor for class com.hypixel.hytale.server.core.modules.entity.system.AudioSystems
- AudioSystems.EntityTrackerUpdate - Class in com.hypixel.hytale.server.core.modules.entity.system
- AudioSystems.TickMovementAudio - Class in com.hypixel.hytale.server.core.modules.entity.system
-
System which checks whether we should play movement audio for entities upon moving into or out of blocks.
- AudioUpdate - Class in com.hypixel.hytale.protocol
- AudioUpdate() - Constructor for class com.hypixel.hytale.protocol.AudioUpdate
- AudioUpdate(int[]) - Constructor for class com.hypixel.hytale.protocol.AudioUpdate
- AudioUpdate(AudioUpdate) - Constructor for class com.hypixel.hytale.protocol.AudioUpdate
- AudioUtil - Class in com.hypixel.hytale.common.util
- AudioUtil() - Constructor for class com.hypixel.hytale.common.util.AudioUtil
- AugmentBlock - Class in com.hypixel.hytale.builtin.augmentblocks
-
Per-block state and config for an augment block.
- AugmentBlock() - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentBlock
- AugmentBlocksPlugin - Class in com.hypixel.hytale.builtin.augmentblocks
-
Augment blocks: blocks that carry an
AugmentBlockcomponent, declaring the augment tags they grant per level (the flat list at level 0, each upgrade level's list replacing it). - AugmentBlocksPlugin(JavaPluginInit) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentBlocksPlugin
- AugmentBlocksSpatialSystem - Class in com.hypixel.hytale.builtin.augmentblocks
-
Indexes all
AugmentBlockblocks in a KDTree spatial resource by world position, so any augment block can resolve another participating block's current level without scanning the world. - AugmentBlocksSpatialSystem(ResourceType) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentBlocksSpatialSystem
- AugmentBlocksUtils - Class in com.hypixel.hytale.builtin.augmentblocks
-
Stateless helpers over the KDTree spatial index.
- AugmentBlockUpgradeLevel - Class in com.hypixel.hytale.builtin.augmentblocks.config
-
A single upgrade level of an
AugmentBlock. - AugmentConditionInteraction - Class in com.hypixel.hytale.builtin.augmentblocks
-
Condition interaction succeeding while every configured tag is granted by augment blocks around the target block.
- AugmentConditionInteraction() - Constructor for class com.hypixel.hytale.builtin.augmentblocks.AugmentConditionInteraction
- AugmentMessagePage - Class in com.hypixel.hytale.builtin.augmentblocks.ui
-
Plain message page whose text is authored in the asset:
"Page": { "Id": "AugmentMessage", "Key": "server.customUI.augmentable.noPower" }. - AugmentMessagePage(PlayerRef, String) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.ui.AugmentMessagePage
- AugmentMessagePage.Supplier - Class in com.hypixel.hytale.builtin.augmentblocks.ui
- AugmentProgression - Class in com.hypixel.hytale.builtin.augmentblocks.progression
-
Augment progression over the shared
GameFlagsResource: a block with aProgressionKeyraises its flag on upgrade and restores itself from it on load (seeAugmentProgressionRestoreSystem). - AugmentProgressionRestoreSystem - Class in com.hypixel.hytale.builtin.augmentblocks.progression
-
Restores augment blocks to their recorded progression when they load in a played instance copy.
- AugmentProgressionRestoreSystem(ComponentType) - Constructor for class com.hypixel.hytale.builtin.augmentblocks.progression.AugmentProgressionRestoreSystem
- AugmentUpgradePage - Class in com.hypixel.hytale.builtin.augmentblocks.ui
-
Generic repair/upgrade UI for an
AugmentBlock. - AugmentUpgradePage.Action - Enum Class in com.hypixel.hytale.builtin.augmentblocks.ui
- AugmentUpgradePage.PageData - Class in com.hypixel.hytale.builtin.augmentblocks.ui
- AugmentUpgrades - Class in com.hypixel.hytale.builtin.augmentblocks
-
The augment upgrade transaction, shared by every UI that offers an upgrade button (the generic
AugmentUpgradePageand bespoke device pages): requirement re-check, cost removal, level commit, state application or block replacement, and progression recording. - AugmentUpgrades.Result - Enum Class in com.hypixel.hytale.builtin.augmentblocks
- AUTH_FAILED - Static variable in class com.hypixel.hytale.server.core.ShutdownReason
-
Auth failed to initialise and the server can't continue
- AUTH_MODE - Static variable in class com.hypixel.hytale.server.core.Options
-
Authentication mode for the server. - "authenticated": Require full authentication (mTLS + JWT) - default for release - "offline": Accept development connections only (no auth, singleplayer offline mode) - "insecure": Accept development connections - default for stage
- AUTH_STORE_PROVIDER_KEY - Static variable in class com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes
- AuthCancelCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Cancels any active authentication flow.
- AuthCancelCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthCancelCommand
- AuthCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
A command collection for server authentication management on dedicated servers.
- AuthCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthCommand
- AuthConfig - Class in com.hypixel.hytale.server.core.auth
-
Centralized authentication service URLs and configuration.
- AuthCredentialStoreProvider - Interface in com.hypixel.hytale.server.core.auth
-
Provider interface for creating
IAuthCredentialStoreinstances. - AUTHENTICATED - Enum constant in enum class com.hypixel.hytale.server.core.Options.AuthMode
-
Require full authentication (mTLS + JWT).
- AuthenticationPacketHandler - Class in com.hypixel.hytale.server.core.io.handlers.login
-
The initial packet handler for a player that is authenticating.
- AuthenticationPacketHandler(ChannelConnection, ProtocolVersion, String, AuthenticationPacketHandler.AuthHandlerSupplier, ClientType, String, byte[], HostAddress) - Constructor for class com.hypixel.hytale.server.core.io.handlers.login.AuthenticationPacketHandler
- AuthenticationPacketHandler.AuthHandlerSupplier - Interface in com.hypixel.hytale.server.core.io.handlers.login
- AuthFailed - Enum constant in enum class com.hypixel.hytale.protocol.packets.connection.QuicApplicationErrorCode
- AuthGrant - Class in com.hypixel.hytale.protocol.packets.auth
- AuthGrant() - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthGrant
- AuthGrant(AuthGrant) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthGrant
- AuthGrant(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthGrant
- AuthGrantResponse() - Constructor for class com.hypixel.hytale.server.core.auth.SessionServiceClient.AuthGrantResponse
- AuthLoginBrowserCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Starts OAuth2 browser authentication flow.
- AuthLoginBrowserCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLoginBrowserCommand
- AuthLoginCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
A command collection for server authentication login methods.
- AuthLoginCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLoginCommand
- AuthLoginDeviceCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Starts OAuth2 device code authentication flow.
- AuthLoginDeviceCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLoginDeviceCommand
- AuthLogoutCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Clears server authentication credentials.
- AuthLogoutCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthLogoutCommand
- AuthorInfo - Class in com.hypixel.hytale.common.plugin
-
Holds the information of the author of a plugin
- AuthorInfo - Class in com.hypixel.hytale.protocol.packets.asseteditor
- AuthorInfo() - Constructor for class com.hypixel.hytale.common.plugin.AuthorInfo
- AuthorInfo() - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AuthorInfo
- AuthorInfo(AuthorInfo) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AuthorInfo
- AuthorInfo(String, String, String) - Constructor for class com.hypixel.hytale.protocol.packets.asseteditor.AuthorInfo
- authority - Variable in class com.hypixel.hytale.protocol.AudioState
- AUTHORITY - Static variable in class com.hypixel.hytale.server.core.asset.type.audiostate.config.AudioStateCodecs
- authorizationGrant - Variable in class com.hypixel.hytale.protocol.packets.auth.AuthGrant
- authorizationGrant - Variable in class com.hypixel.hytale.server.core.auth.SessionServiceClient.AuthGrantResponse
- authors - Variable in class com.hypixel.hytale.protocol.packets.asseteditor.AssetPackManifest
- AuthPersistenceCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Command to view or change the authentication credential storage method.
- AuthPersistenceCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthPersistenceCommand
- AuthSelectCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Selects a game profile when multiple profiles are available after OAuth login.
- AuthSelectCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthSelectCommand
- AuthStatusCommand - Class in com.hypixel.hytale.server.core.command.commands.server.auth
-
Shows current server authentication status.
- AuthStatusCommand() - Constructor for class com.hypixel.hytale.server.core.command.commands.server.auth.AuthStatusCommand
- AuthToken - Class in com.hypixel.hytale.protocol.packets.auth
- AuthToken() - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthToken
- AuthToken(AuthToken) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthToken
- AuthToken(String, String) - Constructor for class com.hypixel.hytale.protocol.packets.auth.AuthToken
- Auto - Enum constant in enum class com.hypixel.hytale.protocol.packets.buildertools.BrushAxis
- AUTO - Enum constant in enum class com.hypixel.hytale.server.core.prefab.PrefabFormat
-
Write
.lpfonce the prefab reachesPrefabStore.LARGE_PREFAB_BLOCK_THRESHOLDblocks, and.prefab.jsonbelow it. - AUTO_CONCURRENCY - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.plugin.HytaleGenerator
- AUTO_CONCURRENCY_LEVEL - Static variable in class com.hypixel.hytale.builtin.hytalegenerator.plugin.HytaleGenerator
- AUTOCOMPLETE_DATA_SET_FETCH_FAILED - Static variable in class com.hypixel.hytale.builtin.asseteditor.Messages
- autoJumpDisableJumping - Variable in class com.hypixel.hytale.protocol.MovementSettings
- autoJumpObstacleEffectDuration - Variable in class com.hypixel.hytale.protocol.MovementSettings
- autoJumpObstacleMaxAngle - Variable in class com.hypixel.hytale.protocol.MovementSettings
- autoJumpObstacleSpeedLoss - Variable in class com.hypixel.hytale.protocol.MovementSettings
- autoJumpObstacleSprintEffectDuration - Variable in class com.hypixel.hytale.protocol.MovementSettings
- autoJumpObstacleSprintSpeedLoss - Variable in class com.hypixel.hytale.protocol.MovementSettings
- availableOnlyIfAll(AbstractOptionalArg) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
-
Called to make this optional argument usable only when ALL dependents are specified in the command.
- availableOnlyIfAll(AbstractOptionalArg, AbstractOptionalArg...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
-
Makes this optional argument usable only when all dependent args are specified.
- availableOnlyIfAllAbsent(AbstractOptionalArg) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
-
Called to make this optional argument usable only when ALL dependents are unspecified in the command.
- availableOnlyIfAllAbsent(AbstractOptionalArg, AbstractOptionalArg...) - Method in class com.hypixel.hytale.server.core.command.system.arguments.system.AbstractOptionalArg
-
Makes this optional argument usable only when ALL dependents are unspecified in the command.
- average() - Method in record class com.hypixel.hytale.server.core.universe.world.storage.provider.RocksDbChunkStorageProvider.RocksDbStatistics.HistogramSnapshot
-
Returns the value of the
averagerecord component. - Average - Enum constant in enum class com.hypixel.hytale.protocol.AccumulationMode
- AverageCollector - Class in com.hypixel.hytale.metrics.metric
- AverageCollector() - Constructor for class com.hypixel.hytale.metrics.metric.AverageCollector
- averageSegmentCount() - Method in class com.hypixel.hytale.server.spawning.world.component.WorldSpawnData
- AVOIDANCE - Enum constant in enum class com.hypixel.hytale.server.npc.role.support.RoleStats.RangeType
- AvoidanceSystem - Class in com.hypixel.hytale.server.npc.systems
-
A steppable ticking system that handles preparing NPCs for avoidance-based logic.
- AvoidanceSystem(ComponentType) - Constructor for class com.hypixel.hytale.server.npc.systems.AvoidanceSystem
-
Default Constructor for a
AvoidanceSysteminstance - avoidRepeatCount - Variable in class com.hypixel.hytale.protocol.RandomMusicContainer
- awaitInFlightCapacity() - Method in class com.hypixel.hytale.server.core.universe.world.storage.component.ChunkSavingSystems.Data
-
Block until a permit is available for one in-flight save.
- AWAKE - Static variable in class com.hypixel.hytale.builtin.beds.sleep.components.PlayerSomnolence
-
A singleton instance representing a player who is fully awake.
- awakeCount - Variable in class com.hypixel.hytale.protocol.packets.world.SleepMultiplayer
- awakeSample - Variable in class com.hypixel.hytale.protocol.packets.world.SleepMultiplayer
- axis - Variable in class com.hypixel.hytale.protocol.packets.buildertools.BuilderToolRotateClipboard
- Axis - Enum Class in com.hypixel.hytale.math
-
An enum that represents the three primary axes in 3D space: X, Y, and Z.
- Axis - Enum Class in com.hypixel.hytale.protocol.packets.buildertools
- AxisDensity - Class in com.hypixel.hytale.builtin.hytalegenerator.density
- AxisDensity(Double2DoubleFunction, Vector3d, boolean) - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.density.AxisDensity
- AxisDensityAsset - Class in com.hypixel.hytale.builtin.hytalegenerator.assets.density
- AxisDensityAsset() - Constructor for class com.hypixel.hytale.builtin.hytalegenerator.assets.density.AxisDensityAsset
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
BuilderCodec.BuilderBase.append(KeyedCodec, BiConsumer, Function)orBuilderCodec.BuilderBase.appendInherited(KeyedCodec, BiConsumer, Function, BiConsumer)instead as they allow you to provide documentation and validation.